Shinobi Striker UPDATE 2.44 FULL BREAKDOWN
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- Äas pĆidĂĄn 29. 08. 2024
- This video covers the full breakdown of update 2.44, including balance patch, new map and system changes. Also, the full season 6 dlc will be discussed.
Enjoyđč
#shinobistriker #update #naruto - Hry
Btw recently combat battle was more like an "ultimates battle". Maybe by nerfing healing and by adding all of these "reduce healing recovery" they're trying to make the game more competitive.
I still think they are testing new mechanics for a new Shinobi Striker game. I mean, SS was almost an exeperiment and five years later we're still here. I'm sure they learned a lot and they know they can make great money with a better SS
They've definitely received more than enough great feedback from us creators and the community to absolutely kill ss2đ„đ„ We need that 2025 frfr
Absolutely, this game could definitely pave the way for something great. SS fan base is really fired up with seasons 6-7. They'd be crazy not to at least hint at it going forward. If you could add 1v1 and tournament mode where you choose who participated the game and team comms selecting your own squad that game would be the stuff of legends.
I agree that it makes more sense for kaguya to be range and Juubito heal. Kaguya is really versatile to be any of the 4 classes compared to Juubito which is limited to zone attacks and support jutsu.
that's kinda what i was thinking too, but mainly i don't want another woman healer lol
â@@hiddenrose i think Kaguya Will be healer because the last 3 seasons every free season pass ult corresponded with the final character class to be released. So unless they displayed them wrong that it shall be
I saw rose on so I knew a vid was gonna pop upđ
was gathering last minute clips lol
Always depend on you to explain the patch note
I gotchu
thank you!!
Rose a GOAT for this !
Much appreciated fam
I bet Jubito's ult will be 4 crimson barrier trapping you in the. 10 tails firing beast bombs inside. That'd be fire.
yes, i think he may incorporate the other tailed beasts as well.
W Video bro thx for the explanation on this needed it
GotchuđčđŻ
Also another positive is they brought back the six paths look on all cac clothing when you use rebirth orbs and the ult and I guess the brand new season ult counts but not really
that's a major w. now we gotta check if the glitch works on other clothesđ
You play the class as you're supposed to and you'll build your ultimate quicker. Attack = combos Range = stay away
Defense = tank, pull aggro/block jutsu
Healer = heal lol
Yes, thatâs how you would charge your ult optimally but there are certain conditions that you can fulfill that will add a multiplier to your ult charge
@HiDDEN ROSE oh shit. My bad bro. Looking forward to it
hello, love ur content, is there a community i can join? mabye play with you ? thanks for the tutorials tho
Thereâs nothing like a small community game that is still getting dlcs and updates
We carried the Naruto gaming while they were making the new game đ€
YES BOMB BLAST DANCE GOT BUFFED
The time has come
Great videođ
thanks cmc
I hope nether are heal
yup, just give us 5 range types and move on to striker 2
â@HiDDEN ROSE 2 range types wouldn't be a bad idea. If we look at it from the season passes, we had 2 healers first, 2 defense, then 2 attacks and now 2 defense again if you include Minato since he was after isshiki. I doubt we will get 2 range types in this season but I very well believe it's deserved.
Kaguya could be atk. Obito range. So all roles have an otsutsuki.
That intro edit was clean đ I'm suprised by the healing changes, but I'm excited to see how it affects the game.
the healer this season must be changing some shiiđ
@@hiddenrose đđ
Hi man can u make an itachi cac video pls, for all the roles, attack, range, defense and heal please?
I just wish the game was actually playable.
it is playable tf you smoking
Once they get to the blue screens and cheaters once and for all, best anime game of all time đ€
The nerf most of us want:
- Oboroguruma: the benefit status ends when the user use substitucion
- Reverse Scale: removed invincibility, added super-armor
- Time space hop: 30sec cooldown time, it doesn't work against ultimates
The buff i want and i'll never get:
- Onyx Chidori: gets super-armor
- Flame lighting: if the user doesn't pull the target, the pulling frame ends immediately
- Shikigami Shield: removes every benefit status of the target
I believe it should be 30 seconds but I still want it to work against ultimates.
30 seconds is fair, but also it shouldn't charge back while the effects are active. also flame light should have an r2 pop up to cancel the jutsu like hiding ash, just in case you wanna combo with the pull alone. that would be
The buff removal when subbing is retarded, so as soon as i activate oboro I get attacked and sub out, I have to lose the buffs it gives me just because I subbed, if that's the case then what's even the point of using oboro? See why that wouldn't work? Time space needs a 40+ second cool down for the buffs it gives. Removing invincibility from Imperial doesn't make any sense if ur just gonna give it super armor. But I do agree with everything else u mentioned I'm surprised sharingan isn't on your list of being nerfed
ââ@@hiddenrose I actually love that idea but here's the thing, that can't really happen because if u could actually cancel out the jutsu then range types would literally have Universal Pull and Flame Lightning all in one jutsu. That would literally be giving a class a jutsu that another class already possess on top of another jutsu only range types posses. It would break the game.
