Here the cops sounds like highly trained professional officers seamlessly working together to bring down the racers. In the newer games the cops sounds like angry teens on drugs
It's no wonder why Cross issued a nationwide warrant on -SITDOWN- the nameless Bimmer driver. He's brought so much chaos and financial ruin to Rockport that he makes the average BMW driver look like a safe and competent driver. Oh, and don't forget that -SITDOWN- the mysterious and nameless Bimmer driver somehow got his hands on a *PURPOSE-BUILT RACECAR* that went to war against Porsche in American Le Mans. Put it simply, the main character is a bonafide villain, not a hero like Clarence and everyone else says.
@@sprinterofblack8186Tbf, our protagonist is a competent driver too, just very reckless and have lots of guts and confidence (ramming SUVs, using some deadly pursuit breakers etc)
How immersive and realistic is the police radio in this game? I don't think anyone has ever managed to do the same... and a game from 2005 guys. Simply amazing
imagine it was supposed to be the successor to most wanted and yet it didn’t even had the basics of most wanted have the cops didn’t even have a helicopter 😂
Yea like payback, heat and unbound just can’t compare to this game where cops talk in code and tell us what they are going to do next and react realistically and not make dumb jokes that just feel unnecessary.
@@evandaymon8303 ngl heat was cool during day cops were realistic and used codes and during night it was a task force doing illegal stuff so it made sense they were cracking jokes and stuff I appreciated made the cops have some character but I wished you could’ve joined them so your character also had its own dialogue as a cop and i also would have appreciated if they were serious corrupt cops that didn’t really crack jokes and still talked in code but payback didn’t really have cops it had scripted ones for certain missions but they don’t really count
Fun Fact: Some of the unused pursuit call lines (i.e "I got a major wreck here! Code 3 emergency crews!") were reused for the 2010 Hot Pursuit remake when you took down a cop as a racer, or for when you called in a helicopter, etc.
And considering it's also brutal to hear that you just rammed a cop so hard that if those voicelines were not removed then you definently killed a cop (millions of them have families and pets they missed,that's a joke btw)
"This is not a drill, we are at Condition 10!" Condition 10 Specs: •All Vehicle Variants Pursuit and Undercover Ford Crown Victoria, Pontiac GTO, and Corvette C6 •Light and Heavy SUVs join the chase •The helicopter shoots spike strips Maximum of 2 helicopters •Cross's AI gets more aggressive, making it harder to escape him •Minimum of 5 units (at least 1 Cross unit) •Backup timer: 40 seconds
@@zacrobyte Not in video. It is a used (but rare) line in vanilla, unmodded game. Jump through the "steps" of Candem Penitentiary multiple times to hear it.
2:42 this line is actually used. Probably very rare to listen as I can't trigger it a second time. It was triggered when I get spotted by cops 2 races in a row
Probably not. They might've cut all weather conditions for difficulty purposes. You would be having a harder time in pursuits as this does mention potential spinning out and visibility obstruction. The rain would have you hitting spikes more frequently, or prevent you from escaping cops if they have you pinned
@@deathaero9149that would've made it all the more perfect. And it would also make the tuning as well as upgrades more situational since you'd have to be prepared for anything. If this game ever gets a remake they should seriously concider this
@Septqmber Yes it makes it more fun as it allows you to think how you approach the pursuits and how slow and fast you need to have your car. Honestly it would make the pursuits more strategic
@@VulpesAllium there is, but doesn't affect driving. Police chatter call out that they can't see or are concerned with roads being slippery. Which is not in effect in game
You freaking rock for uploading this, there seriously needs to be a mod where it randomizes the cop chatter no matter what situation you are in as well as enable unused police dialogue during gameplay, so no two chases will ever feel the same. Love hearing the cop dialogue in this game, no other game comes close.
Although, I'd imagine the cop chatter on the player's history was to be based on progression, much like the rap sheet you can access to check your progress. I imagine the final pirsuit would've used cop chatter at 22:05, 23:27, 24:24, and 25:50, but the devs never got around to that on time.
To me, the prospect of the Player being such a menace that the cops think he's a 51/50 (cop slang for crazy) is more disturbing than the removed rammed PC voicelines
Did they use any 51/50 quotes? If they didn't then the suspect behavior quotes went down with those. Also the fact that one cop thinks you're intoxicated as well
Judging by all the cut EMS lines, originally some officers we took out would actually die. Especially the helicopter pilots, notice how they themselves don't/can't report going down. lines related to EMS also seem a lot more panicky and desperate, cut ram/disable calls are also a lot more brutal. Maybe they were planning to go deeper into the "are you doing the right thing?" narrative that the final game has. The game question your morality on multiple occasions mostly through Razor's and Cross' dialogue, yet these never get an answer from a narrative point as you get away with everything in the end
Although, I'd imagine the cop chatter on the player's history was to be based on progression, much like the rap sheet you can access to check your progress. I imagine the final pirsuit would've used cop chatter at 22:05, 23:27, 24:24, and 25:50, but the devs never got around to that on time.
