Evolution of Sins II Pt. 1 - Top New Features

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  • čas přidán 21. 05. 2024
  • Wishlist on Steam: store.steampowered.com/app/15...
    Ironclad Games and Stardock proudly present Sins of a Solar Empire II, the long anticipated sequel to Sins of a Solar Empire: Rebellion.
    This video is an overview of the main new and improved features in Sins of a Solar Empire II. Sins of a Solar Empire: Rebellion was the culmination of five years of development on top of the original Sins of a Solar Empire game and now, Sins of a Solar Empire II brings so many new and improved features over Sins Rebellion that we're going to need a whole series to show you it all.
    ---
    Website - www.sinsofasolarempire2.com
    Discord - / discord
    Facebook - / sinsofasolarempire
    X - / sinsofasolaremp
    Reddit - / sose
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Komentáře • 272

  • @UndrState
    @UndrState Před měsícem +247

    I love that Stardock acknowledges their modders . Very cool .

    • @stardockgames
      @stardockgames  Před měsícem +46

      We love them

    • @IIIJG52
      @IIIJG52 Před měsícem +14

      Sins of the Prophets, Star Trek Armada 3 ? Damn all those hours i sunk into those.

  • @gerfand
    @gerfand Před měsícem +66

    I like the fact they don't talk about graphics until they talk about everything that matters be gameplay or performance

  • @connernickerson5509
    @connernickerson5509 Před 26 dny +21

    No company is run quite like Stardock. The people there seem focused, clear headed and intent on what they KNOW their customers want, not a bunch of useless features and radical unwelcome changes. Given the current state of the game's industry, it is so refreshing to FINALLY be looking forward to something, the first time in at least 6 years for me.

  • @KittJT2
    @KittJT2 Před 23 dny +17

    It really sounds like stardock has just made a "Here's something that you can mod for the next 20 years"
    This is fantastic.

  • @RedStar441
    @RedStar441 Před měsícem +175

    Stardock really did just take the old game and gave it direct upgrades. That's beyond fantastic.

    • @wolfschadow6399
      @wolfschadow6399 Před měsícem +16

      That is how you do a sequel right. You take the original game with its updates and build upon it. New minor factions, new subfactions, new ships, new buildings, new systems. Just tons of possibilities to improve an already great game.

    • @christophvogel1080
      @christophvogel1080 Před měsícem +7

      @@wolfschadow6399 Exactly. Lost count how many times during the videos I thought "Oh, that looks like an interesting improvement to the previous game." More differentiation of the sub-factions, individually tracking turrets... Looks like something, to sink at least a few hundred hours into.

    • @Thekentuckyrebel
      @Thekentuckyrebel Před měsícem +2

      Now this got me really excited!

    • @Fire_Gaming64
      @Fire_Gaming64 Před 28 dny +6

      @@christophvogel1080 The turrets are going to be really interesting if Modders can get them to work with custom ship models, imagine a Star Destroyer unleashing all its main batteries at once

    • @giantnerd14
      @giantnerd14 Před 25 dny +1

      It's all I ever wanted.

  • @Konrione
    @Konrione Před měsícem +69

    To be honest, looking at mess that Homeworld 3 is right now, this short video is just filling me with hope and confidence, certainly buying SoSE 2 once it's out, it's good to know Ironclad and Stardock are not simply banking on recognizable name but actually put some work and thought into proper sequel.
    Really looking forward to more updates!

    • @nonyabisness6306
      @nonyabisness6306 Před měsícem +3

      It's allready on Epic. they did one of thos exclusivity deals.

    • @stardockgames
      @stardockgames  Před měsícem +10

      We appreciate the support! We hope you look forward to the Summer update/ Steam release

    • @georgek2574
      @georgek2574 Před měsícem +9

      @@nonyabisness6306 if it allowed them to fund the game who cares that we needed to wait for it

    • @nonyabisness6306
      @nonyabisness6306 Před měsícem +3

      @@georgek2574 bro, the previous game was a huge success.
      they absolutly did not need the money, they just wanted it, no matter if that hurt fans or not. fuckem

    • @Konrione
      @Konrione Před měsícem

      @@nonyabisness6306 so, you are mad because you will get good quality, polished product without a ton of bugs?
      I was bummed about it too at first, I hate epic as much as the other guy for their ... well a lot of things as of late, but let's be reasonable, the end product seems to have been worht the wait.
      ​ @stardockgames I am usually very sceptical about games, but for once I am hyped :D

