Obsidian - World Building Notes vs DM Notes

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  • čas přidán 4. 02. 2024
  • In this video I just ramble on talking about some of my experiences over the years. Specifically talking about the type of notes I used to think I needed to the type of notes I actually use today.
    obsidianttrpgtutorials.com/
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Komentáře • 13

  • @nicknewing1196
    @nicknewing1196 Před 4 měsíci +14

    I tend to have very detailed notes on everything, but that’s because I enjoy writing it, just because you wrote it doesn’t mean you have to use it. I agree a hell of a lot of what I wrote will probably never use, but that doesn’t detract from my own enjoyment.

  • @julianb4157
    @julianb4157 Před měsícem +3

    You asked if anyone wants more like this: I do. :) I like the other ones, that show me how the tool itself works. But this is good, too. It's a useful perspective for me, as a relatively new GM.

  • @conner-leo
    @conner-leo Před 4 měsíci +3

    I really like this discussion. I've been following your videos to learn a lot of technical stuff but hearing some of your actual lessons learned is great.

  • @VictorDiGiovanni
    @VictorDiGiovanni Před 4 měsíci +7

    Worldbuilding is a disease, not a choice. Once you've named that first village on the far side of the world, it's already too late.

  • @Neko123Uchiha
    @Neko123Uchiha Před 4 měsíci

    Very cool talk!
    I use Obsidian for writing/world building a Slice of Life real world setting (but a fictional town and characters). I ran into a similar issue with wanting to do too much. But like writing, I'm much better with just making up things as I go ("discovery writing"). So now, I just add stuff when it's actually relevant to the story, or details I don't want to forget.
    I realized that short bullet points are my favorite way to take notes in Obsidian now, and if I need to flesh out things, I can do that separately.

  • @PhD20
    @PhD20 Před 4 měsíci

    Excellent video!

  • @MadMeeper
    @MadMeeper Před 4 měsíci

    It def depends on setting for me! But I agree it's easy to over prep - things like NPC names, objects at shops, and any other parts of the setting where players will just pass through doesn't need to be super detailed. I don't play or run any pre-made campaign settings, so the worldbuilding needs to be a bit more in depth. It's a good discussion to have though, a lot of writers like becoming DMs because they want to share their story/world and don't realize that its a lot different than having full control over a narrative.

  • @Medium_Charles
    @Medium_Charles Před 3 měsíci

    Broadly it seems like you've thought about the same thing I've thought about, Point crawls are the best way to do long drawn out travel, one encounter in-between each point or at each point depending on the games needs.

    • @JoshPlunkett
      @JoshPlunkett  Před 3 měsíci

      I have the distance measurement calculation in my notes so I base the encounters on the days travelled and type of location travelled through.

  • @DerUnglaublicheFrank
    @DerUnglaublicheFrank Před 4 měsíci +2

    Do worldbuilding for the sake of worldbuilding.
    If you need world building for DMing, just bullshit your way through it. Write the stuff you need in notes (KISS - Keep is short stupid), make stuff up as you go, retcon if you have a cooler idea later and what was said during the game isn't game-breaking.
    Otherwise, you'll have an even bigger workload as a DM, get burned out, and probably won't even remember what you wrote in the heat of the moment anyway.

  • @matt-derrick
    @matt-derrick Před 4 měsíci +3

    your audio is very very low

    • @JoshPlunkett
      @JoshPlunkett  Před 4 měsíci +1

      Dammit, thank you. I'll check all the settings.

  • @DerUnglaublicheFrank
    @DerUnglaublicheFrank Před 4 měsíci

    Do worldbuilding for the sake of worldbuilding.
    If you need world building for DMing, just bullshit your way through it. Write the stuff you need in notes (KISS - Keep is short stupid), make stuff up as you go, retcon if you have a cooler idea later and what was said during the game isn't game-breaking.
    Otherwise, you'll have an even bigger workload as a DM, get burned out, and probably won't even remember what you wrote in the heat of the moment anyway.