Se ve bueno ese mapa lastima que no lo jugaste hasta el final, creí que si. Está bueno crear y aprovechar peleas internas entre monstruos para ahorrar munición, por otro lado, esa hacha puntiaguda que reventaba la cabeza de los caballeros infernales está barbara.
Me encanta y me fastidia este mod , es tan realista pero al mismo tiempo tan genial todos los detalles que tiene , lo jugaría más si no tuviera ese exceso de realismo y ser el simulador de recoger cosas del suelo xD
BeserkDoomer: Question, there is a Doom Mod called: CALL OF DOOM: ESCAPE FROM TARKOV EDITION coming out at 25 of May. Will you try some runs with it on realistic diffiquilty, trust me it is much more diffiquilt than Hideous Destructor or LIT DOOM, but at same time you have equal chanses against your enemies no bullshit, i call that "win with Skill"
yeah... i dont think it'd be much more difficult since its just either gonna be vanilla or a brutal doom monster pack in it hideous destructor is still harder and cooler
I mean game over but you did what you could, that Cyberdemon being there and not a single rocket launcher, plasma rifle, or BFG in sight is kinda mean.
"Modern gaming is trash."
Modern mods for old games: "Allow us to introduce ourselves..."
LitDOOM, A Scary, Creepy, and Immersive Survival Horror Tactical Shooter version of Brutal DOOM.
Interesting wad choice, specially that combination thing you use at the beginning of the video
Thanks!
The wad was randomly generated though.
I see, well i gonna try it with corruption cards and a new enemies wad
Nice video bro, good job
This was fun. Not beatable with LITDoom? Try again with Halo Doom Evolved and get your revenge!
HDE is lame
Amazing. Thanks for the video
Se ve bueno ese mapa lastima que no lo jugaste hasta el final, creí que si.
Está bueno crear y aprovechar peleas internas entre monstruos para ahorrar munición, por otro lado, esa hacha puntiaguda que reventaba la cabeza de los caballeros infernales está barbara.
Me encanta y me fastidia este mod , es tan realista pero al mismo tiempo tan genial todos los detalles que tiene , lo jugaría más si no tuviera ese exceso de realismo y ser el simulador de recoger cosas del suelo xD
Se puede desactivar el recoger las cosas y que sean como el resto de los mods.
Now I want that map! Looks like a good challenge...
ill upload it!
Its here!
mega.nz/file/BpJhRDrQ#hNRVvMAUonEJ18M1KFVShXp4ctdHVGNVnr_vGWIl2eI
BeserkDoomer: Question, there is a Doom Mod called: CALL OF DOOM: ESCAPE FROM TARKOV EDITION coming out at 25 of May. Will you try some runs with it on realistic diffiquilty, trust me it is much more diffiquilt than Hideous Destructor or LIT DOOM, but at same time you have equal chanses against your enemies no bullshit, i call that "win with Skill"
I'll consider it.
yeah... i dont think it'd be much more difficult since its just either gonna be vanilla or a brutal doom monster pack in it
hideous destructor is still harder and cooler
14:12 Esas lamparas parecen sacadas de un juego de 8-bits "So retro" como dirian los gringos
Se se asemejan a las de D64.
Y se ven bien la verdad
@@BerserkDoomer las de doom 64 son mas fancy
I mean game over but you did what you could, that Cyberdemon being there and not a single rocket launcher, plasma rifle, or BFG in sight is kinda mean.
indeed, thats the downside of making automated maps.
Have Berserk Doomer played Cultic? It's a great game
I dont have the game, but looks good.
Thats a real rough map. Can we make requests?
For download?
Sure
mega.nz/file/BpJhRDrQ#hNRVvMAUonEJ18M1KFVShXp4ctdHVGNVnr_vGWIl2eI
@@BerserkDoomer I was actually gonna ask I'd we could see lit maps on We Happy Few with item drops turned up.
I might try
A randomly generated map in DOOM?
More or less, you can select which kind of architecture gets used more often and which less.
Facepalm