MERCENARIES: Playground of Destruction - 𝑱𝒖𝒄𝒉𝒆 𝑬𝒅𝒊𝒕𝒊𝒐𝒏 Mod (Read Description)
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These are the very first official mods for Mercenaries: Playground of Destruction and Mercenaries 2: World in Flames PS2. They are a total gameplay rebalance, and visual overhaul (not including reshade and custom textures) of the two games.
Juche Edition Changelog:
0.93:
- Fixed huge payout for SK fuel depot mission
- Vehicle damage tweaks
- Decreased LoD size by 5, lessening freezes
- "Helo's Can't Be Hijacked" Modifier
0.92:
- LOD removal on NPC's and vehicles.
- Machine guns are buffed against light vehicles and do more damage to the player.
0.9:
- Increased vehicle resistance to bullets, as they were exploding from small arms WAY too quickly.
- Small arms do 0.5x more damage to the player. Really not all that noticeable.
- Nerfed small arms against regular and light armor vehicles, but made them more susceptible to machine gun fire and explosions.
- Removed Surgical Strike from the shop, as I thought it was a bit too cheap and overpowered.
- New weathers in a few places.
List of core changes:
• Significant increase to enemy weapon damage. Large but fair spike in difficulty with boots-on-the-ground firefights.
• Overhauled faction relations. AN and SK are unfriendly at the start. China is hostile from the start, so you'll have to bribe them or find some other way to earn their favor. Every faction will shoot the Russian mob on site.
Allies and China are hostile. Allies and SK are unfriendly to civilians. (If you are installing in the middle of a playthrough, make sure to use the cheat to reset faction relations to default to get these.)
• More realistic gravity, which in turn means less floaty driving physics.
• Much harder to hijack helicopters from the air.
• Anti material rifle buffed significantly. It is capable of exploding an NK scout in 1 - 3 hits.
• Various minor tweaks to vehicle armor.
• Unclimbable slope check has been slightly reduced, meaning more mountains are climbable.
• Props (Boxes, blown up vehicles, barrels, etc) can be destroyed with guns or explosions.
• Money earned from contracts is halved. Use those funds wisely.
• Helicopters have been cut from the MoM, except for the UH-60.
• New HUD
- M2 is completely overhauled visually.
- A few new weathers have been added for PoD.
- NEW (optional) FEATURES:
- All out ped chaos
- Factions are broke
- Instantly explodable vehicles
- New HUDS! - Relation Tweaks
- China and NK are allied
- United Koreas: NK and SK are allied
- All out faction war
- AN shoots at civilians (may cause issues with some contracts...)
ALL SCREENSHOTS ARE USING WIDESCREEN HACKS AND RESHADE.
Mercenaries: Playground of Destruction is an action-adventure video game developed by Pandemic Studios and published by LucasArts for PlayStation 2 and Xbox. The game features an open world environment, with elements of potential stealth gaming and reputation-based social mechanics, and is set during a fictitious multi-national military action in North Korea. The player gains control of one of three mercenary main characters and completes contracts in the war-torn country for profit and to prevent a nuclear war. Critics gave favorable reviews to the game, in particular praising its focus on explosive mayhem.
#mercenaries #pandemic #pandemicstudios #xbox #ps2 #retrogaming
this takes me back to being a kid playing ps2 in the living room with the sun glaring on the CRT
Mercenaries did not get enough love. What a woefully underrated series!
Edit: downloaded Mercenaries and PCSX2 last night. Memories 😢
Im digging the Siege mask
This is really awesome man! Keep it up with the good work! Are you planning to share this mods with us users?
gamebanana.com/mods/415868
This is so badass
Love the vibes
@5:10 LMAO nice one
Very beautiful trailer. Is it possible to make mi26 cargo driveable?
This is great. Just wondering since someone is finally modding this game. Is there a way to make the faction helicopters that arent fkyable by default flyable? Like the chinook or the Ml-26, or k-53? I always wanted to fly these in the original game but they arent pilotable by default
For real I need the giant helis
Amazing
Please share more content!
Just a question, was it hard to edit the MoM market list, when you were removing helicopters?
It's just I think it would be fun to try and make the opposite. I liked how Mercenaries 2 allowed more sandbox by letting you buy almost anything and I always wondered If there is a way to mod Mercenaries 1 to allow you to buy other vehicles that aren't on the list, such as tanks and other helicopters.
PoD is for now limited to only removing items and adding in mission specific drops and vehicles. However mercs 2 on the ps2 seems to have much less restrictions for adding things to the stockpile. We've had people add cut stuff, the nuclear bunker buster, we even had a guy figure out how to spawn a literal bridge just by editing itemshops.ini
Awww, schucks. I guess it is what it is then, too bad there was no integrated post-game "Have fun" mode to try out everything.
I suppose it's probably because of how much more basic Stockpile's design is compared to MoM in PoD?
A mod, where you can't see anything? Why is it darker than a DC movie?
That's a reshade preset that makes the nights darker. Read the description, mod doesn't affect lighting
Work on ps2 ?
Will this run on original hardware?
I don't see why not, though i have no knowledge of how to mod consoles. Most likely would be easier on the xbox version since there are tools for that sort of thing