5 Incredible New Hollow Knight Modded Bosses
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- čas přidán 12. 07. 2024
- I played against five new amazing Hollow Knight modded bosses, including the Ancient Aspid, Nightmare & Void, The Seer, Soul Sovereign, and Immortal Light, all of which are available on the Lumafly Mod Installer. Here's my successful attempts of defeating the bosses!
▶ CREDITS
Ancient Aspid: 4thNoah, Nickc01, Thanatonaut
Nightmare & Void: Samihamer1
The Seer: NearRing and YiLe
Soul Sovereign: Samihamer1
Immortal Light: MCXGK3
▶ FOLLOW
Stream: / fireb0rn
Stream VODs: / @fireb0rnvods
Discord: / discord
Twitter: / fireb0rn
Instagram: / fireb0rngg
▶ CHAPTERS
0:00 Ancient Aspid
3:26 Nightmare & Void
5:19 The Seer
7:12 Soul Soveriegn
14:36 Immortal Light
17:33 Pantheon of God Gamers
#hollowknight #modded #bosses - Hry
so glad primal aspids finally got nerfed
@@TheNamesFathom prime aspid
Same bro they were so OP!
I waited so long for this, glad they listen to the community
yea bro this is the biggest nerf they could have done by making a single one be a boss instead of all of them in worlds edge
banger comment, cringe replies
If fireborn himself equips carefree melody, it means that fight is truly unfair
@@WretchedParty76 agreed
ive beaten all of these fights perfectly fine without ever considering carefree lmaooo
@@erierierierierie sure you have buddy
Also unbreakable heart
He always wears carefree, it's one of his favourites
primal aspids when im doing delicate flower quest to the nailmaster in kingdoms edge:
just bench outside then dreamgate to the flower and savequit. you can then just give the flower to oro
@@Alex_192. Doesn't work anymore, I tried to do it not long ago
They don't respawn upon exiting a room, so just clear the route, go back to the flower, and deliver it without worrying about a single aspid. Hoppers don't though.
@@Sukmai15 You sure? Worked when I did it a while ago, benched near the destination, stag or dreamgate to the flower (after the main flower quest), picked up the flower, and then just save and quit and continue
@Hlebuw3k pretty sure your bench is set to right outside flower quest when you begin it. They use it in 112 speedruns to go back to ze'mer as quickly as possible
That Soul Sovereign fight went much longer than I expected.
That's literally my only gripe with any of these battles. I think 5 hits would more than suffice for the 3rd phase of the fight. Doable in 2 or 3 cycles.
@@DaTimmehIt really dragged on at the end.
Yeah, having to wait for a chance to hit is kinda rough. Was still my favorite I think
I think that the fight was unnecessarily long, having most of the fight be against the ghost thing kinda ruined it’s initial impact
"Why won't you die!"
"True focus, son."
My jaw dropped when I saw the ammonites flying/swimming in the background of the Ancient Aspid fight. The mod dev didn’t have to go so incredibly hard on the environment, the arena, and the music. But that’s what makes it feel like it fits perfectly in the world of Hollow Knight!
@@mildlymarvelous It's good but the art style is really off it looks Hollow Knightish but you can spot the difference easily.
@@user-ik9ns3gj2b it looks great
Bro must be jealous lol
@@user-ik9ns3gj2bit just looks closer to what we've seen of Silksong I think
@@themustardman219part of that is because if you look through the cracks Hollow Knight takes alot of shortcuts.
Note how most enemies that shoot infection projectiles shoot the same blob projectile for example. The goop of Nosk is identical to some of the lingering acid attacks of other enemies. And so on and so forth.
Plot twist, nightmare and void is how the enemies see you when you have grimchild eqquiped
you are void, yet you still live a nightmare?
The bosses are all very well designed. Then Immortal Light, the creator just thought, "Let's fill the screen with *_i n s a n i t y._*
Just wait till you see Any Radiance 2.0
It's like they said "okay, let's make Any Radiance *slightly* easier," but did so less by lowering the difficulty of the direct attacks, and more by lowering the percentage of difficult mechanics that are intentionally unfair.
brother the seer fight does absolutely not look like it's well designed
Lore accurate Radiance be like:
id argue immortal light is one of the best designed ones here, and all the other fights have their own issues, but arent the worst thing ever
would've rage quit hollow knight so fast if there had actually been an aspid boss. id rather do the path of pain while intoxicated
Honestly I'd rather do the path of pain intoxicated anyway. Then I can at least have some fun
@@Wonkess_Chonkessso true
Agreed
@@Wonkess_Chonkess XD fr
I'm with you on that. Also, why is nobody hating on those mantis petras? Those flying jerks in queens gardens. I cannot stand them.
