Virtual Reality 1991

Sdílet
Vložit
  • čas přidán 5. 09. 2024
  • ABC Primetime Live 9/19/1991
    Report about virtual reality from 20 years ago.

Komentáře • 844

  • @spunkflunk
    @spunkflunk Před 7 lety +689

    imagine what the screen door effect looked like in that

    • @dawkinshater101
      @dawkinshater101 Před 6 lety +72

      and the lag. that 10 frames per second is hurting my eyes from the monitor, imagine the hmd

    • @GiffysChannel
      @GiffysChannel Před 5 lety +31

      I think that might be a crt display lol

    • @cybercoltz9054
      @cybercoltz9054 Před 5 lety +15

      @@GiffysChannel probably some headsets were miniature CRT displays. The higher end were almost 1080p LCDs. The NASA headsets in the 70s most likely were vector graphics only CRTs.

    • @cybercoltz9054
      @cybercoltz9054 Před 5 lety +4

      they were pretty bulky headsets. Imagine welding a old CRT display to a helmet and wearing it in a public arcade

    • @GiffysChannel
      @GiffysChannel Před 5 lety +4

      @@cybercoltz9054 That's so bloody awesome! Imagine what cathode-ray tube technology would look like today if it had continued to be developed?

  • @DarkZholt
    @DarkZholt Před 7 lety +402

    Even reality looked fake back in the 90s.

  • @21EC
    @21EC Před 8 lety +522

    so just imagine how outdated and ridiculous the VR of today will look like in about 25 years into the future...

    • @iamironclaw
      @iamironclaw Před 8 lety +28

      +21EC Yeah. SO many things will be outdated by that time.

    • @Banzay27
      @Banzay27 Před 8 lety +25

      That's just it though. How outdated is this version? The graphics are what's most outdated. The mechanism is practically the same: motion capture, screen goggles, headphones. That's the same _virtual reality_ they're offering us today. The mocap has expanded to include the whole body, including feet, borrowing from animation technology that's been around for a long while already. But while you can walk in the simulation, you're restricted to a very small space because, obviously, you're physically walking and you'd an empty warehouse to have any room for, say, running a bit.
      It's really more sensationalism than anything. Watch Giantbomb's marathon VR hands-on vid -- or, better yet, simply watch Crowbcat's short edit of it with the noteworthy points (i.e. reactions, because nothing in the VR experience is impressive).

    • @isaiahdaniels5643
      @isaiahdaniels5643 Před 8 lety +20

      Well, real can only look so real. We are reaching the threshold. In a decade or maybe two I'm confident we'll have hit one to one graphical representations of reality. And that isn't just me dreaming.

    • @21EC
      @21EC Před 8 lety +7

      actually it maybe even closer than you think graphics wise..take a look at the Brigade 3 engine..it is a photorealistic game engine and it will be ready for video games in 5 years or so, perhaps even sooner.

    • @GotNextVideo
      @GotNextVideo Před 8 lety +3

      Probably more ridiculous than this, because this time around we won't stop working on it for like 17 years.

  • @LikaLaruku
    @LikaLaruku Před 6 lety +137

    "Detailed models of the city."
    ::Cut to low poly untextured blocks::

  • @Rodnoixx
    @Rodnoixx Před 9 lety +247

    Back in the 90's Mars was made out of cheese.

    • @isaiahdaniels5643
      @isaiahdaniels5643 Před 8 lety +11

      It still is. Thats why we're sending people to live on it.

    • @BlOoDrAgOn
      @BlOoDrAgOn Před 7 lety +3

      Don't you Mean the moon

    • @isaiahdaniels5643
      @isaiahdaniels5643 Před 7 lety

      Don't you mean Blood Dragon? Don't you mean "Don't you mean the moon?" Don't you mean

    • @BlOoDrAgOn
      @BlOoDrAgOn Před 7 lety

      no "blooddragon" is lame, and unappealing , i took out the D once i got subs

    • @notanasiankid3159
      @notanasiankid3159 Před 6 lety

      Eduardo Now it’s The moon

  • @RoTaToR1979
    @RoTaToR1979 Před 10 lety +386

    1991: 50,000-200,000$
    2014: 300-1500$

    • @Mageoftheyear
      @Mageoftheyear Před 10 lety +50

      It's actually worse than that. The average price of an ounce of gold in 1991 was about $360.00. Today it's about $1,250.00 per ounce. That works out to a multiplier of 3.5 times.
      So actually (in real currency terms) the comparison is:
      1991: $175,000.00 to $700,000.00
      2014: $300
      Yup, I'd say we've make some progress cutting those costs down.

    • @shreederblader443
      @shreederblader443 Před 9 lety +8

      And consider this: the oculus rift is a million times better than this, like ewww the graphics xD

    • @Dibbid
      @Dibbid Před 9 lety +3

      Also reminder that 50k-200k dollars in 1991 is about 87k-347k dollars today.

