The Weirdest D&D Game's Weirder Spinoff | DragonStrike (NES)

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  • čas přidán 27. 08. 2024

Komentáře • 109

  • @WilliamSRD
    @WilliamSRD  Před 6 měsíci +12

    Sign up to the DragonStrike mailing list to keep up with the kickstarter: dragon-strike.com/?CZcams&Influencer&Influencer
    Hop into their Discord to try the beta version: discord.gg/Mb6AK5Vrbw

    • @zanrak3922
      @zanrak3922 Před 6 měsíci +2

      Appreciate that you actually take fitting and somewhat interesting sponsors instead of the generic VPN/mobile game trash

  • @silvermknight
    @silvermknight Před 6 měsíci +28

    This one deserves a Shovel Knight style remake. Lots of cool ideas here that could be realized now that we are no longer limited by the NES and only want to use its aesthetics and gameplay loop.

  • @patersonplays
    @patersonplays Před 6 měsíci +20

    As one of your older viewers who lived through the era when Nintendo ruled the world, unfortunately a lack of storytelling was a major feature of this time period. Many games had a single "Congratulations, you win" screen at their end and still focused on arcade style high scores, extreme twitch reflex difficulty and memorizing stages and attack patterns as the main "reasons to play".
    For a comparison, look at the original Ninja Gaiden. Simple in it's delivery these days, but blew our minds back when it first released and, along with a handful of other titles, paved the way for more immersive storytelling titles.

  • @DarkwyndPT
    @DarkwyndPT Před 6 měsíci +50

    I really liked the 1st half of the video. Westwood Studios wasn't the only studio that was porting DOS games to the NES. Rare was also doing. And a curious fact was that the developer of Sea of Thieves ported Sid Meier's Pirates to the NES, which became the best 8-bit version of that game IMO.

  • @jamesmason3734
    @jamesmason3734 Před 6 měsíci +26

    it's interesting how out there D&D video games got, You'd think 95% of them would be turn based RPGs but if anything those are the exceptions.

    • @Bluecho4
      @Bluecho4 Před 6 měsíci +2

      I know, right?
      Then again, I suppose there's something fitting about deviating from the turn-based formula. If people wanted turn-based D&D, they could just play the tabletop game, right? I have a feeling that might have been a talking point somewhere in TSR management at the time.

    • @richardkenan2891
      @richardkenan2891 Před 6 měsíci +1

      I'm kind of surprised there's not a Spelljammer/Stellaris hybrid game. Or maybe Spelljammer/Battlestar Galactica Deadlock hybrid. But I suppose those games came after the age of truly weird D&D spinoff games had come to a close.

    • @amelialonelyfart8848
      @amelialonelyfart8848 Před 4 měsíci

      @@Bluecho4 Maybe they thought turn-based gameplay was a limitation beset of a tabletop game and not something to be enjoyed by its own merits? I can imagine some people thinking that before Dragon Quest and Final Fantasy blew up the turn-based formula (I know Ultima came first but those games gameplay oft left much to be desire)
      Still, doesn't account for the first Balder's Gate/Icewind games being quasi-RTS's or all the hack and slash's out there. Guess a lot of them want to emulate the feeling you get remembering your games moreso than the actual mechanics of them.

  • @fandraxx
    @fandraxx Před 6 měsíci +20

    Can confirm: watching SRD try to beat this game behind-the-scenes felt like an Olympic trials qualifier - and I wasn't even the one playing.

    • @WilliamSRD
      @WilliamSRD  Před 6 měsíci +10

      THE EMOTIONAL SUPPORT WAS GREATLY APPRECIATED

    • @Empowerless
      @Empowerless Před 6 měsíci +2

      Fandraxx + Williamsrd crossover. Mind blown!

  • @Plachno85
    @Plachno85 Před 6 měsíci +6

    Lmao wasn’t expecting Night Witches seconds into a dnd vid but *chef kiss*

  • @deandelossantos1645
    @deandelossantos1645 Před 3 měsíci +2

    I find it super interesting they kept the "Dragon's breath weapon damage is equal to their Hit Points" mechanic for this game. It's such a small detail that really affects so much of the gameplay

  • @littleNorwegians
    @littleNorwegians Před 6 měsíci +31

    Feeling brave tonight?
    Wait, wrong Dragonstrike.

    • @Bluecho4
      @Bluecho4 Před 6 měsíci +6

      How brave?

    • @wc5144
      @wc5144 Před 6 měsíci +3

      Can I be the wizard?

    • @Unregistered.HyperCam.2
      @Unregistered.HyperCam.2 Před 6 měsíci +2

      @@wc5144 You're on. Good thing you wanna be him, cuz he's the only character left.