I love the concept of how the soul sovereign summons ghosts of soul warriors out of soul
The primal aspid fight is so fckng GOOD, the background is so fire
@@lilith-thelustdemon5174 the spritework is phenomenal
very very good art
and the music!!!!!!!
Trust me bro it's different when you play it... I have ptsd from it
@@25914 Yeah it seems unfair tbh, I don't understand how I'm supposed to react
Soul Soveriegn's post death part is genuinely so creepy
I love it
I love the vibe too, but I absolutely despise desperation phases for bosses, and this one is way too long. A single one would've been enough imo.
@@davidnagy8941 what is a "desperation phase"? I'm asking because I couldn't find any actual definition online, and the phrase sounds interesting
@@JoannaFalkowska its a fan definition of when a boss is low on hp and begins to use they atacks much faster than before, or could be a final atack before they die
@@JoannaFalkowskait's usually a final phase of a fight where a boss does a lot of faster attacks for a short while before you beat them. This one certainly isn't a short while, though.
Bro that Soul Sovereign ain't dying istg
I love nightmare and void basically forcing fire into the dance and still almost killing him
And then there's the seer who couldn't catch a break from the endless nail strikes
Worthy nerf to primal aspids, it was too strong before!
Fr tho
Ooh I saw ancient aspid a while back, can’t wait to see if I recognize any of the other ones here
Ancient Aspid looks so good that it actually looks out of place in the game. Like it looks better, visually, than any other enemy. Like having a minecraft texture pack that is normally 16x16 but the wither is 32x32
I think it would look good in colo
great analogy
Definitely. It’s like they said “you know what, screw it, let’s just one up Team Cherry”
In Hollow knight if a bug actually looks like a bug run
At first when i saw Nightmare and Void, I thought "Aw thats kinda lane, they just combined the bosses", but I was pleasantly surprised by how well the mod maker seemed to make the bosses flow with each other
Immortal Light is such a cool and creative modded abs rad! So many modded versions exist for that boss, i didnt expect to see a really unique new take on it!
My favorite part is the climb phase for sure, truly a fantastic idea for it.
I'm getting really close to beating Absolute Radiance on Radiant, died in the climb 3 times so far. Seeing the swords rain down scared me, but then having to pogo up them with lasers... how in the world can people do this??
Add Radiance to Nightmare and Void and watch TAS never ever touching the ground
That Immortal Light boss is probably my favorite modded AbsRad I’ve seen, all the attacks feel like more difficult versions of vanilla without just being unreactable, focusing a lot more on specific movement and pinpoint precision rather than just requiring you to spam D-Dark for literally every move like some mods feel like. 10/10, would hate to do that in Radiant mode.
I dont know what he's showcasing in the first segment, it just looks like he's in Kingdom's Edge
The primal aspid one is SO WELL DONE, the quality of it is absolutely insaneee
The first one looks like a heck of a lot more than a modded boss. More like a completely new level with new music! Hopefully more are like that.
Feel like some respect needs to be given to Samihamer1 for managing to combine Pure Vessel and NKG into a fight that looks like two bosses actually meant to be part of the same boss fight. Like, the other stuff is all cool, but it is at least partially just a matter of getting new assets and then remixing a few mechanics from other bosses, while the Nightmare & Void fight had to rebalance the difficulty of two whole bosses, and sync their attack patterns together in a way that would make them seem even mildly fair to fight that way. That requires a genuinely impressive degree of skill at balancing boss fights, since some game studios can't even work those things out that well. Either that or Fire only showed a run where they synced up, but I am choosing to assume that this is their default state because it would feel weird to waste time waiting for a near perfect synchronization if that wasn't the default state.
Love the creativity and challenge of these modded bosses! Thanks for sharing fire ✨️
Ican see the inspiration that Hornet gave the seer.
Edit: Fireb0rn is a still the godgamer of Hollow Knight
I'm pretty sure it actually took reference from Drya the fierce if I'm not wrong(it's another mod boss)
16:41 That's it, I'm going to bed.
Shoutout to all the tremendous work (of different varieties) that went into these different bosses. There's a huge variety of inventiveness and refinement on display. My biggest wish is that they hadn't used the song Pure Vessel (from Path of Pain/THK fight) for Soul Sovereign because that fight didn't feel tragic to me so the song felt out of place but the mechanics in that were still really unique and interesting. Thanks for showing these off!
