Learn KvK Mistakes: F2P Tips and Guide for Light and Darkness KvK

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  • čas přidán 6. 08. 2024
  • In this video , I shall share to you my opinion from the start of kvk till the end on how you can be succesful individuall and as a Kingdom. Some of the mistakes I will mention so keep an open ear.
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Komentáře • 39

  • @ethanpaki988
    @ethanpaki988 Před 4 lety +16

    Hey Shinchi, great analysis mate. Thought I'd add just a couple things that will be useful for others to know that sort of adds to what you were saying:
    1) With ruins, I feel like there was so much pointless fighting before it actually mattered who was winning the fight. For weaker kingdoms, I'd suggest going in as late as possible. Maybe even up to 5 minutes before the unlock to take advantage of the stalkers spawn
    2) As you said, the goal of kingsland (at least in the initial few hours) should be to build territory and get cities into kingsland. Ultimately, in the long term, the winning side generally tends to be the side that has the best foothold in this zone which includes both territory and cities present.
    3) I think a ratio allocation on how to spread your 5 marches during war depending on your power, troop count and where you fall on the P2W - F2P spectrum could help. For example, a 40m power F2P player would be allocated a 4:1 ratio meaning you should have 4 marches on the open field and 1 in a flag/rally at all times when fighting. A P2W 80 million power player could operate on a 2:3 ratio meaning you should have 2 marches in the open field and 3 in rallies/flags.
    4) Specifically in regards to 228, I think overall 228 fought very hard and economically however the consequences of being through a kvk previously that was very taxing and draining (coupled with the short turn around time compared with 347 who last had a kvk in October last year) were what ultimately won the day for 347 and their allies.
    The stats team have a very easy to read and detailed spreadsheet that will really give a unique insight into the analytics of what it's like to be in the top matched Lost Kingdom in the game. I think people would find that very interesting to look at.
    Keep up the great work mate. Always a pleasure watching your videos

    • @TylerBui.
      @TylerBui. Před 4 lety

      Ethan Paki 1) 1347 end kvk at early February sir . 2) old kingdom had advantage of commander . Why are you not mentioned it ? They are literally not complete with 1347 at all . 3) Even pre kvk things , which bring extra all 3% damage because 1347 1st rank ( rally damage , attack damage , counter damage ) . It is huge impact difference

  • @weiluntan98
    @weiluntan98 Před 4 lety

    Great content, really. Learnt a lot!! 👍🏻

  • @davidtroop173
    @davidtroop173 Před 4 lety

    Good stuff!

  • @kenyonbasilio3606
    @kenyonbasilio3606 Před 4 lety

    Nice video

  • @tengkuauris3530
    @tengkuauris3530 Před 4 lety

    It's not related to the vid but im just wondering what type of units are suitable for f2p to focus on.some says cav is more f2p friendly because of mobility and it has 3 epic cmmnders on cav but i kinda interested in archers because of edward and ysg pairing hope you can make a video about this soon!

  • @mughalraja6750
    @mughalraja6750 Před 3 lety

    Hey sinchi we just finished our kvk1 and when this event starts in 1809?

  • @ravindran5
    @ravindran5 Před 4 lety +4

    Proud to be an archer gang😂😂😂

  • @LeyCrimsonRiver
    @LeyCrimsonRiver Před 4 lety

    Does anyone know, how to get more AP for KVK S1? I only have around 40k AP. And i see some video said, you need atleast 100~150 AP for max reward kvk. Im f2p.

  • @keith4776
    @keith4776 Před 4 lety +1

    In our KVK we fought k79 which were a very strong kingdom, probably stronger than (k261) if I'm being honest. The mistake they made in Kingsland imo is they had 2 primary alliances and they split them. They used one alliance to try and block us in the north and then one alliance to push our allies in the south. The problem is you really should have 2 alliances side by side fighting unless your goal is just to let flags burn. If you intend to actually defend the flags though being in a 1 v 2 is a really bad situation

    • @pspalpha
      @pspalpha Před 4 lety +1

      Yeah, they were really strong and they had a crap ton of T5 players. That split they made during King’s land was the tipping point to our (k261) victory.