It would have been amazing. A new MW game needs to have that dynamic voice acting. I'd imagine with AI you could make a system with a lot of variable cop lines, but also create a bunch of modifiers to make new lines based on pursuit data, your reputation/bounty, events in the story, or other important things. The ultimate pursuit experience!
According to the demo for the 2012 most wanted the FH police was supposed to identify you as a Rockport fugitive but sadly it was cut so that version was a reboot.
@@DevinMillarDM I used a mod which enables Cross to all heat levels and when pursuit became condition 2 Cross said "go to condition 2'' which confirms they are still in game files
i saw a video that a person modded nfs carbon and he somehow had put the unused cop chatters in the game i heard cross's lines a lot like heat level callouts 5+ 6,7 else also i remember one that goes like "cmon people what kind of roadblock is that?" lmao those are probably made on most wanted project
6 - 10 Condition Car Ideas: - Dodge Viper (Federal State Cruiser #2) - Dodge Viper (Federal State Civil Cruiser #2) - Ford GT (Federal State Cruiser #3) - Ford GT (Federal State Civil Cruiser #3) - BMW M3 GT-R (Federal State Special Civil Cruiser)
Nope, nope, bad idea, bad idea, viper and gt maybe acceptable a bit, but m3 gtr? Where the hell they get all those money for like a hunderd of m3 gtr's lmao
@@Payday5 you forget the Federals were broken than the M3 E46 GTR when you had the Extract mod that had all the NPC cars. Federals went 490mph+ In game stats the Merci and the Carrera would most def smoke the BMW sadly
CONDITION 10 PURSIUT: National guards: Armed with EMP and Machines Guns Rhino's Federal units: Heavy armored corvetes State patrol: GTO'S with smoke screens Maybe multiple helicopters
When the unused police radio in a $40 game from 2005 is better than a new "Ultra rare, premium, limited edition, big bucks mlg" $250 base game with another $600 DLC stuff to make the game playable.
Cross: "backup for a bit I wanna see him run!" The cops in this game had character and were actually linked to the story and show up in game through cross other nfs games severely lack this which makes pursuits boring in comparison
my mind when the lady just said "attention all units, we're at condition 10 this is not a drill" just went like: Fuck fuck fuck fuck fuck fuck FUUUUCK WE'RE COMPLETLY FUCKED
I can only hope one day that someone would be able to add these voice files to a mod eventually to further add to the immersion, or hope for a remaster..
Probably would've included some additional damage visuals to your car such as broken taillights, shattered windshield, and bumper dragging. Would affect your cars performance as well if heli's were given weapons
At 7:33 and 7:43, the helicopter was supposed to be armed with spike strips and/or a smokescreen. Which would explain what the pilot means by "low payload/ammo" and "reloading" when going back to the station.
Man, to think they had thought they could use all of this dialogue. That would have been awesome! This game needs a re-master badly and instead of hiring new actors, just use all the unused content
22:21-22:34 I had something similar play during a challenge series event after entering cooldown and ramming the cop that spotted me again. It was a different cop’s voice but he said almost the exact thing. Weird
Yeah, some could be possible to activate but is probably near impossible to trigger. Whether they didn't set those quotes in game correctly or bugged out and set unused quotes to trigger
There is a mountain covered in snow viewable near Rosewood's baseball stadium, so there would've been some entrances to there but I think they wouldn't have time to implement some roads as it looks very high and far
You'd think the police officers of Rockport PD are the ones going through hell. Imagine the chaos that dispatch has to manage and handle on a daily basis 🤣 "dispatch! where are my units?! i need backup!" "dispatch! suspect caused major fire here! contact the fire department" "dispatch! this chase cannot go on any longer! we'll be in serious trouble if this keeps up!"
Man, I wish condition 10 would include multiple helis and either unmarked SUV heavys or SWAT beatcats, and also some really reinforced unmarked corvettes. That's considering the fact that there's maximum 3 different types of police vehicles, so not to ruin heli and SUV hitting, I'd choose to make reinforced versions of these, unmarked Corvettes that is destroyed only by pursuit breakers and SWAT Bearcats
Adaptative pursuit music, maybe the most immersive and comprehensive police chatter in video game history… We’re talking about a 2005 game. I mean, MW was WAY ahead of its time. And I think it still is.
seriously. They were 1 step away from creating a perfect masterpiece probably ea rushed the project or the EMS and injury things contain ya know "*not cool stuff*" but if they would've put those, it would be on a whole different level
cross was supposed to be more personal with the chase (special quotes) (even with cop car's loud speaker thingy too) weather conditions, unused places, unused/cut content, most of the helicopter (eagle one) responds are cut or deleted game had insane realism on chase feature but almost %60 of it is cut actually so disappointing
@@Epox_88 The helicopter sounds like it had hot pursuit 2 abilities for sure. Maybe one day someone will make mod that brings all the voice lines and special abilities in. One can onky hope
The additional heat levels probably would've been in the game if Zulu was in the game since that's the SRU, and if they didn't cut out any of the unused locations
Zulu Team/SRUs were probably encountered at Heat Level 10, which would explain the urgency in the radio. Least that's what I think. God only knows what said unit would be driving, because the way they said they're going to Condition 10 made it sound like they have no choice but to bring out units that are as skilled as the player in stopping racers.