  • @duncananderson6333
    @duncananderson6333 Před měsícem +100

    I just realized how badly I want an Expanse total conversion mod for this where everything orbits realistically, OPA/UNE/MCRN factions, with misc. independent stations/non-OPA belter worlds as minor factions

  • @joshbarnard
    @joshbarnard Před měsícem +60

    Really love the garrison command! The ai controlled ships that appeared around planets in sins1 that would protect planets and launch raids really made things feel more dynamic and like running an empire!
    Making this a tech loyalist ability is a really cool idea and will probably make them my favourite faction! :D

    • @theDemolisher13
      @theDemolisher13 Před měsícem +4

      I honestly loved the AI ships I would always call them the state police since they mainly petrol my (the state's) lands. I just wish it had been expanded so they could passively colonize worlds if they manage to clear out a frontier world.

    • @joshbarnard
      @joshbarnard Před měsícem +1

      @@theDemolisher13 I'm hoping they can expand this in the future, maybe give us the ability to create autonomous worlds with their own mini fleets. Vassals?
      The garrison command alone makes this a buy for me though.

    • @theDemolisher13
      @theDemolisher13 Před měsícem

      @@joshbarnard A few years I had made a whole idea system to expand upon this system to help make the world feel more alive. If you want here you go: docs.google.com/drawings/d/1hgh8fLc00Gl71LPw4MHvflhR6B7iWmE4UIHRInxsHqc/edit?usp=sharing
      But I've always been a fan of the idea you are just one aspect of your empire and your empire still does things on it's own without your input. So you're really trying to influence your empire while trying to work with the world around you.
      Maybe if they make the modding system easy enough/powerful we could make such ideas come to life.

    • @theDemolisher13
      @theDemolisher13 Před měsícem

      @@joshbarnard Huh I'm guessing my other comment got auto deleted for having a link in it yet it was a link to a google supported application that seams self defeating there youtube.

    • @theDemolisher13
      @theDemolisher13 Před měsícem +1

      @@joshbarnard This comment was originally deleted so I'll repost it with some slight edits. A few years I had made a whole idea system to expand upon this system to help make the world feel more alive. If you want here you go: (CZcams Redacted)
      But I've always been a fan of the idea you are just one aspect of your empire and your empire still does things on it's own without your input. So you're really trying to influence your empire while trying to work with the world around you. Maybe if they make the modding system easy enough/powerful we could make such ideas come to life.

  • @GleepVonReticuli
    @GleepVonReticuli Před 29 dny +4

    That's very impressive. I can't wait.

  • @Johnson09641
    @Johnson09641 Před měsícem +19

    being able to manage planet and ship upgrades from one screen is an awesome idea

  • @FlayedaliveorDead
    @FlayedaliveorDead Před měsícem +35

    We've been waiting SO long for this and the wait is almost over.

  • @Sorain1
    @Sorain1 Před 26 dny +4

    I'm glad to see the focus on a new engine that can scale with hardware improvements, at least in terms of straight up ram/processor power. It's been the one thing truly holding the scale of SoaSE 1 back over the years, not a matter of 'can my rig run it?' but a case of 'this is what it can use'. I am also hugely thankful that the rotating gravity well is a gameplay option instead of being forced on all matches of the game. If it ends up being a pain, I can just turn it off and very few programs developed today have features that large in terms of development effort as optional. Baking in ease of modding, especially combined with scaleable hardware use as part of the engine itself is going to give this game legs longer than the first, and it already towered over much of the competition.
    So I look forward to the results of the work your doing folks at Stardock and Ironclad.

  • @007michwolf
    @007michwolf Před měsícem +4

    Woot take my money! Really hyped this has been one of my favorite games for years! Very happy with the direction you guys took this in.

    • @deanlawson6880
      @deanlawson6880 Před 24 dny

      Definitely Mine Too!! Can't wait to try out Sins-2!! Awesome!!

  • @giantnerd14
    @giantnerd14 Před 25 dny +4

    Love the minor factions update. Always good to have options and benefits beyond just killing everything in sight.

  • @bubyCZ
    @bubyCZ Před měsícem +9

    I was eyeing Sins 2... but now, I am really intrigued. Would really love more of this mechanical overview.

  • @vermanshane
    @vermanshane Před 21 dnem +3

    It really doesn't happen very often these days, but this is definitely a "shut up and take my money" kinda game. Looking forward to it, and I do appreciate the level of detail explaining the new stuff.

