But it's misaligned! Your character's arms are clipping through the armor. What should we do about this? This is the most crucial part of the whole process-getting the adjustments right...
Yes it's because this armour for metahuman, I made mine slightly bigger, although this is just to showcase, because in your game your character would probably have custom armour set for them
Bro when I am trying to open unreal engine 5.4 unreal engine is not opening and crashing and an error is coming an unreal process has crashed: UE- any solution please help me
I don't rigging is an entirely different process, I actually hired someone on fiverr to rig my armour set for me to the ue5 mannquinn ( not this one it's free online )
But if say you had diffent character you would just want to rig it to that character, although it may be more possible because cause unreal engine new retargetting system make it easy to retarget animations and there tools to automatically rig things I would need to explore it more
Can you make it modular? I’m having trouble with body clipping through the armor. Could we make it go that when each piece of armor is equipped, that part of the body becomes invisible? I realize it would probably mean each body part would have to be its own mesh so each one can disappear separately
yes will release on udemy but first will be released to my site then a couple weeks later on udemy as you have to have the whole course and then they will need to review it
there are already dozens of tutorials on youtube that show you how to do exactly this. why not try something a bit different? how about using the same armor on different body sizes (male vs female, fat vs skinny, tall vs short, etc).
You could do a video on how to put movement animations based on the topdown shooter that you made
But it's misaligned! Your character's arms are clipping through the armor. What should we do about this? This is the most crucial part of the whole process-getting the adjustments right...
Yes it's because this armour for metahuman, I made mine slightly bigger, although this is just to showcase, because in your game your character would probably have custom armour set for them
Bro when I am trying to open unreal engine 5.4 unreal engine is not opening and crashing and an error is coming an unreal process has crashed: UE- any solution please help me
Not sure, I would just unistall everything unreal and try reinstalling it again
Hey bro can u make a tutorial video to Pixelate the face of enemy like in Unrecorded and Bodycam Games Please....
you could make a distorted material and surround the head by it, make it so the owner can't see the distortion.
@@Weas3l101 thank you
Keep Up The Good Work bro🤍
There is a Character Customisation?
Can you show how to rig armor?
or do you show it in one of your courses?
I don't rigging is an entirely different process, I actually hired someone on fiverr to rig my armour set for me to the ue5 mannquinn ( not this one it's free online )
But if say you had diffent character you would just want to rig it to that character, although it may be more possible because cause unreal engine new retargetting system make it easy to retarget animations and there tools to automatically rig things I would need to explore it more
Can you make it modular? I’m having trouble with body clipping through the armor. Could we make it go that when each piece of armor is equipped, that part of the body becomes invisible? I realize it would probably mean each body part would have to be its own mesh so each one can disappear separately
why not placing the rest of the parts as u did with the helmet?. Does this method provide some advantage I'm missing?
Because the rest of the armour would not move along correctly they need be rigged other wise it looks off, you can try it
@@UnrealUniversity Can u do toutorial how corectly rig armor?
Hi I have a question, do you have a video on questing system
I do not I want to make full RPG Combat system first
@@UnrealUniversity okay I’ll follow along in these videos as I am making a rpg magic based game
super good
II already have some you courses on Udemy, when will the new course be available on Udemy?
yes will release on udemy but first will be released to my site then a couple weeks later on udemy as you have to have the whole course and then they will need to review it
@@UnrealUniversity Great, cant wait to lean more!
there are already dozens of tutorials on youtube that show you how to do exactly this. why not try something a bit different? how about using the same armor on different body sizes (male vs female, fat vs skinny, tall vs short, etc).
Can you make a report button tutorial please
Does this technique replace the mesh or place it on top of the original?
It places it ontop of the original