Soul Sovereign was literally trying not to die & trying to fend off his attacker with every last soul he could muster. A desperate act from a being that didn't want to die. Pretty tragic & sad.
This is no clickbait jesus christ
Oh this looks FIRE!!!!!!
Edit: Ive looked through them and want to say, Ancient aspid and the Immortal light are my favorites..
I never see anyone mod soul master's fight, so it's nice to see someone make one.
The music for Ancient Aspid is one of the most hype and FUN video game boss themes I've ever heard.
It feels as fun as my favourite theme from HK - Hive Knight's - except more dynamic and dramatic.
Whoever composed this, you should be proud of yourself, it's an incredible work. I'll be listening to this one in the future on its own. Put it on Spotify! : )
the seer looks absolutely nuts
Those focused soul sovereign attacks almost sound like they’re all crying out “not yet!” And the whole fight is a masterclass
The Nightmare and Void honestly blew my mind
@@cringeon_main yesss very cool how their attacks were coordinated so well
It's just a more polished version of a preexisting idea
Would bet that they were added after Fire got them both in extra hard calosseum of fools mod and we all saw that they do work awesome together.
Would love to hear your thoughts on each of these bosses and what you liked and disliked about each of them
I didn't love any of them to be totally honest, but I respect the crazy amount of work that goes into them.
@@fireb0rn you done it for us! XD
When Team Cherry doesn’t provide, the community does.
I love that hollow knight mod bosses are just existing bosses with attacks that fill the screen 90% of the time. I honestly wonder if the people who make them are the same people who make sans fan games
out of these 5 bosses, I disliked Primal Aspid and Seer the most, but it's mainly because they never seemed to work properly for me. In the final phase of aspid, it would use the laser beam and I literally could not avoid it (even with D-dark for some reason). Seer was using more than 1 attack at the same time for me but I also didn't realize you could just pogo her, I wanted an honest fight. Unfortunately, I don't the footage for those :(
All the others were really fun and challenging imo. Immortal light was the most fun (and easier than biblically accurate radiance imo).
Either way, great mods and the people working on theme are very talented. Well done and to fireborn as well
Damn, seer felt like an actual duel
I love how Soul Soveriegn goes from buffed authentic boss to pure bullet hell course.
i think the ancient aspid is my favorite. Its arena, its animations, and its attacks look so polished.
Soul tyrant is my favorite boss and soul sovereign really made me smile, such a great boss
Great video showcasing and giving credit to great mods. Well done.
finally I was wondering when you would do these.
The fact that you had to pogo your way up the radiance climb, I’m speechless
I loved ancient aspid it had such a huge arena
I love the aspid queen's arena design, really reminds me of the ori boss battle design, not a locked arena, but a parkour area on it's own
I can't believe how skilled you are. I have been watching your Hollow Knight content since forever. I just started my first walkthrough -- Hornet alone took me 15-20 tries.
I cant wait for seersong
These are all so good! I can't help but wonder if Nightmare and Void were inspired by your own trial video from awhile back that had NMG and Pure Vessel as the final boss. I distinctly remember someone in the comments saying that the two worked well together, like a grown up Ghost and Grimmchild.
Which leads me to wanting a sprite change for the Nightmare and Void fight to make them look more like Ghost and Grimmchild (though I'm not sure what they would do to make Grimm look more like his kid). Either way, these bosses are amazing!
16:08 gosh that fireball stalling was so sexy, it had no business going that hard
I love how its like proper dual battle and not like just having Nightmare Grimm and Pure Vessel independent of each other.
Loved the Seer fight!
Yo these fights are all sick
Wow... I'm impressed by your skills. Good job! 👏👏
omg the side kick on Soul Sovereign XD
Those were awesome 😍😍 that first boss was epic af
4:01 now this is true pain
I like to think the aspid one takes place on the surface.
Also, can we talk about the Seer fight? The background, the animation, the voice too! All aweseome!
Immortal light takes the concept of a troll fight to a whole another level
The Ancient Aspid looks so clean! I love it
I love how Soul Sovereign actually has a phase where he turns into pure soul as implied in the game text. However, even knowing that his whole thing is his boss fight going on for longer than usual I have to admit that the third phase is a bit excessive lasting longer than most vanilla bosses.
These boss fights are phenomenal
Incredible fights!