    • @PolyesterMoustache
      @PolyesterMoustache Před 9 lety

      ***** hi

    • @MultiMonitorComputer
      @MultiMonitorComputer Před 7 lety

      Peter Diamandis`!

  • @paulolameiras861
    @paulolameiras861 Před 8 lety +190

    25 years later it will finally becomes standard! I'm in.

    • @Banzay27
      @Banzay27 Před 8 lety +1

      I'm out. It's still got a long way to go. When it starts being substance more than sensation (as in, hype) and the prices are more in tandem with the production costs, I'll be in.

    • @MrVuckFiacom
      @MrVuckFiacom Před 7 lety +5

      Banzay27 Look at VR now and see if you think differently...

    • @galileohumphreys466
      @galileohumphreys466 Před 6 lety +5

      Can you feel It now Mr. Banzay?

    • @IntelCoreI77700K
      @IntelCoreI77700K Před 6 lety

      Windows mixed reality has full room scale VR, and it's only $220!! Not to mention higher resolution than the Rift, and Vive!

    • @cybercoltz9054
      @cybercoltz9054 Před 6 lety

      This is really close to VR from today. We just need the gloves to become a tech consumer item for games and etc. There are some VR gloves that have been selling for 200 dollars on Amazon

  • @Jameskii
    @Jameskii Před 4 lety +46

    VRChat 1991

  • @DrAnimePhD
    @DrAnimePhD Před 4 lety +58

    It’s pretty crazy that we finally have the VR we’ve already dreamed of having back then

    • @carlosb8130
      @carlosb8130 Před 11 měsíci +1

      The Meta Quest 3 and the Apple Vision Pro!

    • @rzival
      @rzival Před 2 měsíci

      @@carlosb8130 hello, from the Present!

  • @Cyanide404
    @Cyanide404 Před 5 lety +169

    Today were dressing up as anime girls in vr chat

    • @Swamp9338
      @Swamp9338 Před 3 lety +4

      Just you

    • @JustJory
      @JustJory Před 3 lety +6

      who the hell wants to do that.

    • @Cyanide404
      @Cyanide404 Před 3 lety +7

      @@JustJory I'm saying people are dressing up as anime girls in vr chat not me? I'm rocking the shaggy avatar

    • @mrswishadank2329
      @mrswishadank2329 Před 3 lety +4

      @@Cyanide404 don’t lie you dressing as Sakura

    • @MooNote_Music_Workshop
      @MooNote_Music_Workshop Před 3 lety +1

      @@Swamp9338 no his not alone I want to dress as anime girl too

  • @dvreaux
    @dvreaux Před 4 lety +40

    4:25
    *Detailed Models*
    2019: Um excuse me i dont think we have met yet

  • @MrHauf85
    @MrHauf85 Před 10 lety +73

    the latency must have been terrible= motion sickness

    • @MrHauf85
      @MrHauf85 Před 8 lety +1

      +ammonitida you're funny:) totally agree with you

    • @zakharrison1244
      @zakharrison1244 Před 3 lety +2

      @ammonitida the FPS was way higher than 5.

  • @DavidWesterlund
    @DavidWesterlund Před 3 lety +36

    I remember playing this at an arcade and thinking "it's never gonna get any better than this".

    • @tres155
      @tres155 Před rokem

      I know right, I'm not as finely aged, but I remember going from my ps2 to an xbox 360 and thinking the same thing.

  • @spunkflunk
    @spunkflunk Před 7 lety +92

    i didnt even think 3d graphics existed in 1991

    • @BadBoyBird
      @BadBoyBird Před 3 lety

      Same

    • @ejjkejjejej8346
      @ejjkejjejej8346 Před 3 lety +1

      God bless everyone,..,

    • @zakharrison1244
      @zakharrison1244 Před 3 lety +4

      Tron came out in 1981 a decade prior to this video .

    • @Spaceworld-95
      @Spaceworld-95 Před 3 lety +5

      Even in 70s was a first 3d graphics
      (my english is bad)

    • @Patrick19833
      @Patrick19833 Před 2 lety

      That flying simulator game looks better than N64 game and this is only 1991. 1991 is the year the SNES just came out and we already got these type of graphics without knowing?

  • @ArtMaknev
    @ArtMaknev Před 8 lety +152

    Did he say? $50,000-$200,000 for VR headset? wow! and people complain about $900 Vive lol!

    • @SkemeKOS
      @SkemeKOS Před 8 lety +21

      No wonder it 'failed' back then. Nobody could afford the damn thing!
      1991 money too...

