Don't know about China or Europe but all NA and south America markets are pretty dead and if market is dead then the game is next. So no, doesn't matter if u get new players, server population is not the problem but If people aren't spending anymore then the developer won't update as much anymore and this is going to happen if blizzard doesn't do radical changes to the game. Whales have been milked, now low and moderate spenders are the ones keeping the game alive
We need a fking server merger. Markets are dead same clans go back and forth for immortal. We need serv clusters not 3. Not 6. We need 9. Would make the game so fun.
I 1000% agree,, they were quick to server merge early after release, but now it's more dead than before last server merge and nothing is being done about it.... it is safe to say server merge is desperately needed for the health of the game.
👍. I’ve been working so much extra lately, haven’t been able to watch your video early morning like normal. I’ve only been playing since early November, monday I was at 1225 it just feels so monotonous now . I had such high hopes for DI, but now every week it’s the same rinse and repeat
I think its good, fun colours, fun gameplay, i like the builds, simple but also not rlly, BUT MY LORD without spending money u will be basically stuck around hell viii or inferno 1 MABYE or you have to grind for 2 years straight. Very scummy strategies to make people spend money. Its basically a necessity to spend money for endgame. I also think if they make it easier like mabye you can get a crest a day so 50 days will get a legendary gem guarantee or soemthing better i think the player count will go up a lot cause leg gems are cool, cool effects but blizzard need to suck the money outa everyone.
They were quick to server merge early after release, but now it's more dead than before last server merge and nothing is being done about it.... it is safe to say server merge is desperately needed for the health of the game as it stands right now.
I wanna change your mind about Melding pets... :P Melding is useful if you're trying to perfect your favourite pet with skills that benefit it and you. Skills are linked to Attributes. When you click on a Skill, a description window pops up in the middle of the screen, right. Well, if you scroll up to the top there's a little info icon that expands the descriptions and gives more nerdy details, it also show which Attribute increases the potency of that Skill. There's some Skills that benefit the pet's Main Active Skill... I'm not gonna go into that as there's too many combinations to go over, but you can have quick browse yourself next time you visit the market. So it's not a good idea to just randomly pick Skills or ignore them when Melding. Melding allows you to add more yellow Skills to your pets and boost its stats/Attributes. You could theoretically boost all four of its Attributes all the way up to 200 point of each! But that would take an ice age and a mountain of platinum. Once your pet goes Abberant you're relying on RNG and Conversion Stones for pretty much everything. That's true gambling. With Melding you have control over how your pet develops, refining its Attributes as well as create some unity between the Main Active Skill and Skills that support its function. Creating pets was end game content for players who had everything else done, level 30 gear, Rank 10 5* star gems and awakened slots. Pets were really for them to sink their time into, I feel. But it is what it is now. There's an art to crafting a pet. Now everyone just wants a cat with the saviour trait...
@@jakeskatesbro If you meld a higher stat pet with lower stats then yes you absolutely can. It's only +1 and it will take forever but it can be done. You may roll a pet with near perfect stats tho, that would save you time. I have seen a pet on the market with three Attribute bars at 200 each.
I'm all for new content to help prevent stagnation of the game, but... BUT... there are obvious bugs that NEED to get fixed too instead of just focusing on new content. I say this because, no matter how much new content comes to the game, no one will want to play a game that isn't stable and too many issues that interferre with game play/progression causing more drop-offs of current players, and reduced amount of new players since word of mouth spreads faster than Speedy Gonzales on speed pills. Rubber-banding. I can be ok with a few steps off an elevator to be teleported right back to the elevator, but many times I'll be a good distance from point A heading towards Point B, only to be snapped alllllll the way back to Point A... which isn't just when elevators in dungeons are in use. Happens a lot in BG and other areas as well. Falling through floors/maps Raid bosses during the middle of the fight disappearing and not re-appearing til damn near enrage mode kicks in... sometimes not at all having to have raid party exit and start over Familiars getting in the way of our movement/blocking us Critters (demons and such that we kill) being stuck in walls or up in the ceiling and can't kill to clear a map or whatever Loot gets dropped into walls and can't be picked up, This one is strictly for Fractured Plane, but the random room with treasure goblins will sometimes have the goblins go out of bounds where we can't get to them and just have to wait til they all disappear before we can move on to the next room/level. Having to unstuck more n more due to something causing us not to be able to click on something. It happens all the time shortly after I change stances, but happens also for no rhyme or reason too often too. And sometimes, the unstuck function won't work at all, forcing you to cold close the game and restart. And... a big one in my opinion... the ever growing amount of DC's and just outright game crashes backing out to Battlenet app, then having to wait forever to re-load the game.