@@onetimetonio3807 Zulu may have been the unit for the Alpine district. The SRU is only ever mentioned through police chatter (I think) which is warned by regular officers, so they may have been planned to be a separate division in the higher conditions which has a group of them executing special tactics to stop you with regular cops being an extra muscle to stop you from escaping. Ultimately being unused maybe for difficulty reasons or the AI of the SRU being complicated to code
@@dbclass4075 yes, but I wonder why they aren't mentioned by the police dispatch. SRUs are the Federals but why are they called that if they're a division same as the state troopers and Civic officers
Well damn the rammed cops audios sounded dark. I bet people played(and those are still playing it)kinda feel bad for "disabling" cops. Heck I feel bad when I "disable" cops in MW 2012 but hey those spike strip copvettes are a pain in the ass sometimes.
13:05 i was playing the ps2 version of the game and while a cop was responding something i ram his car and gave me that sound its actually triggerable just hit the right cop car which is responding or giving info and stuff
Maybe Nissan wasn't okay with seeing their rides being pursued at the time. Plus, we would've had Pagani Zondas and Mini Coopers as early as this game… maybe even Opel Speedsters.
This may be a joke, but the Altima was too new to qualify for a rusty brown sedan in 2005. It may have been for a cut traffic car, as two of the three standard sedans each have a variant (the green company car and the taxi), so the rusty old brown sedan may have been a variant of the blue sedan.
The other criminals in the city must have a field day when the player is being chased. The normal cops stop chasing you after heat level 2 so they'd still be patrolling the city, but all of their pursuit cars are either chasing you or destroyed already.
That's a male voice actor. The main female voice heard is the dispatcher. Pretty sure the only other female police voice is used for one of the traffic cops, and she isn't heard all that often.
Alpine district is a place where we suppose has Drift Event but later got cut in final. Only Road Map design present in internet (those 3d mountain scenery in Rosewood could be the Alpine Borough)
If they make a remake of it in 2024 they should make the airport, junkyard, museum,hotel, subway and hydro plant accessable and expand into the "Alpine" district and make it easy for us to take down the helicopter
13:02 Our Need for Speed protagonist just straight-up killed that guy.
Black box surely didn't add that quote because that very only line would have skyrocketed the ESRB rating from E10+ right to M+18.
@@HirokaAkita You mean Rated T to M
Police: *OH GOD NO-* **gargles**
13:11
Dude every crash was extremely brutal during my gameplay honestly I wouldnt doubt
That was brutal
6:06~ Extreme Emergency
6:21 ~ The Badass Police Enters pursuit
15:14 dead cops
Here the cops sounds like highly trained professional officers seamlessly working together to bring down the racers.
In the newer games the cops sounds like angry teens on drugs
Need for speed heat my fucking god I hate it
These lines make me realize even further more that our character is a psychotic driver who has no regard for civilian life.
I always thought I was the good guy
It's no wonder why Cross issued a nationwide warrant on -SITDOWN- the nameless Bimmer driver. He's brought so much chaos and financial ruin to Rockport that he makes the average BMW driver look like a safe and competent driver. Oh, and don't forget that -SITDOWN- the mysterious and nameless Bimmer driver somehow got his hands on a *PURPOSE-BUILT RACECAR* that went to war against Porsche in American Le Mans.
Put it simply, the main character is a bonafide villain, not a hero like Clarence and everyone else says.
@@sprinterofblack8186Tbf, our protagonist is a competent driver too, just very reckless and have lots of guts and confidence (ramming SUVs, using some deadly pursuit breakers etc)
you know shit is about to go down when they shout "WE'RE NOW AT CONDITION 10 THIS IS NOT A DRILL"
@@ubiquitousswarm3698 is there any way to recover this audio in the final game?
@@brandontheepic1503 not well-adept in modding, couldn't tell u
timestamp?
@@OfficerPedroAlvarez
6:06
When I first heard that as a kid that made me think I was gonna get chased down by the CIA or Something
How immersive and realistic is the police radio in this game? I don't think anyone has ever managed to do the same... and a game from 2005 guys. Simply amazing
Not to mention it was developed around a year (even though most wanted actually started in 2003 but not for long)
So ahead of its time that not even Carbon (which ripped a lot of things of that game) had all of the voice lines, lol.
imagine it was supposed to be the successor to most wanted and yet it didn’t even had the basics of most wanted have the cops didn’t even have a helicopter 😂
Yea like payback, heat and unbound just can’t compare to this game where cops talk in code and tell us what they are going to do next and react realistically and not make dumb jokes that just feel unnecessary.
