INVASION Defence! - Space Engineers Dual Railgun Turret

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  • čas přidán 22. 07. 2024
  • Today we're taking a look at some Invasion Defence in Space Engineers. This is the Type 92 Dual Railgun Tower. With a few shots, it can easily ground incoming craft, such as an RCSP Helicarrier. Perfect if you're defending against A.I or even playing on a Space Engineers Public Server.
    🔥 The AFP - Type 92 Dual Railgun Tower
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    Title: INVASION Defence! - Space Engineers Dual Railgun Turret
    #SpaceEngineers #CaptainJack #Gaming
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Komentáře • 148

  • @siege9926
    @siege9926 Před rokem +289

    Jack: what was that explosion
    Castle: oops, miss fire
    Jack: you hit my ship

  • @freethinker9480
    @freethinker9480 Před rokem +276

    Would be sick to see an invasion defence. Or a space defence that has to fall back so the big guns can support.

  • @SerialSnowmanKiller
    @SerialSnowmanKiller Před rokem +56

    I've found that the main problem with creating railgun turrets is that they are EXTREMELY fragile. Because of the way Clang interacts with rotors and deformable blocks, even hitting a turret in an armored segment can pop the turret right off the hull. Which is a shame, because I REALLY wanted to make railgun turrets for battleships.

  • @13legomania
    @13legomania Před rokem +187

    “Gunner, do you see that ship?”
    “Yes sir.”
    “I don’t want to see that ship.”
    “Understood sir.”

  • @thearkofcovenant7536
    @thearkofcovenant7536 Před rokem +32

    That sounds sounds very powerful where is my colony salvage 😢

  • @foxtrotunit1269
    @foxtrotunit1269 Před rokem +52

    Planetary Railguns like the Laconian railguns from *The Expanse.* sound amazing. Super OP, high RPM, high dmg...
    *But* as balance they can only *point up,* and have a *100KM* beacon *warning* everybody off.
    That way the only way to take out the base is to land elsewhere, and perform a *ground assault* Tip of the Spear/Halo: Reach-style :)
    Unless somebody covered an entire planet - but maybe there's a *limit* of like 5 per planet, so there's always a *defensive gap* somewhere.
    Players would have to either *find* a defensive gap, or send a *fleet of garbage* at the railgun to overwhelm it like in *The Expanse* S06E06

    • @robopenguin5501
      @robopenguin5501 Před rokem +4

      Such a good idea, making ground assaults actually viable would be amazing

    • @johngellare3507
      @johngellare3507 Před 10 měsíci

      Why did you make a bunch of words bold?

    • @foxtrotunit1269
      @foxtrotunit1269 Před 10 měsíci

      @@johngellare3507 *Don't know*🤣

  • @luzfire7523
    @luzfire7523 Před rokem +91

    Hi Jack, can you show us these Defense systems in Action, as in you try to land an Invasion while the AI tries to kill you.
    Because from what i've seen, anything smaller than the Langley can just pass through after sending in a mini-drone. Feels like this defense-grid is missing Artillery and Autocannon defenses to actually do critical damage with it's reload speed

    • @Epin-Ephrine
      @Epin-Ephrine Před 11 měsíci +3

      Or.. you know.. just sit above its firing arc. It's dumb it even has a firing arc given it's an "AA" cannon..

    • @zeph6182
      @zeph6182 Před 10 měsíci +1

      @@Epin-Ephrine Well if you were really setting these up to defend a base you'd probably have some other sort of AA sprinkled in with it, and even if you didn't you could easily position them in such a way that even if you're over the firing arc for some of them the rest would be shooting at you. They have a pretty long range too, so all you have to do is essentially put them in a large enough box or circle shape to where they can fire at anything in the center that's also almost close enough to the ground to fire on the base or the turrets.
      That being said, you could just also modify these to be able to shoot straight up so not really defending it as a great design or anything, I just don't think it's a dealbreaker

    • @Epin-Ephrine
      @Epin-Ephrine Před 10 měsíci +1

      @@zeph6182 All I'm saying is since it's Space Engineers and not IRL, there's really no reason to add limitations, such as the firing arc when they could easily be adjusted for any angle. That way, you can place them anywhere and not worry about placement too much.