I started 3 months ago, I have 4 level 1200 characters. All separate accounts. All 1 week apart. I can't play without them, they are family, my children my alts. Sometimes I use 3 level inferno 4 atls as gem find pets. I love them so much. Family.
Although you can catch up in paragon fairly easy; you will never catch up in CR. Iben Fahd and helliquiry levels prevent it. This keeps new players or even returning players like me from being able to fully participate in WBs with players that didn't take a break.
I love Diablo Immortal because it's such a great game. If it weren't, I wouldn't even be thinking about quitting. The game has so much potential! If they made it less P2W and supported F2P players more, it would be perfect. **Why Pay-to-Win (P2W) in Diablo Immortal is Bad** P2W in Diablo Immortal sucks for a few reasons. First, it makes the game unfair. Players who spend money have a huge advantage over those who don't, which kills the fun. Gaming should be about skill and dedication, not who can spend the most cash. Second, P2W drives away F2P players. When they see they can't compete fairly, they lose interest and quit. This shrinks the player base and hurts the community. Also, heavy P2W gives the game a bad rep. People start seeing it as a cash grab, not a fun game. This turns off potential new players and hurts the game's growth. Lastly, too much focus on P2W means the devs might prioritize making money over improving the game. This leads to boring, repetitive content and fewer meaningful updates. Bottom line, if Diablo Immortal reduced P2W and supported F2P players better, it would be a fairer, more fun game with a loyal, engaged community.
Whats your reso? You should be able to push for legend if you grind but its tricky, for low spender like me its always been possible to get to legend you just have to grind early in the season then do 3 a day after you get to a certain lvl like gold 1 and up. If you get a head start early in the season it shouldn't be too too hard.
@@Pestie89 yea but also with low secondaries and low reso you can still get carried to legend by random teams carrying you that’s why I said the more games you play the more chance you have to get rank up since you aren’t contributing like higher reso/secondary player . You can have a 37% win rate and still be legend because of the point system .
Well I know my server is dying and from what I read on Reddit other servers are as well. Blizzard continues to ignore the core complaints and only implement “smoke and mirrors” type additions. Regurgitating events, lamé attempts at class balance, and even lamer adjustments to PvP content. So is that the focus? Draw new players and forget about us that have put in time and money since launch? Also, this entire partner program is focused on pve when most if not all of the issues are PvP related. I’ve got a couple grand into the game but won’t be spending any more, just not worth it. I would encourage everyone do the same
Hey Misery i have question man what class be better between bknight and dh to play aggressive and hit hard like jump in combat and deal most dmg possible?
Well it's definitely blood knight. I've played both and Dh is too squishy and I can't do much against players that have higher reso than me while with Bk I could easily survive on my own against multiple enemies. Assuming you're talking about pvp but even in pve Bk would be my choice. I'm maining Dh atm but I can say I'm doing a little worse in pvp than when I was using Bk. I would suggest Dh only if you have crazy high reso but Bk would always perform better from my experience especially for the aggressive playstyle that you're looking for. If you go Dh then Bks would hunt you down lol.