The pogo ascent on Immortal Light actually made my jaw drop what a sick idea
0:20 music is great on aspid
the immortal light's time motifs with the ticking and the circular movements is actually so so cool
Man, the Seer is really well made giving audio cues for each of their attacks. The only thing that seems off is the wave whenever she lands. There's no indication of it
Ngl soul sovereign looks mega sick. Love it. The end phase was a little tedious feeling but before that it was pretty nice and fast paced
I love how these bosses are hard as hell, but possible without glitches or insane plays
Ngl, the climb phase of Inmortal Light is so cool with having to pogo the swords.
But oh my goodness so much stuff on the screen.
the first one just seems like a combination of my least favorite enemies 😢😭 and with no wraiths seems like a nightmare
Okay, I didn't expect 4th phase from Soul Sovereign. Damn it is epic!
This is fire
5:20
Seeker is what Hazbin Hotel looks like to a Hollow Knight fan.
Soul Sovereign is DEFINENTLY my favorite. Looks like something that could actually be in the base game. Also that fake out when he "dies" is SO COOL!
ironic that the seer is stronger than the god she worships
Btw fire, a huge achievement has recently been made where someone beat p5 without any items. Can you cover it and make it more popular?
Items? Like upgrading the nail or spells?
@@RadiantSharaShaymin no nail upgrades, spells, nail arts, charms, masks, vessels, dream nail, dash, wall jump, double jump except for absrad, ismas, shade cloak, or EGG
@@HalberCon Who in the world hates themself that much??
(Also thanks for listing it!)
@@RadiantSharaShaymin he says he finds it fun and has been working on it for two years, his name is te ano o fenua roa or you could look up “pantheon five itemless”
The ancient aspid is the most creative one here tbh it uses original sprites(unlike 3) new and unique attacks, while having interesting difficult attacks andbits own sprites backround and stages
Also the music which just works so well
The best fight here, yeah
I love how this video was top of suggestions when I searched hollow knight silksong
thanks for the video mate
That whispering that plays each time the circular array of projectiles is fired for Soul Sovereign's 3rd phase sounds like it's saying "I'm pacifist".
Ironic indeed.
Wow these are incredible!
The seer looks so delicate until it jumps and causes an entire earthquake
Okay the climbing section of Immortal Light is actually pretty sick.
respect to all who worked on these amazing bosses but my fav gotta be soul soveriegn and acient aspid
Never expected to see soul master/tyrant get some attention but I’m equally impressed and terrified by what I saw, as well aswhat the community can do while we wait for silksong.
The immortal light Light is the radiance on every stimulating drug that exists
I kinda wish fireborn would speak in more of his videos. His voice is soothing and helps with insomnia
It's wild people have the skill and time to make this stuff. Silksong withdrawel does crazy things to a man. Impressive things, but still crazy.
Mr souls sovereign, stop edging me. Thank you.
PS: idk if that word is allowed here, I'll take it down if you tell me so. Hope I made laugh the moderator 🫡
I like to lore the aspect behind the soul sovereignty that they cast away their physical form to become an intangible being of pure soul essence. However, as a fight, it is bad. Not being hit the enemy and being forced to fight for that long regardless of what you do.
Truly masterpiece
Immortal Light looks like some kind of a drug trip. Thre is so much going on
You still got it. An absolutely true god gamer.
At the rate this is going, people are just going to mod silksong into hollow knight before the actual game ever comes out
That needle pogo climb is insane!
Soul sovereign and Ancient aspic are my favorite ones as they are not blatantly unfair and they look fun to practice aswell
I love the mechanics and unique attack patterns of these bosses! The only thing that felt a bit off was the lack of original spritework (I think even a change of color palette would feel better), or soundtracks. I think for the nightmare and void fight, a "pure" cover of Grimm's theme would be quite fitting! (Pure as in the same "voice" or "instruments" used in the pure vessel soundtrack or path of pain etc)
Additionally, a matching color scheme for both Grimm and the knight would do nicely, perhaps a focus on white, with red accents (particularly in the eyes, as is characteristic of Grimm and his troupe)
doing sprites and soundtracks are incredibly difficult and entirely independent of coding skill. so it is nice when a mod has them, but its far too much to expect from what is typically one or two people. a player skin for this game can take well over 100 hours to make, for context
@@erierierierierie yeah of course! I wasn't suggesting a single developer working on the mod alone should do it themself. Rather, perhaps seeing if anyone would be willing to take it on! For instance, I myself am a digital illustrator, and have had experience making custom sprites!