  • @EvametryE
    @EvametryE Před měsícem +9

    I've waited 100 years for this.... and now it so close to release and looking more promising than ever....ill definitly be playing AND modding this game

    • @stardockgames
      @stardockgames  Před měsícem

      Happy to have you with us! Looking forward to seeing what mods you use or make!

  • @TheOneAndOnlyMart
    @TheOneAndOnlyMart Před 29 dny +4

    I was in love with the original game and transitioned to stellaris when it came out. I never saw this game coming but the details of ship tactics and strategy added here customization added here resurrects the idea of fast 4x games for me. I can't wait!

  • @red5standingby419
    @red5standingby419 Před 29 dny +5

    Looking very promising. Honestly not even mad that this released as a timed exclusive on Epic. Probably gave it time to be refined before the proper release on Steam.

  • @isimiel3405
    @isimiel3405 Před měsícem +15

    i really REALLY like the Vasari Jumping in

    • @stardockgames
      @stardockgames  Před měsícem +4

      It's the small details that really bring it together

    • @rekrn12345
      @rekrn12345 Před měsícem

      Vasari was always my favorite. Was hoping for new races though

    • @user-zp4ge3yp2o
      @user-zp4ge3yp2o Před 7 dny

      ​@@rekrn12345that titan that jumps around eating fleets is my favourite thing in any strategy game.

  • @theetiologist9539
    @theetiologist9539 Před 23 dny +3

    Rotating orbital structures is absolutely fantastic, and I love the planet movement. The worst part of Sins 1 was the overly static nature of the planets.

    • @stardockgames
      @stardockgames  Před 23 dny +2

      It adds a new layer of strategic gameplay, and is entirely optional for those who don't prefer it in game setup

  • @therampage5555
    @therampage5555 Před měsícem +6

    One of the best RTS games ever, can’t wait for 2

  • @Equiliari
    @Equiliari Před 29 dny +5

    I really like the "solid" "mechanical" like user interface. It takes me back to the original Sins days, and not to mention StarCraft.
    Give your GUI designer(s?) an epic high five from me!

  • @mrbigglezworth42
    @mrbigglezworth42 Před měsícem +3

    My favorite part of Sins was paying the pirates to attack my friends and act like I had nothing to do with it.

  • @dylanburford2608
    @dylanburford2608 Před měsícem +24

    I'm excited for this.

  • @andrewgaiennie2002
    @andrewgaiennie2002 Před 16 dny +1

    I love the focus on improving the experience, and making the factions more unique and engaging without devolving to HW3 button spam

  • @LacunaSerenity10
    @LacunaSerenity10 Před měsícem +2

    I played an early tester that had one playable race and the performance blew me away. I am beyond thrilled for SINS2 to come out. I have maybe 1500hrs in Rebellion and is one of my favorite games of all time. It all looks so amazing!

  • @EnigmaticBroffalo
    @EnigmaticBroffalo Před měsícem +3

    I have been playing this game for years since release! The late nights I sunk here, now we are finally getting an official 2? I am so damn hyped! The new changes make it seem so much more alive and interesting!

  • @TheEcho2362
    @TheEcho2362 Před měsícem +9

    Very excited to get my hands on this one!

  • @R4ZORLIGHT
    @R4ZORLIGHT Před měsícem +6

    So many great additions + good modding support.
    What a bright future this game will have.

  • @NakamuraRTS
    @NakamuraRTS Před měsícem +9

    Can't wait for the full launch!

  • @Fulano5321
    @Fulano5321 Před 29 dny +3

    Glad to see the empire tree seems fixed. The way it was constantly jumping around in the first game it made it almost unusable without pausing the game so I don't have tons of accidental clicks.

    • @user-zp4ge3yp2o
      @user-zp4ge3yp2o Před 7 dny +1

      It was only ever useful to alert me to enemy fleets appearing in my systems, if a big block of a different colour appeared I'd zoom out and look around.

    • @Fulano5321
      @Fulano5321 Před 7 dny

      @@user-zp4ge3yp2o Exactly!

  • @FrederikoCMR
    @FrederikoCMR Před měsícem +6

    Would be nice if you could take control of a single unit in 3rd or 1st person just like Call to Arms does! I would love this feature, since the physics are in place it seems doable.