I'm BK, 1050 reso, legendary in PvP. Granted I can't sway or carry the match, but I can still work alongside higher reso players by CCing and weakening armor of enemies. Plus 2 invulnerable skills and healing skills makes me fairly tanky. Not barb or sader tanky, but I still add more than I take away.
I completely smashed this game for 6 months, I enjoyed the story line, made it to paragon 1220, but found it a chore in the end with grinding and got bored. It is very addictive and took over my life for 6 months. I've decided to call it a day and move onto other games on Xbox
@MiseryHatesCompany No it's fine I've done what I could on the game and just fancied playing some other games. I Enjoyed diablo don't get me wrong but it's got to the point now where I could just spend, spend, spend on the game and still be behind in progress. I've spent around £100 on the game and if my wife found out she'd kill me lol. Its a good game but it's time to move on and I have other games I wish to play and purchase.
being a returning player is unplayable if you want to do any pvp content you have x3 2% badges and reigns last 7 weeks so 21 weeks to have same pvp badge power as other players awful design.
this game will died in 1,2 years pay 2 win game there is dont have long alive ( for free new players this game need to hundred years to catch up strong people)
Make 2 big servers but seperate the open world farming between difficulties so everyone can still do bounties and farm . Like 1 server for NA and one for EU
@@pookie4now634 yeah I’ve been playing nothing but mmorpg since I was 11 I’m 33 now . Played plenty of games with it like that . If you are making billions of dollars from a mobile platform you can pay the manpower to keep up servers . They are lazy . Keywardens not even a merged server and still has lag and crash issues between both mobile and pc players . Whoever is in charge of development and maintenance is lazy that’s it . Coding isn’t rocket science bro don’t make it seem harder than it is
I can't see any indication of it dying on my server. Its busy. I would say it would be nice to have a bit more healthy competition in Wars, my clan constantly goes against no shows.
@MiseryHatesCompany Provide players who participate with X amount of normal gem rewards of varying ranks, and provide the chance of a random legendary gem. It could incentivize people to play more. The random legendary is good, but gems are typically more difficult to obtain.
@@MiseryHatesCompany yeah. Moreover thats what I mean as well. Normal gems upgrade system below: 3 x rank 1 normal gems to get a rank 2 3 x rank 2 normal gems to get a rank 3 (9 rank 1 gems) 3 x rank 3 normal gems to get a rank 4 (27 rank 1 gems) 3 x rank 4 normal gems to get a rank 5 (81 rank 1 gems) 3 x rank 5 normal gems to get a rank 6 (243 rank 1 gems) 3 x rank 6 normal gems to get a rank 7 (729 rank 1 gems) 3 x rank 7 normal gems to get a rank 8 (2187 rank 1 gems) 3 x rank 8 normal gems to get a rank 9 (6561 rank 1 gems) 3 x rank 9 normal gems to get a rank 10 (19683 rank 1 gems)
Any Diablo members looking for clan... Lysander server....Noir.. serious only ..will help u get good ...come join diabros....😂what...diablo u....thats not nice....also check out carbot animation...your welcome. And misery...come at me bro....😂 Nah but come say hi ...as a fan u owe it to me ...i send u new views daily .......
@MiseryHatesCompany The lack of class balance in both PVE and PvP . The lack of any actual new content. Example upcoming patch will have a new villian to fight. Most players will be able to 1 man it in a few minutes at most. Everything is very repetitive. Same grind day after day bounties rotate but have become meh after repeating them over and over. Any time there is any new areas to explore you can do so in less than an hour . Grinders are being held back to stop them from getting to far ahead of casual and new players. New players or returning players get perks to catch them up level wise but then they struggle to survive because of low Combat Rating and low very low resonance and they have to be carried in most content, For me I grind hard , I am always above server Paragon level. I start Mondays at 50 to 60 % xp . By mid week I'm down to 10 to 30 % . And gear drop upgrades are few and far between. I get many low CR upgrade items that want you to give up item stats . I am lucky if I see what I consider an upgrade once a week sometimes 2 weeks . I won't even go into all the things I feel are bad in PvP. It IMO needs a rework from the ground up . Starting with more battlegrounds. Same battleground since game launched come on .. There is much more but the post would be very long ..