    • @ches95ramos
      @ches95ramos Před 7 lety +5

      That point reminds me about Ray Kurzweil's "Law of Accelerating Returns". VR just wasn't ready in '91 because the technology wasn't efficient, powerful, and was expensive.

    • @bananaboy482
      @bananaboy482 Před 7 lety +1

      vive is $700 and you get a $100 gift card

    • @kobe0834
      @kobe0834 Před 7 lety +8

      so where are the 100 thousand dollar VR machines of 2016, i wanna see what those puppies can do?

    • @RyansMarketing
      @RyansMarketing Před 7 lety +1

      gov't hidden

  • @chickensaladz1585
    @chickensaladz1585 Před 3 lety +12

    Jonathan Waldern (2:35) is the guy who created the VR in this video and amazingly enough he is still creating VR related tech to this day.

  • @wally19
    @wally19 Před 9 lety +119

    and here i am, in 2015 with my dk2 watching this in Virtual Desktop

    • @GottenGood
      @GottenGood Před 9 lety +8

      knucklebump.jpg
      Me too.

    • @Vebinz
      @Vebinz Před 9 lety

      wally19
      What possible purpose do such comments serve other than making you look like a douchebag?
      Does every damned video featuring old tech have to have them?

    • @wally19
      @wally19 Před 9 lety +26

      Vebinz ????
      im just saying how far we are in the future. wtf are talking about?

    • @emarum
      @emarum Před 9 lety +3

      +Vebinz What was that..?

    • @AlexTheGamer97
      @AlexTheGamer97 Před 8 lety +3

      +Vebinz lmao you're the douchey bag

  • @misterhorse8327
    @misterhorse8327 Před 3 lety +7

    Watching this in Quest 2. How far we've come.

    • @The_Wither_Skull
      @The_Wither_Skull Před 3 lety +1

      ironic

    • @biggersteve6053
      @biggersteve6053 Před 3 lety

      You can't comment using quest two 🤡

    • @misterhorse8327
      @misterhorse8327 Před 3 lety +2

      ​@@biggersteve6053 Oh yes you can 🤡

    • @knyt0
      @knyt0 Před 3 lety +2

      @@biggersteve6053 of course you can

    • @biggersteve6053
      @biggersteve6053 Před 3 lety

      @@misterhorse8327 You can't :(
      I don't doubt that you _were_ watching it in quest 2, then took of your headset and commented on your phone or PC.

  • @HaleXF11
    @HaleXF11 Před 7 lety +40

    And now I have a Sony Playstation VR headset to play with at home. What a time to be alive!

    • @bananaboy482
      @bananaboy482 Před 7 lety +6

      And you can move your hands!
      (Well not really it's shit on playstation but still impressive)

    • @HaleXF11
      @HaleXF11 Před 7 lety +3

      Yeah, the tracking can be pretty shit, but when it works, it's great.

    • @matthewbradshaw9737
      @matthewbradshaw9737 Před 5 lety +6

      Now we have Oculus Quest!

    • @puttputtbj3260
      @puttputtbj3260 Před 4 lety +2

      I bet the 1990s headset has better motion tracing than the psvr

    • @earthlyblock4992
      @earthlyblock4992 Před 4 lety

      Mr Thicc people with anime photos don’t get an opinion

  • @tastyDungeon
    @tastyDungeon Před 5 lety +21

    Everything has to start somewhere. This is really cool to see

    • @lawrencemanning
      @lawrencemanning Před rokem

      This is way into the history of VR. The first stuff, in the 60s, was CRTs counterbalanced in front of someone face.

  • @GoldSrc_
    @GoldSrc_ Před 10 lety +42

    Damn, that low framerate even with those simple graphics.
    Gotta love 90's tech :D.

    • @GoldSrc_
      @GoldSrc_ Před 10 lety +1

      Farewell VHS
      Who knows, but if they do :D.

    • @V8Griff500
      @V8Griff500 Před 10 lety +1

      Farewell VHS Not true. I operated those for over 10 years and put thousands of people through them and only a handful of people ever complained of sickness.

    • @davidvincent380
      @davidvincent380 Před 10 lety

      hard to believe, the framerate look so low

    • @davidvincent380
      @davidvincent380 Před 10 lety +1

      andrew white yes some lucky people are totaly immune to VR-sickness,, while some other will never be used to it. .

    • @pyro6a
      @pyro6a Před 10 lety +2

      david vincent some researchers believe it's because different people rely on different visual cues to perceive depth and VR in general relies heavily on motion parallax and not so much on things like shape-from-shading. qz.com/192874/is-the-oculus-rift-designed-to-be-sexist

  • @kermitthefrogsings280
    @kermitthefrogsings280 Před 3 lety +6

    I never knew vr was this good in the 90s

  • @charlieanimations3542
    @charlieanimations3542 Před 4 lety +10

    That headset would break your neck after 2 hours of gameplay

  • @Intel-i7-9700k
    @Intel-i7-9700k Před 10 lety +31

    6:46 no limit to what we can do, except displaying a few polygons on a framerate higher than 10 :D

  • @Hidihidihidiho
    @Hidihidihidiho Před 2 lety +5

    30 years to get the tech right and VR is still exactly as cool as it was in 1995

  • @sosbro2
    @sosbro2 Před 7 lety +21

    10:23 Ready Player One's plot predicted 20 years before it was released.