  • @davidromeroblaya7920
    @davidromeroblaya7920 Před 6 měsíci +8

    "I described Dragonstrike tone as Dragon Staligrand."
    Don't get me ideas for a setting where dragons are used as an air combat vehicle during WWII, William.

  • @Kenshiro3rd
    @Kenshiro3rd Před 6 měsíci +3

    0:04 HELL YEAH! SABATON'S NIGHT WITCH!

  • @CrowePerch
    @CrowePerch Před 6 měsíci +2

    2:12 God this was so fun to play. The shift in pace in a game with 8 dragons on the field made it so hectic.

  • @TKnightcrawler
    @TKnightcrawler Před 3 měsíci +2

    Makes me want to make a game like this on Virtual Boy. All red and black, so I guess you'd be a dragon rider in the Lower Planes.

  • @z2ei
    @z2ei Před 3 měsíci +1

    I had this as a kid and I liked it (It's a D&D game where you fly dragons, of course I did) but yeah, it's hard as nails.

  • @Bobson_Dugnutt_Esq
    @Bobson_Dugnutt_Esq Před 6 měsíci +4

    I remember playing Dragon Spirit when I was really young. This other kid at school heard me describe it and said he’d played it too. but he mentioned the Dragon “shrinking” and it confused me. I mentioned getting extra heads on the Dragon and that confused him. So yeah, years later, found out we were talking about different games entirely.

  • @planescaped
    @planescaped Před 6 měsíci +3

    18:47 "we were courted by many companies, but in the end we knew that EA would provide us with the best infrastructure and support that we need,"
    lol, it's like a horror movie where you see one of the characters taking about how wonderful the serial killer is.

  • @nazgulsenpai
    @nazgulsenpai Před 6 měsíci +3

    +100 points for the Sabaton in the introduction

  • @ShinoSarna
    @ShinoSarna Před 6 měsíci +1

    I think lack of text is less due to Westwood not caring and more due to technical limitations. Dragonstrike on DOS came on 4 floppy disks adding up to about 7 megabytes. Dragonstrike NES takes up 167 KILObytes of ROM on a cartridge. And remember - one text character is a byte, and so a thousand characters is a kilobyte. And 500 characters is length of a single tweet.
    You notice this also in RPGs on the NES that they tend to have much, much less text than RPGs on DOS or SNES.

    • @ShinoSarna
      @ShinoSarna Před 6 měsíci +1

      That's also why there are NO text adventures on NES and very few visual novels.

  • @Nathan_Talisien
    @Nathan_Talisien Před 6 měsíci +8

    This looks like a game I played on Playstation 3 called, IIRC, "Dragon's Horde". Which I really liked for couch co-op, btw, lol.

    • @houraisheperd9721
      @houraisheperd9721 Před 6 měsíci +4

      If it’s the one I’m thinking of, it’s just called Hoard.

    • @Nathan_Talisien
      @Nathan_Talisien Před 6 měsíci

      @@houraisheperd9721 Maybe...? My memory is far from perfect, and my PS3 has been gathering dust in the closet for years now, lol.
      *EDIT: I Googled some screen shots and you're right, mate- that's the game I was thinking of!

  • @4fives992
    @4fives992 Před 6 měsíci +3

    The Dragonstrike setting is so cool. I'd love to see it utilized again.

  • @injunjoe8967
    @injunjoe8967 Před 6 měsíci +5

    Thank you for covering the NES version of a 'DragonLance' game; I want to develop a board game that uses AD&D mechanics and works like the DragonStrike board game- (the TSR one with the video)it had a different theme to the kickstarter one; I stream the Dos version all the time.

  • @jonothanthrace1530
    @jonothanthrace1530 Před 6 měsíci

    Those pixel beholders are adorable.

  • @craigh5236
    @craigh5236 Před 6 měsíci +1

    The title dropping you made just walked me through my childhood.

  • @swordmonkey6635
    @swordmonkey6635 Před 6 měsíci +14

    Not influence by Bullet Hell, but by the iconic 1980s arcade game, Galaga.

    • @gratuitouslurking8610
      @gratuitouslurking8610 Před 6 měsíci

      Touhou's DOS era would have been finishing up during this era as well, so depending on which side of the ponds you are, technically still coulda been accurate.

    • @swordmonkey6635
      @swordmonkey6635 Před 6 měsíci

      @@gratuitouslurking8610 Galaga came out in 1981. This game is clearly inspired by Galaga's mechanics (that inspired many, many, many clones).

  • @AuntieHauntieGames
    @AuntieHauntieGames Před 6 měsíci +2

    I love me some WilliamSRD in the morning.

  • @Sashko_Dee
    @Sashko_Dee Před 6 měsíci +1

    @11:54 I mean pushing down to go up on the flight yoke is how you fly dragons IRL.