@@MiseryHatesCompany Something that really needs dealt with killing the experience. AFK farming. It is terrible on my serverc.msking it very hard to just do daily quest .
Please fix loyalty bonus! Also make it easy to get inf 4 and 5 essence, I've bewn necro for almost 2 weeks and still not max for all ess. Where as I was a barb I managed to max out all ess(except inf5) in just 4 days
Don't know about China or Europe but all NA and south America markets are pretty dead and if market is dead then the game is next.
So no, doesn't matter if u get new players, server population is not the problem but If people aren't spending anymore then the developer won't update as much anymore and this is going to happen if blizzard doesn't do radical changes to the game.
Whales have been milked, now low and moderate spenders are the ones keeping the game alive
We need a fking server merger. Markets are dead same clans go back and forth for immortal. We need serv clusters not 3. Not 6. We need 9. Would make the game so fun.
I would love to see a world market that all servers share
I 1000% agree,, they were quick to server merge early after release, but now it's more dead than before last server merge and nothing is being done about it.... it is safe to say server merge is desperately needed for the health of the game.
not all servers are like this. theres plenty of gems in the market on my server
@@Hugh.G.Rectionxwhat server would this be..? If u don’t mind me asking?
👍. I’ve been working so much extra lately, haven’t been able to watch your video early morning like normal. I’ve only been playing since early November, monday I was at 1225 it just feels so monotonous now . I had such high hopes for DI, but now every week it’s the same rinse and repeat
I think its good, fun colours, fun gameplay, i like the builds, simple but also not rlly, BUT MY LORD without spending money u will be basically stuck around hell viii or inferno 1 MABYE or you have to grind for 2 years straight. Very scummy strategies to make people spend money. Its basically a necessity to spend money for endgame. I also think if they make it easier like mabye you can get a crest a day so 50 days will get a legendary gem guarantee or soemthing better i think the player count will go up a lot cause leg gems are cool, cool effects but blizzard need to suck the money outa everyone.
They were quick to server merge early after release, but now it's more dead than before last server merge and nothing is being done about it.... it is safe to say server merge is desperately needed for the health of the game as it stands right now.
As a newbie only starting this I find that it has a lot of stuff that needs to be learned and keeps me interested for that reason
Well said :)
Lysander server clan noir ...come git good....
We constantly are working with new members
misery said he's going to make an appearance
He said we are so cool we are the coolest in our server
I wanna change your mind about Melding pets... :P
Melding is useful if you're trying to perfect your favourite pet with skills that benefit it and you. Skills are linked to Attributes. When you click on a Skill, a description window pops up in the middle of the screen, right. Well, if you scroll up to the top there's a little info icon that expands the descriptions and gives more nerdy details, it also show which Attribute increases the potency of that Skill. There's some Skills that benefit the pet's Main Active Skill... I'm not gonna go into that as there's too many combinations to go over, but you can have quick browse yourself next time you visit the market.
So it's not a good idea to just randomly pick Skills or ignore them when Melding. Melding allows you to add more yellow Skills to your pets and boost its stats/Attributes. You could theoretically boost all four of its Attributes all the way up to 200 point of each! But that would take an ice age and a mountain of platinum.
Once your pet goes Abberant you're relying on RNG and Conversion Stones for pretty much everything. That's true gambling.
With Melding you have control over how your pet develops, refining its Attributes as well as create some unity between the Main Active Skill and Skills that support its function.
Creating pets was end game content for players who had everything else done, level 30 gear, Rank 10 5* star gems and awakened slots. Pets were really for them to sink their time into, I feel. But it is what it is now. There's an art to crafting a pet. Now everyone just wants a cat with the saviour trait...
