I didn't know that World of Warcraft has so many movement parts XD Thank you Ninja as always great job and it is first tier list where i agree with you 100%
I use twins on my fastbuild, which I know doesnt make sense, and I will probably change it now that Ive seen this BUT I dont like running 6 wheels on my builds if I can help it and those things seem to take a beating and keep going and Im still pretty fast with my cabin/motor combo. They just look really awesome lol.
So because Twinwheels have such an interesting hitbox you actually build differently with them than other wheels - you have a smaller frame base (typically) because they reach farther. This can be good or it can be bad based entirely on the builder. The only issue that I have with them personally is that they have such an insane power drain it slows acceleration way too much in my opinion.
As a noob i grinded like hell to get shiv's, expecting that id move on from then by the time I reach 7-8k. Instead i now use them for everything lol, i might as well call them my crutch.
also a note on the hover fusions, they actually do have a different purpose. under 6 icarus IV or 8 icarus VII the acceleration fuse is better and will give you faster accel on light builds like for pvp. At or over 6 icarus IV or 8 Icarus VII the power fuse takes over and will give you faster accel once you go into the chonkier heavier hover builds (assuming you're also using a power fused cab and colossus as you should). N.b. Pegasus gives less power and hovers don't really have enough power draw to make the best use of its perk but if you really want it, it would make the accel fuse better for more hovers, tho power fused colossus and hovers would still likely give you more accel.
You can do a lot with Goliath tracks i honestly would move them to A tier not S cuz they are super slow but theres thing funny cheesey trick where you can sandwich tsunamis between them and a bastion cabin's plow making your cannons impossible to hit u til they break ur tracks..yes the tracks might break but you can always place steppenwolf parts on them thats how i usually do it and it actually becomes deadly...not to forget you can also use bastion/Goliath/ goblin combo which is deadly as well..or hidden wasps(u dont need Goliath u can use armored tracks in low ps) and ur wasps become almost immune...i usually used to play at 4k-6k since its most fun there plus i was free to play..i ran Goliath with bastion and grenadiers..god that was fun just watching myself with 4k hp tank everything and watch my drones melt my enemies 😂
Yep, they're pretty okay tracks! But they're not A tier by a long shot. They have plenty of niche applications that can be pretty sweet, but those are limited in their application now thanks to the way tonnage calculations no longer function if the part isn't touching the ground...
I use the Low Clearance wheels all the time. They aren't for high PS builds. They're hands-down the best wheels for low PS play, when you want to spend as little power score as possible on movement so you can have more power score poured into weapons. They have the same power score as starter wheels (40 PS), but with the lowest power drain, better stats across the board, and disproportionately good grip compared to most other blue wheels, and FAR better grip than all the 40PS wheels. Mine are fused for power drain For low PS play, Low Clearance wheels let you have a great-handling and lightning-fast wheel at a supremely low power score, and that means more PS available for weapons.
@@TrumpConvictedMAGAcanFAFO Honestly, I would love a purple-tier version of Low Clearance wheels, like "Slammed Wheels" or something, where it's as low power drain as Low Clearance, but better tonnage, higher durability, and a perk. Speaking of wheels, I would absolutely love for them to release as a usable part the dodge-capable wheels that are currently being used in the "Wheels of Fortune" brawl event.
omnis make it so your spread increases slower when shooting or turning guns, small tracks makes your spread a bit smaller in all situations when going fast, bigram makes your spread go back to normal faster after you stop shooting or turning guns, gerrida makes your spread increase less when moving and strafing. Keeping in mind each weapon has a minimum spread when doing nothing, a current spread that gets added to when shooting/turning guns and moving/strafing your build, a max spread that caps it and an "aim speed" which is how fast you go from max spread to min spread when doing nothing (easily noticeable when using turret cannons like mammoths for example). an example of when you'd want one perk and not another is arbiters, where the perk forces you to shoot all the time, so spread increase and aim speed stats are useless since you'll be at max spread all the time so gerrida/torrero/small track perks are more useful, as opposed to aspects for example, where you want to be tapfiring pretty slowly once you're in the heat sweat-spot, and so slower spread increase and faster aim speed can keep you at min spread because the spread reduces faster than you shooting increases it.
@@LinkHyrule03 Grab some sleibnirs centered in the middle of the build (left and right of the cabin) And put any lower pear of small tracks in the front or back. Then try to Steer at speed
@@cardboardninja2429 Yeah, I'm very saddened they got the most useless perk of all the tracks. They should have received a bonus related to resistance like the others, not a stupid +10km/h when below 50% hp!
