Caleb: acts cool and self-confident
Caleb at the same time: 14:45
Dad's SUV
I guess the Corolla has been dethroned
9:55 LMFAO!! I thought you're gonna play pro but he's just that bad that you don't even have to try... I love this game but Caleb is a complete joke.
I guess you can beat this entire game just using a 3-ton grocery getter, huh? Good lord 🤣🤣
they are shockingly fast even in this game if you ever get a chance try out one of them in a drag race these things go fast
@@breezy3176 Maybe. But, this is still like watching an elephant outrun a cheetah in a race.
@@breezy3176 True that. I actually really liked using the Navigator in this game (wish they'd brought it back in MW), but I just never thought you could finish the final race with a stock one.
@@breezy3176 think either the Escalade or the H2 is the fastest truck in underground 2, The Lincoln feels like yacht.
Damn, and I thought I was crazy for taking on Caleb in a modified Escalade 😂 Well done!
Then again, Caleb is driving incredibly slow here even by his own laughable standards. What difficulty setting is this, if I may ask?
Beat him in a Hummer
I still think this was the most cleverly random dumbest car in the entire series.
I'm planning on beat Caleb with the Lincoln Navigator (Which my navigator is a little faster)
The story make more sense
Midnight Club 3 handled SUVS the best. Stick to cars Need For Spe ed. This was the only thing I didn't like about Underground 2
SUVs were unfortunately very underutilized in UG2. The SUV-only races in UG2 were pretty inconsequential and didn't differ enough from normal races (and can just be skipped entirely), so the main draw of the SUVs came from them being easier to reach a 10-star visual rep with (likely because of increased trunk audio space).
UG2 only having American SUVs (and also no playable pickups at all) was also a bummer, since stuff like the G-Class, Range Rover, Cayenne, and F-150 SVT Lightning could make perfect sense).
Lol
Don't ever underestimate the 2000s rapper suv🤣💯 they might weigh over 4000 lbs but torque sure does make up for it.
it is interesting how caleb is the only racer that doesn't have rubberband
He actually DOES rubberband/catch-up, which is why the stock Navigator kept up in the first place (the AI gets slower as the player falls behind). To top things off, Bayview International, the course you race him on, has bad AI pathing as a whole on even the hardest difficulty.
It also seems tangentally related to how one can cheese Kurt's Killer Ride and Enduro Street Circuit in Underground 1 (the two most infamous races in that game thanks to the extreme rubberbanding present) by driving a full-stock vehicle.