@@evandaymon8303 ngl heat was cool during day cops were realistic and used codes and during night it was a task force doing illegal stuff so it made sense they were cracking jokes and stuff I appreciated made the cops have some character but I wished you could’ve joined them so your character also had its own dialogue as a cop and i also would have appreciated if they were serious corrupt cops that didn’t really crack jokes and still talked in code but payback didn’t really have cops it had scripted ones for certain missions but they don’t really count
12:53 a real *can you fucking believe this* moment
Yea lolz I think it's actually coded, who knows
It is possible to hit the helicopter with your car, not sure if they will say anything about it
9:41 this feels like it should've played during the final chase
€√€π¥0N€
5:54 At this point, it’s CODE RED
When you hear that you allready see undercover rhino s armed shooting like the run mob at you 🫡
Condition 10?? At that point, what, would the goddamn military intervene?!
@@Damian_1989 Seems like it! 😂
9:41 Cross: "I meant EVERYONE!!!!"
Underrated asf
EVERYOOOOOOOONEEEEEEEEEEEEEEEEEEEEEE
@@olegpetrovic pepega?
Everyone?
EVERYOOOONNNEEEEE!!!!!!!!!
Fun Fact: Some of the unused pursuit call lines (i.e "I got a major wreck here! Code 3 emergency crews!") were reused for the 2010 Hot Pursuit remake when you took down a cop as a racer, or for when you called in a helicopter, etc.
I swore some of that dialogue is familiar... 🤔
@@user-wg8hv7je3h no...not even in the slightest it isn't
@@user-wg8hv7je3hwhen the beta is better than the final version lol
time stamp pls
15:14 Multiple casualties?! so you DID actually kill the cops in the game but they had to cut it likely because it hurt the rating of the game
And considering it's also brutal to hear that you just rammed a cop so hard that if those voicelines were not removed then you definently killed a cop (millions of them have families and pets they missed,that's a joke btw)
It would be funny if they kept it anywhere.
So people love brutality in games, yet they're scare to show brutality to children?
Casualty doesnt always means death
@@theerdem4698 i'm pretty certain it does
@@TorutheRedFox not always
"This is not a drill, we are at Condition 10!"
Condition 10 Specs:
•All Vehicle Variants
Pursuit and Undercover
Ford Crown Victoria, Pontiac GTO, and Corvette C6
•Light and Heavy SUVs join the chase
•The helicopter shoots spike strips
Maximum of 2 helicopters
•Cross's AI gets more aggressive, making it harder to escape him
•Minimum of 5 units (at least 1 Cross unit)
•Backup timer: 40 seconds
Yesssss, this is EXACTLY what I imagined. So underwhelmed by people ALWAYS modding condition 10 to be a single vehicle type + a single type of heavy.
@@user-wg8hv7je3h, I understand you, even in incorrect grammar
Nah fam, Condition 10 likely means the army is getting involved
@@Ihateatacms
In the pepega edition of nfsmw, condition 7 = KKomrade Tanks chasing your ass
@@lourenceheinzflores8723 OH FUCK THE RUSSIANS ARE ATTACKING ROCKPORT
19:53 this would make the game more sick and funny to play if thus line was used 😂
19:43
true
"Shut your donut hole"💀
@@GamingFanatics4466LMFAOAOAOAO
"I don't believe it, This idiot just entered the prison yard!"
Can you timestamp it plz?
@@zacrobyte I skipped all over and I didn't hear it either
PLEASE I beg for you to timestamp it!
@@zacrobyte Not in video. It is a used (but rare) line in vanilla, unmodded game. Jump through the "steps" of Candem Penitentiary multiple times to hear it.
@@NFSBeast2365 dont beg it makes you look weird what are u child that ask his mum for money
2:42 this line is actually used. Probably very rare to listen as I can't trigger it a second time. It was triggered when I get spotted by cops 2 races in a row
15:52 weather conditions, dude they had so many impressive and remarkable ideas to make the experience even more better
Probably not. They might've cut all weather conditions for difficulty purposes. You would be having a harder time in pursuits as this does mention potential spinning out and visibility obstruction. The rain would have you hitting spikes more frequently, or prevent you from escaping cops if they have you pinned
@@deathaero9149that would've made it all the more perfect. And it would also make the tuning as well as upgrades more situational since you'd have to be prepared for anything. If this game ever gets a remake they should seriously concider this
@Septqmber Yes it makes it more fun as it allows you to think how you approach the pursuits and how slow and fast you need to have your car. Honestly it would make the pursuits more strategic
@@deathaero9149But there are weather conditions in the game...
@@VulpesAllium there is, but doesn't affect driving. Police chatter call out that they can't see or are concerned with roads being slippery. Which is not in effect in game
9:14 "Air support is heading there"
.. are they bringing a fucking A-10?