Weeellllll.... So the new leg seem like they have no downside, and that's not entirely true. The durability of the legs is 450 base, but with 25% pass through it has closer to 560.... but if you caught that it's not 25% damage reduction it's pass-through. The legs don't protect the undercarriage of the vehicle at all (unlike all the other legs), so if you just shoot for the body behind the legs basically every single cannon passes through the legs and does full damage to their jibbly bits =D
Only thing i disagree with is the stalion, its nearly useless meme wheels. or jumping wheels i call em. same with the sabbath its meh not s tier for sure. tiny amount of speed only if your being damaged. and the claw wheel is better tho? and i dont think s tier should have any wheels tbh. shivs are okay but not s. i would have put the tank track low but idk at the bottom. i have no LEGS i decided to go craft hovers which i regret, hovers are soo overrated at least when your not P2W using a meta build. with everything fused including the hovers. i have 7 out of 12 hovers rn. i may just sell them and get legs one day idk. the new light legs seem great, fast but easy to destroy the legs
Sabbaths are also used a lot on huge CW spider builds for the perk and tonnage, it's super strong. and even without the perk tbh its stats are very high. they are also used on most wheeled CW builds nowadays from firedogs, cannon/breaker cars, kapkan cars etc. also they got a buff to their driving characteristics on the last update. i'd argue it's somewhat on par with hermits in its universal use in CW nowadays depending on what you need.
@@cardboardninja2429 gotta remember the hell that was the sand dune map back then. it was scattered in transitions from dirt to sand (that were not always obvious from ground textures btw) and basically no wheel was good on both so you had to have a mix of like lunars and studdeds to not be completely swamped constantly xD
ML200 at D and bigram at B? Come on dude. The walk speed of bigrams is lower, this means that during a fight you have less speed, hp and damage resistance. I do agree that it's harder to play when the team rotates around the map but ML200 are clearly better when you have to fight. I use ML200 in normal matches and confrontation now and their performance is really really good. Even Goliath are higher on the list, come on.. :c
@@cardboardninja2429yea but that's not a perk that literally the movement part describe lmao I think it was the same with tracks a while ago idk exactly but it was something like tracks have better grip and traction or something like that like that's not a perk that just the dang track
Buggy Wheels pair with: Cockpit Oppressor Lancelot RN Seal Hermit Hertz co-driver Small Track Fafnir Nidhogg Joule Heather Due to the effects working with Hertz, and stacking with Hertz you can end up with maximum bonuses when moving at nearly no speeds. Super strong wheel =P
we really need a remaster for other tier lists so much has changed
Yeah yeah, I know I know =D
Hope he totally fixed microphone by that time xd
Agreed more content we like
So that's why my "light" hover handles like titanic.
Always love the content, Cardboard. Really appreciate the detailed breakdowns
TBH you should have more subs. i found you by accident awhile ago
Thanks for another great list upload i learned alot. Gave me alot of ideas for some new builds.
Tierlist is pretty spot on, well done!
A wheel is a wheel is a wheel is a wheel... so don't try to reinvent the hover XD
I didn't know that World of Warcraft has so many movement parts XD
Thank you Ninja as always great job and it is first tier list where i agree with you 100%
When choosing your mount make sure that it has fused hovers for legs!
Don't make the rookie mistake of picking a horse XD
Nice job! Thanks.
I use twins on my fastbuild, which I know doesnt make sense, and I will probably change it now that Ive seen this BUT I dont like running 6 wheels on my builds if I can help it and those things seem to take a beating and keep going and Im still pretty fast with my cabin/motor combo. They just look really awesome lol.
So because Twinwheels have such an interesting hitbox you actually build differently with them than other wheels - you have a smaller frame base (typically) because they reach farther.
This can be good or it can be bad based entirely on the builder. The only issue that I have with them personally is that they have such an insane power drain it slows acceleration way too much in my opinion.
As a noob i grinded like hell to get shiv's, expecting that id move on from then by the time I reach 7-8k. Instead i now use them for everything lol, i might as well call them my crutch.
I had fused hovers before I had Shivs...
but now I'm collecting Shivs =P
47 mins no cuts crossout analysis? I'll take it
Awesome!! tahnks
It's what I do =P
Buggy wheels works in Cockpit
That's the spice!
Also with the codriver for energy weapons!
I was not aware of the hover tier difference. Thanks.
Holy crap you watched the whole video!?
MY MAN!
also a note on the hover fusions, they actually do have a different purpose. under 6 icarus IV or 8 icarus VII the acceleration fuse is better and will give you faster accel on light builds like for pvp. At or over 6 icarus IV or 8 Icarus VII the power fuse takes over and will give you faster accel once you go into the chonkier heavier hover builds (assuming you're also using a power fused cab and colossus as you should).
