Comepared to UCD, i feel like RBP's way of handling attacks makes it feel more responsive. Every time i played UCD OR UCD:R, i always get the problem that it doesn't feel responsive enough to the point where i just play another game. They took those movesets and coded them to work the same way, but more effectively. Over all, can't wait to see how Swap Sans will feel. And nice video!
For those of you confused, yes the characters are from UCD, but the game is based on ss, the characters were only remade into this game..
Comepared to UCD, i feel like RBP's way of handling attacks makes it feel more responsive. Every time i played UCD OR UCD:R, i always get the problem that it doesn't feel responsive enough to the point where i just play another game. They took those movesets and coded them to work the same way, but more effectively.
Over all, can't wait to see how Swap Sans will feel. And nice video!
Makes me wish the game was Xbox supported
I really liked smx on untitled combat demo its great that someone else added him on a game and with the same moveset!
DAMN THIS IS UNDERRATED AS F-
woah
Imagine if dust/murder sans is a upgradable character? And is in the game lol?
Man it make me remember about that untitled game
Can i write lycris for your next with lycris song?
( day 2 )
Make true colors (bone walker theme) with lyrics
Huh what isnt this just untilted combat demo ( ucd) before the rewodk
First haha
Please do distrust sans with lyrics (ULC)