Zen UV for Blender - Quick Start

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  • čas přidán 25. 07. 2024
  • Zen UV for Blender
    gumroad.com/l/zenuv4
    blendermarket.com/products/ze...
    Sci-Fi Env Kit for UE5
    gumroad.com/l/zenuv_modular_s...
    www.unrealengine.com/marketpl...
    Zen Sets for Blender
    gumroad.com/l/ZenSets
    blendermarket.com/products/ze...
    Zen BBQ for Blender
    gumroad.com/l/ZenBBQ
    blendermarket.com/products/ze...
    Zen Bundle. Zen UV + Zen Sets + Zen BBQ.
    Together is cheaper!
    gumroad.com/l/ZenBundle
    blendermarket.com/products/ze...
    Checker for Blender (FREE)
    gumroad.com/l/zenuv_checker
    blendermarket.com/products/ch...
    Console Top Most for Blender (FREE)
    gumroad.com/l/ZenConsoleTopMost
    blendermarket.com/products/ze...
    Mac Language Switch for Blender (FREE)
    gumroad.com/l/MacLanguageSwitch
    ___
    Music by Fred Meijer (Sinister Souls/Arpitect)
    / sinistersouls
    / arpitect
    ___
    Tags: #blender, #uv, #trim, #trimsheet, #unwrap, #addon, #zenuv

Komentáře • 54

  • @blenderstuffs
    @blenderstuffs Před 10 dny +1

    This add-on is totally worth it👍

  • @othoapproto9603
    @othoapproto9603 Před 7 měsíci +14

    WOW, just gets better and better. Add-ons are such an important part of Blender. The Blender Foundation can't afford to spend the time on all the features they deserve. Hardworking people like Sergey Tyapkin are as important to the Blender community as any programmer at Blender Foundation. Thanks for all you do.

  • @volf7f8
    @volf7f8 Před 7 měsíci +1

    I loved this format of tutorial for your addon! Incredible stuff thanks

  • @meanymat
    @meanymat Před 7 měsíci +3

    Thanks for the video, the method at 5:50 was exactly what I needed!
    I love this add-on, keep up the great work!

  • @megasupernewbie
    @megasupernewbie Před 6 měsíci +3

    Thank you :) using this addon for the first time today, love it!

  • @Shalfatk01
    @Shalfatk01 Před 6 měsíci +4

    jaw dropping. that is must have addon for game asset creators... you did rly great job here guys! bravo

  • @trompolystudio
    @trompolystudio Před 5 měsíci +7

    Thank you for this great tool Sergey Tyapkin. Learning it now through this quick start video. Two things I came across that might help other beginners like myself. 1 - @2:30 when using Quadrify, make sure "By selected Edges" check box is selected (mine was not by default) or else it would choose a random edge. 2 - @2:43 I had to hold alt first before it would unwrap and pack nice and straight. Otherwise, there was one island that was unwrapped with some curvature and not matching the video. It could all be just on my computer. Hope it helps someone else if they come across it.

    • @LucidOrdinance
      @LucidOrdinance Před 3 měsíci +2

      you just solved me a half-hour's headache trying to figure out why i couldn't get that pie menu operation to just pack islands. Thank you.

    • @danielmevit
      @danielmevit Před 2 měsíci +1

      Could you explain where I can find the "By selected Edges" check box? Thanks!

    • @trompolystudio
      @trompolystudio Před měsícem

      @@danielmevit Sure. This is how I do it. With the mesh selected, go into Edit mode, click Alt-U to activate Zen UV. Choose Quadrify and an additional menu should pop up at the bottom left corner. Some times its expanded sometimes it's just a tab. Click on it and in the Advance section at the bottom of the menu, there should be a check box for "By selected Edges". I hope this helps. 😃

  • @redmir3147
    @redmir3147 Před 3 měsíci

    Это имба. Суперхарош

  • @harrysanders818
    @harrysanders818 Před 5 měsíci +4

    Can't imagine a life before ZenUV anymore.

  • @MarcV_IndieGameDev
    @MarcV_IndieGameDev Před měsícem

    If your quadrify is resetting when packing ( enable "tag finished" when using Quadrify)

  • @AlexAntuna
    @AlexAntuna Před 7 měsíci +1

    🤘

  • @Lanthiren
    @Lanthiren Před 4 měsíci +3

    would you consider doing a tutorial start to finish with zen UV and then packmaster together with a model we can use to follow along in the video for beginners like me?

    • @SergeyTyapkin
      @SergeyTyapkin  Před 4 měsíci

      what kind of model would you like to see in such a tutorial?

    • @theone8625
      @theone8625 Před 3 měsíci +1

      A high resolution human character with detailed face, head, hair, clothing, shoes and accessories. Basically, we would all love to see a complex AAA level human character ​like something from Cyberpunk 2077. Thank you so much bro!✊🏿👌🏿😊 @SergeyTyapkin

    • @blazegarcia6477
      @blazegarcia6477 Před 22 dny

      @@theone8625 I vote for this too, the organic model tutorial they have on their channel is too simple to be useful for complex organic characters, would love to see a worflow for those type of characters with this tool, gonna buy it anyway and try to figure it out, but a tutorial would help a ton!

  • @Leevy27
    @Leevy27 Před 6 měsíci +3

    At 2:46 when I do not select anything and I click ALT+U and select Zen Unwrap many of the islands in the uv editor are not quadrified again but rounded!

    • @BlenderUnreal
      @BlenderUnreal Před 5 měsíci

      same here. operator said, you should mark finished first.