Kitty savior ftw!
The cat shield is useful even at lower level pet. It's saved me a handful of times.
It’s impossible to make all 4 attributes that high fyi, at most each type of pet has 2 specific attributes that can reach 170+
@@jakeskatesbro If you meld a higher stat pet with lower stats then yes you absolutely can. It's only +1 and it will take forever but it can be done. You may roll a pet with near perfect stats tho, that would save you time. I have seen a pet on the market with three Attribute bars at 200 each.
@@dustins382 I never said it wasn't, bud. A cat with a shield yellow skill will give two shields.
I'm all for new content to help prevent stagnation of the game, but... BUT... there are obvious bugs that NEED to get fixed too instead of just focusing on new content. I say this because, no matter how much new content comes to the game, no one will want to play a game that isn't stable and too many issues that interferre with game play/progression causing more drop-offs of current players, and reduced amount of new players since word of mouth spreads faster than Speedy Gonzales on speed pills.
Rubber-banding. I can be ok with a few steps off an elevator to be teleported right back to the elevator, but many times I'll be a good distance from point A heading towards Point B, only to be snapped alllllll the way back to Point A... which isn't just when elevators in dungeons are in use. Happens a lot in BG and other areas as well.
Falling through floors/maps
Raid bosses during the middle of the fight disappearing and not re-appearing til damn near enrage mode kicks in... sometimes not at all having to have raid party exit and start over
Familiars getting in the way of our movement/blocking us
Critters (demons and such that we kill) being stuck in walls or up in the ceiling and can't kill to clear a map or whatever
Loot gets dropped into walls and can't be picked up,
This one is strictly for Fractured Plane, but the random room with treasure goblins will sometimes have the goblins go out of bounds where we can't get to them and just have to wait til they all disappear before we can move on to the next room/level.
Having to unstuck more n more due to something causing us not to be able to click on something. It happens all the time shortly after I change stances, but happens also for no rhyme or reason too often too. And sometimes, the unstuck function won't work at all, forcing you to cold close the game and restart.
And... a big one in my opinion... the ever growing amount of DC's and just outright game crashes backing out to Battlenet app, then having to wait forever to re-load the game.
I started 3 months ago, I have 4 level 1200 characters. All separate accounts. All 1 week apart. I can't play without them, they are family, my children my alts. Sometimes I use 3 level inferno 4 atls as gem find pets. I love them so much. Family.
I might as well work for Blizzard at this point because I'm constantly training new members but we're all getting up there and loyal for the most
Although you can catch up in paragon fairly easy; you will never catch up in CR. Iben Fahd and helliquiry levels prevent it. This keeps new players or even returning players like me from being able to fully participate in WBs with players that didn't take a break.
I love Diablo Immortal because it's such a great game. If it weren't, I wouldn't even be thinking about quitting. The game has so much potential! If they made it less P2W and supported F2P players more, it would be perfect.
**Why Pay-to-Win (P2W) in Diablo Immortal is Bad**
P2W in Diablo Immortal sucks for a few reasons. First, it makes the game unfair. Players who spend money have a huge advantage over those who don't, which kills the fun. Gaming should be about skill and dedication, not who can spend the most cash.
Second, P2W drives away F2P players. When they see they can't compete fairly, they lose interest and quit. This shrinks the player base and hurts the community.
Also, heavy P2W gives the game a bad rep. People start seeing it as a cash grab, not a fun game. This turns off potential new players and hurts the game's growth.
Lastly, too much focus on P2W means the devs might prioritize making money over improving the game. This leads to boring, repetitive content and fewer meaningful updates.
Bottom line, if Diablo Immortal reduced P2W and supported F2P players better, it would be a fairer, more fun game with a loyal, engaged community.
