Firebird's Stealth Play Is Extremely Effective & Fun | Unleash The Bird's Fury | SC Gameplay 4K

Sdílet
Vložit
  • čas přidán 19. 06. 2024
  • Recent Update About This Ship From CIG:
    Aegis Firebird and Retaliator Updates
    Hi everyone,
    We hope you're all enjoying this year's Invictus Launch Week. As we debut both new and updated ships, we've been closely monitoring your feedback.
    After careful consideration, we've made the following changes to the Firebird and Retaliator:
    The Firebird's missile count has doubled from 12 to 24
    The Firebird's signature reduction has been corrected (increased from 20% to 40%)
    All Retaliator turrets have been upgraded to S3 Laser Repeaters
    All Retaliator turrets have had dead zone issues fixed
    These updates will be implemented in an upcoming Alpha 3.23.1a patch.
    You will not know the true power of this fiery bird until you bring her to Stealth play where she is designed to do. In this video I will be offering some tips about 3.23 master mode stealth combat, as well unleash the Bird's Fury in the battlefield where she soars! Enjoy!
    --------------------------------------------------------------------
    3.23.1 Live
    -----------------------------
    00:00 Introduction
    00:35 The basics of stealth combat
    02:08 How to reduce your ship signature
    04:31 Some stealth tips for master mode
    08:30 Unleash the Bird's Cunning
    12:37 This is not a stealth bird
    13:11 Unleash the Bird's Fury
    14:17 Unleash the Bird's Power
    15:35 But the true power of this bird is not in stealth
    -------------------------------------------------------
    My PC Specs and Game Settings:
    -------------------------------------------------------
    • CPU: Intel Core i9-14900KF 2.4 GHz (underclocked)
    • GPU: GeForce 4090 rtx (underclocked)
    • RAM: 128G DDR5 5600
    • Monitor: Dual Odyssey Ark 55'' 1st Gen
    • Eye-Tracking: Tobii 5/Racker IR
    • Flight Sticks: Left: STECS Throttle System - Max/VPC MongoosT-50CM3 Throttle
    Right: Virpril Alpha Prime
    • Foot pedal: USB TRIPLE FOOT SWITCH PEDAL
    • Game Graphic Setting: Resolution: 3840 x 2160 / Quality: Very High / Max Cloud & Water
    Film Grain Off / Motion Blur Off/ CA: 0 / Sharpen: 100 / D11 / DLSS (For now)
    -----------------------------------------------
  • Hry

Komentáře • 248

  • @flinx58
    @flinx58 Před 28 dny +92

    "People say that pushing this button does nothing... but when I push it I feel good, so Im doing that" LOL

    • @Wolf-Odonnell
      @Wolf-Odonnell Před 28 dny +5

      I'm pretty sure that's how I feel about the game in general lol

    • @j0k1g
      @j0k1g Před 28 dny

      That button messes with component power and adds heat, or has in the past..
      The -20% reduction on top of the emmission values, I dont think is accurate - think its already been taken into account.. but if its been tested, thats neat.
      As for computers all being equalized to 1.0x targets highest emissions = range, again, neat, though in the past s1 was like 0.75x, s2 was 1.0, s3 was like 1.25x ... so not sure if thats changed or not.

    • @Syphirioth
      @Syphirioth Před 28 dny +1

      @@j0k1g The game actually give tips and hints about it. I think they say the button works now. First didnt do much indeed but just generate heat.

    • @TorstenEnnenbach
      @TorstenEnnenbach Před 24 dny

      because of this, i follow :D

  • @snowmind
    @snowmind Před 28 dny +38

    One of the best SC videos I've seen in a long time! Keep up the energy and enthusiasm.

    • @cpt_foxyloxy
      @cpt_foxyloxy  Před 28 dny +3

      Thank you!

    • @ictr3ma255
      @ictr3ma255 Před 27 dny

      whats best about it? where in the video he put a second person with stealth components, and checked the range for its appearing with scan? then the same with military components? instead he asks for comments, which of course are more reliable information source than testing.

    • @Avean
      @Avean Před 26 dny +2

      Was about to comment the same, this is definetely one of the best videos ive seen. Subscribed easily :)

  • @BrandoLolOk
    @BrandoLolOk Před 28 dny +21

    You make solid videos and have an entertaining character. Old school style no gimmicky edits.