@@BreezyDylan obo is a super low cooldown time jutsu that basically makes you a God and the only thing that really counters it is the new Edo Minato barrier. The developers tried to fix this huge mistake by adding some tracking/speed debuff on some range jutsu but we have seen that this solution doesn't work at all.
If the developers wants to keep the super buff that Obo gives to user, then they must add a huge malus (something like Baryon Tail Breaker or some SS outfit). One of the biggest issue with Obo is that when you hit a Obo user, it can sub and in no time it's on your ass again even before you can reposition or do anything else. By adding this malus, Obo users won't no longer be able to spam attacks and sharingan and overall it would make the game much more balanced. The fact that 80% of atk players runs Obo simply prooves how bad this jutsu was designed.
About sharingan, i would make three massive changes:
- It doesn't work against Ultimates
- Even if the sub is automatic, you still get a 10/15% of damage
- Some jutsu should work against it, like Amaterasu/Flame lighting/Tsukuyomi etc. Remember that this is a normal sharingan but at the moment its Danzo's Izanagi (without the malus)
Reverse Scale: i don't agree, by adding super armor and removing invincibility, the jutsu would still be OP but we could actually do something about it. Sealing tags would work, Kamui lighting blade would still deal damage and debuff, Sakura's punch would be a total counter to it.
Honestly the baryon bullet barrage nerf very welcome to me because I don't even use it because it seems to get me punished way more than actually being rewarding to land and the people who rely on this move are very annoying so I feel like this nerf was needed
Agreed. Though they mightâve went slightly overboard imo, which is surprising for me to say since ion like atk. But the lunge speed and decreased sub lock was enough. The damage I didnât mind keeping
What certain way do you have to play to increase secret techniques for other classes
each type, besides heal type, have a secret technique multiplier that gives you more charge when the conditions for the multiplier are met. I'll make a video specifying it at a future date.
I get them nerfing bullet barrage, but they didn't have to nerf the damage tho! Im so glad every class finally has a sub resetter
I agree actually lol They did way more to that than obo, sharingan, akk and claws smh
@@hiddenrose I 2000% agree that Claws, Knuckle Knives, And sharingan need to be nerfed to the ground. (And I'm an attack main saying this shit lmfao) As for oboro take away its ability to break sand shields and combo reset. I'm completely fine with what oboro does on the first and second activation
I swear I'm gonna love this dlc
attack moves that combo are the best and this one has mad style pointsđ„
We need a Fov update
Wđđ„đ„
thanks brotha
Game hates heal types. Not only do they nerf the movement ability of cell extraction awhile back after u cast the jutsu now there's a 20 second cooldown on it. Devs hate healers and ranges
Double healer meta was so braindead and annoying. Healers just dragging out matches and spamming their ults to win with time outs.
@@JJBCrimsonKnight if the battle is lasting longer than the healer is doing good at their job.
I'm under the impression that the next heal dlc might bring something that will make sense for all these early changes.
Yeah no... Just no. I could maybe see ur argument if u just said range. But they r in love wit yall.
They just gave u guys a new ultimate from Minato.
They just gave y'all hand to hand combat making ur offense so much better even tho ur a heal type not an attacker,
A free base game jutsu allows u to disable someone's ninjutsu, sub, ult, and it won't even let u chakra jump.
U have a move that gives u op super armor
*THAT U CAN ACTIVATE WHILE YOUR BEING ATTACKED.*
You can basically sub reset anyone just by breaking their guard by pressing Y/Triangle *ONCE*
Yall had a projectile so op it had to be nerfed to the ground (Yasaka beads)
And you have the most over powered unfair ultimates in the entire game (Izanami, Infinite Tsukuyomi, Six Paths: Massive Rasen-Shuriken)
Real talk, if attackers were not in this game y'all would be the strongest class.
On top of that this patch gave u guys nothing but buffs and slight nerfs.
Rebirth has better range now and Border jail does more damage.
Wtf are u talking about?
@@NoirN3rd Playing to time outs and chasing 2 healers jumping around with lightened boulder is the opposite of fun. You get one just for the other to heal and then they Izunami/ Infinite Tsukuyomi and that's ggs.
The devs clearly think so too since they nerfed that exact playstyle.
Other then the sad fate of thunderous needles & wind ult . The other stuff is pretty okay and idk how itâs gonna feel to play healer now . Question to rose if they make kaguya a range do u think she has plenty of moves to match that plays style
honestly, I feel most of her fight was range like. i don't remember her doing much close range, hand to hand attacks. its been years since I saw the fight though, so I could be wrong. Obito just seemed to be in more of a support role and he was hard to kill.
the range nerfs actually aren't too bad and now long distance palm is way better.
@@hiddenrose i rewatched it , def more range like then healer but who knows . we didnt expect naruto be a healer and they did so its gonna be a interesting surprise
Are they ever gonna fix the infinite claw combo in the floor?