    • @willm.9687
      @willm.9687 Před měsícem

      I could see a Rebel Galaxy-styled approach since the combat is simple in terms of controlling a ship and picking targets.

  • @Runehorn
    @Runehorn Před měsícem +7

    TAKE MY MONEY!

  • @alexandregoudreau7070
    @alexandregoudreau7070 Před měsícem +2

    stardock I've realized that you've been huge part of my gaming career just now. I love you. :D

  • @TheDrgnfyre
    @TheDrgnfyre Před 22 dny +1

    very good Infomercial!! :)
    Seriously, addresses all of the issues I had with the first game (Not many, but things like management of larger fleets, and lack of 64bit/multicore support).
    I'm definitely keeping my eye out on this one.

  • @kotzebrecher
    @kotzebrecher Před měsícem +4

    Heh, guess I have to install Sins 1 again to play it a bit cause I am very excited Sins 2 getting closer and closer now - I was already excited when I learned that it is coming a couple months ago, now it is almost here!

  • @mosbyNO
    @mosbyNO Před měsícem +4

    I am so glad I got this game instead of homeworld 3....

  • @WDGaming010
    @WDGaming010 Před měsícem +4

    I can't wait to get my hands on this game. So looking forward to it.

  • @Devastator0
    @Devastator0 Před měsícem +14

    I legit cannot wait for the Star Trek Armada 3 team to make a new mod for Sins 2, you just know that it's legit going to be amazing. The guys who worked on that mod really made it a love letter to Star Trek TNG era fans, they're bloody magicians.

    • @jasonkarsten7372
      @jasonkarsten7372 Před měsícem

      I hope 🙏 do you know if they're still around?

    • @andrewbirkett698
      @andrewbirkett698 Před měsícem +3

      Many of us in the same boat. I still play Armada 3 regularly. It’s the only game I’ve even had I never get bored of.

  • @Ronnan93
    @Ronnan93 Před měsícem +3

    So excited for this

  • @octobeastX
    @octobeastX Před měsícem +3

    god the depth of stellaris and the combat of sins would be my ultimate 4x dream game.

  • @wou129
    @wou129 Před měsícem +2

    cant wait till release

  • @darthmelkor91
    @darthmelkor91 Před měsícem +1

    Not only am I looking forward to the game, I'm looking forward to this series as well! great video to kick this off!

  • @avatarwarmech
    @avatarwarmech Před měsícem +4

    I never heard this song in the beginning of the game before oh man I can't wait for the release to hear the full new soundtrack 0:04

  • @Hewioms
    @Hewioms Před měsícem +3

    I can't wait for the new star trek armada 3 mod
    😁😁

  • @marcelsf23br
    @marcelsf23br Před měsícem +3

    This is going to be great! Can’t wait for the Steam release

  • @duggmaj
    @duggmaj Před měsícem +2

    It looks amazing! Love the QoL improvements!

  • @Nomammosway
    @Nomammosway Před 23 dny +1

    Thank you Stardock!

  • @Devildoginvu
    @Devildoginvu Před měsícem +1

    This looks amazing I can’t wait

  • @HeGotsaSnipa2
    @HeGotsaSnipa2 Před měsícem +2

    I've waited 15 years. I'm so psyched.

  • @gmradio2436
    @gmradio2436 Před 27 dny +3

    A few questions about moving phase lanes.
    What happens to ships in a lane if it breaks?
    Do the ships get destroyed? Keep on course? Can the lane even break with ships in it?
    How does culture spread interact with moving phase lanes?
    How do super weapons work with the orbits? Can I shoot from or ar the orbital bodies?
    Can the AI understand orbital bodies? Will call it be able to plan ahead to exploit or counter the mechanic? Can it path through phase lanes that will be made in several minutes?

    • @stardockgames
      @stardockgames  Před 22 dny +2

      Hello! To answer your questions in order:
      A phase lane can shift while ships are in transit through it. When this happens, all the ships in the lane or charging to jump into it continue on as normal with no adverse effects. (It's like getting into an elevator when the doors are about to close.)
      Culture still propagates via phase lanes so if a planet gets cut off from a shift, the culture slowly degrades over time from any gravity wells that are cut off.
      Super weapons vary more than in the original game and now use an AU range (astronomical unit). You can fire at any enemy planet within that range. I would note that this applies to the TEC Novalith cannon and the TEC Rebel titan (who's ultimate is a novalith).
      Yes, it does understand the new orbital mechanics and will exploit them at higher difficulty levels (it won't exploit them on lower levels).
      Hope that helps!