  • @oldman1111
    @oldman1111 Před 28 dny +5

    RED firebird. NIce! I had a buddy who owned a 1990 Pontiac Firebird. That color looks sick.

  • @kazer4040
    @kazer4040 Před 28 dny +16

    Love the video style of testing things and showing the results. Really cool seeing a realistic use and test of the new ship.

  • @res1i3js
    @res1i3js Před 28 dny +11

    It’s been years since I’ve tested stealth, so please forgive me if things have changed.
    Cross section only comes into play if your ship has its broad side exposed to your enemy. If your nose is pointed directly at them, then your cross section is effectively 0. This is very important for the Eclipse but doesn’t seem to mean much for that Firebird because your IR is very close to your cross section value. Again, maybe things have changed, your cross section seems a lot smaller than what I remember it usually is for that ship size.
    EDIT: Okay, yeah. Just logged in and looked at my Eclipse and my CS is about the same as my IR and EM, so it looks like it's changed. CS used to be like 15,000. So, it'll be much harder to test if CS still works the same.

    • @cpt_foxyloxy
      @cpt_foxyloxy  Před 28 dny +1

      Thank you very much for the Cross section details.

    • @undeadpeak
      @undeadpeak Před 28 dny +1

      Cross section still takes into effect its one of the reasons why people hate cs missiles a lot, as they effectively can lose lock if the enemy turns the right way.

    • @jwonyoutube
      @jwonyoutube Před 28 dny

      @@undeadpeaklast I saw, cs missiles were still the most effective because ship direction didn’t affect cs sig (maybe it did in the past) so it was the most guaranteed way to keep missiles locked on target

  • @Xaveth
    @Xaveth Před 28 dny +7

    Ramming Bird!!! 🤣 Another awesome video by Cpt_Foxyloxy!

  • @NozomuYume
    @NozomuYume Před 28 dny +3

    The Stealth button on power MFD does set the limiter lower. This USED to be effective when you would reorder priority using the arrow buttons on the ITEMS tab in the power MFD. The arrows raised/lowered the priority of components. Then if you went over the limit, it would give power preferentially to the things with higher priority. So for instance it would charge your shields before your guns to keep your total power usage down. This all got destroyed in 3.14 when they moved to magic capacitors and decided to make the power triangle a minigame instead of managing the power simulation.

  • @themando-smith
    @themando-smith Před 28 dny +1

    And now imagine a squadron of firebirds. That'd be a hell of a strikeforce

  • @TerribleP
    @TerribleP Před 25 dny +2

    I fucking love the passion behind that '6 missile armed, FIRE. TRACKING. NIIIIICE!' This guy gets it.

  • @kaisersolo76
    @kaisersolo76 Před 28 dny +5

    I'd take the laser cannons and just use the benefit of the reduction . its quicker to finish them off. I think bigger ships have a larger range, unless ive missed it.

    • @razagniel8989
      @razagniel8989 Před 28 dny

      Yes, putting on Omnisky 9s or Quarrelers on it doesn't increse the EM or IR high enough to beat out that CS signature, while giving you a reliable weapon that doesn't run out of ammo before you finish off your target.

  • @greygamer6220
    @greygamer6220 Před 28 dny +1

    Great info thx.

  • @MrSmith123123
    @MrSmith123123 Před 28 dny +1

    Love the fun!

  • @UAF_ViVi
    @UAF_ViVi Před dnem

    Love the rogue-ish feel of the Firebird's stealth capabilities. Just picked up one myself (RIP wallet) and having so much fun with the zoom by and then turning back to melt faces with 6 missiles. I suck at general dogfighting so I think this is the perfect ship for me. Thanks for explaining how everything works.

  • @anthonyclare6750
    @anthonyclare6750 Před 28 dny +2

    The cross Section value shown is the highest of the 3 cross section values that make up a ship. In the case of the firebird it is when veiwed from the side. When viewed from the front its CS is 808. So in the case where the EM is highest, dropping shields WILL help with detection.

  • @ThecleFr
    @ThecleFr Před 28 dny

    Great video on stealth in its current state, thank you!