    • @cybercoltz9054
      @cybercoltz9054 Před 5 lety +1

      Ready player one is overhyped junk. Actual VR is going to get better than that

    • @IdiotStinky02
      @IdiotStinky02 Před 2 lety

      @@cybercoltz9054 and.... nope. the future becomes RPO, introducing the metaverse by meta. time for a whole new life

  • @LayneRoxxx
    @LayneRoxxx Před 8 lety +12

    25 years later...people finally get to experience it.

    • @capnsteele3365
      @capnsteele3365 Před 3 lety

      30 years later and people get to experience it way cheaper than 5 years ago

  • @DASHReviews
    @DASHReviews Před 5 lety +7

    2:12 the first to put googly eyes on a VR headset. 👏👏👏

    • @CJBuzzy
      @CJBuzzy Před 5 lety

      JackSepticEye's father circa 1991

  • @Christianlvm22
    @Christianlvm22 Před 2 lety +4

    watching this in my quest 2 vr headset... amazing

  • @shawnyoung5960
    @shawnyoung5960 Před 2 lety +11

    Wow that head set size. No fronting, I'd love to try that out. It just looks awesome and I remember day dreaming of this and how unbelievably real it looked and it couldn't get no better than that. Now I have two Quest 2's.

  • @elismoothie8896
    @elismoothie8896 Před 3 lety +5

    $50,000 to $200,000 an now they are literally $300 for a stand alone VR no computer needed.

    • @wokk9543
      @wokk9543 Před 2 lety

      tbh pcvr has better games

    • @elismoothie8896
      @elismoothie8896 Před 2 lety +1

      @@wokk9543 tbh stand alone vr has the capability of playing pcvr games without the wire and without compromising the games graphics.

  • @Shindai
    @Shindai Před 5 lety +10

    What a great time capsule, this really captures the sense of potential :)

  • @the_bane_of_all_anti_furry

    i love these 90s aestetics we need this kind of shit back

  • @VrtualVR
    @VrtualVR Před 5 lety +9

    2:25 I wonder what this guy thinks of VR today

  • @zaxxon32
    @zaxxon32 Před 5 lety +10

    I have had to wait almost 28 years for this to become a reality for me. I'm about to buy a Lenovo Explorer and my inner child is jumping, YAY!!

  • @davidmthekidd
    @davidmthekidd Před 3 lety +5

    watching this from my Oculus Quest 2.

  • @Holret
    @Holret Před 5 lety +9

    not bad for a 1991 gadget, have to say.

  • @HyperRealityChannel
    @HyperRealityChannel Před 8 lety +58

    A E S T H E T I C S

    • @mattkillam2033
      @mattkillam2033 Před 6 lety +1

      Thinking what? What do you mean by that? Why does everybody type that?

    • @ashflint23
      @ashflint23 Před 6 lety

      Matt Killam. m.czcams.com/video/cU8HrO7XuiE/video.html

    • @ikonictv6869
      @ikonictv6869 Před 3 lety

      no

  • @pimphandgamester
    @pimphandgamester Před 8 lety +7

    I remember wanting to play it, 3d games were very new to me, I was still playing my Genesis when this came out.

  • @_eatyourveggies
    @_eatyourveggies Před 2 lety +3

    I see the headset hasn’t changed much in 30 years 😂. Awesome technology though!

  • @matthewbartke4424
    @matthewbartke4424 Před 10 lety +25

    3:30, the whole engine thing is an idea I'd like to actually have access to in upcoming VR. I like the idea of being able to learn to take apart engines or build electric cars from scratch using 3D models of existing hardware within the virtual world to learn how everything works before doing it for real, if I wished. Heck, get the 3D model for your own car and go through a repair virtually before attempting it for real...stuff like that.

    • @Wasmachineman
      @Wasmachineman Před 2 lety

      I'd imagine a VR simulator for engineers or surgeons to be a thing in the near future.

    • @NotaPizzaGRL
      @NotaPizzaGRL Před 2 lety +1

      They have that already believe it or not

  • @judgese7s
    @judgese7s Před 4 lety +2

    Can't even imagine what VR would be like 20 years from now.