It is slowly dying. I’m no longer spending anymore into the game since ROI is most likely not going to end up well, lol
Whats your reso? You should be able to push for legend if you grind but its tricky, for low spender like me its always been possible to get to legend you just have to grind early in the season then do 3 a day after you get to a certain lvl like gold 1 and up. If you get a head start early in the season it shouldn't be too too hard.
Agreed I am only 2.5k reso and I am gold 5 just takes a lot of games you win some you lose some but eventually you will get there
You can push legend at 1k reso. Secondary’s are more important then reso by far. Just have to play your class more support than trying to kill.
@@Pestie89 yea but also with low secondaries and low reso you can still get carried to legend by random teams carrying you that’s why I said the more games you play the more chance you have to get rank up since you aren’t contributing like higher reso/secondary player . You can have a 37% win rate and still be legend because of the point system .
Well I know my server is dying and from what I read on Reddit other servers are as well. Blizzard continues to ignore the core complaints and only implement “smoke and mirrors” type additions. Regurgitating events, lamé attempts at class balance, and even lamer adjustments to PvP content. So is that the focus? Draw new players and forget about us that have put in time and money since launch? Also, this entire partner program is focused on pve when most if not all of the issues are PvP related. I’ve got a couple grand into the game but won’t be spending any more, just not worth it. I would encourage everyone do the same
Hey Misery i have question man what class be better between bknight and dh to play aggressive and hit hard like jump in combat and deal most dmg possible?
Personally I think blood knight. Positioning is less important since it’s more tanky and has great healing options
Well it's definitely blood knight. I've played both and Dh is too squishy and I can't do much against players that have higher reso than me while with Bk I could easily survive on my own against multiple enemies. Assuming you're talking about pvp but even in pve Bk would be my choice. I'm maining Dh atm but I can say I'm doing a little worse in pvp than when I was using Bk. I would suggest Dh only if you have crazy high reso but Bk would always perform better from my experience especially for the aggressive playstyle that you're looking for. If you go Dh then Bks would hunt you down lol.
I'm BK, 1050 reso, legendary in PvP. Granted I can't sway or carry the match, but I can still work alongside higher reso players by CCing and weakening armor of enemies. Plus 2 invulnerable skills and healing skills makes me fairly tanky. Not barb or sader tanky, but I still add more than I take away.
@@SapphireYuna very well put I really thank u
I completely smashed this game for 6 months, I enjoyed the story line, made it to paragon 1220, but found it a chore in the end with grinding and got bored. It is very addictive and took over my life for 6 months. I've decided to call it a day and move onto other games on Xbox
Sorry to hear that
@MiseryHatesCompany
No it's fine I've done what I could on the game and just fancied playing some other games. I Enjoyed diablo don't get me wrong but it's got to the point now where I could just spend, spend, spend on the game and still be behind in progress. I've spent around £100 on the game and if my wife found out she'd kill me lol. Its a good game but it's time to move on and I have other games I wish to play and purchase.
I understand you got to get views bro and I like you and I watch you but we know damn well that's some clickbait
i noticed a lot players transfer to newer servers, whale clans etc
Pizza rolls in karate in the garage
being a returning player is unplayable if you want to do any pvp content you have x3 2% badges and reigns last 7 weeks so 21 weeks to have same pvp badge power as other players awful design.
Don't do bg. You're a waste of slot 😂🤣
yeah rather let a bot take my spot more fun ;)@@mynameistooshort465
he makes another diablo immortal is dying in like 3 months
this game will died in 1,2 years pay 2 win game there is dont have long alive ( for free new players this game need to hundred years to catch up strong people)
Congrats on becoming Immortal!
Make 2 big servers but seperate the open world farming between difficulties so everyone can still do bounties and farm . Like 1 server for NA and one for EU
Do u know what it would take to maintain something like that..?!