  • @jwonyoutube
    @jwonyoutube Před 28 dny +2

    You hit it out the park w this video, good attention to detail and research done

  • @cyanetica4802
    @cyanetica4802 Před 28 dny +1

    Cool video!
    I'm often playing stealthy and like to approach NPC enemies so fast that they can't shoot missiles. You can disable your quantum drive in NAV mode manually in the power menu to engage with maximum speed, then quickly swap the mode and shoot at them before they even realize you're there.
    Also the cockpit HUD's shown IR/CS/EM values include the -20% of the Firebird already, you can easily test this with ships that have stealth variants - for example the Razor.
    Also be careful with the IR supression, because if you see the HEAT number rising afterwards your components will overheat. I rarely supress larger shields, because those tend to overheat very quickly, it depends on the ship & shield size.
    Stealth shields overheat slower due to less heat generation (the ventilation symbol in Erkul), that's also their current main purpose. They don't magically reduce your EM or IR, but build up less heat, so your IR will not rise as much if you're flying around a lot non-stop with active or regenerating shields.
    Someone else in the comments already wrote it down, but your actual cross-section is not a fixed number, but changes with the angle enemies look at you. The Firebird/Raven has a tiny cross-section if you look at it frontal for example, so you can get even closer than 5km with your nose directly pointed towards the enemy.

    • @cpt_foxyloxy
      @cpt_foxyloxy  Před 27 dny +1

      Thank you for all these details, I learned a lot more from your comment, much appreciated.

  • @aksimel
    @aksimel Před 20 dny

    If I just want to quickly learn something about SC - this channel is where I come - get's right to the point but keeps it entertaining. Keep it up!

  • @machoalright
    @machoalright Před 28 dny

    some exellent use of your ship! didnt expect that

  • @mao_miror
    @mao_miror Před 21 dnem

    A very good video thanks for that 👍👍

  • @Luzganek
    @Luzganek Před 28 dny

    What a great Video! I can't wait to try this myself, also now i want to check also other stealth ships.

  • @Tentacl
    @Tentacl Před 28 dny

    Hey man, really useful tutorial on stealth mechanics, ty.

  • @mcaddc
    @mcaddc Před 28 dny

    Great stuff! You may have given me a reason to get one!

  • @damaddmann
    @damaddmann Před 28 dny +1

    Your content is super amazing thank you for all that you do

  • @teambattleground9076
    @teambattleground9076 Před 28 dny +5

    Very good video and I don't mind ships like this that look cool and fit a niche I think that's what the game needs is more niche ships like this because it's fun to run with a group and play the outside and swoop in and launch missiles then fly out

  • @j0k1g
    @j0k1g Před 28 dny +6

    In 3.22, if you full scan the target, you can subcomponent target.
    In the past, 3.20, you could then dump missiles and focus that component down - Top Right Engine for example.. on a Connie that takes its shield with it when the location dies.
    Things to test in 3.23.
    Finally, why "EM missiles are best"
    Its not about lock range, lock time, speed or damage. Its about Explosion Radius.
    Taskforce1's are stupid with a splash RADIUS of 14m. They do limited damage, ect ect ect so they arent lethal, but when you look at component Hp vs explosion radius vs damage.. thats where s4's, doing ~4000d, in a 9m radius, when s1-2 components only have about 3k hp, are scary.
    That said, very few ships can boat s4's, unlike s3 or s1's.
    S3's (tbolts) are fairly effective, radius of ~4m, and a little over 3000damage.
    S2's arent ideal, even thought they are one of the most easy sizes to boat, because their radius is again around 2-3m, but their damage is sub 3k.
    Thanks for coming to my TED Talk.

    • @cpt_foxyloxy
      @cpt_foxyloxy  Před 28 dny +1

      Thank you for sharing these useful info about missiles, rarely touched S4 missiles, looks like it is time to test them!

  • @TheLordDeliverence
    @TheLordDeliverence Před 28 dny

    Great video

  • @Funkm4ster96
    @Funkm4ster96 Před 28 dny

    Very cool video as always! Now I'm very curious on doing this with the Talon Shrike!