They meant a helicopter
17:56 Damn, NFSMW have heli with machinegun waiting for racers
To be fair, Hp2 had bombs falling from chopper
That bomb aint so good tho, it just make ur car go barrel roll but i see your point.
not to mention in the ps2 version of HP2, the heli does fire missiles
*Now that would be a good fit for Heat Level 9-10*
@@limpetarch98k even better, call the military, there you go! Now you have F-18 And m1 Abrams chasing you!
@@iamrequiemv2aaaaa The tanks in the Pepega Mod just got real.
You freaking rock for uploading this, there seriously needs to be a mod where it randomizes the cop chatter no matter what situation you are in as well as enable unused police dialogue during gameplay, so no two chases will ever feel the same. Love hearing the cop dialogue in this game, no other game comes close.
Although, I'd imagine the cop chatter on the player's history was to be based on progression, much like the rap sheet you can access to check your progress. I imagine the final pirsuit would've used cop chatter at 22:05, 23:27, 24:24, and 25:50, but the devs never got around to that on time.
@@priyapepsi Honestly it's amazing to this day how seamless the police chatter is in game, it sounds so natural and every chase seems unique.
These cops need to know if a car has decals or vinyls
The helicopter pilot reminds me of that rebel member
from star wars rogue squadron 2
@@user-cw4vy5uw5p The helicopter pilot (Eagle One) is the coolest guy and voice
13:01 the pain is here
That easily would’ve made it rated T
5:27 condition 2
5:30 conditipn 3
5:32 condition 4
5:33 condition 5
5:38 condition 6
5:41 condition 7
5:45 condition 8
5:49 condition 9
5:54 condition 10
Imagine working as security at a museum and some guy being chased by police just drives through the building
Imagine the recipient of the Hotel seeing a car break into the building
@@deathaero9149 Or a commuter in subway seeing a train of police vehicles.
Or being a worker at a hydro plant and you see some shitter in a not-so-road-legal M3 smash through.
or working at the gas station only for a car to smash through the pumps
Why do I really like the helicopter guy's voice?
Same
That's Jon Bruno. I love hearing the guys chatter too.
He sounds calm and confident, speaks like a professional. He voiced Voodoo in Medal of Honor too.
That s Overlord, the Dispatch from Call Of Duty Modern Warfare 3 i think
Whenever I heard his voice, I tensed up.
To me, the prospect of the Player being such a menace that the cops think he's a 51/50 (cop slang for crazy) is more disturbing than the removed rammed PC voicelines
Did they use any 51/50 quotes? If they didn't then the suspect behavior quotes went down with those. Also the fact that one cop thinks you're intoxicated as well
@@deathaero9149 which dialogue includes the drunk driving? I want to check it out 😂😂😂
@@NFSBeast2365 4:50
@@NFSBeast2365"Driver is not in control he's either DUI or 28.
Judging by all the cut EMS lines, originally some officers we took out would actually die. Especially the helicopter pilots, notice how they themselves don't/can't report going down. lines related to EMS also seem a lot more panicky and desperate, cut ram/disable calls are also a lot more brutal.
Maybe they were planning to go deeper into the "are you doing the right thing?" narrative that the final game has. The game question your morality on multiple occasions mostly through Razor's and Cross' dialogue, yet these never get an answer from a narrative point as you get away with everything in the end
0:41 so that explains why they perfectly said it was a nissan for the r34 mod i was using
Nissan cars were cut for licencing issues even there is a 350z in the game files
Sounds like condition 10 was supposed to be very serious when they say it's not a drill
Condition 10: literally the entire NFS universe chases you
@@IbukiMiodaa24 We live dangerously and we like the heat. Because we are crazed racers.
@@IbukiMiodaa24or the Galactic Empire
My gosh, these actor put their heart and souls into this.
At this point, I wonder if they are really cops irl
3:00 i got that once I also remember one time both dispatchers were arguing and one of them told them to shut up 😂
LOL 😆
@@NFSBeast2365 i dont if anyone else got that but it’s probably rare
Although, I'd imagine the cop chatter on the player's history was to be based on progression, much like the rap sheet you can access to check your progress. I imagine the final pirsuit would've used cop chatter at 22:05, 23:27, 24:24, and 25:50, but the devs never got around to that on time.
Hm... so something like in Undercover where the police response scales with your wheelman level.
It would have been amazing. A new MW game needs to have that dynamic voice acting. I'd imagine with AI you could make a system with a lot of variable cop lines, but also create a bunch of modifiers to make new lines based on pursuit data, your reputation/bounty, events in the story, or other important things. The ultimate pursuit experience!
According to the demo for the 2012 most wanted the FH police was supposed to identify you as a Rockport fugitive but sadly it was cut so that version was a reboot.
Modding these into the game has always been a dream of mine.
Same.
@@VulpesAllium The best part is they exist in the files so it shouldn’t be hard.