  • @cantondean6541
    @cantondean6541 Před rokem +36

    Some hanger doors on the turret would be helpful to protect the rail guns while charging

  • @wanjanechtangroeger
    @wanjanechtangroeger Před 9 měsíci +3

    I designed a "revolver cannon" with 4 quickly rotating railguns and sensors that trigger the shots. So all 4 shots come in very quick succession and land on exactly the same spot. You just have to aim a little to the side because the rotation throws off the aim slightly. Haven't tested it in pvp or anything - just a nice "super weapon" in the front of one of my Wh40k ship designs, made to penetrate the massive prow armour of an enemy capital ship closing in.

  • @R3LOADlikesgames
    @R3LOADlikesgames Před rokem +11

    I definitely love large turret installations. They are pretty fun.

  • @timothypryor7952
    @timothypryor7952 Před rokem +4

    The thing about planetary defense guns is that there really is no size or power limit as you have a near infinite amount of build area and resources.

  • @barkingbarker8291
    @barkingbarker8291 Před rokem +5

    I've wanted to make one of these for ages. I might have to steal this for my own personal uses now

  • @w.d.gasterreacts6224
    @w.d.gasterreacts6224 Před rokem +3

    at 5:10 when jack shoots down the ship, you can see all the engines are still active that are still attached, im pretty sure he just shot a critcal part, which made the ship not be able to hover anymore, because the engines before the shot were still connected so a critical part was hit.

  • @Lans32485
    @Lans32485 Před rokem +2

    Of course if a ship were to give a good shot profile like that, I'd just cap the bridge.

  • @voin5371
    @voin5371 Před rokem +5

    Looks very good though the only issue I see with it is its poor elevation, with something that looks like it would be best for defence against Large Ships, a serious flaw of the design would be enemy coming directly above unless those being attacked can afford multiple emplacements in a wide enough range to cover atop of each other at best.

  • @cldus7442
    @cldus7442 Před rokem +2

    firing the railguns independently would yield much better results

  • @TigerWing141
    @TigerWing141 Před rokem +4

    UNSA, “We need that gun type as our AATIS.”

    • @gameknight0130
      @gameknight0130 Před rokem +3

      "Ethan: Admiral, sir."
      Raines: What is it Ethan?"
      Ethan: "The AATIS guns. They appear to be tracking our fleet."

    • @TigerWing141
      @TigerWing141 Před rokem +3

      @@gameknight0130 Nora, “Wait what?!!….”
      AATIS firing

    • @gameknight0130
      @gameknight0130 Před rokem +1

      @The Alpha Collector a man of culture as well

  • @sordbrute2753
    @sordbrute2753 Před 9 měsíci

    An idea is also set em up to fire either with timers so that by the time the last one fires the first railgun is ready to shoot again, or volley fire

  • @andrewp6387
    @andrewp6387 Před rokem

    That must hit like a hammer against matchsticks

  • @CubeAtlantic
    @CubeAtlantic Před rokem +1

    That is so interesting & high-speed some of those guns & et-cetra are kinda A1 on some ships in my POV but i haven't been on Space Engineers in a minute idk if they're slower now.

  • @ekardmada6244
    @ekardmada6244 Před rokem +5

    Venom: *BETTY! NO! JACK, HOW COULD YOU?!*
    Jack: ...who's Betty?
    Venom: Well, she *WAS* a perfectly flight-capable carrier, Jac- *AHHHHHH, I'M OUT OF HYDROGEN!!!!*
    Jack: Venom, this is creative mode.
    Venom: *I'LL ALWAYS FIND A WAY!!!*

  • @Anonymous-Frenchman
    @Anonymous-Frenchman Před rokem +1

    Imagine this mixed with some subnautica gun complex noises

  • @Pen_Slinger
    @Pen_Slinger Před 6 měsíci

    that looks badass looking

  • @RvnKnight
    @RvnKnight Před rokem +1

    I'm pretty much new to SE do I may be way off, but is there a way to set the barrels themselves on a rotation that takes 10 seconds to rotate and then locks the current top and bottom barrels to a connector, loads the next round, fires, unloads the ammo from the barrels, unlocks the barrels, and then rotates yo the next barrel pair? It could give you two shots almost every 10 seconds with 4 pairs of barrels. It's definitely more expensive, but a fraction of the reload/recharge time and gives the platform a bit more survivability if the barrels are hit.