@@pookie4now634 yeah I’ve been playing nothing but mmorpg since I was 11 I’m 33 now . Played plenty of games with it like that . If you are making billions of dollars from a mobile platform you can pay the manpower to keep up servers . They are lazy . Keywardens not even a merged server and still has lag and crash issues between both mobile and pc players . Whoever is in charge of development and maintenance is lazy that’s it . Coding isn’t rocket science bro don’t make it seem harder than it is
I can't see any indication of it dying on my server. Its busy. I would say it would be nice to have a bit more healthy competition in Wars, my clan constantly goes against no shows.
I definitely agree on the last part. I wish there was a way to help push more to actually fight in shadow wars
@MiseryHatesCompany Provide players who participate with X amount of normal gem rewards of varying ranks, and provide the chance of a random legendary gem.
It could incentivize people to play more. The random legendary is good, but gems are typically more difficult to obtain.
Also I took my familiar to Walmart as a service animal and they kicked me out.
Unless you drop the wallet 💸🐳🐋.... Later on at some point any progress without the 💸 takes weeks if not longer...
It’s definitely takes longer to progress 5 star gems without spending. But everything else can be progressed without it
@@MiseryHatesCompany yeah. Moreover thats what I mean as well. Normal gems upgrade system below:
3 x rank 1 normal gems to get a rank 2
3 x rank 2 normal gems to get a rank 3 (9 rank 1 gems)
3 x rank 3 normal gems to get a rank 4 (27 rank 1 gems)
3 x rank 4 normal gems to get a rank 5 (81 rank 1 gems)
3 x rank 5 normal gems to get a rank 6 (243 rank 1 gems)
3 x rank 6 normal gems to get a rank 7 (729 rank 1 gems)
3 x rank 7 normal gems to get a rank 8 (2187 rank 1 gems)
3 x rank 8 normal gems to get a rank 9 (6561 rank 1 gems)
3 x rank 9 normal gems to get a rank 10 (19683 rank 1 gems)
it isn't dying, Diablo 4 just got an update. In 2 weeks people will be back
Can’t join the dc 🙁it says it’s expired
Its more fun that Diablo 4. Every month new stuff comes. =O)
hey Misery do you own bitcoin?
dying? no. in sea server the game is great
No
Agreed
Any Diablo members looking for clan... Lysander server....Noir.. serious only ..will help u get good ...come join diabros....😂what...diablo u....thats not nice....also check out carbot animation...your welcome. And misery...come at me bro....😂 Nah but come say hi ...as a fan u owe it to me ...i send u new views daily .......
Diabruh
Bruh
Dying
Just curious, why do you feel that way?
@MiseryHatesCompany
The lack of class balance in both PVE and PvP .
The lack of any actual new content.
Example upcoming patch will have a new villian to fight.
Most players will be able to 1 man it in a few minutes at most.
Everything is very repetitive.
Same grind day after day bounties rotate but have become meh after repeating them over and over.
Any time there is any new areas to explore you can do so in less than an hour .
Grinders are being held back to stop them from getting to far ahead of casual and new players.
New players or returning players get perks to catch them up level wise but then they struggle to survive because of low Combat Rating and low very low resonance and they have to be carried in most content,
For me I grind hard , I am always above server Paragon level.
I start Mondays at 50 to 60 % xp .
By mid week I'm down to 10 to 30 % .
And gear drop upgrades are few and far between. I get many low CR upgrade items that want you to give up item stats . I am lucky if I see what I consider an upgrade once a week sometimes 2 weeks .
I won't even go into all the things I feel are bad in PvP. It IMO needs a rework from the ground up .
Starting with more battlegrounds.
Same battleground since game launched come on ..
There is much more but the post would be very long ..
@@MiseryHatesCompany
Something that really needs dealt with killing the experience.
AFK farming.
It is terrible on my serverc.msking it very hard to just do daily quest .
Please fix loyalty bonus! Also make it easy to get inf 4 and 5 essence, I've bewn necro for almost 2 weeks and still not max for all ess. Where as I was a barb I managed to max out all ess(except inf5) in just 4 days
Not in asia.