Time Traveling in D&D | The Chronomancer

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  • čas přidán 3. 06. 2023
  • Ever wanted to alter history in your D&D game? The Chronomancer Wizard Subclass is for you!
    Chronomancer (2e) - www.drivethrurpg.com/product/...
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Komentáře • 111

  • @jayrigger7508
    @jayrigger7508 Před rokem +40

    "deja vu, minor paradoxes, deja vu" nice slip in with no pause

  • @rpgquestboard
    @rpgquestboard Před rokem +11

    I ran a campaign where a cult devoted to a dead deity was trying to perform a chronomancy ritual to reach into the past and, moments before his death, pull the deity into the present so they could "revive" him. Long story short, the players thwarted the ritual but by disrupting it they were sucked into the past. They didn't realize the time shift until they left the desert pyramid where they tracked the cult and found that they were no longer surrounded by desert, but by lush jungle. It was a blast.

  • @baynemacgregor8441
    @baynemacgregor8441 Před rokem +20

    Very cool…
    Ok but now I need to know how the Illithid Time Travel lore fits in with this.

  • @joshuakanapkey6570
    @joshuakanapkey6570 Před rokem +3

    Nice use of "Caveman Lawyer"!
    RIP, Phil Hartman!

  • @connortonight
    @connortonight Před rokem +19

    If our Rime of the Frostmaiden group gets transported to the fall of Ythryn we intend to play 2e using the book Netheril: Empire of Magic, since that's the most exhaustive source on the time period. It would be interesting to include a Chronomancer in the party to potentially bring the realms back to the present day.

    • @cameronpearce5943
      @cameronpearce5943 Před rokem

      having played and ran IWD, and played in another game a Netherese apprentice who was stuck in a stasis pod, I would love to get to go back in time and try and save the empire. Sure, Netheril did a lot of bad stuff especially towards the end, but all the people lost in Karsus's folly and the following dark age didn't deserve it. But then you have the ethical concern of erasing everybody who came after if you change the timeline (not how I would run it but I imagine most DMs wouldn't let people do both), so maybe even pocketing away an enclave like what The Doctor did to save Galifrey without altering history

  • @knicknac95
    @knicknac95 Před rokem +1

    FYI this suppliment, as was the shaman one, were originally developed by Mayfair games ' "Role aids " line, but as part of a legal settlement in 1993 TSR got the line, as well as this supplierment, which they adapted itmto 2e.

  • @powernade
    @powernade Před rokem +43

    I have actually created a time traveling boss who whenever he's being defeated goes back in time. What this means for the players is that the first time they meet him he's very weak and wounded and they actually perhaps managed to kill him. But then they keep meeting him over and over each time he's stronger and less wounded because he's coming from their next fight with him back into the past in a desperate attempt to kill the players before they can reach him. The climactic final battle is from his perspective the first time he's ever met the players. So when they start to beat him he vows to kill them in the past whereupon he jumps to their next most previous time that they were fighting him. Bonus points for the players being able to look into the portal that he leaps into and see themselves being ambushed in the past.

    • @jameseiner
      @jameseiner Před rokem +7

      Ngl, this sounds awesome. Is the campaign done yet?!

    • @powernade
      @powernade Před rokem +7

      @@jameseiner Never ran him, just made some possibilities to use him. One version had him actually being an ally to the party who starts studying chronomancy in order to help the party defeat this time traveling menace. He eventually becomes evil, and their final confrontation is the moment he figures out how to change the past for real this time. So the party has to chase him back through the portals, seeing their past selves along the way. Bonus points if the villain gets back to the first fight and sees his younger self and at least remembers why he started down this path.

    • @Jorphdan
      @Jorphdan  Před rokem +8

      that's really badass

    • @twilightgardenspresentatio6384
    • @twilightgardenspresentatio6384
      @twilightgardenspresentatio6384 Před rokem

      You gotta wrote a zine on that guy

  • @MST3K123
    @MST3K123 Před rokem +3

    Unfrozen Caveman Lawyer, Bravo Jorphdan!