  • @Qrocks
    @Qrocks Před 3 lety +8

    I love how they mention these simulations are becoming so realistic people can’t tell the difference, wonder their reactions now in 2020

  • @arterialtribal
    @arterialtribal Před 6 lety +9

    I tried this in the early 90's in vienna. I remember that the headsets (or should I say "helmets"?) were extreme heavy and due to the extreme low framerate it was pretty hard to hit something. There were a shooter-, a boxing- and a racing-game. Nice memories though :-)

    • @Notacka
      @Notacka Před 2 lety

      I plated Doom on one. I died pretty fast.

  • @FlamingGrenade
    @FlamingGrenade Před 2 lety +4

    imagine if they saw the vr headsets of today

  • @ftwebster
    @ftwebster Před 7 lety +9

    25 years later and we still only have video games?

    • @quincy7791
      @quincy7791 Před 6 lety +5

      What the fuck do you mean? The HTC vive is a VR headset that is mass produced, and its a beautiful experience, no headaches, no FPS drops if used with the right machine.

    • @miliacica
      @miliacica Před 6 lety +2

      PSVR, Oculus, HTC Vive etc.

    • @cybercoltz9054
      @cybercoltz9054 Před 5 lety +3

      VR is more than a game, it's a whole new technology

    • @derp4317
      @derp4317 Před 5 lety +1

      Oculus quest

    • @moglyz9911
      @moglyz9911 Před 5 lety

      oculus quest in your face boiii

  • @SoundFantasy
    @SoundFantasy Před rokem +1

    Quest Pro is amazing. This is a piece of history. It's nice that these older machines are saved in museums now.

    • @GamerJP30
      @GamerJP30 Před 11 měsíci

      I liked a lot about the Quest Pro, but I just had to return mine because it's so ungodly uncomfortable in my case.

  • @koyuki222
    @koyuki222 Před 7 lety +14

    1:44 Sound like Tim & Eric wrote this line xP

  • @Thinkhorror
    @Thinkhorror Před 8 lety +19

    50k? wow, so affordable especially when a dinosaur picks you up and flys you around, where can I get one?

    • @isaiahdaniels5643
      @isaiahdaniels5643 Před 8 lety +2

      Wire money to my bank account boss. Send me your address and stash a key outside. I'll leave it in your living room.

    • @wokk9543
      @wokk9543 Před 2 lety

      its like 300-7000 dollars for something 10000000000x better nowdays

  • @copingflower1909
    @copingflower1909 Před 4 lety +3

    Man the good old days it's funny cause even then no one could have imagined vr where it is now

  • @19ACE93
    @19ACE93 Před 10 lety +7

    The 90's sure had a knack for dreaming up really peculiar images... I mean, 2:20, what the heck were they thinking?! This makes Dumpy: Going Elephants! look completely logical.

    • @Dibbid
      @Dibbid Před 9 lety +6

      CGI was brand new at the time and people were just going hog wild seeing how far they could take it. Plus the 80s just happened and we hadn't come down from it yet.

  • @googleemail7369
    @googleemail7369 Před 2 lety +6

    I remember trying this at a tech expo and being blown away thinking it can’t ever get better. God bless my Oculus Quest.

    • @deathlessman01
      @deathlessman01 Před 2 lety +3

      you still got the og quest. the classic. i use a quest 2, rift s and valve index. favorite is the index.

    • @rodrigoalister9593
      @rodrigoalister9593 Před 2 lety

      @@deathlessman01 What is the main difference between quest 2 and index?

    • @deathlessman01
      @deathlessman01 Před 2 lety +1

      @@rodrigoalister9593 quest 2 is standalone. there are number of differences:
      1. quest 2 is wireless
      2. index is pcvr while quest 2 is either pcvr or standalone depending on setup
      3. index lets you use all fingers individually on its controllers while theres a button that controls three fingers on quest 2
      4. index requires base stations
      5. index can do a higher refresh rate
      6. i personally just like the index better tbh
      7. quest 2 has slightly better mic audio but worse speakers
      8. joysticks on index controllers dont work sometimes
      9. index controllers have straps while for quest 2 you must hold on to the controllers for dear life

  • @yaris684
    @yaris684 Před 4 lety +1

    It's amazing to listen to this in 2020.

  • @mikeykillsit_0718
    @mikeykillsit_0718 Před 4 lety +3

    If you really think about it, it is actually very advance for its time because they can actually have motion controllers and the ability to interact with another person.

  • @thecoyotespeaks9649
    @thecoyotespeaks9649 Před 7 lety +1

    I think i'd cry if I told my younger self when I watched this back then that VR wasn't going to be about for another 30 years or so.

  • @jeffmicklos
    @jeffmicklos Před 3 lety +6

    it's shocking how similar these graphics are to those on the Quest 2. I imagine a user from 1991 would be more impressed by the frame rate and price point, and not notice a triple decade jump in graphics quality or aesthetics.