  • @mw___pictures7691
    @mw___pictures7691 Před měsícem

    how did you build that hinge? i try to build a turret like this large but i dont get the hinge in cover

  • @alistermanase2581
    @alistermanase2581 Před rokem +2

    Hey Jack, got an idea for a warhead missile type. Since a ship targeted by one can only hit the front of them why not put some blocks of heavy armor on the front to protect the payload BUT the rest of it is made with easily destroyable blocks? Might be a good idea cuse it be very hard to hit them from the sides or back and the heavy front could give some penetration power so the payload can REALLY fuck up the target ship's vulnerable insides.

  • @whocaresreallly5886
    @whocaresreallly5886 Před 8 měsíci

    Carrier landed successfully it just can't leave

  • @tomsonrk
    @tomsonrk Před 6 měsíci

    now can you control serveral of these turrets from on controlstation? Would like to see a whole battary of these open fire.

  • @lolspolant5383
    @lolspolant5383 Před rokem

    I just imagined making a similar turret, but with modded cannons with bigger range😮

  • @mikkel066h
    @mikkel066h Před rokem

    Can this be put on largeships without the rotors breaking?

  • @MrBlackdragon1230
    @MrBlackdragon1230 Před rokem

    I don't usually use the large rails as their recharge time makes them terrible....... Unless you build one of those railgun revolvers.

  • @thebrotherhoodoutcasts4284

    That gun plus 4 artillery, and 8 autocanons turrets, it would be. Almost the best defense agasnt large fleets

  • @Shotgun-Cat
    @Shotgun-Cat Před 11 měsíci

    i need to turn this in to the subtonica lazer thing

  • @Kraken-jv5wr
    @Kraken-jv5wr Před rokem +1

    I've got to use 18 railguns on a single ship to stand a chance on Keens North American Servers.

  • @fairq6063
    @fairq6063 Před 4 měsíci +1

    Makes me wanna play the game and attempt to learn things from scratch heh

  • @paulsim7589
    @paulsim7589 Před rokem

    OMG - Put a bunch along the canyon and you need to fly below it to avoid the gunz :)

  • @catkook543
    @catkook543 Před rokem +1

    seems good for bursts of dammage, but lacking in sustained damage
    So you'd probably want to pair it with some other defensive weapons to cover that lack of fire rate to continue on the pressure

    • @alistermanase2581
      @alistermanase2581 Před rokem

      Like Auto Cannon Turrets. It already has some Gat Turrets for point defense.

  • @kamilbialo4549
    @kamilbialo4549 Před 7 měsíci

    Usually invasion comes from 90 degrees up above base 😊
    But idea is good 😉

  • @DarkReapers115
    @DarkReapers115 Před 9 měsíci

    the sound of the gun made me think of the gun in Subnautica

  • @Dragonslayer55ful
    @Dragonslayer55ful Před 2 měsíci

    i can only build the bottom half of the turret, is there a way to adjust the projector to show the top half or something. this looks really cool and id like to build it on my world. or if someone can just send me a video of how to build the top half that'd work too haha

  • @commanderz9848
    @commanderz9848 Před rokem

    I think this large railgun turrets are perfect when combined with Gatling and cannon static defenses. While AI uses gatlings to soften enemy ships, players can aim these railgun on critical points of vessels to cripple them. I would love to see a simulation of small invasion fleet vs static defense grid protecting a key objective.

    • @CASA-dy4vs
      @CASA-dy4vs Před 4 měsíci

      But rails have a range of 2km while Gatling have 800m so the roles would be reversed by showing the railgun soften up the ship maybe explode some tanks and if it gets close Gatlings can pick off the weapons and rail guns if recharged already

  • @OddAlexanderDellaRobbia

    do you have that ship blueprint as well?

  • @CaptainPilipinas
    @CaptainPilipinas Před 10 měsíci

    no (-ISA (Alpha Centauri A branch's)) SDP-like preferences instead?