  • @aceundead4750
    @aceundead4750 Před rokem +7

    Making paradoxes sounds amazing.

  • @insoneo
    @insoneo Před rokem +7

    Thank you very much! I'm designing a campaign in the Legacy of Kain universe, and this video is exactly what I was looking for. :)

  • @sgt-slag
    @sgt-slag Před 27 dny

    I borrowed some concepts from this, without using the whole. One of my players loved to cast the spell, Alternate Reality: it allows the PC to re-roll a Saving Throw, or some such die roll, for a spell's success, giving them an "Alternate Reality", wherein the character succeeded, rather than failed. I got tired of it, as it was becoming one of his favorite spells to cast... He used it on a remote planet, they traveled to, using a dimension folding artifact, left over from an ancient race. He cast the spell, smiled at me smugly, and thought he had saved the day, yet again. When they returned home, they discovered that the timeline had split: they were now in an alternate reality wherein the PC had managed to Save Against Poison, rather than dying (the original timeline...). However, in this alternate timeline, a powerful NPC was slightly different, in personality: he was noticeably less jovial, and less friendly to them, than he used to be. There were other, subtle differences, all of which, they hated! It gave me a chance to re-write an NPC, slightly, and it has been fun (for me) ever since! The PC's are very hesitant to use that Alternate Reality spell again. Only in dire circumstances will they use it -- it may split the timeline again, only next time, the results may be even worse!!! The options regarding changing history, splitting timelines, etc., are pure gold for the DM. They provide an opportunity to re-write NPC's, history, etc. I suspect your players will grow very wary of such things, very quickly. If your campaign world is well developed, and the players are very (too?) familiar with it, these concepts can provide you with an opportunity to shake things up, either a lot, or only a little... Cheers!

  • @nelteacy3998
    @nelteacy3998 Před rokem +2

    My party accidentally went back in time a few sessions ago. They've gone back two months and I've made it clear to them that if they interfere with their past selves they might summon inexorables from Mechanus who will shut down their shenanigans violently. I have similarly designated 'set moments in time', the main one being the event that sent them back.
    They've had fun figuring out which of their allies their other selves won't be in touch with and are picking up quests they'd have otherwise missed, while also getting mcguffins from the past before they became as well protected as they will be in the future (a time heist if you will).
    There are also items which they lost shortly before they went back in time, so they're planning to be the ones that take those items.
    It's really injected a fresh level of player agency.

  • @davidcardoso3525
    @davidcardoso3525 Před rokem

    Many years ago I played in a campaign that utilized a round-robin DM system & a senile Chronomancer as a DMPC. Each weekly session was run by a different DM & the first thing each DM did was to use the Chronomancer to backtrack the events of last session by an encounter or so.

  • @GiZmozGorge
    @GiZmozGorge Před 4 měsíci

    I'm running a campaign right now that involves multiversal travel and *sortof* time travel. I somehow mentioned that Sigil is a space out of time and that depending on when you go through a portal can determine where in space and time you land. So the party needs to grab these specific magic items BEFORE the BBEG goes to get them and summon an all powerful evil Illithid diety from the Far Realm.

  • @CaptainHorn
    @CaptainHorn Před rokem

    I am so glad this video came up in my notifications. I will recall some of these tidbits in my cultivation game, where one of my players has picked up the DAO of time.

  • @ArnoBreedt
    @ArnoBreedt Před 8 měsíci +1

    I've been meaning to run a "Librarians of Time" campaign, partly based on the concept of L-Space in the Discworld books by Terry Pratchett (i.e. All libraries are connected in space and time). This video is interesting and has sparked some thoughts -- in fact I had to skip back a few times because your ideas sparked my imagination and I distracted myself imagining >_>

  • @brandoncozad4053
    @brandoncozad4053 Před rokem +1

    Favorite 2e class, I love this book…. Using it in my campaign currently

  • @hermeticbear
    @hermeticbear Před rokem +5

    This reminds me how how they decided to control time travel in Forgotten Realms from the Netheril box sex. Basically there was only one spell, it allowed you travel back in time, but you couldn't bring anything from the future, including knowledge, and anything you did was erased the moment you went back to the present. Also you could only stay in the past for one year.