  • @chrystianyaxche5381
    @chrystianyaxche5381 Před 3 měsíci +4

    in the second 4:47 in a fraction of a second you apply quadrify on some islands to leave them uniform and square, everything is fine, in the next microsecond, you deselect you go to the 3d viewer and I think you apply zen unwrap and the islands are arranged while retaining their square shape . when i try to apply zen unwrap after straightening them, they are crooked again. Maybe you pressed something else, but it's not mentioned and it passes in less than a second. Could you clarify, thank you.

    • @Asher_Gray
      @Asher_Gray Před 3 měsíci +1

      I'm also having the same problem

  • @user-oe9wj9zi1c
    @user-oe9wj9zi1c Před 5 měsíci +1

    Hi! I'm having an issue with the vertices alignment. It squashes the whole island down to the center of the UV even though I have it set to selection not islands. I'm using Zen UV 4.2.2 with Blender 4.0.0

  • @soviet_architect
    @soviet_architect Před 2 měsíci

    How to select replicas in Zen UV 4.2.2.0 >?

  • @EnotoButerbrodo
    @EnotoButerbrodo Před 5 měsíci

    when the Emulate 3 mouse button function is active, it is impossible to activate the menu item in the pie menu with alt pressed.

    • @SergeyTyapkin
      @SergeyTyapkin  Před 5 měsíci

      Only Blender developers can fix this because their navigation has the highest priority.

  • @user-nj4pc8kv2w
    @user-nj4pc8kv2w Před 7 měsíci +1

    你好,请问球体如何快速得到正方形呢,如5:50 类似

    • @SergeyTyapkin
      @SergeyTyapkin  Před 7 měsíci

      Hi! Align selected vertices Horizontally and Vertically

  • @containedhurricane
    @containedhurricane Před 4 měsíci +1

    No option to group UV islands for packing as in 3ds Max? Because that's the only essential UV unwrapping feature that doesn't exist in Blender UV Editor

    • @SergeyTyapkin
      @SergeyTyapkin  Před 4 měsíci +1

      You can use UVPackmaster add-on, it has Group packing option.

    • @containedhurricane
      @containedhurricane Před 4 měsíci

      @@SergeyTyapkin Thanks for the info

  • @stevenlitvintchouk3131
    @stevenlitvintchouk3131 Před měsícem

    Is stacking necessary if you don't really care about the space? Or can you just skip that step?

    • @SergeyTyapkin
      @SergeyTyapkin  Před měsícem

      If you don't care about the space you can skip stacking

  • @ivanca2556
    @ivanca2556 Před 6 měsíci

    Hi. Anyone can help...how to install the "zen uv core library" in the latest version

    • @handwichesArt
      @handwichesArt Před 5 měsíci

      I know this is late, but for me, I had to extract the dll file out of the zip and then select the dll from the add-on menu

  • @EngyneMac
    @EngyneMac Před 3 měsíci

    why does Zen UV unwarp straight

  • @MaDmonkey3311
    @MaDmonkey3311 Před 5 měsíci +1

    Hello, when i select face and do Isolate, it only isolates the face, not whole shell connected to it, can you please tell me wham am i doing wrong?
    Thanks, amazing tut btw

    • @SergeyTyapkin
      @SergeyTyapkin  Před 4 měsíci

      Most possibly this shell consists of one face

    • @MaDmonkey3311
      @MaDmonkey3311 Před 4 měsíci

      If it would, selection with L would select only the face @@SergeyTyapkin

    • @SergeyTyapkin
      @SergeyTyapkin  Před 4 měsíci

      @@MaDmonkey3311 Do you mean Select Linked Seam?

    • @MaDmonkey3311
      @MaDmonkey3311 Před 4 měsíci

      The thing is I followed the tutorial step by step exactly and sometimes it isolated whole shell and sometimes only face. So I was trying to figure out what is the problem. The shell definitely wasnt consisted of only one face@@SergeyTyapkin

    • @SergeyTyapkin
      @SergeyTyapkin  Před 4 měsíci

      Normally it should isolate UV Island of the selected polygon.@@MaDmonkey3311

  • @Jungheinz
    @Jungheinz Před 22 dny

    Hi, I am still new with this add-on and don't understand half of the functions Zen UV has but one thing bothers me most - I try to mirror seams based on axes on model with both sides the same (knife) but it works one way only. I can't choose what side of the model with seams should be copied. Is it me or the Zen UV, lacking this feature? Thank you
    Edit: I tried to rotate the object by 180 degrees but it still mirrors the "wrong side".

    • @Jungheinz
      @Jungheinz Před 8 dny

      nevermind I figure it out
      it just took time to get used to the ZEN UV 4 interface. Now I understand why is this must-have addon. SUddenly, I actually like UV unwrapping.

  • @198121D
    @198121D Před 5 měsíci

    Шикарно, но думаю только для хардсерфейс, для персонажей навряд ли подойдёт

    • @SergeyTyapkin
      @SergeyTyapkin  Před 4 měsíci

      Спасибо, подойдёт, чего стоит один Zen Relax алгоритм

  • @GhostBingo
    @GhostBingo Před 3 měsíci

    Tired to follow the tutorial, the 6:57 part, I could do it, somehow it snaps all vertexes to center squasnig everything.

  • @DeputyChiefWhip
    @DeputyChiefWhip Před 6 měsíci +1

    Wie, Im Purchasing

  • @user-is2mj2ig4v
    @user-is2mj2ig4v Před 4 měsíci +1

    Dayum cat they just make ai for uvmaping its tedious af

  • @BlenderUnreal
    @BlenderUnreal Před 5 měsíci +2

    honestly this tutorial could be better, if you would explain your intentions. in my case from 2:00 my unwarp and selection looks different a bit different and this kind of "monkey tutorial" (do this and do this and do this) starts confusing me. i still think, this is a great addon, but from 2:00 i have to find out by myself, the philosophy and intention of this workflow.