this is one of the few fanmade extra bosses that look like a fucking official extra boss i mean these patterns are so fucking cool, just like touhou patterns. they're not too easy or hard, and looks like they would fit with the other EX stages from touhou (probably between ran and koishi
@TheCarrShow Basically the black circles are bullets, and the white ones are clear spaces. From time to time she makes the square you're in a white circle. If other whites are two squares apart from you, any blacks between turn white, providing space to dodge. Apparently there is some awkward mechanic that doesn't allow some blacks to turn white if they're at different directions next to you; it's rather complicated, yet not that hard once you get the hang of it.
I actually don't think it takes all that much math to make bullet patterns. If he can pull off those rotating gear spellcards I think he knows enough math to do whatever he needs to. Rather, I would say the wanky difficulty and fairness is due to the fact that he tried too hard to make original spellcards. It's hard to have a totally unique spellcard and he seems to have experimented a bit too much with new ideas.
for some reason marine benefit randomly freezes for a split second, then goes back. it keeps doing this and it makes it hard to dodge. is anyone else having this problem, and does anyone know how to get rid of this?
It gives me the impression that, lacking mathematical skills to make complicated patterns, the creator just made simple ones and hardened it by adding unusual traits. It gives a graphically nice result, but the difficulty is pretty low, and the hard ones are so just because of the traits more than the danmaku itself... Even so, the Othello Spell Card is really awesome xD
@KokoTehWitch I know this is late, but no, the maker made it with mixed parts of the themes of the crazy ex bosses, Flandre, Koishi, and of course, Nue.
Is this the fanmade game? Or it really is made by ZUN ? The sound effect and the background doesnt look like the other touhou game that ZUN made. And its not so hard as touhou imperishable night
They are playing Reversi/Othello. Every time she charges, a white token is placed on the field. Then it checks if there are Black Tokens in any diagonal, vertical and horizontal (think of the Queen in chess) that connects to other White Token. If so, the Black Tokens are changed to White Tokens. Black Tokens cannot be passed through, White Tokens can.
Marine Benifit's sound and visuals may be bad, but it has some pretty damn solid patterns compared to most fangames.
The BGM of MB is very good:3
I feel like Marine Benefit's sound and visuals have a unique charm to them!
I am in love with her non-spells. And the Othello spell blew my mind. Such a creative boss.
this is one of the few fanmade extra bosses that look like a fucking official extra boss
i mean these patterns are so fucking cool, just like touhou patterns. they're not too easy or hard, and looks like they would fit with the other EX stages from touhou (probably between ran and koishi
Aw I love how Reimu and Sanae come and help you out in the last spell xD
The spell cards on this particular boss were very creative. I wouldn't say every single spell was but most of them were. I like that.
@TheCarrShow Basically the black circles are bullets, and the white ones are clear spaces. From time to time she makes the square you're in a white circle. If other whites are two squares apart from you, any blacks between turn white, providing space to dodge.
Apparently there is some awkward mechanic that doesn't allow some blacks to turn white if they're at different directions next to you; it's rather complicated, yet not that hard once you get the hang of it.
when you realize those bullets were actually meant to be gears
Man, there are plenty of extremely creative spells in both of these stages so far. And I guess the music loop at 13:16 went as intended in this stage.
Marisa and Otohime playing reversi.
Clever move.
My favorite spell is the one that looks like a board game.
That was really cool for a fan game
Dat first survival spell...
Wow so creative, must play
I like the sounds of this game and the visual art ;)
And here I thought Koishi's spells were bizarre...
I actually don't think it takes all that much math to make bullet patterns. If he can pull off those rotating gear spellcards I think he knows enough math to do whatever he needs to. Rather, I would say the wanky difficulty and fairness is due to the fact that he tried too hard to make original spellcards. It's hard to have a totally unique spellcard and he seems to have experimented a bit too much with new ideas.
すげえ(主にスペカ名が)
That last one reminded me of all the times I was shot down by Flan
13:32ボーダーダウン(違
Wow, that was really cool. I wonder if she knows Nitori =P
It is, but the actual game's name is Reversi
スペカ読めねえよww
for some reason marine benefit randomly freezes for a split second, then goes back. it keeps doing this and it makes it hard to dodge. is anyone else having this problem, and does anyone know how to get rid of this?
It gives me the impression that, lacking mathematical skills to make complicated patterns, the creator just made simple ones and hardened it by adding unusual traits. It gives a graphically nice result, but the difficulty is pretty low, and the hard ones are so just because of the traits more than the danmaku itself...
Even so, the Othello Spell Card is really awesome xD
@KokoTehWitch I know this is late, but no, the maker made it with mixed parts of the themes of the crazy ex bosses, Flandre, Koishi, and of course, Nue.
I can imagine yukari doing this shit
00:33 Because Marisa doesn't give a damn
03:11 HOH again...
It's water molecule...
Is it me, or does Marisa's shottype C make the most sense out of all of them?
(I mean, it basically IS Reimu's Type C from SA, but still.)
Yup, its fanmade
Is this the fanmade game? Or it really is made by ZUN ? The sound effect and the background doesnt look like the other touhou game that ZUN made. And its not so hard as touhou imperishable night
Why do I hear parts of Nue's theme? O.O or is it me?
タイミングに気を付けないと、すぐにピチュりそう(^^;)
how does that one at 8:00 work? I couldnt really figure it out with one look
They are playing Reversi/Othello.
Every time she charges, a white token is placed on the field. Then it checks if there are Black Tokens in any diagonal, vertical and horizontal (think of the Queen in chess) that connects to other White Token.
If so, the Black Tokens are changed to White Tokens.
Black Tokens cannot be passed through, White Tokens can.
LoLK much? Especially Mikoto's first and second spells and Otohime's second spell.
The game itself looks amateurish, in a good way.