    • @JamesAdams-nd1td
      @JamesAdams-nd1td Před 2 měsíci

      So, they made time travel completely pointless?

    • @JW-jf7yp
      @JW-jf7yp Před měsícem +1

      @@JamesAdams-nd1td Mystra did it so nobody would fuck anything up

    • @JamesAdams-nd1td
      @JamesAdams-nd1td Před měsícem

      @@JW-jf7yp Mystara makes it a core part of the setting and might be part of your Path to Immortality. The Forgotten Realms seems to make made it pointless.

    • @JW-jf7yp
      @JW-jf7yp Před měsícem

      @@JamesAdams-nd1td I'm confused. Mystra did the same thing the original poster talked about.

  • @ryan1258
    @ryan1258 Před rokem +4

    I'm glad you covered this, I love time magic, and now I know theres more spells out there than I was aware of.

  • @dancoles2235
    @dancoles2235 Před rokem +1

    From a GM's/DM's perspective, we should understand our role as facilitators of exploration for a purpose. To prevent that purpose from defaulting to short-term hedonism, we must understand the universe realistically and facilitate realistic (including allegorical) complements to the adventures (e.g. hosting quests). Time travel does exist, but as folk mortals, we have limited, subjective powers in chronomancy. What strikes most as the strong power of chronomancy, which is the ability to physically move between and exist in different timelines, is something that would need to be addressed by the GM/DM like a moderator in the more guided quests OR else require consensus and cooperation to establish a different setting for the alternate timeline. Aside from the changing of settings, one chronomancy-based set of potential powers might be the perception of time. Certain ingested substances would allow for this, but have costs and benefits that would all need to be considered by the DM/GM/host as well as the consumer. Hyper-alertness and a quick reaction time comes with anxiety that has a morale effect and perhaps even a penalty to charisma. Perceived slowing down of passing time can allow for more dedicated focus, but overall lack of productivity for auxiliary activities.

  • @BrycePerry
    @BrycePerry Před rokem +1

    I have this supplement. They tried so hard to do something that AD&D was just not equipped to handle. But they did try!

  • @mmardh799
    @mmardh799 Před rokem

    Labelas Enoreth has Time in his portafolio, and is a patron of chronomancers - some say he give up one of his eyes to see the time stream (or something like that)
    Also for those interested, in Dragon Magazine, you can find Time elementals (there are two types at least; and Dungeon Dad has a video) and Time dragons (and AJ has a video about them)

  • @jujujohnson01
    @jujujohnson01 Před rokem +4

    I had no idea this book existed! Thanks! I have a player in one group play a Chronurgy wizard and in the other group he plays a Graviturgy wizard. (yeah I know, as his DM this makes my job harder...) We been working on figuring out how to incorporate it more than a few spells. This is great. Us Earthlings, since this book was written, have learned time, space, & gravity are really all one thing so we been playing around with space-time at our table already. We'll take this book and fit it all into our 21st century understanding.

  • @d.lachlandickson8945
    @d.lachlandickson8945 Před rokem

    In my long running campaign the the end boss is a chronomancer who went wild trying to create a cross planar time storm in an attempt to collapse the endless stairwell and planes via a mix of some psionic spells and chronomancy.

  • @duf999
    @duf999 Před rokem +1

    For 3 years I've had this idea for my players to find a weird stone with a butterfly picture on it right before entering a dungeon that apprears totally empty/looted; monsters/ennemies dead on the floor, tables flipped, bookshelfs destroyed and such. If they reach the end, they find a door reacting with the stone, revealing a room with a glowing machine at the centre activating and taking the PCs back in time... to before the dungeon was looted. They now have to escape the place, killing and looting as they go and once they reach the exit, they HAVE to drop the stone for their past selfs before leaving, otherwise a paradox happens and they loose all the loot and never make it to the machine in the first place. The end

    • @GreenSabre187
      @GreenSabre187 Před 3 měsíci

      basically my rpg, we are in the second campaign now. loooong story.

