(Mental Omega 3.3.6) Act 1 Soviet Mission 3 But I let AI control bases

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  • čas přidán 22. 05. 2024
  • This is a Mental Omega Campaign but instead of controlling the bases you let AI control the base while you control the most powerful Elite Troops or Abilities.
    While I don't think I'm able to do all missions since some missions are straight up using A lot of Scripts (Like Finale of Epsilon or Allied Missions) or no build missions I would try my best to edit Missions that can do so.
    In this Mission:
    -The Player (Latin) would get A mix of Prototype Shock Troopers, Elite Tigr APC, Fast Firing Buratino, and Buffed Morales.
    -The Player would also get Paradrops and Repair Drone to help you. (The player should get Spy Plane too but I forget to give so if you can test the map you should able to scout the map with it.)
    -Your MCV and most of the reinforcement would be AI-controlled however while they mostly randomly build troops to attack they will periodically Spam Bomb Buggies To charge attack too.
    (If my script is not wrong AI should prioritize attacking Airbase before main bases and AI even gives you 4 bomb buggies for you too every 3 minutes if they don't get attacked by enemies.)
    Yes, This Campaign is also heavily INI edited with Phobos to change AI behaviors and buff units that the Player controlled. (Like AI repair on rebuilt bases, Change Stats on Units, Custom Scripts for Ally AI if possible)
    Might Post a Download Link soon when I change more missions.
    My discord server or something:
    / discord
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