    • @shawnyoung5960
      @shawnyoung5960 Před 2 lety +1

      Heck no the graphic aren't even close. Have you seen what sim racing looks like using the Quest to on a gaming PC with a good GPU. It is almost as good as you see on your TV but your actually in the seat and can look around as if you were in the real car. My PC, Quest and a steering wheel/pedal set up has me golden. GTA5, Though not as real looking, is great fun on the quest and some 360 videos are pretty convincing. I don't get motion sickness really. Just don't find a F1 race and decide to stand up and turn around to see backward, it is fun and doesn't really bother me (your brain try's to balance you in a turn) but it is not for everyone. Had a few friends fall though most just wobble from the feeling. .

    • @IdiotStinky02
      @IdiotStinky02 Před 2 lety

      @@shawnyoung5960 that one kitchen scene in vr which is probably from 1991 is about the same as the home screen "home" of quest 2 so yes it is close. And all these years later quest 2's home screen has the same quality of a 30 year old vr kitchen tour not that specifically that matters because standalone quest 2 games look leagues better but the home screen is literally the same fidaliety of a 30 year old kitchen vr like come on lmao clearly it aint the hardware limitation. That shit can run vr games at like "psvr" settings which is about low-lower then low on pc. Its not max settings but there are however good looking games on the quest 2 that are specially crafted to run good and look good on mobile hardware. It ain't pc level of graphics but its still more the. playable for the average joe who gives not one fuck about how it looks

  • @ViktorFerenczi
    @ViktorFerenczi Před 3 lety +1

    Just took 25 more years to realize the dream...

  • @dragonspear570
    @dragonspear570 Před 5 lety +5

    1991: Hand controller, clench your fist; grab something
    2016-Present: Wii remotes

    • @SCARRIOR
      @SCARRIOR Před 3 lety

      Wii came out in late 2000s

    • @dragonspear570
      @dragonspear570 Před 3 lety

      @@SCARRIOR I meant how similar VR controllers of today are basically Wii remotes, Vive, PSVR and Windows Mixed Reality controllers are basically Wii remotes with small trackers on them

  • @boblflef
    @boblflef Před 5 lety +1

    $50,000 to $100,000...so the price still hasn't come down that much.

  • @CloudheadGames
    @CloudheadGames Před 8 lety +10

    The penny-whistle at 7:27 lmao.

  • @judehickhickling7217
    @judehickhickling7217 Před 2 lety +1

    So this new technology call "Virtual reality" was mainly made in the year 1991. What was a very interesting experience!

  • @jz261
    @jz261 Před 2 měsíci +1

    Watching this video on passthrough quest 3 hits different fr

  • @neolithicau
    @neolithicau Před 8 lety +9

    Sweet jesus, the framerate dips in the medical simulation though

    • @Ninja_Gaijin
      @Ninja_Gaijin Před 8 lety +2

      At least now we train our doctors on Surgeon Simulator 2013

  • @ikemanreed
    @ikemanreed Před 2 lety +1

    This is a fantastic video from ABC this is really impressive for their time!

  • @jakcarn4184
    @jakcarn4184 Před 8 lety +12

    that technology is virtually the same we got today

    • @jettechristensen4014
      @jettechristensen4014 Před 8 lety

      kinda.

    • @MRTOWELRACK
      @MRTOWELRACK Před 8 lety +7

      I'm amazed at how conceptually sound it was. It's just that the technology wasn't yet sufficient. These researchers were pioneers.

    • @jettechristensen4014
      @jettechristensen4014 Před 8 lety +1

      MRTOWELRACK yeah and even today the gpu horsepower isn't quite sufficient to support something like a 5k resolution that is really needed to remove the screen door effect and improve the optics and field of view.

    • @MRTOWELRACK
      @MRTOWELRACK Před 8 lety

      Jette Christensen However, the screen door effect can also be mitigated by greater per pixel fill, though I agree, VR isn't quite there yet for my desires, but 5, 8, 10 years down the road, VR should be quite impressive.

    • @jakcarn4184
      @jakcarn4184 Před 8 lety

      MRTOWELRACK​​ no vr will look extremely impressive not quite in less than 3 years time

  • @brian9801
    @brian9801 Před 11 lety +6

    Wow those Graphics are great! I can't wait to pick up my 40 pound headset TODAY!

  • @ardesliini
    @ardesliini Před 4 lety +2

    All the ideas we now know of, the entire proof of concept - they were already there 30 years ago. It just took a good while for the tech to develop enough be actually worth using

  • @moderman512
    @moderman512 Před 3 lety +3

    I spent last night playing golf with someone from across the world on a oculas quest.

  • @TheT0nedude
    @TheT0nedude Před 3 lety +2

    "all it takes is a special helmet" Yeah love he's the one wearing the headset....back then FPS was measured in seconds per frame..