    • @gmradio2436
      @gmradio2436 Před 22 dny +2

      @@stardockgames Thank you for the answers. This clears some mechanics up.

  • @MrNiveko7
    @MrNiveko7 Před měsícem +1

    As someone who has only recently found out that this game is technically already out on Epic for people to test it out, seeing this video just makes me happy.
    Had been an avid player in the past, had bought the base game as a physical copy upon release and then eventually the Rebellion package + dlcs on steam (sadly lost the physical copy during a relocation.)
    And now seeing that missiles can be blocked and that, in general, ships can shoot unintended targets when they are in the way... feels like a dream come true. So many more tactical opportunities.
    I do wonder though if Vasari missiles function differently? In truth it has been a while since I played but iirc, Vasari had been heavily missile focused in general and looooove their phase missiles. Wonder if they get a chance to phase through unintended targets to still hit what they are actually aiming at.
    Then again... Advent Supremacy anyway. For the Unity! May our Radiance battleships cleanse them with holy light!

  • @SiNKiLLeR_
    @SiNKiLLeR_ Před měsícem +3

    Definitely keen for this

  • @ChristopherRobinRyder
    @ChristopherRobinRyder Před 22 dny +1

    Can't wait to get my hands on this game!

  • @razorback8300
    @razorback8300 Před měsícem +2

    this looks super interesting. never played any of the prior games but im definetly going to check this one out once it comes into steam

  • @dchan19362
    @dchan19362 Před měsícem +3

    yay!!! of all new features, finally 64 bit!!!! can't wait till I replay the dominion war in this new game and engine!

  • @eriantoestrada5721
    @eriantoestrada5721 Před měsícem +5

    Amazing! 😍😍💕💕👍👍

  • @BTML498
    @BTML498 Před měsícem +2

    Okay A: this video was great, everything in it was great, and I'm really proud of being a long-time Sins fan. You guys are absolutely doing the franchise right!
    And B: small thing, but could you cover the planet types in Sins 2? That is to say, will Sins 2 have an equal amount of planet types as Rebellion? Will it include the ones from the Forbidden Worlds DLC, or possibly any other new additions?

    • @stardockgames
      @stardockgames  Před měsícem +3

      there will be more including some new ones that aren't in sins 1

  • @belisarian6429
    @belisarian6429 Před 27 dny +1

    I wonder if mysterious enemy that is chasing Vassari will eventually arrive, some end game apocalyptic invasion could be awesome.

  • @GG21188
    @GG21188 Před měsícem +5

    never clicked so fast on a video

  • @Lukes501First
    @Lukes501First Před měsícem +4

    My only criticism is why do we still dont a solar system mechanic, instead of one star with dozens of planets orbiting it

    • @user-zp4ge3yp2o
      @user-zp4ge3yp2o Před 7 dny

      There were maps with multiple stars in the original

  • @Mike-vn8sn
    @Mike-vn8sn Před měsícem +1

    I can't wait for this game to come out! I loved Sins Rebellion and played it extensively. I also loved playing Star Wars Interregnum. I hope that the modding community comes to this game

  • @Thekentuckyrebel
    @Thekentuckyrebel Před měsícem +2

    MULTI CORE DRIFTING!
    So I can look forward to another decade of SINS!?!?!?

  • @Nitryl44
    @Nitryl44 Před 23 dny +1

    I spend 1000 hours on Sins 1, and i intend to do the same with this beauty !

  • @youtubeisafascistdictators4829

    Played the game for years and years, but it did start to show age for me. I hope you will continue to work on Sins 2 with new DLC content and maybe add more RPG elements to the game as in more Ship customization, Crew skills, addable ship modules and so on. Looking forward to the release. About time we had a sequel.

  • @povisykt
    @povisykt Před měsícem +4

    I love you guys

  • @Zagoreni02A
    @Zagoreni02A Před měsícem +2

    It's a bloody time for SOSE II to be released, how many years was since the original game was released, 16 years. You guys took yourself a quite a long time. Releasing DLC's but no sequel. Thankfully its out now. I just hope we wont need another 16 years for SOSE III.

  • @einbrecht6600
    @einbrecht6600 Před měsícem +1

    SOASER is still my most played tactical game. Looking forward to sins 2. Been monitoring it since it went live on Epic Games Store. Glad to see how far its come, and that its now releasing on steam.

