Ace Combat 7 SP Ground Attack Weapon Comparison
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- čas přidán 29. 08. 2024
- Weapons are listed in order from Worst to Best.
Absolutely useless:
GRKT (F-104C) - Fires rockets at a single target.
RKT (A-10C, F-2A, Mig-21) - Fires rockets along a line.
GPB (Su-57, Mirage, F-14D, F-16C) - Drops a single guided bomb on a target, with a similar AOE radius to XSDBs.
SOD (F-35C) - Locks onto a target and drops bomblets along a line, very reliant on positioning and targets that are not moving.
Usable, but other SP weapons do the job better:
UGB (YF-23, Su-47, A-10C) - Drops a somewhat large AOE bomb (with a similar AOE to LACM) on a target, however, LACMs are much easier to use as they have longer range and are guided. On the other hand, UGBs usually have a lot more ammo than LACMs.
SFFS (F-15E, Su-34) - Drops cluster bombs with the largest AOE of all SP weapons, however, the bombs are rather inconsistent in damage as compared to UGBs.
LAGM (Su-30SM, Mig-29A) - 6.5k (7k with lock-on range mod) range missile, inferior to LACM in range and AOE.
LASM (X-02S, Su-35S, F/A-18F, Su-33, F-2A, Mirage) - 7k (7.5k with lock-on range mod) range missile, inferior to LACM in range and AOE.
8AGM (F-35C, Typhoon) - Fires missiles at up to 8 targets, however, multiple missiles will be fired at the same target if less than 8 targets are locked on, causing overkill and ammo wastage.
The best ground attack SP weapons:
LACM (Rafale, Gripen) - 10k (11k with lock-on range mod) range missile, one shots most ships and is crucial in mission 9 and 11 (AOE large enough to destroy platform cores even when the missile is aimed at something on top of the platform).
XSDB (F-22A) - 4 guided bombs on targets, more ammo as compared to 4AGM.
4AGM (Su-34, Su-30M2, A-10C) - 4 guided missiles on targets, missiles fly a few metres above the target then straight down, allowing the missiles to hit targets behind small slopes.
All weapons are modded for damage, blast radius (if applicable), lock-on range (if applicable) and missile speed (if applicable).
“ItS gOnNa Be A lOnG fIgHt, DoNt WaStE aNy AmMo” -Wiseman
>PGBs are actually great against ships and hardened targets
>SFFS is reliant on altitude and has a sweet spot, one of the best when used right
>LASM and LAGM equipped aircraft carry more than those with the LACM
>LASM is ground skimming and shot down less often by AD tanks and Ships
>LASM has a damage bonus against ships
MPBM is good for situations like Stonehenge Defense but sucks against ships, FAEB is basically "take no substitutes" when you want to absolutely wreck everything on ground(minus ships), accuracy be damned
@@chriswu772 MPBM is a bit of a weird one. Yes its effective when mass groups of enemies are around, but i always felt like i was mostly using it against only 2-3 aircraft at a time. Its, mostly, only useful when facing the arsenal bird and its drone swarms.
FAEB is always the best against things that arent ships, but that gets boring after a while :P. Try dumb-firing the heavyweight AG missiles, just like you would lob an FAEB, at targets it cant track. Good times.
Lasm is also good against ground targets as long as it's modified it will act as a LAGM and GPB together
SFFS is best when you can actually take advantage of the spread; on missions like Stonehenge Defensive or Pipeline Destruction. I wouldn't recommend it for widely sapaced ground targets.
the LASM, UGB or XSDB with damage range upgrades is one of my favorites.
What sucks about the AGMs is that even with extra payload parts, you have a maximum of about 8 full volleys before you’re out of ammo when you can carry far more UGBs, cluster bombs, rocket pods or LACMs.
Now that's a nice,clean and quick demonstration of gw's! thx man!
Personally I'd rank the XSDB above the 4AGM because it carries more ammo while still acting more or less the same, though if you're looking at pure performance and not ammunition count then yes the 4AGM is better.
Agreed
Personally I’d use UGB and an A-10.
@@jkclassy3643 UGBs are pretty good but the A 10 is slow as hell and sucks at dogfighting and there's usually at least a few air targets in each mission.
What about ADF-01 with faeb
@@mezarisage6055 Long day doesn’t have any mandatory enemy fighters so u can just ignore the drones
"So ThAt'S StOnEhEnGe HuH? It'S bIgGeR tHaN i ImAgInEd, UgLiEr ToO." - HuXian
I love the UGB . Classic feeling. I learn to drop it precise with SU-47 . Such a fun time
The Su-47 is a really cool plane; one of my favorites.
Yea but SFFB is just pretty much better at everything
Phantom with UGBs is king of air-to-ground missions, where the F-18/Mirage are my choice for Fleet Destruction.
