Wario and Banjo & Kazooie definitely feel like the most natural additions to this game for me. Wario because he already had his own series with Wario Land, and Banjo & Kazooie because they are a Rare rep. (I know Donkey Kong technically is a Rare rep as well, but Banjo definitely is one even more) Conker is beyond awesome too of course, but his game came out in 2001 while Smash 64 came out in 1999, so unless that game got delayed or something it never would've happened. Really I think the only other chances Banjo and Conker had to get into a Smash game prior to Ultimate is Melee since we know Banjo was once genuinely considered for it, and even then that didn't stop Nintendo and Microsoft from just straight up not putting Conker into Ultimate either. :( Funnily enough, I think in terms of reps, Sonic's inclusion is the most unrealistic because Sega still had the Dreamcast, and Lucas is unrealistic because he has his Mother 3 appearance. Marina and Goemon kinda feel unrealistic too, but at least they had some games prior to Smash 64's release on Nintendo's consoles. Overall, the roster we have for this mod so far is definitely different and interesting. I wonder what other Smash mods like PMEX Remix or the Akaneia Build will do in the future now that a few oddball characters have been added, especially in regards to the "hidden" optional ones... Anyways, good job on not losing any stocks!
Fr, if Nintendo had more faith on the 64 version, we would have 100% got BK 20 years earlier And also is Bowser and Dedede who got cut simply because they didn't want bad guys to be playable. Bruh.
@@TunaBear64 So was Mewtwo apparently, and Marth was also considered. I don't know where it says that they cut the first three because they were bad guys though. To me it just seems like they were cut due to the lack of development time, so that can explain why no one else is revealed to have been considered since there can't even be any more time for those. Lol Everyone knows that Melee was rushed as well, so this doesn't surprise me. Had 64 not been rushed and had they held out on Melee more then we could've gotten those 4 characters, plus Wario and Banjo. Maybe even if this game was pushed back and released in mid-2001 then we could've gotten Conker and Sonic as well, since Sonic was also considered for Melee and was very close to happening.
01. Banjo & Kazooie Vs. Link 02. Banjo & Kazooie Vs. Yoshi Team (x18) 03. Banjo & Kazooie Vs. Fox 04. Banjo & Kazooie & Yoshi Vs. Mario Bros. (Mario & Luigi) 05. Banjo & Kazooie Vs. Pikachu 06. Banjo & Kazooie & Captain Falcon & Mario Vs. Giant Donkey Kong 07. Banjo & Kazooie Vs. Kirby Team (x8) 08. Banjo & Kazooie Vs. Samus 09. Banjo & Kazooie Vs. Metal Mario 10. Banjo & Kazooie Vs. Fighting Polygon Team (x30) 11. Banjo & Kazooie Vs. Master Hand (300HP)
And to think it was impossible to bring Banjo-Kazooie to Smash Bros. back in the day.
And now it's seemingly impossible to bring back Conker instead, even for PMEX Remix. (For now)
*The pain never ends...*
Banjo and Kazooie is kicking everybody's but today they just not fullin around Banjo and Kazooie is on the mission. 😁👍🏾
The last hit on Master Hand was awesome.
Banjo is super fun to play I love him
Thanks for the upload Beta
Wario and Banjo & Kazooie definitely feel like the most natural additions to this game for me. Wario because he already had his own series with Wario Land, and Banjo & Kazooie because they are a Rare rep. (I know Donkey Kong technically is a Rare rep as well, but Banjo definitely is one even more)
Conker is beyond awesome too of course, but his game came out in 2001 while Smash 64 came out in 1999, so unless that game got delayed or something it never would've happened. Really I think the only other chances Banjo and Conker had to get into a Smash game prior to Ultimate is Melee since we know Banjo was once genuinely considered for it, and even then that didn't stop Nintendo and Microsoft from just straight up not putting Conker into Ultimate either. :(
Funnily enough, I think in terms of reps, Sonic's inclusion is the most unrealistic because Sega still had the Dreamcast, and Lucas is unrealistic because he has his Mother 3 appearance. Marina and Goemon kinda feel unrealistic too, but at least they had some games prior to Smash 64's release on Nintendo's consoles.
Overall, the roster we have for this mod so far is definitely different and interesting. I wonder what other Smash mods like PMEX Remix or the Akaneia Build will do in the future now that a few oddball characters have been added, especially in regards to the "hidden" optional ones...
Anyways, good job on not losing any stocks!
Fr, if Nintendo had more faith on the 64 version, we would have 100% got BK 20 years earlier
And also is Bowser and Dedede who got cut simply because they didn't want bad guys to be playable. Bruh.
@@TunaBear64 So was Mewtwo apparently, and Marth was also considered.
I don't know where it says that they cut the first three because they were bad guys though. To me it just seems like they were cut due to the lack of development time, so that can explain why no one else is revealed to have been considered since there can't even be any more time for those. Lol
Everyone knows that Melee was rushed as well, so this doesn't surprise me. Had 64 not been rushed and had they held out on Melee more then we could've gotten those 4 characters, plus Wario and Banjo. Maybe even if this game was pushed back and released in mid-2001 then we could've gotten Conker and Sonic as well, since Sonic was also considered for Melee and was very close to happening.
Didnt conker have a game on gbc?
La fase de board the plattaforms parece un nivel de donkey kong country por los barriles cañon
01. Banjo & Kazooie Vs. Link
02. Banjo & Kazooie Vs. Yoshi Team (x18)
03. Banjo & Kazooie Vs. Fox
04. Banjo & Kazooie & Yoshi Vs. Mario Bros. (Mario & Luigi)
05. Banjo & Kazooie Vs. Pikachu
06. Banjo & Kazooie & Captain Falcon & Mario Vs. Giant Donkey Kong
07. Banjo & Kazooie Vs. Kirby Team (x8)
08. Banjo & Kazooie Vs. Samus
09. Banjo & Kazooie Vs. Metal Mario
10. Banjo & Kazooie Vs. Fighting Polygon Team (x30)
11. Banjo & Kazooie Vs. Master Hand (300HP)
Feel like the Master Hand could've been buffed to be much, much faster with his attacks.
Or you could add that + some more hp based on difficulty
15:32 Blep!
Why not do a Moveset Comparison Of Banjo-Kazooie from Smash Remix and Smash Ultimate?
And also Project M Ex Remix
@@Betabrawler that too
@@Silverknight00 is not a official game dude.
@@Betabrawler is a mod, not a official game.
@@DemapoLegal-qf4ms Smash 64 Remix is not an official game either, what's your point?
Thanks For Banjo & Kazooie, Beta Brawler. I Could Use Banjo & Kazooie In Ultimate, Is There Any Way I Can Download The Fighters & Stages In Ultimate?
is the drill bill attack a special move? i cant tell whats up with the moveset
amazing 👏 😱
Yeah the master CPU’s get wrack in smash N 64.👊🎮
I really like the character ,s the put in smash remix
The break targets stage.
And put the smash melee texture in the target stage.🎯
Yeah been hacking dude.