@@DevinMillarDM I used a mod which enables Cross to all heat levels and when pursuit became condition 2 Cross said "go to condition 2'' which confirms they are still in game files
Bro all these calls sound NATURAL. I'm gonna mod this into my game. Idk how, but I'm gonna figure it out SOON.
i saw a video that a person modded nfs carbon and he somehow had put the unused cop chatters in the game i heard cross's lines a lot like heat level callouts 5+ 6,7 else also i remember one that goes like "cmon people what kind of roadblock is that?" lmao those are probably made on most wanted project
@@Epox_88 that person might have edited them into the video. Could you link it if posibble?
@@Epox_88 It wouldn't make sense for Cross to be involved, as he is no longer in police force at that point.
15:20 - From the mission of "Skyhammer" in Need for Speed: Payback (2017).
6:00 I AM WANTED DEAD OR ALIVE?
I mean you did kill about 300 cops to climb the blacklist.
@@bruhSaintJohn fair enought lmao
@@bruhSaintJohn Make that 500 plus more.
0:50 me if I were to be in a chase
"He just crashed the gates into the penitentiary!"
13:09 Bro got McDonald's Wifi 💀
Lmfao
13:06 "minecraft death sound"
Lol
6 - 10 Condition Car Ideas:
- Dodge Viper (Federal State Cruiser #2)
- Dodge Viper (Federal State Civil Cruiser #2)
- Ford GT (Federal State Cruiser #3)
- Ford GT (Federal State Civil Cruiser #3)
- BMW M3 GT-R (Federal State Special Civil Cruiser)
Nope, nope, bad idea, bad idea, viper and gt maybe acceptable a bit, but m3 gtr? Where the hell they get all those money for like a hunderd of m3 gtr's lmao
@@Payday5 you forget the Federals were broken than the M3 E46 GTR when you had the Extract mod that had all the NPC cars. Federals went 490mph+ In game stats the Merci and the Carrera would most def smoke the BMW sadly
Heat 10 you get bombed by military jets 😂
CONDITION 10 PURSIUT:
National guards: Armed with EMP and Machines Guns Rhino's
Federal units: Heavy armored corvetes
State patrol: GTO'S with smoke screens
Maybe multiple helicopters
Should have been a fuckton of federal undercover cruisers, coupes, probably a corvette and SUVs
When the unused police radio in a $40 game from 2005 is better than a new "Ultra rare, premium, limited edition, big bucks mlg" $250 base game with another $600 DLC stuff to make the game playable.
You talking about NFS Heat?
@@yeeyeehaircut well in day the police chatter changes from the night police
@@yeeyeehaircut Lmao, as if Heat even has 60 dollars of DLC considering how quick EA abandoned it.
What
Back in those days we thought video games could only get better.
The only thing that got better was microtransactions.
Cross: "backup for a bit I wanna see him run!"
The cops in this game had character and were actually linked to the story and show up in game through cross other nfs games severely lack this which makes pursuits boring in comparison
The character made sense for this game. When it comes to just NFS Hot Pursuit, character would be weird.
Heat did a really good job
my mind when the lady just said "attention all units, we're at condition 10 this is not a drill" just went like: Fuck fuck fuck fuck fuck fuck FUUUUCK WE'RE COMPLETLY FUCKED
Dude I would kill for a mod that reimplements ALL this dialogue.
agreed
0:41 suspect is in orange nissan
the rammed audios sound so brutal
23:29 he said the thing
12:37
He JUST went DOWN into da, subway!
Alert traffic and stand by E.H.S crews.
7:20 I have never heard of a smokescreen before.
When the heli lowers its a "smokescreen"
In the case of tactics and weapons, the smokescreen is used as a projectile like the (originally) deployable spike strips.
"I know this guy and he's given us a lot of problems."
23:39
I like that one.
And same for this. 22:52
God i love it when games talk about you like you're the most notorious person in the city
Imagine if this happened in palmont city lol
@@Phantom19-YT That would fit so much
I can only hope one day that someone would be able to add these voice files
to a mod eventually to further add to the immersion, or hope for a remaster..
Dayum!!!!! 😮 this dialogue is BEAST! Thanks for uploading! I tip my hat off to you, legend!
Beautiful. He did an Undercover Unused Police Dialogue video too. Think you can re-upload that one too?
The police helicopter was supposed to be equipped with WEAPONS??? 😵😵😵
Probably would've included some additional damage visuals to your car such as broken taillights, shattered windshield, and bumper dragging. Would affect your cars performance as well if heli's were given weapons
I think the helicopter payload would either have been explosive barrels (Hot Pursuit 2 mechanic) or Spike Strips (introduced in Hot Pursuit 2010).
@@JaNieWie probably removed because of civilian traffic
At 7:33 and 7:43, the helicopter was supposed to be armed with spike strips and/or a smokescreen. Which would explain what the pilot means by "low payload/ammo" and "reloading" when going back to the station.
@@JaNieWie The PS2 version of Hot Pursuit 2 had choppers shooting missiles at you.
Just realised MVA stands for “motor vehicle accident”
Major Vehicle Accident
"If this guy's still around, He's laying low."
