Cyberpunk 2077's Patch 2.0 Driving Mechanics
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- čas přidán 20. 09. 2023
- Cyberpunk's new 2.0 patch brings new driving mechanics including chasing enemy's along with manual and automatically firing weapons . This update brings new police Mechanics and much more. Subscribe and leave a like
- Hry
They need to make it more realistic where when you let go of the wheel it straightens up.. Would get rid of a lot of oversteering
its cool that a car from 50 years in the future is using an automatic transmission from the early 1970s
The need for classics will never die!
Some things did change though they make Biofuel which is more efficient
How they do not fix the oversteer and the tires that feel like they are on oil sleek the whole time. When are they gonna fix this?
Post your driving settings
I still don't like how a car explodes when you shoot at random part of the car. On gas tanks/electric batteries or engines make sense but on wheels/rims, doors, and pillars just no.
I agree it sucks. I wish they could have it as optional. I would ignore that the game looks worse now, but the car sounds are a big no for me. After years of playing this game I will have to delete it unless it will be fixed some day, but I highly doubt, because there people who like this NFS shit.
You guys are the kind of people that will whine about everything.
@@chory1827 Hey there's nothing wrong with expecting more from the game being hyped as a next-gen or AAA game. Honestly, it's just weird how cars just explode when you shoot on parts that shouldn't cause the car to explode. So I have a fair point there. Even tho if we talking about realism then the car shouldn't explode with normal rounds.
@@Mrgrim888nigga it’s a video game… every fucking game does that 🤦🏻♂️
it looks nice but also so empty
He made it that way, he has crowd density to low, because when I play on high i have way too many cars in my way.