SolidWorks ʬ Tutorial

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  • čas přidán 9. 09. 2024
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Komentáře • 13

  • @robertkaspersr.1582
    @robertkaspersr.1582 Před 9 lety +1

    The process of creating the tooth profile and pulley is helpful but in most cases the tooth forms are not so simple and also change as the number of teeth change. Just like gears. There are many different belt combinations and they are far from being interchangeable without some research. Just a little info if someone wants to create real world pulleys. BTW some of the tooth designs are protected and need licensing to use like the Gates polychain GT. You pay $125 per tooth profile per pitch. Other profiles are available upon request for free. If one is going to design a drive system make sure the parts belt and sprockets are compatible and will work with your center distance as many times you need to alter the sprocket diameters to get your center distance to work out for available belts. Thank you for the video as it is a help to many in learning the process needed to make sprocket as well as many other items that follow the same process. The form is usually something I import as a dxf from gates rather then going through the lengthly process of sketching it. Although there are belts that are much superior today in strength there are many drives that use the HTD belts and those forms are available.

  • @williamkloo8935
    @williamkloo8935 Před 9 lety +2

    will we see a complete engine soon? Love your tutorials btw

    • @Sw-tcNet
      @Sw-tcNet  Před 9 lety +1

      William Kloo Thanks William. Yes, this is what Im planning to do before the end of this year. Actually I want to get rid of this project as soon as possible, to go to next!!

  • @avenged3118
    @avenged3118 Před 9 lety

    awesome tutorials mate, i almost made all the parts in 4 hours lol :P are you still planning on finishing though?

  • @fastandstealth3718
    @fastandstealth3718 Před 8 lety

    i have an error in revolve 2 at 6:45 - 6:55

  • @Solidworks-SimulationbyHoangMa

    What is the Engine belts wheels materials ?

  • @mauriciogomes6785
    @mauriciogomes6785 Před 8 lety

    Please how do you to make your solids looks kind a render on the revolve or extruded?
    sorry if i wrote wrong, my english is not so well

    • @TheXShOcKwAvEz
      @TheXShOcKwAvEz Před 7 lety

      Ele usa 360 photoview, e deve ter programado um botao do teclado para fazer render depois de fazer rev ou ext.

  • @SmashingPumpkins87
    @SmashingPumpkins87 Před 4 lety

    This draw have a big big problem, I don't understand how you did not realize it. The quote of "7.50" should be "8.50" at least to realize a gear wheel made well, your wheel have a stange triangle on his head! you could see it in 3:20 . Furthermore this is not the good way of realize a gear wheel, a gear wheel should be realized by a spiral evolving.

  • @emtukur10
    @emtukur10 Před 9 lety +1

    But all your videos have no sound including this one

    • @ndrsg3013
      @ndrsg3013 Před 6 lety

      That is how we learn better, with the adversities we build strength, and learn much better (of course depends what)

  • @xpim3d
    @xpim3d Před 8 lety +3

    you realize it's hard as hell to follow something just by watching a mouse move all over, right? (even more when you don't know how to do stuff - which is the case of tutorials). i won't say it's useless, but it gets close to it.