  • @liberty7291
    @liberty7291 Před 10 měsíci

    I ran my adaptation of Vecna Lives! with some time travel. The module references that Vecna hid some items of power that would help focus power for his ascension to goodhood ritual, but it does not detail them so I invented them. The party, out of time to find amd destroy them before his final ritual, time travelled back get to them, but not leaving enough time before the ritual for Vecna's cults to replace or restore them. Prior to that, during my prequel take on Vecna Reborn! the Chronomancer PC got them out of Cavitius using the Temporal Prime. They were still trapped in Ravenloft, but got to some different domains trying to stop Vecna's cult from reviving Vecna's physical form (they did not stop that ritual).

  • @stamatisamv2560
    @stamatisamv2560 Před rokem +3

    fascinating concept . i actually implemented a homebrew version of time travel in my campaign and it worked like, hoping into alternate realities ,at a point of time you choose ,and your actions from that second forward differentiate that reality from the previous , forming changes ,the catch is that even the slightest thing can cause a major change to occur ,altering the reality very unpredictably

  • @AuntieHauntieGames
    @AuntieHauntieGames Před rokem

    The Prime Temporal Plane is just the 'time oriented' twin to the Prime Material Plane, which is better thought of in this context as the Prime Space Plane. Matter and Time.

  • @ZosynPipTazo
    @ZosynPipTazo Před rokem

    Little did they know, they would uncover the secrets of time that would allow them to defeat a godlike being from outer space, thus saving the fate of the world from a being known only as Lavos.

  • @rafibausk7071
    @rafibausk7071 Před rokem +1

    If I were to place it on the 2e Great wheel. I would personally put it at the intersection between the positive and negative energy plans.
    For the positive energy playing is the start of all things, and the negative energy plane is the end.
    The flow from one to the other create motion, change,..... Time.

  • @josuelservin
    @josuelservin Před rokem

    Let's not forget the Quarut, inevitables who are tasked with protecting the integrity of space and time, if you start making temporal storms and paradoxes left and right, you will have one of this "things" upon your trail and it will not be stopped until you end up into a stasis bubble for the rest of time...

  • @DeltaDemon1
    @DeltaDemon1 Před rokem

    Time spells in my campaign often just deal with accelerating or decelerating time in a tiny part of the dimension. This might be accelerating the time for a wound so that it immediately heals naturally (but stops healing until the rest of time has caught up).

  • @iantanner-nosker7552
    @iantanner-nosker7552 Před rokem

    I made a Chronomancer Epic Level Prestige Class about 10 years back. Worked really well.

  • @spaceranger7683
    @spaceranger7683 Před rokem +1

    I have that supplement, but no one was willing to let me play one because of the difficulty in integrating time travel.

  • @cameronpearce5943
    @cameronpearce5943 Před rokem

    My personal preference for handling time travel would be small changes cause the time stream to course correct to allow the change with minimal adjustments, whereas big changes create an alternate timeline that branch off from the spawning timeline. Then your character has to deal with, ok, they've made their ideal timeline, but the timeline they originated from is still going and might need saving. Or, if you travel back in time to save your past kingdom, the dystopian timeline in the future that you saved won't be erased just because you created a timeline where your kingdom survived.
    Pet peeve is where heroes save a dystopian future and then erase it from ever happening, the only time that should happen is when it is so far gone that its inhabitance sign off on it as death is preferable to the abyss or something.

  • @wilm3864
    @wilm3864 Před 10 měsíci

    Time as a river - sounds like influence from Tracy Hickman.

  • @sethtaylor2911
    @sethtaylor2911 Před rokem

    This is great. I've had an idea for a time traveling character for a while now and this just helps push that idea.

  • @theactorsdungeon3898
    @theactorsdungeon3898 Před rokem

    Thanks! I gotta check this out. Might help flesh out an idea I've had in my head for ages.