  • @safeish57
    @safeish57 Před rokem +1

    Survivor, we see you!
    Man, I don't know how you held out down there.
    We've broken atmosphere and we're descending towards the landing site.
    Is that a building down there? What do you mean you can't identify it?
    Hold on, no turning back now
    Positions everyone, touching down in 10, 9, 8-
    It's coming from the building?! Change course, set thrusters to full-

  • @rileylupo7607
    @rileylupo7607 Před rokem

    Much better design aesthetically then mine, but lacks secondary defenses, might build smaller version with heavy cannon and autocannon maybe 100 m away to ward off fast strikers?

  • @lattekahvi1298
    @lattekahvi1298 Před rokem

    i would swapped those interior turrets with gatling turrets instead as these heavy static turrets can be easily taken out either by artillery launching warheads from long range or gps guided missiles so heavier point defense is needed

  • @twogooddogs
    @twogooddogs Před rokem

    Awesome!

  • @darkrunnerbeam508
    @darkrunnerbeam508 Před rokem

    Do you make this gun or did someone else because i was wondering if a like defense cannon could become smaller but still effective on like a rover and have like a whole squadron of them would be pretty cool and maybe even more effective than the staionary railgun cannon just because there could be more rovers with cannons on them for a type of constant fire im just wondering but it would be pretty nice to know you see this and it gives you a good idea as well.

  • @NCR-TROOPER1
    @NCR-TROOPER1 Před 10 měsíci

    this makes me think of BO3 RAIL GUN in at the start of the game would be cool if someone made that

  • @ET_CostaLotta
    @ET_CostaLotta Před 7 měsíci

    This reminds me of the enforcement platform from subnautica

  • @clockulis
    @clockulis Před rokem +1

    I would make the main gun out of heavy armor so it wouldn’t be destroyed easily

  • @areseverhart
    @areseverhart Před rokem

    "Swift end" is a bit of a stretch, with the 40 something second reload time it seems as if you need to throw more of a punch in for each shot.

  • @kaminofox6853
    @kaminofox6853 Před 4 dny

    makes me want to rebuild those giant planetary defense weapons from Call Of Duty: Infinite Warfare

  • @melotronv4
    @melotronv4 Před rokem

    Hello everyone looking for some help, it seems that my random and counters and cargo ship encounters are not showing up on my dedicated world. It was working fine one day and the next day no NPC's anywhere. I noticed every time I select Random Encounters and cargo ships I load up the world nothing happens I exit the world both checkboxes are unchecked magically. So if anybody knows a way to fix this I'd very much appreciate it really looking forward to getting back into the game but it's boring when there's nothing going on

  • @bd2739
    @bd2739 Před 9 měsíci

    I wish the videos were longer with more destruction of ships of different types. (Good video tho)

  • @BLACKFLAME4941
    @BLACKFLAME4941 Před rokem

    instead of all these anti personal turrets you could put gattling or canon-/autocanonturrets or even missleturrets on there as a defense against incoming smallframe/ fastcrafts like fighters, bombers or drones

    • @CASA-dy4vs
      @CASA-dy4vs Před 4 měsíci

      Blud interior turrets are well known smallgrid missile destroyers

  • @otter502
    @otter502 Před rokem

    Funny little idea, a ai missile with a large grid railgun inside of it, to almost guarantee a hit

  • @floattank6415
    @floattank6415 Před rokem

    Its the quarantine enforcement platform from subnatica

  • @patrickbicking4933
    @patrickbicking4933 Před 10 měsíci

    Captain, the Orks have massacred the forgeworld's forces, and they have taken the planetary defense weapons.

  • @toastergaming7783
    @toastergaming7783 Před 3 měsíci

  • @Nick-bk7es
    @Nick-bk7es Před 8 měsíci

    Space Engineers has such a big potential for battles and such. this looks just out of Halo where the infantry have to fall back so that their Siege cannons can support them.
    Shame we don't see more of this

    • @ShadeSlayer1911
      @ShadeSlayer1911 Před 7 měsíci

      Too bad the game is so unoptimized that trying to do any sort of large scale battles taking advantage of the AI stuff is not all that practical for most people.