  • @PaaLenTier
    @PaaLenTier Před měsícem +5

    can’t wait for this gaaame!

  • @HamannGeorg
    @HamannGeorg Před měsícem +1

    I have been waiting for this a long time. Though Rebellion is already an Old Game, I still like to play it. While I only on rare occasion I by Games in Early Access, or Since the terrible launch of Sword of the Stars 2 never again preorderd a game I bought SOSE 2 as soon as it came out on Epic Games Store because I trust the Developer for being passionate about their game. As of now I already like what I see and I think it will be a great game. Maybe some time when the important things are done a campaign story dlc would be nice, as I love the Universe and how different the factions feel.

  • @TotallyNotShiny_Stone
    @TotallyNotShiny_Stone Před měsícem +1

    We can block missiles now!? Now being big actually mean something!
    It just the same game but with LOTS of improvements. And that all I wanted!
    And about the Orbit system. The Vasari's Phase Gate Network is gonna be sooooo essential! (Perhaps OP)

  • @rpscorp9457
    @rpscorp9457 Před 27 dny +2

    First game was pretty good

  • @dominikandreasemmerich9559
    @dominikandreasemmerich9559 Před měsícem +2

    I love you all @Stardock! =)))))))))))))))
    Thank you very much!

  • @BartoszBielecki
    @BartoszBielecki Před měsícem +1

    It's you, BATTLEMODE!

  • @jacksheldon8566
    @jacksheldon8566 Před měsícem +3

    Lore question:
    Wasn't the vasari fleeing from an unknown threat?
    Will that threat be a end game crisis?

    • @christophvogel1080
      @christophvogel1080 Před měsícem

      That's something I'd like to see too. Or, at least, get any sort of indication, as to what got them on the run.

  • @blowtup
    @blowtup Před měsícem +1

    Sins was my first pc game and what converted me to pure pc gaming. Have over 800 hrs and half of that being total conversion mods.

  • @swagysnoop5248
    @swagysnoop5248 Před měsícem +2

    i just hope there is more QOL/Automation with some things

  • @Marqui91
    @Marqui91 Před měsícem +1

    Hey stardock? Thanks. Your games and programs are great.

  • @nbaumg
    @nbaumg Před měsícem +1

    im so hyped!

  • @Nofappingh0es
    @Nofappingh0es Před měsícem +2

    This looks so good and the engine is what excites me the most. But what really bums me out, is that i see no Advent on release. Which feels like on release 1/3 of the game is missing. Probably going to be in an update or dlc though. I saw advent at the end. But it is weird that we've seen zero gameplay of the faction yet

    • @stardockgames
      @stardockgames  Před 29 dny +4

      Hello, Advent will be arriving with the Summer Update/ Steam Release. Here's a preview www.sinsofasolarempire2.com/article/527710/sins-ii-dev-journal-12---advent-rising

    • @Nofappingh0es
      @Nofappingh0es Před 29 dny +3

      @@stardockgames I should've never doubted you guys. xD

  • @GeekyGizmo007
    @GeekyGizmo007 Před měsícem +2

    This looks delicious

  • @user-hc5nh8kv7g
    @user-hc5nh8kv7g Před měsícem +2

    great vid man i just bought this game lmao i cant believe the state of gaming rn in general but this game looks great cant wait

  • @MrPerson61
    @MrPerson61 Před měsícem +2

    This seems to be coming along fantastically, as a player since Trinity, I'm definitely buying on Steam launch day! And I hardly ever buy games on launch anymore.

    • @stardockgames
      @stardockgames  Před měsícem

      We appreciate your support! Keep your eyes open for more details and be sure to wishlist

  • @gianniaerts7352
    @gianniaerts7352 Před 16 dny

    I’m really curious to see a planet up close, they look so detailed! Can you see the colony expand on it? If it is bombed do you see the explosions? The environmental impact? So many questions! Also seeing like 30 planets orbit so close together seems a bit silly xD I feel the star should be bigger then, but I am no astrophysicist … did you maybe consult one in designing the systems? ^^

  • @drussarn
    @drussarn Před měsícem +1

    was playing sins1 the other day and with 4 empires running max fleet it was running slow! glad sins 2 will handle large empires. it was the best part of the game but the bit it struggled with the most

  • @daha1214
    @daha1214 Před 6 dny

    so hyped

  • @romanmakarov4973
    @romanmakarov4973 Před měsícem +2

    I really hope we'd be able to see firing arcs in UI, it was quite pain in the ass to learn how to position battleships, because standard attack order just uses half of guns in many cases.