  • @Luidgi509
    @Luidgi509 Před 28 dny +1

    This guy is my hero. Tracking booomm hahah. then come the brrt brrt ...Keep it up man and dont forget to bring the wife to invictus o7

  • @RYCOPZ
    @RYCOPZ Před 28 dny

    This is excellent. Exactly how the ship should be used. I also spent about a full day playing with mine to arrive at the same setup & tactics. :))))

  • @Brokenfang77
    @Brokenfang77 Před 28 dny

    Power!

  • @ston3saw71
    @ston3saw71 Před 28 dny

    I just love this enthusiasm of yours :D pls keep on doinig your interesting and entertaining videos.

  • @sphinxoforion7422
    @sphinxoforion7422 Před 28 dny +1

    Great vid Foxy, one suggestion I have, is to put the quarrelers or M5As on BUT turn them off until you get into fighting. That way to keep the great damage of laser cannons, whilst also maintaining stealth.

  • @Fromthebackseat-
    @Fromthebackseat- Před 28 dny

    That was a really great video. I like your style

  • @Chaffee738
    @Chaffee738 Před 28 dny

    Thanks for the deep dive! Will definitely be sure to study this video, as this is one of the rare single-seater fighters that got my attention. The aesthetics, sound design, and the idea of rapid pepepepepepewwwww are really appealing.
    I'm not too bothered by performance anyway no matter the doomposting, but it's great to see a good investigation to how to make the most out of the ship.

  • @Matze239
    @Matze239 Před 23 dny +1

    Devs also said the Firebird will be buffed soon. Double the amount of missiles and 40% reduction.

  • @StockpileSC
    @StockpileSC Před 28 dny +1

    I learned something new today

  • @Weevil-Knievel1134
    @Weevil-Knievel1134 Před 28 dny +1

    This ship handles like a dream with awesome sound effects.
    Good to know stealth doesn’t work right. I’ll stop putting my ships at a disadvantage then lol.

  • @BGIANAKy
    @BGIANAKy Před 28 dny +2

    I guess I have to buy it😊

  • @dogbreath226
    @dogbreath226 Před 28 dny

    Loved it. Your narration is very engaging

  • @Xaxxus
    @Xaxxus Před 28 dny +1

    TIL stealth actually works

  • @mostlyshenanigans
    @mostlyshenanigans Před 24 dny

    For full stealth, you unequip guns and shield components. Leave one power plant and one cooler equipped. Now you're at effectively your most undetectable signatures when your engines are cooled and you are directly facing the target.

  • @FrozenKnight21
    @FrozenKnight21 Před 28 dny

    Hmm, ill have to try this in the eclipse.

  • @Galaxy_Aberrations
    @Galaxy_Aberrations Před 28 dny

    Great video, thank you again. I've also heard that detection distance is also affected by the radar size of the other ships. Something like 85% for small, 90% for medium, and 95% for large. Never tested myself but I thought I would throw it out there.

    • @cpt_foxyloxy
      @cpt_foxyloxy  Před 28 dny +1

      Yes thank you, that I just learned, will definitely find time to test it out.

  • @JBBoomer
    @JBBoomer Před 28 dny +2

    I appreciate you taking the time to figure this ship out instead of jumping on the hate train like a lot of people. This game needs more ships that fit these very unique situations. I may have to try that tonight :)

    • @cpt_foxyloxy
      @cpt_foxyloxy  Před 28 dny +2

      Thank you! yeah, sometimes we are too quick to judge a ship, but this one is surely not that bad, not bad at all.

  • @Synthetic_M341B
    @Synthetic_M341B Před 28 dny

    Coming from an era where stealth actually worked, IR decreases automatically after about 20 minutes, we used to run Mantis, with full stealth components, turn off shields, and make sure your QT IS POWERED OFF.
    I used to test it on the Raven we could get it down to 3k.
    But this was a long time ago, until CIG tell us that Stealth components actually do what they are supposed to ( not every shield does the same thing, apart from EMP recovery).
    I watch every single video you make Foxy, I love your enthusiasm when playing, very much I love the way you make content
    Glad you tested the Firebird, I bought one because I have a Raven and love you he looks.
    As for my opinion on the ship???
    Well if they gave us EMP missiles, this ship would be Amazing.