N.b. Pegasus gives less power and hovers don't really have enough power draw to make the best use of its perk but if you really want it, it would make the accel fuse better for more hovers, tho power fused colossus and hovers would still likely give you more accel.
@@cardboardninja2429 of course, I learn.
@@pitiponk1 thanks 😊
@@cardboardninja2429 I did
You can do a lot with Goliath tracks i honestly would move them to A tier not S cuz they are super slow but theres thing funny cheesey trick where you can sandwich tsunamis between them and a bastion cabin's plow making your cannons impossible to hit u til they break ur tracks..yes the tracks might break but you can always place steppenwolf parts on them thats how i usually do it and it actually becomes deadly...not to forget you can also use bastion/Goliath/ goblin combo which is deadly as well..or hidden wasps(u dont need Goliath u can use armored tracks in low ps) and ur wasps become almost immune...i usually used to play at 4k-6k since its most fun there plus i was free to play..i ran Goliath with bastion and grenadiers..god that was fun just watching myself with 4k hp tank everything and watch my drones melt my enemies 😂
Yep, they're pretty okay tracks!
But they're not A tier by a long shot. They have plenty of niche applications that can be pretty sweet, but those are limited in their application now thanks to the way tonnage calculations no longer function if the part isn't touching the ground...
At 23:40 why make all sabbaths face one way? I can't afford em or find a build like that 😭
Better handling.
It works well with only 4 and the yokozuna cab. Tried it with some king mines and it was fun.
I use the Low Clearance wheels all the time.
They aren't for high PS builds. They're hands-down the best wheels for low PS play, when you want to spend as little power score as possible on movement so you can have more power score poured into weapons.
They have the same power score as starter wheels (40 PS), but with the lowest power drain, better stats across the board, and disproportionately good grip compared to most other blue wheels, and FAR better grip than all the 40PS wheels. Mine are fused for power drain
For low PS play, Low Clearance wheels let you have a great-handling and lightning-fast wheel at a supremely low power score, and that means more PS available for weapons.
True, but at an extreme cost... financially XD
But in all seriousness, that's why they're niche at C tier =P
@@cardboardninja2429 I would never buy them with coins.
$10 got a soccer-themed pack a while back with low clearance wheels and some other stuff.
I’ve been saying this for ages. Low clearance are stupidly good for seal clubbing and low PS all around
@@TrumpConvictedMAGAcanFAFO Honestly, I would love a purple-tier version of Low Clearance wheels, like "Slammed Wheels" or something, where it's as low power drain as Low Clearance, but better tonnage, higher durability, and a perk.
Speaking of wheels, I would absolutely love for them to release as a usable part the dodge-capable wheels that are currently being used in the "Wheels of Fortune" brawl event.
Total dog shit straight off the bat cracked me up 😂. Good vid cheers, still not sure I understand all the different spread perks tho lol.
omnis make it so your spread increases slower when shooting or turning guns, small tracks makes your spread a bit smaller in all situations when going fast, bigram makes your spread go back to normal faster after you stop shooting or turning guns, gerrida makes your spread increase less when moving and strafing.
Keeping in mind each weapon has a minimum spread when doing nothing, a current spread that gets added to when shooting/turning guns and moving/strafing your build, a max spread that caps it and an "aim speed" which is how fast you go from max spread to min spread when doing nothing (easily noticeable when using turret cannons like mammoths for example).
an example of when you'd want one perk and not another is arbiters, where the perk forces you to shoot all the time, so spread increase and aim speed stats are useless since you'll be at max spread all the time so gerrida/torrero/small track perks are more useful, as opposed to aspects for example, where you want to be tapfiring pretty slowly once you're in the heat sweat-spot, and so slower spread increase and faster aim speed can keep you at min spread because the spread reduces faster than you shooting increases it.
@@pitiponk1 wow thanks that's a real good in depth explanation, makes more sense now 👍
omnis are more a tier, because they are in a weird spot between hovers and meatgrinders and the perk doesnt feel good enough to justify them
Which. Wheels are best for fast light builds with not too much power score
Racing Wheels
noice ty
Just doin' what I can!
46:57 lmfao 😂😂😂
Agreed lol
dont forget the Sleipnir gives you a drift ability
please elaborate
it's a module that was used in a dev build, not the track's ability
@@Depressed_until_dead no i really mean it, you can drift with it ingame now
@@LinkHyrule03 Grab some sleibnirs centered in the middle of the build (left and right of the cabin)
And put any lower pear of small tracks in the front or back. Then try to Steer at speed
Sadge for the Tank tracks rating, they are the most styled of them all 😢
The sad thing is, I bought that pack BECAUSE of the tracks!