    • @stardockgames
      @stardockgames  Před měsícem +3

      We appreciate the suggestion! We'll take note and mention it with the team

    • @Fire_Gaming64
      @Fire_Gaming64 Před 28 dny

      @@stardockgames Maybe a hotkey to make it visible on whatever ship you've selected? that way players could turn it off and on at will and you don't get massive screen clutter of EVERY SHIP showing their arcs all at once which would be at best distracting or at worse interfere with the player's ability to make tactical decisions (I.e target arc UI blocks player view or commands)

    • @Abdoulaye1995
      @Abdoulaye1995 Před 24 dny

      @@Fire_Gaming64 This. Battlefleet Gothic: Armada has similar option.

    • @Fire_Gaming64
      @Fire_Gaming64 Před 24 dny

      @@Abdoulaye1995 I was super confused because I literally was just playing BG:A 2, and thought you were a mind reader. But yeah the ship combat UI in that game is an absolutely excellent example of how to do good design that doesn’t overwhelm the player

    • @user-zp4ge3yp2o
      @user-zp4ge3yp2o Před 7 dny

      @@Fire_Gaming64 looks like the shopys in this game have many more weapon systems with different firing arcs, whereas in bg2 it's generally one on each side, one on the top, one on the front.

  • @bluegizmo1983
    @bluegizmo1983 Před měsícem +1

    Please work on getting controller support added to Sins 2! I loved the first game, and I know this game would absolutely play best with a keyboard and mouse also, but I'd love to be able to play this on my ROG Ally while on the go!

  • @onim2592
    @onim2592 Před měsícem +1

    жду моих любимых advent в детстве даже озвучку делал на них)))

    • @stardockgames
      @stardockgames  Před měsícem

      They will arrive with the summer update/ steam release. Here's a preview: www.sinsofasolarempire2.com/article/527710/sins-ii-dev-journal-12---advent-rising

  • @Alex-gc2vo
    @Alex-gc2vo Před měsícem +1

    I hope the star wars, stargate, and halo, full conversion mod groups are still active. They could do some epic things with these new systems

    • @stardockgames
      @stardockgames  Před měsícem +1

      We do love our modders

    • @Zero.42
      @Zero.42 Před 21 dnem +1

      Sins of the Prophets is still alive and already working on a SotP2

  • @osejonin
    @osejonin Před měsícem

    I always wanted the the starbase and some defense platforms to orbit or have the ability to orbit the planet just to make system defense and offense more dynamic.

  • @blackburn1489
    @blackburn1489 Před měsícem +5

    1:57 Sad, laser bolts coming through the asteroid

  • @ProbablyFat
    @ProbablyFat Před 19 dny

    Really hope that added new units, want more/different variery of the capital ships. Wish the ships would have different viaraints like a capital more for close in fighting, a long range viarant...IN TIME though I am sure. I am SOOOOOOOOOOOO EXCITED !!!! For this

  • @lapislazuli370
    @lapislazuli370 Před měsícem +1

    I can't wait to play, I play somewhere on a map with 300 or more planets and slow and steady empire building, and in each gravity well I place starbases that generate income and strengthen defenses.
    And with the new game engine in such scenes the fps will not drop to 5-10

  • @ajaxzealand1530
    @ajaxzealand1530 Před měsícem

    Yes!

  • @jrherita
    @jrherita Před měsícem +3

    4:05 Battlemode defeated??? Say it ain't so!

  • @olegoleg258
    @olegoleg258 Před 21 dnem

    Out of curiosity, what kind of tutorials are you planning on making? Purely read tutorials, videos, scripted scenarios or guided games?

  • @Inductus
    @Inductus Před 26 dny +1

    Wait ... The speaker isn't the voice actor for Daniel himself in Amnesia: The Dark Descent, is he?
    Sounds just like him.

    • @battlemode
      @battlemode Před 25 dny

      Sadly not, just your friendly neighbourhood BATTLEMODE

  • @AgreeableSmile
    @AgreeableSmile Před měsícem +2

    Will it include steam workshop for mod support or will I have to go through third party providers to get mods in the future?

    • @stardockgames
      @stardockgames  Před měsícem +4

      To be platform netural and ensure a positive modding experience we are actually integrating mod.io support into the game