Phasers in GrandMA3 - Movement Effects

Sdílet
Vložit
  • čas přidán 25. 06. 2023
  • #grandma3 #malighting #lightingdesign
    In this video, we take our first look at how to create movement effects with phasers. Phasers are how you build and manipulate effects of all types in GrandMA3. While they can be complicated and hard to quickly understand, the options and opportunities are endless.
    Phasers in GrandMA3 - Chase Effects: • Phasers in GrandMA3 - ...

Komentáře • 13

  • @lasermonkey599
    @lasermonkey599 Před 7 měsíci +4

    Man that mirror button in Matricks is what i've been looking for! Thank you!

  • @solusfides
    @solusfides Před rokem +4

    Great Video!
    a note for those whose heads may be exploding: make sure the Values button at the top of the Phaser Editor is set to Abs+Rel or Absolute. Mine was only on Relative, and I couldn't see or properly edit the shape with the handles. it wasn't till I opened a different view where I had the phaser in a window, vs the overlay and saw the handles and points correctly, that I wondered why my overlay was broken. ... it was just set differently. Gotta see those absolute values for this to work this way.

  • @businesseveryday
    @businesseveryday Před rokem

    Love it! Learning so much.

  • @gueseira666
    @gueseira666 Před rokem

    Thanks learned something new nice. 😊

  • @Jeff_Putz
    @Jeff_Putz Před měsícem +1

    Where I struggle with phasers is when you want to adjust a step. So for example, in this demo, changing your high or low tilt value. I can never get back to it without starting over.

    • @traxata
      @traxata Před 16 dny +1

      Hit the Single Step button on the left side of the encoder area, then use the left and right buttons next to the phaser steps to go through and find what you need to edit

    • @Jeff_Putz
      @Jeff_Putz Před 16 dny

      @@traxata that was non-obvious until you said it.🤦‍♂

  • @sonyvaioboy
    @sonyvaioboy Před 8 měsíci +1

    Just a small tip. In real life if you had fixtures doing this circle you would find that they would be pointing up stage not down stage as in your 3D window. When rigging fixtures in real life 99.9% of the time they are rigged tails upstage. The resulting affect is that the circle needs to be made with steps of Tilt 100 & 40 (not negative). Yes I know you can flip tilt in the patch but if you are building a base show file you want it best you can. Believe me I learnt the hard way with this.

    • @InfiniteEditsHD
      @InfiniteEditsHD Před 4 měsíci

      you can always just fix it up in the patch window its not that big of a deal unless the movers are above the crowd

  • @JohnReeVolt
    @JohnReeVolt Před 8 měsíci

    Great! Thanks! How can I delete step?

    • @LocalSleepDealer
      @LocalSleepDealer Před 7 měsíci +1

      You can go to your phaser editor window and click on the symbol that looks like a minus sign. That's the delete selected steps button (keep in mind that deletes all your selected steps so just make sure you don't have all your steps selected just the one you're trying to delete!)

  • @maxkornev6729
    @maxkornev6729 Před rokem

    Hi, can you explain how to make the phases start repeating only after the completion of the entire cycle of phases

    • @mwlighting
      @mwlighting  Před rokem

      I’m sorry, I don’t completely understand your question, but I can try to help if you give me a little bit more detail!