  • @topperHarley
    @topperHarley Před rokem

    And now we're playing Gran Turismo 7 in VR, imagine what it will be in 20 years

  • @blobzee5438
    @blobzee5438 Před 8 lety +9

    very good graphics for 1991 but makes me wonder could $100 million generate early 2000 graphics in 1991

    • @pomponi0
      @pomponi0 Před 8 lety

      Equipment-wise? Probably, but you also require an army of people making whatever VR thing you want, along with THEIR computers

    • @animaze86
      @animaze86 Před 8 lety

      The Amiga Video Toaster was launched in 1988 and Lightwave 3D in 1991. That software was used to create these visuals. The hardware isn't out of this world they were off the shelf Commodore Amiga computers.

    • @animaze86
      @animaze86 Před 7 lety

      i am referring to the animation at the end as well, which was created in Lightwave 3D on the Amiga platform.

    • @animaze86
      @animaze86 Před 7 lety

      series of computers made by Commodore between 1985 and 1994 that were way ahead of their time in terms of graphics, sound and operating system.

    • @dead99ish
      @dead99ish Před 7 lety

      blob zee You'd probably have to wait till 1995 or 6 to reach early 2000s graphics.

  • @charitysharrah5434
    @charitysharrah5434 Před 3 lety +1

    This was when the golden age of VR

  • @alexthepie
    @alexthepie Před 3 lety +1

    fair play for its day they were pretty advanced if someone made a £20,000 headset today imagine how good it would be

  • @pumpkinspice2048
    @pumpkinspice2048 Před 3 lety

    vr was tried out alot in the 90s but now with better tech it looks like vr is here to stay

  • @chemist6851
    @chemist6851 Před 3 lety

    That fact that john is going to be 61 years old this year and had such a relevant idea back then blows my mind...

  • @gohan2091
    @gohan2091 Před 9 lety +2

    The graphics are amazing!

  • @pretzelogic5896
    @pretzelogic5896 Před 7 lety +15

    2:50 J O B S I M U L A T O R

  • @NoFormalTraining
    @NoFormalTraining Před 8 lety +6

    Anyone else thinking "Max Headroom" when they see the anchor and his "hair" ?

    • @ianmorris
      @ianmorris Před 8 lety +2

      +No Formal Training watching it on dvd

    • @NoFormalTraining
      @NoFormalTraining Před 8 lety

      ianmorris I'm going to have to add that to my "to buy" list :P

  • @avigii_
    @avigii_ Před 2 lety

    A throwback video on 1991 VR tech is 11 years old itself.
    VR will become indistinguishable from reality in fewer years than there are fingers in your hands.

  • @AremasNL
    @AremasNL Před 8 lety +3

    Want to travel back in time and make people jealous with my Gear VR.

    • @oblongscone
      @oblongscone Před 8 lety +2

      +Arjan van Asperen People want to travel back in time from 2040 and really make you feel stupid.

    • @AremasNL
      @AremasNL Před 8 lety

      +oblongscone Maybe the human race doesn't exist anymore in 2040. Live today and remember yesterday ;)

    • @efafvadffweafbvzagdafs8076
      @efafvadffweafbvzagdafs8076 Před 5 lety

      I'm gonna come back to this CZcams comment in 2040 and say hi from my ultra slim wireless neural implant VR device

  • @VarietyGamerChannel
    @VarietyGamerChannel Před 8 lety +3

    These machines cost $65,000.

  • @FunkyStudios
    @FunkyStudios Před 8 lety +6

    Its The First Verison Of The Vive!

  • @heymelon
    @heymelon Před 8 lety +25

    People are actually referring me to this shit as a reason why current VR will fail ^^. I love smart people.

    • @Banzay27
      @Banzay27 Před 8 lety +4

      It's not _a reason why current VR will fail_. It *does*, however, show that this latest VR is not the _first wave_ and it's more sensationalism than anything, since it's offering little more than they were back then. It's mostly the graphics that are oudated, not the mechanical features.
      You're able to render the motions of your whole body now, that is all -- and that comes from animation technology long used in games and movies already.
      VR isn't the only groundbreaking tech that's _hybernated_; the same happened to 3D imaging and electric-powered cars.

    • @isaiahdaniels5643
      @isaiahdaniels5643 Před 8 lety

      All it needs is for consumers to believe in it. If a demand is created companies will meet that demand. The technology is here today as it was then, only now it is actually affordable for the average person. Reletively.

    • @cybercoltz9054
      @cybercoltz9054 Před 7 lety +1

      Banzay27 webvr is the virtual reality internet as described in Johnny Mnemonic

    • @MrVuckFiacom
      @MrVuckFiacom Před 7 lety +1

      VR is at an all time high and after owning an HTC Vive, the immersion is already there and it can only get better from here. Plus VR compatibility is amazing so you'll never "need" to upgrade headsets to play.

