Komentáře •

  • @DarkFoxOkajima
    @DarkFoxOkajima Před 5 lety +9

    Having found myself needing to do wire shapes in the past many a time this is really something useful to remember. Thanks a lot Mike!

  • @zenwistaria2793
    @zenwistaria2793 Před rokem +1

    Wow... This guy is way better than my maya teacher 😮👏🏻👏🏻👏🏻

  • @IncubusOfDeath
    @IncubusOfDeath Před 5 lety +2

    Thank you once again Mike, for another awesome tutorial...

  • @colonelbarker
    @colonelbarker Před 3 lety +2

    Thanks again for this Mike, I was making wire mesh again and couldn't remember poke. Such a useful tool.

  • @dkrauss8672
    @dkrauss8672 Před 2 lety +1

    That was a great tutorial and wonderful use of demonstrating the tools!

  • @mjparent222
    @mjparent222 Před 5 lety

    Very good, simple, efficient ! Thank you.

  • @Raiin0311
    @Raiin0311 Před 5 lety

    Very cool Mike! As usual super clear and simple instructions, thanks again!

  • @mampiisaotaku
    @mampiisaotaku Před 4 lety +1

    This is exactly what I was looking for. How to make wireframe out of edges. Thanks a lot

  • @Dakshohri
    @Dakshohri Před 5 lety +13

    When i was starting with maya, our sir gave us this basket (not exactly same) i was like yeah thats easy then i went home opened maya, started & half way through i was like "what the fook" how do i make these holes 😂😂😂😂😂😂

  • @konstantingolovko6038
    @konstantingolovko6038 Před 5 lety

    Thanks Mike!

  • @Josh-nf4gp
    @Josh-nf4gp Před 5 lety +1

    Smart! Thank you

  • @azeemiqbal181
    @azeemiqbal181 Před 5 lety

    WOW, Nice Tutorial. Thanks for Making.

  • @seifissa503
    @seifissa503 Před 3 lety

    thank you so much this tutorial helped a lot.

  • @asmile3334
    @asmile3334 Před 3 lety

    Great tutorial thank you!! Used this to make mesh to go around a scuba diving oxygen tank :)

  • @optimusprashant
    @optimusprashant Před 5 lety +1

    Soo best tutorial

  • @Katia-dh8hc
    @Katia-dh8hc Před 3 lety +1

    Thank you for the awesome tutorial. Also, what is the next step to paint it in Substance?? you create UVs for this high poly model, or you create low poly and make UV for it? If you use low poly, I am not sure that holes will appear in the Substance.

  • @nestorrios9703
    @nestorrios9703 Před 5 lety

    Nice one cool tutorial 🖖

  • @yingbowang3068
    @yingbowang3068 Před 3 lety

    I've just did a diamond shape wall follow your method, before I want mannual cut it -_- ,Thank you sir for making this tutorial

  • @renanmagalhaesneves9178

    Very good!

  • @VaelekCorvo
    @VaelekCorvo Před 5 lety +8

    Why did you stop recording your mouse cursor? Noticing this for a while now.. makes some things much more difficult to follow as it's happening.

  • @AmitKolay
    @AmitKolay Před 5 lety

    Nice!

  • @ReedHeisleyShellaby
    @ReedHeisleyShellaby Před 5 lety

    Thanks for the tutorial, Mike! What would you do to fill in the holes to cover the back faces to have the wire frame have faces on the inside?

    • @MHTutorials3D
      @MHTutorials3D Před 4 lety

      Extrude the whole thing to give it thickness

  • @balazsszakal1772
    @balazsszakal1772 Před 5 lety

    I use Vitaly Bulgarov’s solution. Which is selecting the vertices and beveling them until they reach each other. I can’t remember the correct values but test it! I think it’s more simple

    • @MHTutorials3D
      @MHTutorials3D Před 5 lety

      There is a saying in my country "Many roads lead to Rome"

  • @gautamanand8962
    @gautamanand8962 Před 5 lety

    What we can do for those squares transform to circles after 3 press ?

  • @SalarPro
    @SalarPro Před 5 lety

    greate

  • @AnkitSharma-bg3sp
    @AnkitSharma-bg3sp Před 5 lety

    It's looks good with table you made

  • @TheIcemanModdeler
    @TheIcemanModdeler Před 5 lety

    Another method would be to created whatever pattern you want, and use the bend deformer and other deformers to get it into the basket shape.

    • @MHTutorials3D
      @MHTutorials3D Před 5 lety

      Interesting, and how would that work ?

    • @TheIcemanModdeler
      @TheIcemanModdeler Před 5 lety

      @@MHTutorials3D It's the same method of creating a tire thread, model a pattern in a flat state and then just use the bend deformer to get it into shape.

  • @phoenixconnor1508
    @phoenixconnor1508 Před rokem

    Дякую))

  • @johninglis2622
    @johninglis2622 Před 5 lety

    Good tutorial and easier way as well is to make an alpha map

    • @MHTutorials3D
      @MHTutorials3D Před 5 lety

      Well you could but with an alpha specularity could be an issue when using specular material on the wire

  • @nileshshahu9572
    @nileshshahu9572 Před 5 lety

    why we cant see your curser

  • @tommygunengineer9184
    @tommygunengineer9184 Před 5 lety

    Mike, I may have missed something, but how do you get rid of the black inside the polygon through extruding it?

    • @wandering3dartist
      @wandering3dartist Před 5 lety +1

      Select the basket model and >extrude >offset slightly :)

    • @tommygunengineer9184
      @tommygunengineer9184 Před 5 lety

      @@wandering3dartist I shall give that a go sometime, thank you very much russ :)

  • @sophgraduated1750
    @sophgraduated1750 Před 4 lety

    I can't see the hatching :(

  • @user-ri8wj8hb9n
    @user-ri8wj8hb9n Před 4 lety +1

    Hi. What did you do at 5:51? I did not understand)))