  • @123thebigdog
    @123thebigdog Před 3 měsíci

    I’m running a little one on one game with a friend of mine where he is on the hunt for vecna. And I’m tempted to use vecna to somehow time travel back in time to the beginning of our campaign world.

  • @shadowcat6lives639
    @shadowcat6lives639 Před rokem

    Good to have you back. Time travel has always been interesting to me. Got to be careful with time traveling like if the planet is spinning around and you go back a day are you now in outer space or do successful chronomancers calculate that into their spells.
    Also I have always plotted with my warlock to use time travel to go back in time in order to cast 12th level spells.

  • @leorblumenthal5239
    @leorblumenthal5239 Před rokem +1

    This supplement for 2E wasn't created by TSR. It was created for a third party publisher, who were sued by TSR. As part of the settlement, TSR acquired several projects, including Chronomancer, which they published. Shannon Appelcline, an RPG historian tells the story on the DM's Guild page for Chronomancer. I owned a copy of Chronomancer back in the 90's, but no longer have it.

    • @BJGvideos
      @BJGvideos Před 4 měsíci

      Geez, they sued fans? They haven't changed at all

    • @leorblumenthal5239
      @leorblumenthal5239 Před 4 měsíci

      @@BJGvideos Haven't you heard? TSR stood for "They Sue Regularly". Fans, third party publishers, Gary Gygax (twice!), all got regular threats of lawsuits or actual suits. According to Ben Riggs' book Slaying the Dragon: A Secret History of Dungeons & Dragons, TSR CEO Lorraine Williams once threatened to sue Dragonlance author Margaret Weis at Gencon. Weis had no idea why, and Williams never actually followed up. And of course they hated the Internet, sending cease and desist letters to anyone who put stats online for any game system.

  • @RPG-Initiative
    @RPG-Initiative Před rokem

    In our “Ageless One” campaign (year 1479DR) we have one player who found a pair of goggles called the Zeitbrille (time glasses) that originally allowed him to step back 6 seconds in time to fix a single mistake. But the time jump has been growing bigger (and turning him evil). Eventually the other players will have to travel back in time to fix their mistakes. First to 1358 and the Time of Troubles, then to 951 and the Trollwars.

  • @HandlesAreStupid2024
    @HandlesAreStupid2024 Před rokem +1

    I got this module for Christmas one year in addition to the Shaman one. Good stuff

  • @RD22TT
    @RD22TT Před rokem

    I loved looking at the book when I was younger. It was the only wizard "class" for 2ed that I actually liked. But anytime I asked the DM to allow me to play one, it was a hard no.

  • @AriesFireDragon1
    @AriesFireDragon1 Před rokem

    A timeless subject, in a timely manner. Thank you.

  • @EthanTSavage
    @EthanTSavage Před rokem +1

    I'm running a Planescape Campaign and my players just managed to find their way to Temporal Prime via the Demiplane of Time location from A Guide to the Ethereal Plane book! Chronomancer is a weird book.

  • @Hollowbarista
    @Hollowbarista Před rokem

    I'm running time travel and planeswalking in my games. Because we don't play same gane every week. It serves as plot explanation for it.

  • @godlessveteran2431
    @godlessveteran2431 Před rokem

    Great supplement..still have it from way back when. The XP needed to level was a bit brutal lol

  • @nicka3697
    @nicka3697 Před rokem

    Really fun video. Thanks Jorphdan. I think Critical Role are more likely to be taking their show and Exandria far far away from any wotc worlds.
    But I could definitely see more time shenanigans regardless.

  • @bretboyd2395
    @bretboyd2395 Před rokem

    There's also a 3e time travel supplement called Temporality if you want another take on the subject.

  • @helixxharpell
    @helixxharpell Před rokem +3

    I love it when young folks discover the things we used to love in 1st & 2nd edition. 😅
    Yeah, I'm old.

  • @BJGvideos
    @BJGvideos Před 4 měsíci

    Been considering playing a warforged chronomancer who had been the assistant to a mad scientist who was studying time travel, and had to take on their mantle when they died. I'm just not very good with playing spellcasters yet.