It would've been amazing to have Cross's miscellaneous voice lines.. But also scary as shit especially if heats 6-10 were in the base game
It wouldn’t be scary, it’d be intense especially with the amazing pursuit music, especially pursuit #4
@@Chris_8 true
Once you hear condition 10, sounds like they bringing the army for you.
WE ARE NOW AT CONDITION 10, NUCLEAR WARHEAD READY FOR DEPLOYMENT
Man, to think they had thought they could use all of this dialogue. That would have been awesome! This game needs a re-master badly and instead of hiring new actors, just use all the unused content
Exactly it needs a remake
15:20 so that what happens when i use pursuit breakers to take down choppers
22:21-22:34 I had something similar play during a challenge series event after entering cooldown and ramming the cop that spotted me again. It was a different cop’s voice but he said almost the exact thing. Weird
Yeah, some could be possible to activate but is probably near impossible to trigger. Whether they didn't set those quotes in game correctly or bugged out and set unused quotes to trigger
jeez, after seeing this, you can see the potential that this game could've had
Are you saying it's a bad game lol
@@IamJay02 it is a great game, but it could be yet even better than perfect
@@TailsDollOS this game isn't perfect tf
@@IamJay02 Oh it is
fr i wish we could see all of this used but the age rating would go to M18
I like nfs mw but from 13:00 I dont want to play agresive anymore😟
Definitely would have hurt the gameplay.
20:18
Cross :" I dont care about witnesses do whatever it take "
What kind of a roadblock is that?!
@@DevinMillarDMC'MON PEOPLE! Also this one's actually used
@@imrajmi I just love Cross so much. You gotta love him.
The way all this audio plays out, you've got to wonder if the city doesn’t dip into martial law when a suspect gets crazy enough.
15:24 I think this is still in the game
Some times the heli it was deployed blocking the road I don't know if anyone else watched this
Yes, I encountered the helicopter in a roadblock once or twice. I also remember the police sometimes using civilian vehicles next to spike strips!
One time my car hit the heli and it was disabled 😂 the bell was too low on the hwy
@@TheSpectacularSpiderPunk That and helicopter roadblock is a symptom of the game running out of spare memory to spawn more police units.
I kinda wanna know what the Alpine District woulda been like. Probably mountains or something.
A remake needs to happen.
I only heard "Alpine district be advised" in NFS Carbon, in Most Wanted I never heard
Or expand the Rockport map!
There is a mountain covered in snow viewable near Rosewood's baseball stadium, so there would've been some entrances to there but I think they wouldn't have time to implement some roads as it looks very high and far
If only we could get a mod adding some of this cut content...
"ALL UNITS PURSIUT IS NOW AT CONDITION 10 I REPEAT CONDITION 10"
what type of units were using? Undercover federal rhino ?
CROSS
Nah. They pulled the Tanks from GTAV to come assist them aswell as the cops from MCLA 😢 😭
Probably serval Federal units vehicle like GTO, C6/Z06 or maybe unplanned dodge viper (like in undercover ps2/wii)
@@carnell7785 or like național guards with suvs 6x6 or something
EVERYONE!!!!
God I can only imagine helicopter specific pursuit breakers like giant cranes and high-rise scaffolding that just tumble down from great heights
You'd think the police officers of Rockport PD are the ones going through hell. Imagine the chaos that dispatch has to manage and handle on a daily basis 🤣
"dispatch! where are my units?! i need backup!" "dispatch! suspect caused major fire here! contact the fire department"
"dispatch! this chase cannot go on any longer! we'll be in serious trouble if this keeps up!"
5:40 to 6:25 They had voice lines for condition 6-10 but they never used it? Just why :(
I only remember doing 6-7 max but 10?!!
@@FOXY_SPHYNX tonytime98 has heat 11 and 12 idk what youtuber did that
@@E-221isIntent bruh
@@E-221isIntentThey don’t exist. Max heat level is 10. Should be obvious considering Cross said “This is IT”
Man, I wish condition 10 would include multiple helis and either unmarked SUV heavys or SWAT beatcats, and also some really reinforced unmarked corvettes. That's considering the fact that there's maximum 3 different types of police vehicles, so not to ruin heli and SUV hitting, I'd choose to make reinforced versions of these, unmarked Corvettes that is destroyed only by pursuit breakers and SWAT Bearcats
13:58 Oh hello Yukari
5:54 OK HIDE
i need these cop speeches
It's a shame that 26 minutes of chatter were unused. Imagine taking down the heli
Adaptative pursuit music, maybe the most immersive and comprehensive police chatter in video game history… We’re talking about a 2005 game.
I mean, MW was WAY ahead of its time. And I think it still is.
We need to get This unused dialogue here restored.
Some of these sounded way too serious for a racing game.