    • @cpt_foxyloxy
      @cpt_foxyloxy  Před 28 dny +1

      Thank you so much for watching my videos, really appreciated. Yeah I watched the old videos about the stealth play, some are really incredible and fun, I really hope CIG can get more attention on this area. And EMP missiles would be a total blast!

  • @Lordparable
    @Lordparable Před 28 dny

    6:38 same lol

  • @lobsterpete8632
    @lobsterpete8632 Před 25 dny

    wow i learned allot today! keep it up and please update if they fix this :) and btw how to camera missiles minea arent wokring under missiles and camera toggle

  • @edgelordcutting
    @edgelordcutting Před 28 dny

    also with cross section its actually depends on what angle you face towards the enemy if you are face on it will be lower then if you are facing away.

  • @crawlie
    @crawlie Před 28 dny +1

    Nice vid, good kill on the Hammerhead. According to erkul, the Firebird lacks some of the stealth of the other Sabres as well (-20% instead of -40%). It'd probably be even more effective if this is corrected.

  • @sergioveraruiz5384
    @sergioveraruiz5384 Před 28 dny

    what do you think about the Talon Shrike, have twice the missiles and have twice de reduction EM/IR/CS signatures?

    • @cpt_foxyloxy
      @cpt_foxyloxy  Před 28 dny

      Haven't tired it in this patch, but I know the different is, firebird can fire 6 missiles one after another, the Strike can only fire 4 missiles, but have to fire one by one a bit slower than the firebird

  • @Nate_Hawk
    @Nate_Hawk Před 28 dny

    You might try to set your shields to idle instead of charging on erkul, their EM signature is lower when they are fully charged...

  • @Tiggerlooker
    @Tiggerlooker Před 28 dny

    Try approaching when your weapons are offline. and see how long it takes for enemy to see you, vs when weapons are on.

  • @mukicare1977
    @mukicare1977 Před 28 dny

    Super video! How do you track missiles?

    • @cpt_foxyloxy
      @cpt_foxyloxy  Před 28 dny

      Thank you, this video will help you set up missile cam
      czcams.com/video/XNjUX4scsiE/video.html

  • @spcrowe
    @spcrowe Před 28 dny +1

    Good technique,manipulation of his shields by using the MM's, clever

    • @cpt_foxyloxy
      @cpt_foxyloxy  Před 28 dny

      Thank you!

    • @rhadiem
      @rhadiem Před 28 dny

      Agreed, didn't know you can bait PVE ships into nav mode, and very interesting they can stay nav mode after they lose track of you.

  • @bananasandbass
    @bananasandbass Před 11 dny

    You’re really using all the strengths of this amazing new ship. The speed agility and low signature to dash in and out of range. Its range of missiles. I think 12 is too few, cool that you can fire a volley of 6. I hear they’re increasing the payload tho.

    • @cpt_foxyloxy
      @cpt_foxyloxy  Před 10 dny

      yep, we will have 24 missiles in the next patch.

  • @alphawolfgang173
    @alphawolfgang173 Před 28 dny

    id like to know more about the sentinal vanguard and how EMPs are currently working

    • @cpt_foxyloxy
      @cpt_foxyloxy  Před 28 dny +1

      Noted, will find time to check out EMPs and the sentinel

  • @KelrCrow
    @KelrCrow Před 20 dny

    Does NAV FLT mode still have high EM? Probably, since i think your QT is still spooled.

  • @Wakish0069
    @Wakish0069 Před 26 dny

    Man I really miss when components were actually different from each other

  • @jacist
    @jacist Před 28 dny

    Was there a setting changed to see the values of the signatures? I don't have any numbers, just the bars filling up/depleting

    • @cpt_foxyloxy
      @cpt_foxyloxy  Před 28 dny

      Go to "game settings" scroll all the way down, find "Emission HUD - Display signature value" switch to YES, there you go.