  • @brunomoreira4638
    @brunomoreira4638 Před 4 lety

    i am Archer player cause u bro !! but i am f2p so it's few hard i am in first kvk still.

  • @delgado8130
    @delgado8130 Před 4 lety +1

    Next video should be just all about why u left OM28

  • @jenmayoga6908
    @jenmayoga6908 Před 4 lety

    hi Shinchi, What troop units are suitable for f2p, infantry or cavalry?

    • @btuoi-9804
      @btuoi-9804 Před 4 lety

      Cavalry is the best troop for f2p

    • @zeko12
      @zeko12 Před 3 lety

      Siege i would say

  • @okalll1802
    @okalll1802 Před 4 lety +2

    😂the intro

  • @MakClipYou
    @MakClipYou Před 4 lety

    Pls do more of this f2p

  • @wificable2530
    @wificable2530 Před 4 lety

    The northern ruins from SP were not conceded to 347.... other way around. Still a great video :)

  • @reyessallent431
    @reyessallent431 Před 4 lety

    Can you do a cod stream?

  • @janjocson7992
    @janjocson7992 Před 4 lety +1

    ARCHER GANG FOR LIFE❤️

  • @doxlock5316
    @doxlock5316 Před 4 lety

    Ruin and altar don't determine who control kingsland.we didn't get access to ruin at all before kingsland n our camp still win kvk.

    • @Shinchi42
      @Shinchi42  Před 4 lety

      I said its a good indication of activity ofcourse you can't say for all kingdom. Its from my experience.

  • @marcdp7482
    @marcdp7482 Před 4 lety

    Hello Sinchi Sensei, I've got a juicy war content wanna share.

  • @terencelaw127
    @terencelaw127 Před 4 lety

    The king of the kingdom is just attacking farmers with such of a fast march.

  • @Sanji641
    @Sanji641 Před rokem

    The intro was

  • @angeloramirez1652
    @angeloramirez1652 Před 4 lety

    1nd

  • @athena4046
    @athena4046 Před 4 lety

    Giveaway

  • @review_marktius_3836
    @review_marktius_3836 Před 4 lety +1

    first

  • @artine3975
    @artine3975 Před 4 lety

    Give me account

  • @brickhouse3275
    @brickhouse3275 Před 4 lety

    Stopped playing long time ago... If you want to be at the top then you have to spent atleast 100 dollar a day... If you can't spent that amount of money you will always be a side kick...

    • @Skabanis
      @Skabanis Před 4 lety

      BRICK HOUSE wrong I don’t spend more than 5 bucks a week

  • @ethanpaki988
    @ethanpaki988 Před 4 lety

    Hey Shinchi, great analysis mate. Thought I'd add just a couple things that will be useful for others to know that sort of adds to what you were saying:
    1) With ruins, I feel like there was so much pointless fighting before it actually mattered who was winning the fight. For weaker kingdoms, I'd suggest going in as late as possible. Maybe even up to 5 minutes before the unlock to take advantage of the stalkers spawn
    2) As you said, the goal of kingsland (at least in the initial few hours) should be to build territory and get cities into kingsland. Ultimately, in the long term, the winning side generally tends to be the side that has the best foothold in this zone which includes both territory and cities present.
    3) I think a ratio allocation on how to spread your 5 marches during war depending on your power, troop count and where you fall on the P2W - F2P spectrum could help. For example, a 40m power F2P player would be allocated a 4:1 ratio meaning you should have 4 marches on the open field and 1 in a flag/rally at all times when fighting. A P2W 80 million power player could operate on a 2:3 ratio meaning you should have 2 marches in the open field and 3 in rallies/flags.
    4) Specifically in regards to 228, I think overall 228 fought very hard and economically however the consequences of being through a kvk previously that was very taxing and draining (coupled with the short turn around time compared with 347 who last had a kvk in October last year) were what ultimately won the day for 347 and their allies.
    The stats team have a very easy to read and detailed spreadsheet that will really give a unique insight into the analytics of what it's like to be in the top matched Lost Kingdom in the game. I think people would find that very interesting to look at.
    Keep up the great work mate. Always a pleasure watching your videos