How to Shade a Human Eyes in Blender Cycles

Sdílet
Vložit
  • čas přidán 1. 09. 2021
  • My Products:
    Pupa Addon; Blender animation solution for Vfx and Games
    check it out for yourself with the link
    blendermarket.com/products/pu...
    Business or Inquiries: Emmanuelokafor8021@yahoo.com
    my portfolio: www.artstation.com/emmanuelluiz

Komentáře • 64

  • @MJ12GRAVITON
    @MJ12GRAVITON Před 2 lety +2

    New to blender and this is an awesome tutorial, thanks for the learnings!

  • @patchination9045
    @patchination9045 Před 2 lety +1

    Insane how good this looks

  • @Manchadelo
    @Manchadelo Před 2 lety

    Awesome tutorial. Thank you for explaining so well.

  • @busyVea
    @busyVea Před 2 lety +2

    This is awesome ! I’m going to make this for in game tysm ❤️❤️❤️

  • @9018notabot
    @9018notabot Před 2 lety +1

    Thanks a lot...great tutorial for anyone who wants to do eye shading completely using blender

  • @MelvilleG
    @MelvilleG Před 2 lety +4

    Cool stuff thanks. Unlike some Blender texturing tuts, where authors hop into Substance to be on the safe side - yours was done entirely in Blender. Appreciated.

  • @lovelettar
    @lovelettar Před 2 lety

    THANK YOU!!! I made procedural eyeball but not suitable for animation, this is life saver!!

  • @tayfunozturk5766
    @tayfunozturk5766 Před 2 lety

    The best blender tutorialist!

  • @legome3431
    @legome3431 Před 2 lety +1

    thanks for the amazing tutorial!

  • @SCB-245
    @SCB-245 Před 2 lety

    One of the best tutorial! Like how you used ability of Blender

  • @thepersas
    @thepersas Před rokem

    Mejor video que he encontrado de ojos en Blender. me has salvado el día, un saludo desde Uruguay

  • @TheWeirdSide1
    @TheWeirdSide1 Před rokem

    Really nice flow and speaking voice...A+ all around!

  • @puhnastik
    @puhnastik Před 2 lety

    beautiful 😳

  • @MrPaulowillians
    @MrPaulowillians Před 2 lety

    This is perfect...tnx!!

  • @m.filmtrip
    @m.filmtrip Před 2 lety

    Thank you!!

  • @gjadahskr
    @gjadahskr Před 2 lety

    thank you!!!

  • @rosemariemcgowan6388
    @rosemariemcgowan6388 Před 5 měsíci

    Thank you x

  • @PedroScherz
    @PedroScherz Před 2 lety

    Now we can add caustics projecting on the iris

  • @jakewlord23
    @jakewlord23 Před 11 měsíci +1

    when i try to paint it says missing texture even though i have a texture

  • @Gaurav-zz9wo
    @Gaurav-zz9wo Před 2 lety

    nice

  • @RS-en1vj
    @RS-en1vj Před 2 lety

    Scary/beautiful

  • @kumarNiranjan461
    @kumarNiranjan461 Před 2 lety

    wow! thanks sir you have solved my problem

  • @AlanStreams
    @AlanStreams Před 2 lety

    Good work, but please don't have a pole in front of your lens, it will cause artifacting in renders when you smooth.

  • @HairVogueXperience
    @HairVogueXperience Před 11 měsíci

    Nice tutorial but am have a problem scaling the eye image I added for the texture paint

  • @JrgenFrderbergTvedt
    @JrgenFrderbergTvedt Před rokem

    🥰HE CALLED US BEAUTIFUL !!!

  • @CanalHKori
    @CanalHKori Před 2 lety

    could i use this eye for games, and how?

  • @Sinane_0
    @Sinane_0 Před rokem

    Really great tutorial.
    Unfortunately I'm not the only one having this problem with the thing you do at 13:55
    Probably an update that changed how it works, I'm bad with Blender nodes so I can't find an alternative

  • @McHornet7
    @McHornet7 Před 2 lety +1

    because you use many Nodes, if there is already a Node for that (Principled BSDF) ??

  • @tylernoll8228
    @tylernoll8228 Před 2 lety

    Is it Possible to bake the textures?

  • @africartoons8215
    @africartoons8215 Před 2 lety +1

    In vertex color i don't see col or fac. In fact i only see color and alpha... Check 13:55

  • @johnnyjuegos
    @johnnyjuegos Před rokem

    I have a doubt in my game characters eye uses textures and I have my texture in DDS format but when I put to my character the pupil its so dilated and behind the big pupil its the eye color around how I can fix this ? I need to edit the eye object mask? I modding con wwe 2k22 hope can help me

  • @liliyagely5115
    @liliyagely5115 Před 25 dny

    And how to use a mask instead of vertex paint?

  • @SivanandRavi90
    @SivanandRavi90 Před 10 měsíci

    Can i bake this into textures and export it to unreal engine?