    • @jacist
      @jacist Před 27 dny

      @@cpt_foxyloxy Thank youuu

  • @ScottBot726
    @ScottBot726 Před 28 dny

    How do you switch cameras to the missiles?! That’s so cool

    • @cpt_foxyloxy
      @cpt_foxyloxy  Před 27 dny

      This video will help you set it up
      czcams.com/video/XNjUX4scsiE/video.html

  • @RunAroundGuy2
    @RunAroundGuy2 Před 28 dny

    If im going in stealth with a missle ship. Eclipse and the firebird now. Turn off your main weapons and shields. Manually tuen off quantum drive in mfd then get into range. Unload ur missles then dip out. Ideally before they see u on there radar and if im coming above target sometimes ill disable my engines and "fall" into the missle range then power on everything and try and get out.

  • @SwedishYouthHumanist
    @SwedishYouthHumanist Před 28 dny

    I wish the cross-sesection detection value would decrease if you flew closer to the ground or to other debris. That would be cool as well as good gameplay.

  • @skibidabndada6683
    @skibidabndada6683 Před 28 dny

    „YEEEESS HES DISABLED WOOOOW“ - now say that out of context

  • @Brokenfang77
    @Brokenfang77 Před 28 dny

    Beautiful sunset Bhahahaha

  • @Bootneck-1664
    @Bootneck-1664 Před 28 dny

    Amazing video. How did you know that the hammerhead was dropping its shield?

    • @cpt_foxyloxy
      @cpt_foxyloxy  Před 27 dny

      when he chases you in NAV mode, he will drop shield

  • @Bungusthegamer
    @Bungusthegamer Před 26 dny

    you can go into nav mode, but just go into nav flight mode and turn off the quantum drive to have low em signatures in nav mode

  • @minicute2234
    @minicute2234 Před 28 dny

    10:52 at that point i would hijack the hammer and have ai crew take out the other ships nearby with it. u got really lucky in disabling the hammer

    • @cpt_foxyloxy
      @cpt_foxyloxy  Před 28 dny +1

      yeah I thought about that, but the HH was facing up side down, so I decided not to do that incase I got out and can't get back on my ship.

  • @oldman1111
    @oldman1111 Před 28 dny

    You took out the engines.

  • @mrvei-vg7et
    @mrvei-vg7et Před 28 dny

    fun video, can you test the Redeemer? would love to see how well the turrets works with like Omniskys

    • @cpt_foxyloxy
      @cpt_foxyloxy  Před 28 dny

      You mean the size 5 turret guns or the pilot guns

    • @mrvei-vg7et
      @mrvei-vg7et Před 28 dny

      @@cpt_foxyloxy s5 turret guns :)

  • @nobodymr.nobody740
    @nobodymr.nobody740 Před 28 dny

    can you make video ,using mass drivers?(if it be on f7a mk2 it would be great)

  • @p587868
    @p587868 Před 27 dny

    How do you trick them dropping the shield and stay idle afterwards? I tried but they won't stop chasing me...
    I was in a normal sabre with all stealth equipments, having the max signature of 4000ish, so they should unlock me when I am 4000m away?

    • @cpt_foxyloxy
      @cpt_foxyloxy  Před 27 dny +1

      with NPC and with server lag, this is not always true, but if you are in NAV mode, the detection range will be longer. So you drop in alert them, and fly out until you see on your MFD your enemy drops shield, and then turn back prepare to fight.

  • @MaximizedAction
    @MaximizedAction Před 24 dny

    How did you get the IR, EM, CS numbers to show up on the top left?

    • @cpt_foxyloxy
      @cpt_foxyloxy  Před 23 dny +1

      Go to menu, game setting, scroll all the way down, 4th to the last option, show emissions.

  • @danlewis2999
    @danlewis2999 Před 28 dny

    The cross section data you gave was incorrect. Cross section value is relative to your largest cross section. In that ship, it would be looking at your ship from above or below, known as the pancake view.

  • @Gh0stCurse
    @Gh0stCurse Před 28 dny

    As I sad that ship was worth it, for 181 dollars or lower , it seems you have fun with it.

  • @SpaceDad42
    @SpaceDad42 Před 28 dny

    I feel like CIG has asked and compensated you to be a cheerleader to sell their ship.

    • @cpt_foxyloxy
      @cpt_foxyloxy  Před 28 dny

      lol....if they want to pay be for that, I totally welcome.