  • @ssrocky4gaming
    @ssrocky4gaming Před rokem

    Good and bad guns at the same time they can deal out good shots but at a very slow rate. Rockets and other turret guns are way better in my opinion but nice builds either way. Good video man 😊

  • @demonhuntercrow6159
    @demonhuntercrow6159 Před rokem

    Hey capt can you review one of the mobile suits in the workshop

  • @In.the.mood.2
    @In.the.mood.2 Před rokem

    This is neat but where is my colony salvage my friend?

  • @davidgray3061
    @davidgray3061 Před rokem

    Two things: One I saw a mod where rail gun shots explode instead of over penetration.
    Two is venom dead in your series or someone else.

  • @congareel
    @congareel Před 2 měsíci

    What servers would this be useful on? Maybe even show it in action perhaps?

    • @CaptainJack
      @CaptainJack  Před 2 měsíci

      PvP servers? Your choice really :D

  • @noize-yn9pb
    @noize-yn9pb Před 6 měsíci

    Quarantine enforcement platform From Subnautica !!!!

  • @brennanlangless8912
    @brennanlangless8912 Před rokem +1

    The space engineer from space engineers is a human sized commander from total annihilation the reason why is that you have the ability to plunk a resource extractor (the space engineers ore refinery) and then use the factory ( the assembly machine) to build your ships anywhere you want

    • @Nestmind
      @Nestmind Před 11 měsíci

      that is a sick reference

    • @brennanlangless8912
      @brennanlangless8912 Před 11 měsíci +1

      @@Nestmind it’s even more poignant when you automate your resource extraction process with a mobile drilling rig that has a factory built in to it

  • @zomboidandstuff1093
    @zomboidandstuff1093 Před rokem

    Might actually return to Space Engineers when developers actually will start do some stuff

    • @CrazyDutchguys
      @CrazyDutchguys Před 11 měsíci

      Might as well wait for SE2 to come out tbh

  • @ColinJordanVanDerMerwe-tr1kv

    Hi can you please build a NX 01 Enterprise with no DLC and mode's

  • @jonahstirbis3408
    @jonahstirbis3408 Před rokem

    I havent seen a cnl ship die in a bit.

  • @Gravedigger933
    @Gravedigger933 Před rokem

    Have several and stager the shots. No ship will last long.

  • @T1T4N1UMDR4G0N
    @T1T4N1UMDR4G0N Před rokem

    Well instead of two shots at once, one cannon every ~20s to make the weapon more efficient.
    Otherwise make it a quad gun where 2 fire every 20s or 1 every 13s.

  • @phoenix-qs5mc
    @phoenix-qs5mc Před rokem

    Looks like the gun from subnatica

  • @seang2012
    @seang2012 Před rokem

    Has anyone else heard the rumor that Captain Jack has recently been knighted by King Charles for his Trek leadership and posh Brit accent?

  • @reeceemms1643
    @reeceemms1643 Před rokem +3

    I want to see this but on a ship

    • @DerpedGamer
      @DerpedGamer Před rokem

      I think he used something similar on his bigger ships in Colony Lost. I believe ships like the Osiris and Apollo had similar weapons at the front

    • @reeceemms1643
      @reeceemms1643 Před rokem +1

      @@DerpedGamer I feel like a dual railgun on to top and bottom of the ship as the primary weapons look good

    • @DerpedGamer
      @DerpedGamer Před rokem

      @@reeceemms1643 I agree although you'd have to make sure they're protected with with either armor or turrets to keep it from being destroyed immediately

    • @reeceemms1643
      @reeceemms1643 Před rokem

      @@DerpedGamer or an auto repair system even though they are expensive to build and expensive to maintain

  • @enclavegeneral2077
    @enclavegeneral2077 Před rokem +2

    I enjoy burgers

  • @electricimpact9322
    @electricimpact9322 Před rokem +2

    This does look very cool but it’s not very effective being that it takes a bit to reload and it takes so many resources when it has little to no armor I’d opt for the artillery cannons with a better fire rate and much cheaper

    • @rustyshackleford3053
      @rustyshackleford3053 Před rokem

      You'd have four to six of these and target them using orbital early warning assets.