I even have them! I love tanks, so I can't not have them. They're just bad in Crossout =(
@@cardboardninja2429 Yeah, I'm very saddened they got the most useless perk of all the tracks. They should have received a bonus related to resistance like the others, not a stupid +10km/h when below 50% hp!
23:44 can anyone elaborate?
The handling is much better =P
Gerrida’s are soo op there’s no downside whatsoever they are so tanky
Weeellllll....
So the new leg seem like they have no downside, and that's not entirely true. The durability of the legs is 450 base, but with 25% pass through it has closer to 560.... but if you caught that it's not 25% damage reduction it's pass-through.
The legs don't protect the undercarriage of the vehicle at all (unlike all the other legs), so if you just shoot for the body behind the legs basically every single cannon passes through the legs and does full damage to their jibbly bits =D
@@cardboardninja2429 I needed this so bad! Hard to find good counter advice thank u
Only thing i disagree with is the stalion, its nearly useless meme wheels. or jumping wheels i call em.
same with the sabbath its meh not s tier for sure. tiny amount of speed only if your being damaged. and the claw wheel is better tho?
and i dont think s tier should have any wheels tbh. shivs are okay but not s.
i would have put the tank track low but idk at the bottom.
i have no LEGS i decided to go craft hovers which i regret, hovers are soo overrated at least when your not P2W using a meta build. with everything fused including the hovers. i have 7 out of 12 hovers rn. i may just sell them and get legs one day idk.
the new light legs seem great, fast but easy to destroy the legs
Fair enough =P
It's hard to put a wheel at S, but the wheels that made it I think deserve it.
Sabbaths are also used a lot on huge CW spider builds for the perk and tonnage, it's super strong. and even without the perk tbh its stats are very high. they are also used on most wheeled CW builds nowadays from firedogs, cannon/breaker cars, kapkan cars etc. also they got a buff to their driving characteristics on the last update. i'd argue it's somewhat on par with hermits in its universal use in CW nowadays depending on what you need.
My only problem is the omni ... i've used them with fire, mg's and shotguns i believe and i hate them , i found them being very poor overall
I don't like Omni's either, personally.
But I also don't like hovers XD
Ultimately in the right player's hands these are freakin' cancerous.
thanks, shame they removed the environment effects
It was a different time...
I think they did it for consistency, but now no tire works well in water =(
@@cardboardninja2429 gotta remember the hell that was the sand dune map back then. it was scattered in transitions from dirt to sand (that were not always obvious from ground textures btw) and basically no wheel was good on both so you had to have a mix of like lunars and studdeds to not be completely swamped constantly xD
ML200 at D and bigram at B? Come on dude. The walk speed of bigrams is lower, this means that during a fight you have less speed, hp and damage resistance.
I do agree that it's harder to play when the team rotates around the map but ML200 are clearly better when you have to fight.
I use ML200 in normal matches and confrontation now and their performance is really really good.
Even Goliath are higher on the list, come on.. :c
ML 200's need a buff - s'all I'm sayin'. =P
45:56
Hmm, I wonder if you're trying to say Hovers ruin the game...? XD
Hovers need an actual perk imo
Technically it used to say "Ignores bumps and highly resistant to being flipped" or something like that.
@@cardboardninja2429yea but that's not a perk that literally the movement part describe lmao I think it was the same with tracks a while ago idk exactly but it was something like tracks have better grip and traction or something like that like that's not a perk that just the dang track
If only people knew how many things they can use buggy wheels with but more or less the game is reduced to copy paste exib builds
Buggy Wheels pair with:
Cockpit
Oppressor
Lancelot
RN Seal
Hermit
Hertz co-driver
Small Track
Fafnir
Nidhogg
Joule
Heather
Due to the effects working with Hertz, and stacking with Hertz you can end up with maximum bonuses when moving at nearly no speeds. Super strong wheel =P
@@cardboardninja2429 and also favorite cab,back in days it was nonstop sprayn with arbs
Goliath on spider is op. So is meat grinder.
yeah goliath is useless unless its used as a shield on a spider
Which is why the Tank track ranks so low on the list =(
If only it could be used as a shield like the Goliath...
@@shawnfoogle920 true ☝️
@@cardboardninja2429 geometric shapes is what it's all about 👌
while i like your content, im not too sure about this tier list. Personally mine would look way different.
There's a site called "tier maker" and you can put one together that matches your world view! =D
hovers on c tier? Dude in cw 60-80% is hovers its meta. It must be in S+ tier
Watch the whole video =P
@@cardboardninja2429i should do it XD
I can use mls solo 😂 people be crying.. s tier.. bigrams sux
Maybe you're the Crossout chosen one? =D
@@cardboardninja2429 haha very kind of you 👀💭