  • @MaskedMike004
    @MaskedMike004 Před rokem

    I love time travel and would really like to run a time travel based adventure someday, but it seems REALLY complicated and I'm still new to DMing right now. I feel time travel could make for a fun one shot, or perhaps the basis for an entire campaign if done well
    Also I love the idea of banishing someday 5 years into the past or future XD

  • @therabbit317
    @therabbit317 Před rokem

    I rebooted my game back to an altered 2nd edition using time travel. The God's still walk fauren.

  • @patrickvolpi4194
    @patrickvolpi4194 Před rokem +1

    We did a time travel campaign using the obelisk

  • @genghisgalahad8465
    @genghisgalahad8465 Před rokem

    Amazing!! It's about time! Oh. 🥁

    • @Jorphdan
      @Jorphdan  Před rokem

      czcams.com/video/oShTJ90fC34/video.html

  • @alexeisenhauer5874
    @alexeisenhauer5874 Před rokem

    so cool!

  • @deannatheos4471
    @deannatheos4471 Před 11 měsíci

    Thanks and have a good day why not an adventure where you warn the first mystra about her death at helms hand. 😊

  • @shaunoday3646
    @shaunoday3646 Před rokem

    I played this subclass of wizard in 2e, was interesting but confusing dealing with paradox issues I kept running into 😆

  • @richmendelson8194
    @richmendelson8194 Před rokem

    I've seen this guys in a bunch of... uhhhh.... anime. Yeah, anime! That's what I saw them in!

  • @Shamrock797
    @Shamrock797 Před rokem

    Totally thought the titlecard was a fantasy version of Dungeon Dad. 😂

  • @steve_jackson9933
    @steve_jackson9933 Před rokem

    this was back when TSR was throwing everything against the wall and seeing what would stick.

  • @sambro6657
    @sambro6657 Před 9 měsíci

    Chronurgist thanks Matt

  • @twilightgardenspresentatio6384

    A temporal Lagrange, I wonder if there’s just one

  • @stephenclements6158
    @stephenclements6158 Před rokem

    This video was no cap straight bussin, or whatever the kids say these days. Props! I bought the chronomancer book back in the day and didn't appreciate what you described that it had to offer, and so set it aside. I was just looking for kewl powrz, but with the right players, this could be something special. Thanks, dude!

  • @agentchaos9332
    @agentchaos9332 Před rokem

    Is Temporal Prime the same as, completely separate from, or connected to, the Demiplane of Time that can be accessed from Mt. Celestia? Or is there no concrete lore/answer?

  • @JamiesonHorton
    @JamiesonHorton Před rokem

    Has time-travel been used in 5e yet? I'm unsure if the Acquisitions, Inc. "Cosmohopper" counts... the Feywild has time-dilation effects, certainly...

  • @MichaelBoursaw
    @MichaelBoursaw Před rokem +1

    I got that one!

  • @JamesAdams-nd1td
    @JamesAdams-nd1td Před 2 měsíci

    So, I can grab an army of myself each 1 second apart.
    What if I’m playing in a setting with Reincarnation? Can I make like Hawkman and recruit all my past lives to help me fight the big bad?

  • @quincybriley4113
    @quincybriley4113 Před rokem

    this was from AD&D. so that spell that let you go back 5 rounds back then would have been 5 minutes, not 30 seconds. in 2e rounds were considered a minute long

    • @Jorphdan
      @Jorphdan  Před rokem

      oops! There ya go, thanks for the correction

  • @uzumakidahldemon
    @uzumakidahldemon Před rokem

    Reminds me of Moebius from the Legacy of Kain series..

  • @user-uo2bj3rd6b
    @user-uo2bj3rd6b Před rokem

    мне понравилось ! лайк и комментарий , для алгоритмов ютуба =)

  • @angalv3152
    @angalv3152 Před 11 měsíci

    i love your channel sorry to bother but do you know any chronomancer build?ty

  • @pce0
    @pce0 Před rokem

    nice

  • @fistimusmaximus6576
    @fistimusmaximus6576 Před rokem

    So can go back in time to stop 4th edition from happening?