    • @electricimpact9322
      @electricimpact9322 Před rokem +1

      @@rustyshackleford3053 that isn’t the only issue needing to be resolved I have many thoughts on why this weapon would be very ineffective tho it does “look cool”

  • @Mr.Brothybear
    @Mr.Brothybear Před rokem

    Just like the Founding Fathers Intended

  • @G00sely
    @G00sely Před rokem

    Don't let the SDF steel this form you.

  • @arshianaji7755
    @arshianaji7755 Před rokem

    i liked this video beause i like ships blowing up

  • @JeanLucCaptain
    @JeanLucCaptain Před 11 měsíci

    STOP BLOWING HOLES IN MY SHIP!

  • @kentzuh86
    @kentzuh86 Před rokem

    Wish i had a pc. Been learning to play on ps4 but low pcu limit. Well 200k experimental is fine but performance is poor still and a lot of crashes. Mods would be nice on ps4. For now I'll continue enjoy these uploads here

  • @arcadealchemist
    @arcadealchemist Před rokem

    i wait for the time when games use RTX to path trace audio effects

  • @lettmien218
    @lettmien218 Před 7 měsíci

    Just pray they dont drop directly on top of you

  • @Khumry
    @Khumry Před rokem

    should have canons on top of it.

  • @lucaslevi5050
    @lucaslevi5050 Před rokem

    Wey ogam canhão eletromagnético 🤓

  • @odd_bobble9106
    @odd_bobble9106 Před rokem

    My man...why would you even consider using a planetary defence gun that can only aim at a 45* angle?
    All it takes is assault shuttle with a warhead and the gun is toast.

  • @WhiskeyTuber
    @WhiskeyTuber Před rokem

    Swift end? It took like 5mins to bring it down, this would be useless without numerous platforms

  • @badblinco
    @badblinco Před rokem

    2 artillery turrets set to propulsion would down it faster

  • @FJRyder
    @FJRyder Před rokem

    When testing base defense weapons against a ship... Wouldn't it be a better or accurate demonstration to shoot it head on. It's coming at you, not passing by.

  • @rambowcatclips5694
    @rambowcatclips5694 Před rokem

    me omw to build cadia

  • @Greeneggsand-ham
    @Greeneggsand-ham Před 11 měsíci

    Straight out of subnautica

  • @EngiRedbeard
    @EngiRedbeard Před rokem +1

    Makes nice YT videos, but the turret would have been destroyed between the first and second shots by any turrets or fixed guns on the offensive ships.

    • @13g0man
      @13g0man Před rokem

      It would need to be camouflaged to survive long enough to fire again unless it does critical damage on the first shot. An orbital escort would work for a distraction, if you had weapons like that deployed and ready to engage an invasion force you would have allies nearby.

    • @EngiRedbeard
      @EngiRedbeard Před rokem

      @@13g0man "orbital escort" You know you can't just put a sciency word next to a military word and have it mean something right?

  • @captaincael1308
    @captaincael1308 Před 10 měsíci

    calling it SAR surface to air railgun

  • @fulconini
    @fulconini Před rokem +1

    The turret looks great and its one of the better armoured ones I've seen but unfortunately stationary turrets really arent the most effective in actual combat. I know I'm a 🤓 sorry

  • @Epin-Ephrine
    @Epin-Ephrine Před 11 měsíci +1

    I had to stop at 2:53. The reason being.. why would you make an Anti-Air/Space gun if it can't point all the way up?.. That's not an AA gun then and renders these completely obsolete. Such a bummer too as these could be useful. At the end of the day though, it would be much more resource friendly if you just mounted a railgun on two rotors and called it a day.

    • @CaptainJack
      @CaptainJack  Před 11 měsíci

      Design your own version then ;)

    • @Epin-Ephrine
      @Epin-Ephrine Před 10 měsíci

      @@CaptainJack With all due respect, it's just a factor of extending its dimensions to accommodate any angle. Since it's a game, there's really no reason to limit it.

  • @KonigsTigerII218
    @KonigsTigerII218 Před rokem

    ı mean thats a engine pod buuuttt what ever.

  • @MrAstroBullet
    @MrAstroBullet Před měsícem

    Bla blabla, blalablalaba.

  • @ignasignas9469
    @ignasignas9469 Před rokem

    Use AI drones with AI blocks.