    • @cybercoltz9054
      @cybercoltz9054 Před 7 lety

      heymelon LOL even cardboard is higher Def than these graphics

  • @NathanGlemboski
    @NathanGlemboski Před 10 lety +9

    Lol, my how far we've come.

    • @Intel-i7-9700k
      @Intel-i7-9700k Před 10 lety

      very far.. makes me appreciate i was born in 1996 and skipped all those long years with slow technology

    • @cruls5026
      @cruls5026 Před 9 lety +3

      *****
      Slow? Obviously you've never used a computer for more than entrainment purposes. Hardware did exactly the same jobs back then as it does today. With the exception that now its far easier for dummies to use.

  • @DaniSmith_95
    @DaniSmith_95 Před 2 lety +1

    It's ashamed that vr is just now taking off, just think of where we would be if VR was more successful in the 90s/00s

  • @shadee9713
    @shadee9713 Před 4 lety +1

    What if this was better than all current virtual reality headsets out now?

  • @smallabrasion526
    @smallabrasion526 Před 3 lety +1

    Why was You could be mine playing in the first seconds😂

  • @supernuke2538
    @supernuke2538 Před 8 lety +19

    Other than the graphics, which have improved greatly, not much has changed tbh

    • @GotNextVideo
      @GotNextVideo Před 8 lety +7

      Latency, viewing angle, and resolution are the big ones. Those needed to reach a certain threshold for VR to "work." The blocky, shitty grapics were actually not as much the issue as those things; there are good VR especiences with simple graphics that still work.

    • @jakcarn4184
      @jakcarn4184 Před 8 lety

      I wonder why they delayed it so long? only recently we got the vr headsets

    • @jakcarn4184
      @jakcarn4184 Před 8 lety

      I wonder why they delayed it so long? only recently we got the vr headsets

    • @Xorthis
      @Xorthis Před 7 lety

      Look at Battlezone. Graphics weren't the issue.

    • @KRAFTWERK2K6
      @KRAFTWERK2K6 Před 6 lety +2

      The basic VR problems haven't changed at all: Price, motionsickness, big ass headsets, not really much good software or concepts that makes it a must have killer application for everyone.

  • @rubrsoul161
    @rubrsoul161 Před 10 lety +2

    wow those graphics are amazing!!!! so realistic

  • @GiffysChannel
    @GiffysChannel Před 5 lety +2

    and I thought this was a recent technology

  • @perplxxd
    @perplxxd Před 3 lety +1

    This is kind of what they thought would be the Oasis.

  • @frazzydoof770
    @frazzydoof770 Před 3 lety

    why is this getting recommended to me 10 years later XD

  • @ParadiseDecay
    @ParadiseDecay Před 5 lety +2

    Wow we have come such a long way :)

  • @lazerpeabody8062
    @lazerpeabody8062 Před 7 lety +1

    wow for vr being 25 years old I wonder if these old sets still might work

  • @obiwan3000
    @obiwan3000 Před 6 lety +1

    Holy smokes. Wish they could see PSVR now.

  • @emaldonadokpcr
    @emaldonadokpcr Před 9 lety +1

    Wow look at those 10 fps. Haha this is awesome though. Took us a couple years to pick this project back up.

  • @danshee5033
    @danshee5033 Před rokem +3

    1991:$200,000.oo for VR
    Me: OMG so expensive!
    2022: $199 for ps VR.
    me: OMG So expensive

  • @flannelsykes0
    @flannelsykes0 Před 6 lety +3

    I played the VR machine at my local arcade in the early 90's and it was truly terrible. Just completed, and thoroughly enjoyed, Astro Bot on PSVR and it showed me, some 27 years later, that I can banish all those evil memories

  • @stringanime
    @stringanime Před 8 lety +3

    6:24 hope that interface has advanced since then. O_O

  • @V8Griff500
    @V8Griff500 Před 10 lety +3

    There was no motion sickness in those systems. I owned several in the day, used them at corporate events and of the thousands who played only a handful were ever sick. I played Dactyl Nightmare on a restored system only last week and unlike in my Oculus Rift DK1 I didn't suffer ANY motion sickness.
    Why? They have accurate magnetic tracking that has both positional and rotational tracking built in, they are essential for good VR. I'm sure the higher framerate, faster screens etc will help in DK2 but the combination of the full 6DOF tracking is the main cure for motion tracking.

    • @Intel-i7-9700k
      @Intel-i7-9700k Před 10 lety +1

      LMAO sure! a few polygons 5 fps on a 240p screen won't make you motion sick?

    • @V8Griff500
      @V8Griff500 Před 10 lety +2

      Far more complicated than that.