  • @jellyfisken
    @jellyfisken Před rokem

    I aleady run a timetravel campaign, where one of the player are going to be a time god, and set himself on the path to save the world, since in the first timeline the world ended. So this timegod keep trying to fix everything. It have not happened yet, but if the party TPKs the timeline starts over and pits them where everything wnet wrong, but they are savede. This is going to be their first hint that it is a timetravel campaign. One of the players from another timeline is also going to try to kill the players that is going to become a time god.
    Short answers yes I have tried a timetravel campaign, but would not suggest it as the way I am doing is, just get more convoluted.

    • @Nox-eg3rq
      @Nox-eg3rq Před rokem

      Fun idea for the final bbeg
      A human artificer with a sparkle of arcane magic, he couldn't get a chronomancer to teach him the art and went " well fuck you I'll make my own chronomancy..with machines and sick steampunk vibes " and thus artificial chronomancy was made , his evil plan ? He wants to reverse time in all of existence and all the timelines, using this weird cube artifact that might or might not be an evil entity's prison ,that devours time and wants to end time itself fooling the bbeg making him think hell help him . Well he well, to seem believable , he'll give him 10 % of the energy that the bbeg gathers and feeds to the cube to help the bbeg reach his goal , but steals the other 90 % to free himself from his eternal prison for aeons, you might ask me what's even the bbeg motive? Well just to screw with the players he's just a broken father who wants to reverse time it's to save his wife and kids from being killed by a magical disaster caused by some wizards missing around with crystals and magic for infinite magical energy and accidentally blowing the whole city ..nuclear style explosion .. he survived because he was away from home seeking to learn chronomancy before finding the weird cube
      And preferably make him win ..the bbeg well defeat the players and activate his time reversing machine ..but here's the plot twist ..it only reversed time in all existence for 10 minutes only , and the evil time consuming entity is free , the the bbeg would just sit there in disbelief and complete horror as he realizes all the pain he caused all the souls he killed to power up the cube for 200 years were all for 10 damn minutes ..giving the players that " are we the baddies "? Feeling 😂😂
      Then make them fight the real bbeg the time consuming horror for the final battle as they became time gods

  • @bossbullyboy195
    @bossbullyboy195 Před 10 měsíci

    I have that 2e book

  • @fistimusmaximus6576
    @fistimusmaximus6576 Před rokem

    hmm dragonlance twins trilogy....Foot steps in the sand.

  • @matantarif5902
    @matantarif5902 Před rokem

    Hey.
    I'm looking for an old video about 1st or 2nd edition elementalists.
    can you help me with this?
    :)

  • @overgearedd
    @overgearedd Před rokem

    Cool

  • @MovieMan1710
    @MovieMan1710 Před rokem

    Why is the time traveler on the book cover Dungeon Dad?

  • @jenningscunningham642

    I have that book. But I use the old marvel time travel views where history can’t be changed. Only a new timeline is created at the moment you make a change. Go back to the future and nothing has changed.

  • @rossdiggle
    @rossdiggle Před rokem

    Great to see you back, but you look a bit bizarre holding your microphone

    • @Jorphdan
      @Jorphdan  Před rokem

      Yeah it won't be a permanent thing 😅

  • @saigemazda9219
    @saigemazda9219 Před rokem

    I loved chronomancer my dm didn't. So I never got to play one

  • @writerguy911
    @writerguy911 Před rokem

    I had this sourcebook back in the day but sadly it was not of interest to any of my players. Great book.

  • @Ramilkos
    @Ramilkos Před rokem

    Name Tphime, ph is scilent

  • @Ramilkos
    @Ramilkos Před 10 měsíci

    Nah, Exandria and Toril won't cross. It seems like CR actively trying to create as big distance between them and dnd's trademarked stuff as possible.

  • @KnicKnac
    @KnicKnac Před rokem

    Just don't go back in time and create Flashpoint paradox. 1/10 wouldn't recommend