The neutering of support healers...unnecessary nerf to extraction. Only reason I can think of is that they're trying to drive diversity in builds by improving the range of war arc naruto's heal and nerfing extraction
i definitely feel the diversity because now palm sage can slot in or slug. i don't think extraction has left competitive though. stuff seems to work fine still
Honestly, I prefer it this way. As a healer main, I found myself getting really bored of the gameplay because CE was just too useful. Going with any other build would basically be gimping myself for no reason. While I don't mind going with unconventional or less common builds with the other classes, since you can still do good with those builds, but heal types main job is avoiding the action and keeping people alive, which was even more encouraged with the healing tag nerf. For a while, every one of my builds was CE, an offensive jutsu, healing tags, and whatever ult.
Now, with all the changes, I'm actually encouraged to try out some different things. My current favorite build for flag/base battle is rebirth, Cherry Blossom Clash, the orange pill (I forgot the name lol), and the S6 season pass ult (which I wish was better, but it just looks cool lmao).
Even if the current changes end up not being my favorite solution, I vastly prefer the devs keeping the game fresh and encouraging build diversity, rather than another 5 years of the same builds like we've been dealing with. It's more fun that way, imo.
I played against you twice and I wasn't sniping you I swear
lol all good. ggs
I don't like the sea dragon nerf, i understand its annoying getting trapped 3 to 4 times a match but...
Yeah, it was definitely interesting but itâs still a 3 on charge so itâs not too bad
Question didnt Phoenix flower jutsu remove substitution? Is onyx chidori really the 1st ever?
Idk đ€·ââïž
It only locked sub for about 5 seconds, which isnât as good as resetting the whole stock altogether.
Why do the devs hate ranged đ
If i buy season 6 do i get the Extra ninjutsu or do i need to buy them separately?
The ninjutsu are sold separately
If I buy the season 6 pass will I get the other characters when they come out?
yes. the season pass gives you access to all the characters and the new secret technique. the single ninjutsu are a separate purchase though
I think jubito will be healer since they got all the six paths moves
Bruh why all six Path characters should be healer just beacuse they heal themself?
@@bruhmoment2605 that's exactly why lol they avoid giving range any healing ninjutsu or secret technique lol
â@@hiddenrose ranged needs a good secret technique they all suck! Makes it really boring to play considering all the other classes are getting these broken ninjutsu and techniques
Obito should have been sage Kabuto, change my mind
Agree
Sage kabuto shouldâve been sage kabuto lol the kabuto we have, has all his part 1 techniques
i want a hanabi dlc đ
That would make me feel some type of wayđ„Ž
Still waiting for the sakura dlc buffs in 2023
they need to adjust that secret technique to heal all the way on activation off rip.
@@hiddenrose they also need to make it like the other forms. It's the only transformation that's not fully invincible on the activation. The second activation needs a rework as a whole because it's the worst one yet that doesn't land or kill.
@@hiddenrose the Justus also needs a good buff to be viable. Flower canon should have been a better light bolder but it mid and never used. Simple changes just make it have more range and the buffs go to the user as well. Hard light needs to work so that fighting atk isn't a pain in the ass. Cooldown should be the same amount as a body blow or at most 14-15 seconds. That and it should be able to activate when you're getting hit but I mean this towards atk because hard light can't be used when you're getting triangle Loop.
I want obito to be a range typeđ
i could see that more than kaguya honestly. someone on reddit pointed out that the last character of the season and the season secret technique are the same type
â@@hiddenrose i think kaguya is healer beacuse she's the last dlc of season 6 and from season 4 they give a ultimate for one class that then they get the last dlc character
they nerf everything except obođ
Are you a hacker like everyone else that play this game?
There needs to be a new naruto game
Connections dropping this year but I agree, a second striker or open world would be cool
Nah strike has many flaws. Connection is just storm 4 with upgrades . We need a new ip for naruto some thing like how Dragon Ball has fighters and is bringing back Tenkaichi, Many Shonen games would benefit if they had a release like that .
We are getting more than 3 characters right?
this season pass is only 3 characters next season pass is aslo only 3 characters
yup, so 5 characters in total. it will honestly feel like 1 season imo
â@@hiddenrose U mean 6 characters?
@@BreezyDylan I wasnât counting Minato lol I meant 5 left in total
@@gamerbeast3616 damn i thought we was getting like 6 dlcs in szn 6 đ
Sekiro clan are all HACKERS
disapointed they nerfed bullet barage its so bad now
lol i don't mind it.
so glad they nerfed Angelic Advent speed so tierd of cowards using it in flag battle
lol it was annoying for sure but there were more pressing issues imo
Are the thunderous needles still good to use? đ„Č
Yes, but itâs more of a catch after sub move like most of range typeâs move set
@@hiddenrose Oh WOW! Happy to hear this!! Thanks again, BIG fan of your content đ„