Ikr
seriously. They were 1 step away from creating a perfect masterpiece probably ea rushed the project or the EMS and injury things contain ya know "*not cool stuff*" but if they would've put those, it would be on a whole different level
@@Epox_88 yeah those voices could have raised the rating of the game
Game would have had the same rating as GTA SA
bruh just how much content did they take out O.o This game sounds crazy
cross was supposed to be more personal with the chase (special quotes) (even with cop car's loud speaker thingy too)
weather conditions, unused places, unused/cut content, most of the helicopter (eagle one) responds are cut or deleted game had insane realism on chase feature but almost %60 of it is cut actually so disappointing
@@Epox_88
The helicopter sounds like it had hot pursuit 2 abilities for sure.
Maybe one day someone will make mod that brings all the voice lines and special abilities in.
One can onky hope
@@Free_Hugz yeah who knows
@@Epox_88 The loud speaker occurs when "busted" meter begins to fill.
I got a major wreck here (BEAT) Code 3 Emergency Crews.
That’s nfs hot pursuit there
Warning lights heli lines are used when you use a pursuit breaker on the heli.
those number & decal reports should've been kept
You kill the cops but you dont receive any significant damage 😅
Woaw, now that I think about it, must be HELL from the point of view of the police in that game
13:58
>Yukari.
Oh, i see a man of culture as well.
Big Smoke popularized the train more
@@makmakg242 but its not as impactful as Yukari
I see myself out...
Unexpected 2hu
The additional heat levels probably would've been in the game if Zulu was in the game since that's the SRU, and if they didn't cut out any of the unused locations
Zulu Team/SRUs were probably encountered at Heat Level 10, which would explain the urgency in the radio. Least that's what I think. God only knows what said unit would be driving, because the way they said they're going to Condition 10 made it sound like they have no choice but to bring out units that are as skilled as the player in stopping racers.
@@onetimetonio3807 Zulu may have been the unit for the Alpine district. The SRU is only ever mentioned through police chatter (I think) which is warned by regular officers, so they may have been planned to be a separate division in the higher conditions which has a group of them executing special tactics to stop you with regular cops being an extra muscle to stop you from escaping. Ultimately being unused maybe for difficulty reasons or the AI of the SRU being complicated to code
@@deathaero9149 no way??? ZULU was cut??? I had a game guide of MW 2005 and it mentioned Zulu??!
Aren't federal units the street racing units Mia mentioned in a call?
@@dbclass4075 yes, but I wonder why they aren't mentioned by the police dispatch. SRUs are the Federals but why are they called that if they're a division same as the state troopers and Civic officers
Well damn the rammed cops audios sounded dark. I bet people played(and those are still playing it)kinda feel bad for "disabling" cops. Heck I feel bad when I "disable" cops in MW 2012 but hey those spike strip copvettes are a pain in the ass sometimes.
13:05 i was playing the ps2 version of the game and while a cop was responding something i ram his car and gave me that sound its actually triggerable just hit the right cop car which is responding or giving info and stuff
Honestly, it is a bit scary to think you almost killed cops and this (13:00) sound starts
15:14 They just respawn since its a game. Logic
"Suspect is in an orange, Nissan."
Eddie?
Maybe Nissan wasn't okay with seeing their rides being pursued at the time. Plus, we would've had Pagani Zondas and Mini Coopers as early as this game… maybe even Opel Speedsters.
@@TheBreakingBenny licence issues.
@@TheBreakingBenny the next year they decided to join in lol
(Next year = Carbon at the time)
The 350 was in the game files
@@GabrielFujiwara43 yes.
0:53 they must've cut the Nissan Altima from the game
Nice pfp
Close, but files and text say that the 350Z and the Skyline GT-R were cut.
@@onetimetonio3807 Although an Altima would be an amusing starter car, along with a Mini.
@@dbclass4075 CSR1 _did_ have an Altima coupe as one of the starter cars.
This may be a joke, but the Altima was too new to qualify for a rusty brown sedan in 2005. It may have been for a cut traffic car, as two of the three standard sedans each have a variant (the green company car and the taxi), so the rusty old brown sedan may have been a variant of the blue sedan.
13:06 Minecraft death sound lol
I like how there's quoutes for confitions 6-10, but they were unsused
The other criminals in the city must have a field day when the player is being chased.
The normal cops stop chasing you after heat level 2 so they'd still be patrolling the city, but all of their pursuit cars are either chasing you or destroyed already.
What the actor voice of pilot helicopter!? her voice is very good!!
That's a male voice actor. The main female voice heard is the dispatcher. Pretty sure the only other female police voice is used for one of the traffic cops, and she isn't heard all that often.
His name is Jon Bruno
@@TheSpectacularSpiderPunk She is always part of the roadblock units.
Alpine district is a place where we suppose has Drift Event but later got cut in final. Only Road Map design present in internet (those 3d mountain scenery in Rosewood could be the Alpine Borough)
If they make a remake of it in 2024 they should make the airport, junkyard, museum,hotel, subway and hydro plant accessable and expand into the "Alpine" district and make it easy for us to take down the helicopter