And then the sol squad pulls up
I think it was mr x, I forgot who but the a 10 isn’t too bad in a dog fight
laughs in russian platypus plane
Just wait til you discover the F-18 block 3 DLC plane and its LACMs
For me, the LACM is a beast in Fleet Destruction. It can 1-shot any naval vessel except for the carrier from 10km away, and its huge AoE damage cleans up targets on the platform towers.
i think it can one shot the carrier if you get the damage up part and also target a specific spot on the carrier
“So that’s Stonehenge, huh?”
Added the FAEB from the Falken and rate it.
I didn't purchase the dlc, sorry
2:28
FRENCH SCALP-EG :))))))
FAEB would destroy the all the targets instantly
FAEB is cool and all but it's damage is really low and you can drop only 1 at the time. Self forging bombs are better in my opinion, and you can go really low making damage ultra high at small area
In Ace Combat: Assault Horizon Legacy, which is a remake of Ace Combat 2 for the 3DS, I like to use the RCLs and SOD. :) GREAT in naval sea battles. :D
What are RCLs? Ac7 doesn't have them
@@bluenicholasbf2142 I forgot the actual wording behind the acronym, but they're basically unguided rockets that explode in the vicinity of enemy aircraft. :) So, they're really powerful. :D But, you still need to aim carefully. :)
@@blackneos940 ah I see sounds difficult to use
Thanks
The f-35s is so much fun once you get the hang of it
Can you follow the missile until it hits the ground target like you can air to air?
I think you have to press and hold fire?
Also, can you relay missions?
It'd be great if successful strikes on ground targets could be played back. Just like you see on the news, where you can hear the engines/pilot's voice, and you can see the crosshairs and the missile sticking it's target. I also like the Apache Helicopter POVs. Shame there's none in here.
You didn't list all the ground weapons..their are larger more efficient with larger blasting range that also locks or is guided
If you mean the FAEB or other weapons that came out with the dlc, I didn't have them yet at the time of making this video
@@bluenicholasbf2142 oh yeah..your right those are dlc..still loved the vid though..I bought all the dlc and still love it. Great game too.. unfortunately multiplayer is plagued with cheat engine though..so sad ...but campaign I've beat 4 times already and find new stuff each time .thanks for the demo..I really needed it. Sorry if last post sounded snobby.. forgotten those where dlc my friend 😉
FAEB:
Pros:
- Widest area of destruction
- handles most A2G missions well enough
Cons:
- Can only drop one at a time
- Hilariously long reload time
- Is a wet noodle when used against sea or the Arsenal Bird
a bomb that's good for A2G, but falls off quickly because PA didn't like people using FAEBs and Rockets in past ace combat games (see: how often they kept nerfing the thing in Infinity) as an Anti Flying Fortress weapon. Seen here czcams.com/video/aJuihwnoFYM/video.html
MPBM:
Pros:
- it's kinda a LACM that can target air i guess
Cons:
- All the problems of the FAEB
- Has worse damage than the FAEB
- Enemy AI doesn't clump up enough to be worth using as a A2A weapon
In all honesty, it's just a bigger SASM, and we all should know how bad those suck.
So basically the UGB is best and most versatile of the lot, just need to have practice in accurately dropping them.
True they're good, but sffs have a larger aoe too so on the pipeline mission where the targets are lightly armoured, the bombs work better than ugb
Also I didn't include it in this video because I didn't have the dlc yet, but the faeb is another great bomb
For a lot of scattered ground targets, there are no suitable weapons at all in this game. Projectiles are either ineffective or effective but very little.
I use conventional main rockets in such missions. Specifically, in this mission I take 6AAM (I spend the main ones on tanks and 6AAM on a swarm of drones later)
I disagree. The cluster bombs carried by the F-15 Strike Eagle are highly effective. It depends on the skill of the pilot to use these weapons properly and effectively.
Guys its going to be a long fight,dont waste any ammo
AGM series is 👌🏻
I honestly only ever used 4 and 8 AGM, and maybe UGB but barely
U G L I E R , T O O
HAHA I KNEW IT! sonoshee mclaren’s English VA is the same as hüxïän
I get it wiseman it is a long fight😂
maybe your not hitting the targets on SOD bcs your using them wrong
Su47 takes the belt
Wow
UGB is propably the worst one. Nothing special about it and it's unguided making it pretty obsolette
Or actually 8AGM are worse just because of low ammo, multiple lock on's on single target and mid damage
@miloszelex I agree. I never use those. I prefer using the burst AA missiles which detonate in close proximity sending a bunch of steel shot flying at the aircraft. Even though they're not highly damaging, you can carry a large payload and it slows down fast and agile planes, making them easy to target with your auto cannon.
New video on SP AA Missiles is out!
czcams.com/video/h_3mGbZSPws/video.html
GPB is cringe
It was horrible in AC6, you could have near perfect launch parameters and the damn thing could still miss. Don't even try hitting a moving target, its just a waste. An absolutely terrible weapon where it's only potential use is on the Ragno Fortress op sue to all the fortifications. Even ten you're better off with UGB's, LASM's, or the absolutely OP rocket pods.
UGB is best
For what? They all have different purposes and applications.