New Update and Machines of War Hype!
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- čas přidán 13. 05. 2024
- The latest update for Tacticus is rolling out: I highlight some interesting areas, including much-needed upgrades for Tanksmasha. The focus of the video is on what little I can say about the Machines of War; as ever let me know your thoughts in the comments below!
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This is a nice effort from SP. keeping things interesting. Great insight into the new drops Sir Buzz.
I hope you're not referring to Machines of War as the nice effort. I mean from my point of view it's just a new way of stripping you from money, it's pretty early to say the impact, but if itt will be major then this is literally making the game Pay to Win. Machines will operate with ammo, from what I heard data mines suggest 10 rounds of ammo will cost 250BS, and BS costs real money of course.
@@tamastasnadi-tulogdi9775 No. Not what I meant at all. You have misunderstood greatly.
I kind of like what they did with Tanksmasha. Until now I need to keep him behind and surgical strike somewhere. But with the update he will be able to run around and hit everyone. That'S the ork way. My Ork team is at gold 1. Tanksmasha just climbed my prio list to get to g3 for now. I'll pair him with Ragnar and Celestine in my GW team.
Same, once I have Ahriman to gold, hopefully by the weekend, I'm going to level Tanksmasha and break some stuff with him lol
Looks like they are starting to implement some "Faction" bonuses. I like playing with pure factions would love to see faction synergy.
Smasha needs more damage... everywhere
His active ability does barely anything, an Azrael at the same level does 400 direct damage with the same suppression and doesn't nees to isolate himself from the team for it
And 450~ damage 3 impacts at silver 1 is really not that surprising when Snot has 450~ damage 6 impacts with his passive
The buff to health is nice though
Excited for this is update also Really glad to that we're getting the Biovore
The more Tyranids, the better!
@@LordBuzzKillingtonIndeed Brother
Can’t say I’m excited for the 6th character being some artillery piece. Takes away the character. Also, it’s hard enough levelling characters, now we need to farm an entirely different material?
I bet these characters need normal materials to upgrade anyway :(
Now we need to spend badges on that as well? I'm struggling with all the characters here, which they release too often if you ask me, and now to stay competitive i also need to sacrifice some progress on my upgrades for this... SP should add a way to get badges if they want to add this. In-game economy is crushing down under its own weight already, it's freaking time to start doing something about it.
I can't really comment on this, mostly because I don't have all the information, but I will be talking more about it once I have more freedom to do so.
Does anyone else get p2w vibes from the "consumable munitions" thing or is it just me?
Running out of ammunition in WH40K lore - IT NEVER HAPPENED 😂
Can you say how they will be found? Like will they be in Req drops?
I'm not sure that I can say right now, but I promise more news as soon as I can disclose it.
@@LordBuzzKillington Thanks for getting back to me. I appreciate the situation, and shall wait to see what they say
Fun stuff. Excited to get absolutely hammered again by quick adopters. 😂
*squig breathing intensifies*
NOOOOOOOOOOOOOO
Is it just me or is the AM's machine of war... kind of pitiful? we've got a colossal demon tank, and an enormous bug gun... and... a little missile launcher just a bit bigger than a regular ol guardsmen. I don't play the tabletop so maybe I'm missing something?
That mortar is pretty scary on tabletop, indirect fire and high damage to boot. Would have preferred a sentinel if im honest though, AM need some speedy bois
Wut ...? Did smasha lost his counter from passive ?? Like seriously?
He did, but the new passive feels like an improvement
@@LordBuzzKillington feels ? He lost raw damage and turned into a TA char.
If the New passive doesnt vastly surpasses the lost damage AnD the lost of the counter damage , then all he got was a change of his niche to TA. But most other modes got nerfed vs stationary targets.. why lose the counter ? Why? It was crap but added damage if used to bait hits on smasha .
Low hits high pen chars scream TA. And that game mode is miserable .
Because the counter sucked bare ass
They need to stop giving ORK shards/events and campaigns. It is a waste of resources and time.
Until you get the Rogue Trader, then they'll be godsent
@@Yumao420if I have 1000 shards for my legendary snotflogga, is it worth using all my orbs to ascend him just for the rogue trader shop?
@@syraphianNo, bad conversion rate. And you propably have more use for them else where. Think again when you have hundreds extra shards. Unless you like snot then all is well 😊
Disagree. Great for Rogue Trader
Strong disagree, Rogue Trader being unlocked is a great resource for legendary codices.