  • @ThePsycoNinja
    @ThePsycoNinja Před 10 měsíci

    My model's schlera is still attached to the iris. How do you only hide the schlera? At 4:22

  • @MrTandogant
    @MrTandogant Před 2 lety

    Is it possible to change the color of the iris only with image texture? Or would you need an image texture of a different eye color? Any help is appreciated!

    • @MrTandogant
      @MrTandogant Před 2 lety

      @@nnctnlav Photoshop took care of it :)

  • @conzy_editzz
    @conzy_editzz Před rokem

    Im a complet beginner in Blender and at minute 4:01 i have no clue how you opened this panel but befor that i understood all of that

    • @e48d12
      @e48d12 Před 9 měsíci

      You can do it by pressing control A

  • @paulk.794
    @paulk.794 Před 2 lety

    Quick off topic question, do you apply limit rotation constraints on bones such as arm besides ik constraint

    • @Luwizart
      @Luwizart  Před 2 lety

      The ik constraints tend to override that,but if it is an fk rig it works

    • @paulk.794
      @paulk.794 Před 2 lety

      @@Luwizart appreciate it keep up the good work, incredible you are

  • @Hman911999
    @Hman911999 Před 2 lety

    Great Tutorial! Maybe if you also speak out what you are klicking on the keyboard it would be a little bit easier to follow since the text only shows up for a second. Still Great tho :)

    • @Hman911999
      @Hman911999 Před 2 lety

      actually very hard to follow if you are a beginner :) But could also be possibly that im just slow and stupid hahaha

  • @SivanandRavi90
    @SivanandRavi90 Před rokem

    My eye shading color looks different in cycles.. looks yellow instead of red

  • @boomslangvenom_3209
    @boomslangvenom_3209 Před 2 lety

    Question On An Issue I'm Having : When starting the texture paint process, I'm painting the red on the back side of the eyeball with Occlude and Backface Culling turned off. From the sides it looks good, but the top and bottom have a direct unpainted line that's the width of the faces on the sphere. I'm not sure what I've done wrong, but going in top view to paint the unpainted section leaves bad fade marks on the left and right side. No matter how many times I rotate around to touch up patches, it doesn't give me the smooth fade between paint and unpainted. (if that makes sense) Does anyone have any ideas on what it could be?

    • @BlueBlood8642
      @BlueBlood8642 Před 2 lety

      I have this exact same problem, have you found a solution at all?

    • @BlueBlood8642
      @BlueBlood8642 Před 2 lety +1

      Update: Provided you're using the most up to date blender, I've found that having only occlude on and backface culling off fixes the problem.

    • @qbytx
      @qbytx Před 2 lety +1

      update: if you are still having this problem in newer versions of blender, uncheck 'NORMAL FALLOFF' from the falloff settings, and turn off both occlude & backface in the options settings

  • @blomma4304
    @blomma4304 Před rokem +1

    i have tried multiple times now and I can not get it right. The sclera keeps looking like reflective glass. I have looked at this tutorial many times now and it keeps doing the same thing. Is it because I have a newer version of blender ?
    I noticed when you added the attribute shader at 13.54, it looks different from mine. You go into input-vertex color-col. And the only way for me to get that attribute shader, is through input-attribute, and when it appears, it doesnt say col within the color box. Could this be the reason its not working anymore ?

    • @BrSS1
      @BrSS1 Před rokem +2

      I have the same issue. Could you find a solution?

    • @marendranoddy
      @marendranoddy Před rokem

      @@BrSS1 What did I seperated the selection and made in edit mode and made new material for it, made it transparent with alpha 0.3 and it was looking good.

  • @raydon2421
    @raydon2421 Před 10 měsíci

    Y is my Irish not being painted I have tried it may times

  • @Caricatu
    @Caricatu Před 2 lety

    The first )))

  • @celaldurmusoglu2514
    @celaldurmusoglu2514 Před rokem

    Nice tutorial but you explain too fast. It would be better if you explain a little slower and explain the shortcuts you used at the beginning.

  • @toastedprinny
    @toastedprinny Před rokem

    i think this tutorial needs to be updated, no longer works following step by step, just looks like trash.

  • @max_nadolny
    @max_nadolny Před 2 lety

    Looks very bad

    • @legome3431
      @legome3431 Před 2 lety +3

      how does it looks bad?

    • @max_nadolny
      @max_nadolny Před 2 lety +1

      @@legome3431 I can't paste links here, but for the comparison, look at texturing xyz channel. They have good looking eyes.

    • @max_nadolny
      @max_nadolny Před 2 lety +1

      ​@@legome3431 I can't paste links here, but for the comparison, look at texturing xyz channel. They have good looking eyes!

    • @legome3431
      @legome3431 Před 2 lety

      @@max_nadolny oh ok

    • @LadyBug-ox8bg
      @LadyBug-ox8bg Před 2 lety

      It doesn't

  • @daze4276
    @daze4276 Před 2 lety +1

    Stand with UKRAINE 💙💙💛💛