  • @VoodooMcVee
    @VoodooMcVee Před 28 dny

    Firebirds! Energy weapons!
    All those things are interesting to me
    I don't care where you get them
    I need them both and I need them urgently
    _Clutch - Firebirds_

  • @lobsterpete8632
    @lobsterpete8632 Před 25 dny

    can you also confimr a thing for me. If im out of detection range and i lock missiles on to antoher player "pvp" is he getting noticed even tho im stealthed....
    ?

  • @terrygilbert5553
    @terrygilbert5553 Před 26 dny

    I was wondering what the key bind was the missle cam?

    • @cpt_foxyloxy
      @cpt_foxyloxy  Před 26 dny +1

      In the beginning of this video, I showed how to set it up
      czcams.com/video/XNjUX4scsiE/video.html

  • @Matthew.1994
    @Matthew.1994 Před 28 dny

    how can i enable the numbers? for me there are only the graphics but no numbers for IR EM and corssection detection

    • @cpt_foxyloxy
      @cpt_foxyloxy  Před 28 dny

      Go to "game settings" scroll all the way down, find "Emission HUD - Display signature value" switch to YES, there you go.

  • @danlewis2999
    @danlewis2999 Před 28 dny

    You missed a bit if info. 3000 would be up to 3Km, and this would be dependent on the radar in the ship, as a 90% radar would detect 3000 EM at 2400 meters

  • @edgelordcutting
    @edgelordcutting Před 28 dny

    Actually there is a difference for stealth components and that's decay rate of EM.

  • @lobsterpete8632
    @lobsterpete8632 Před 25 dny

    how do u track missiles?

  • @jacobliefeld9248
    @jacobliefeld9248 Před 28 dny

    Well it took two full firebird loads of missiles to kill the HH (and some guns)… which means a Shrike should kill it in one ammo load.

  • @luistigerfox
    @luistigerfox Před 28 dny +1

    yeah so your missiles punched that hammerhead right in the power generators I think, even if it didn't fully disable its powerplants it gave it too little power to maintain shields and thrust. Nice one.

  • @Gofr5
    @Gofr5 Před 28 dny

    How do you get it to show the signature numbers on the hud? Won't show on mine.

    • @cpt_foxyloxy
      @cpt_foxyloxy  Před 28 dny +1

      Go to "game settings" scroll all the way down, find "Emission HUD - Display signature value" switch to YES, there you go.

    • @Gofr5
      @Gofr5 Před 28 dny

      @@cpt_foxyloxy Thanks a bunch.

  • @124c41p
    @124c41p Před 28 dny

    Foxy, what is the difference between NAV QTM and NAV FLT? The former spools Quantum, the latter does not.

    • @cpt_foxyloxy
      @cpt_foxyloxy  Před 28 dny

      basically that is, there is no speed difference or anything, just QTM you can use QT, and FLT just don't see the QT sign on your screen and you can't use QT, that's it.

    • @124c41p
      @124c41p Před 28 dny

      My apologies, I mean in EM values.

    • @NozomuYume
      @NozomuYume Před 28 dny

      Quantum always spools in NAV FLT you just don't see the interface. Just because you don't see it doesn't mean it isn't spooling. You can turn off the quantum drive in the power MFD to stop it from spooling, but then you're stuck at SCM speeds in NAV mode.

  • @undeadpeak
    @undeadpeak Před 28 dny

    Fun fact about cross section is that it is dependent on how you’re facing the enemy, for example the fire birds front on CS is 646 on the sides is 5174 and belly on is 4441. So be face on as much as possible.

    • @cpt_foxyloxy
      @cpt_foxyloxy  Před 28 dny

      Good to know thanks. But how you got those numbers?

    • @dillongeoffroy1481
      @dillongeoffroy1481 Před 21 dnem

      ​@@cpt_foxyloxy I'd guess they shut off all systems and had a second player ship check at which ranges they were detected from.

  • @blackcrest3429
    @blackcrest3429 Před 28 dny +6

    tbh i dont like the firebird, i wish it would have gotten a quantum dampener and not dumb missiles.
    Only 2 size 3 weapons and then only 12 missiles? not good enough.
    its cool that you can shoot 6 at a time but that means you get only 2 attempts + not enough missile payload to take out multiple targets.
    but i really like the design and i am very happy that you can get a sabre version with that sleek design.

