Half-Life - new features for the HECU!

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  • čas přidán 3. 12. 2023
  • In the latest Half-Life anniversary update Valve finally introduced the long awaited new features for the HECU including feigning death, immortality and invisibility!
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Komentáře • 8

  • @wibble2482
    @wibble2482 Před 6 měsíci +21

    Its caused by a scripted_sequence playing after an NPC (Monster) has "died". I say "died" because NPCs in Half-Life don't actually die, they just idle animation into a death pose which is why their bodies can still be gibbed and carry out scripted_sequences.
    This specific part of Uplink is the only time that Valve made the mistake of having the player be able to kill an NPC before a scripted_sequence triggers.

    • @rosnos12345
      @rosnos12345  Před 6 měsíci +1

      Exactly what I thought. It was just hysterical to see this "resurrection" bug for the first time, all the more so being (still) a part of the the new, updated version proudly claiming to include "game updates, bug fixes and new content". 🤭

  • @alfredjr2k556
    @alfredjr2k556 Před 6 měsíci +11

    No sign of hostile, sir. Over.

  • @TylerTMG
    @TylerTMG Před 6 měsíci +4

    in the room after you walk by the turret you can control in the rail section if you dont look at the guy in the small room right of the table he doesnt attack you

    • @TylerTMG
      @TylerTMG Před 6 měsíci

      imma make a vid to show you

  • @CreepyCat2001
    @CreepyCat2001 Před 6 měsíci +2

    i had that shit and i was so confused i even spent 5 min looking for the guy

  • @rosnos12345
    @rosnos12345  Před 6 měsíci +4

    Valve finally implemented the long awaited new features for the HECU! 🤓The new 25th anniversary version of Half-Life including "game updates, bug fixes and new content" really delivered it all in a way! 🤭

  • @NoName-st5so
    @NoName-st5so Před 6 měsíci

    Looks like he used adrenaline.