They turned the Final attack which was used on each other and turned it to Killing the center enemy. Fking brilliant. This is the kind of combination attack I didn't expect but liked.
A Portable was pretty inconsistent. Sometimes the units are barely animated, sometimes it's taken straight from the old games with no change, sometimes it's super amazing like this. They were all competently animated though.
My first encounter with Master Asia in post ps1 game were SRW Impact, and boy oh boy I broke a sweat. Getting him down to half and his potential becomes so potent any attack without Lock-on never hit him. Same goes when I manage to unlock him and glad to know he still basically ning-invincible fresh out of the stage. His powerscale is legit consistent both as boss and allies.
I know it might be very unlikely but I hope the build fighters units make an appearance in any future SRT games. Specifically the version of master gundam used by master Chinan in the OG build fighters
damn, these proto-Z cut-ins are gorgeous... What's this game's native framerate anyway? 45 fps? these animations feel a little fast compared to what's usually been on screen in my run so far.
They didn't do much job for most of the unit, some of em even have less moveset than they should have, honestly they can do much more than what they have in T
Gutting out all of God Gundam's Combo Attacks was harsh as hell. worse yet is the utter disservice done to Gaogaigar and the removal of the Hillariously broken Mic Sounders.
The sprites themselves look good they're just not as animated. My main problem is anyone that isn't a main character only ever gets like 3 or 4 moves. These older games even the side characters have like 6 or 7 attacks.
@@shinjikun9519 What the fuck does that mean? Making from? Are you saying you're using forced interpolation? This footage isn't 60 frames originally, right?
Always get me chills,
But remember folks, Master Asia is still nerfed thru the whole series. If he used the King of Hearts MS, he steamrolls everyone.
Master Asia doesn't even need the Gundam
@@tnmblonewolf8799 yeah, but him not using the KoH MS and just the master Gundam is like
"I could beat the shit out all of you and I am still nerfed.
If he where young as Domon he would be stream rolling everyone with Master Gundam even Domon himself.
I love that last team attack. I wish they added it on SRW T.
They turned the Final attack which was used on each other and turned it to Killing the center enemy. Fking brilliant. This is the kind of combination attack I didn't expect but liked.
so...cold... am I going to die?
Don’t think this is over!!
I don't remember A Portable looking this good.
A Portable was pretty inconsistent.
Sometimes the units are barely animated, sometimes it's taken straight from the old games with no change, sometimes it's super amazing like this.
They were all competently animated though.
imagine being the poor bastard caught between two seki ha ultimate tenkyokens
Master Asia in Super Robot Wars A gave me the very first experience of:
Fighting the boss VS Having the boss on your team.
My first encounter with Master Asia in post ps1 game were SRW Impact, and boy oh boy I broke a sweat. Getting him down to half and his potential becomes so potent any attack without Lock-on never hit him.
Same goes when I manage to unlock him and glad to know he still basically ning-invincible fresh out of the stage. His powerscale is legit consistent both as boss and allies.
I remember Portable A being so fucking difficult..i had to grind a shit ton to level my mechs and pilots
Is so FÙCKING hard for no reason what so ever
if you focused on 2 mechs then it wont be hard even as first playthrough.
I know it might be very unlikely but I hope the build fighters units make an appearance in any future SRT games. Specifically the version of master gundam used by master Chinan in the OG build fighters
How would plastic miniature robots fight against literal war machines?
@@krex44never question SRW Magic, its just happen.
@Kindi001 I mean if SRW turns the literal gunpla into military prototypes and the build kids into military pilots then is it still build fighters?
damn, these proto-Z cut-ins are gorgeous...
What's this game's native framerate anyway? 45 fps? these animations feel a little fast compared to what's usually been on screen in my run so far.
Who comes here after seeing the disappointment from SRW T?
T makes Master Asia lethargic AF
They didn't do much job for most of the unit, some of em even have less moveset than they should have, honestly they can do much more than what they have in T
Here. I hate to admit it but this was more superior than T.
Gutting out all of God Gundam's Combo Attacks was harsh as hell.
worse yet is the utter disservice done to Gaogaigar and the removal of the Hillariously broken Mic Sounders.
@@BlitzkriegOmega and dont forget Eldora V(not including the unit) and Eldora Soul(giving him two attacks)
It seems like a Beam Cloth spear would actually be deadly without any flashy technique
years counting we get the ability to use SekiHa Ultimate Tenkyoken in a modern SRW game:
too many
I always appreciate how much I feel not so bad knowing I am committing H-protag genocide in SRT
it was too lit to be Darkness Finger
Dude G Gundam is the best Master Asia fucking awesome as hell
I noticed one thing, Master Gundam doesn't have a booster turbine. Those speeds were purely suit's performance and his very own output .....
Would it be possible for Berserk Nobel Gundam all attacks? It don't matter if English or not.
The SRW T looks like crap compared to this.
The sprites themselves look good they're just not as animated. My main problem is anyone that isn't a main character only ever gets like 3 or 4 moves. These older games even the side characters have like 6 or 7 attacks.
東方不敗が最終奥義ぃ…石破天驚拳ッ!
2:43 Hamma Hamma ?
How did you get this in 60fps?
Could I get link to the translation please
The translation just finished yesterday. Go to romhacking.net and it should be on the front page.
How do they get it in 60 fps?
My bullshit meter's broken.
Hey how did you get the game to run at 60fps? Do you know the cwcheat code?
+Tony Hong Actually i'm making from sony vegas pro 60fps not cwcheat
@@shinjikun9519 What the fuck does that mean? Making from? Are you saying you're using forced interpolation? This footage isn't 60 frames originally, right?
@@shinjikun9519 You gonna answer my question, or what? Why would you do this?
LetsNeverPlayAgain In case you’re still wondering, Sony vegas pro is a video editor. He added all the parts into one and exported at 60fps.
Better than *SRW T*
jiu ni you hou hai yi, dai xi lei!!!!!!
this music is really inspiring every time i listen to it
How/where can I play this game?
Find a PSP or an emulator
hey, share this rom please?
Is this an English patch?
JanusHoW Yes
Though I can only found the 4 ep version. Hope someone can share it soon
The battle dialogs and important stuffs are done, only the stories that needs more work.
hope it'll get finished soon.
There is. Just go to romhacking.net, and it should be on the front page. Enjoy!!!
Wait wait wait, what the fuck?
This game has a 30fps lock
How is this footage in 60frps?
Better than SRW V
Dude Gundam g is only srw t
The Ultimate Manliness of the East.