    • @Wolf-Odonnell
      @Wolf-Odonnell Před 28 dny

      It's a spectacular ship for flying in support with friends

  • @ChristopherTamer
    @ChristopherTamer Před 28 dny

    My issue is the standard Sabre and the Sabre Raven have a stealth reduction of 40%... Why does the Firebird only have a 20% ?

  • @thedoctrinetv
    @thedoctrinetv Před 23 dny

    I wrote a pair of pretty extensive guides on how radar and stealth work. Link to my Substack is on my channel page. But it's a common misconception that CS signature can't be reduced. I'm also not sure where you got the information that radars have been equalized. Is it something new? Last I checked, they weren't, but that was a couple of patches ago, when I wrote the stealth guide.

    • @cpt_foxyloxy
      @cpt_foxyloxy  Před 23 dny +1

      This is wonderful, thank you! I wish I had found your page earlier. But I am gonna do a second video for this ship and the stealth after the new patch drops, so I will be using and crediting your page. It is quite difficult to find updated SC stealth resources in writing, and this is most appreciated.

    • @thedoctrinetv
      @thedoctrinetv Před 22 dny

      @@cpt_foxyloxy Thank you! I've very eager to find out what your experience will be, what has changed since 3.21, and if I'm wrong or have misunderstood anything. I'm very confident in my research, but also excited by the possibility of discovering something I may have overlooked.

  • @Darnelj1
    @Darnelj1 Před 28 dny

    Surprised you didnt use the 'last missle' on that Hammerhead.

  • @cookiebandit101
    @cookiebandit101 Před 28 dny

    I tested the firebird all day yesterday and found it to be good at one thing only. Speed. The missiles wouldn't lock on half the time the ships not very good at dogfighting and dies almost instantly. Super squishy. It's stealth seems to be somewhat decent but NPC's find me at 9km away.

    • @cpt_foxyloxy
      @cpt_foxyloxy  Před 28 dny +1

      The speed of this ship is incredible, and if play correctly you can get your detection range down to lower than 5k, just remember don't get to NAV mode, in NAV mode, your detection range is 10k + and there is no way to get that down.

    • @cookiebandit101
      @cookiebandit101 Před 28 dny

      @@cpt_foxyloxy Yah I know all the stealth tricks from my many eclipse adventures. I just wish the missiles were more potent, or that I could have 24 size 2 rattlers and launch 6 at once... because reasons. I however did not know there was a missile tracking camera I must investigate that function.

  • @GiGod2
    @GiGod2 Před 22 dny

    So its just clicked for me if I solo a larger ship like a connie its going to be better if I remove all the "manned" turrets that I am not using to reduce my signature.

  • @sospeti
    @sospeti Před 28 dny

    With a bit more firepower like four S3 this ship would be one of the best in the game. Great speed agility but criminally underpowered with guns. And it is pretty much made of glass.

  • @migtin688
    @migtin688 Před 28 dny

    Do they always drop shields when they follow you? How is that triggered?

    • @cpt_foxyloxy
      @cpt_foxyloxy  Před 28 dny +1

      most of the time yes, it is triggered when they are chasing you in NAV mode, so you need to alert them first, and then fly away but watch your MFD, make sure they will chase you and wait until they drop shield and turn back and wait for them to get in range. It takes some practice, but eventually it is easy to achieve.

    • @migtin688
      @migtin688 Před 27 dny

      @@cpt_foxyloxy So not a bug or an exploit.... How marvelous... (5 fingered man)

  • @undeadpeak
    @undeadpeak Před 28 dny

    My best advice for stealth gameplay is loose the shields, the idea is to never be seen

  • @merclord
    @merclord Před 28 dny

    I had basically written off the Firebird until I saw this video.

    • @cpt_foxyloxy
      @cpt_foxyloxy  Před 28 dny +2

      took a while (one night...lol) to research, practice, and figure out how to use this ship more effectively

  • @kumyo
    @kumyo Před 28 dny +2

    Does anyone else feel 12 missiles too little? Because if you load 6 at once then you only shoot twice then have to spend 30mins to restock

    • @jwonyoutube
      @jwonyoutube Před 28 dny +1

      That just means your target is too meaty for a single firebird to take down solo