  • @synthetic240
    @synthetic240 Před 6 měsíci +1

    I find it funny that dragons should lose breath-weapon strength as they lose hp. In classic AD&D that is how their breath weapons worked; they dealt a flat amount of damage that was 1:1 with their current hitpoints. Fine when you want to kill one and get the drop on it, kind of awkward as a design choice in a videogame where you play the dragon.
    I wish this game had a melee option to counter the breath weapon damage loss. I could tell from the gameplay shown here that it's hard enough to hit things with your ranged weapon, but it would've be great if you could risk damage by getting close and dealing a killing blow that way.

  • @jesuschrist9677
    @jesuschrist9677 Před 6 měsíci

    on the topic of the music, this is the first game that frank klepacki composed for.

  • @ChaseTheVerb
    @ChaseTheVerb Před 6 měsíci +1

    babe wake up new William srd video just dropped

  • @Bear-co2hb
    @Bear-co2hb Před 6 měsíci +3

    16:55 You missed a chance in calling it Stalin-drag

  • @mefpazur
    @mefpazur Před 13 dny

    It would improve your emulator footage by a lot if you added some of the modern "CRT-feel" filters/shaders.
    What looks like a grainy mess of perfectly square pixels when displayed on an LCD was designed to be viewed on a monitor which had buit-in anti-aliasing and color-blending of neighboring dots, and this is one of the games that where it would make a huge difference.

  • @SuperFlyGhost
    @SuperFlyGhost Před 6 měsíci +1

    RIP Dragonlance

  • @iskende
    @iskende Před 6 měsíci

    Another banger, though short. Love your stuff!

  • @miroslavzima8856
    @miroslavzima8856 Před 6 měsíci

    I wonder if this was inspiration for book "His majesty´s dragon".
    Also awesome review as always!

  • @Triple_R_93
    @Triple_R_93 Před 6 měsíci

    This game was literally my intoduction to D&D as a child lol

  • @zenqqa
    @zenqqa Před 6 měsíci

    Im 26 and I am still playing eye of the beholder 1 & 2 a dungeon master.

  • @Wilkidw
    @Wilkidw Před 6 měsíci

    I miss old school westwood.

  • @ninjacat230
    @ninjacat230 Před 6 měsíci

    At least they did one thing right. I don't want to RIDE a dragon, I want to BE a dragon!

  • @JCLegendary
    @JCLegendary Před 6 měsíci +1

    I can see writing in general just not being a priority on the NES. I had an NES before I could even read. Most devs probably thought that was the kind of audience they were creating for back then.

  • @DrPluton
    @DrPluton Před 12 dny

    If I want a D&D video game from AD&D 1st edition, I'm going for Pool of Radiance for NES. Dragonstrike doesn't look like a game I would enjoy.

  • @popsiclesshubert9609
    @popsiclesshubert9609 Před 6 měsíci

    A cursory look at WS's wikipedia seems to suggest that DragonStrike was their only game on the NES? (Might be wrong on that)
    It came out in '92, the SNES came out in NA in '91, one almost wonders why they didn't decide to bring it to the newer system instead. Though, if they were losing interest in making ports I suppose it makes sense why they went for the console that wasn't pretty much brand new

    • @WilliamSRD
      @WilliamSRD  Před 6 měsíci +4

      By the looks of it they had to specifically work with a Japanese publisher to produce an NES. Might have been part of the Chronicles of Mystara deal between TSR and Capcom, but that's just speculation, really.
      If it was, that deal was apparently a huge pain license-wise, so It's not surprising that Westwood didn't get another crack at it (in association with D&D, anyway.)

  • @trueKENTUCKY
    @trueKENTUCKY Před 6 měsíci +1

    amazing sponsor holy smokes i wish i had friends

  • @killerbee1974
    @killerbee1974 Před 6 měsíci +1

    If they made this a $10-$20 game on steam with modern graphics it would work as a AA game

  • @Frank-Voight-Kampff
    @Frank-Voight-Kampff Před 6 měsíci +2

    I miss my C64. Maniac Mansion. The Last Ninja. Zaxxon. Spy vs. Spy. Zak McKracken and the Alien Mindbenders. Sex Games! Could even write small programs with it. Good times.

  • @jasonblalock4429
    @jasonblalock4429 Před 6 měsíci

    Speaking of "this hurts me" I'm pretty much raging by proxy at how the gameplay revolves around dodging attacks from offscreen, from enemies with a longer range. This just looks torturous to play. Although I guess the password feature does mitigate that a bit.

  • @Liiineeepiiieeeceee
    @Liiineeepiiieeeceee Před 5 měsíci +1

    Wait werent you supposed to release a Wraith videogame video before even the previous one?

  • @craigh5236
    @craigh5236 Před 6 měsíci

    Commodore could have been the world's leader with the Amiga. BUT Commodore thanks to internal corruption and mishandling promoting it screwed that up.

  • @alexrunzel6532
    @alexrunzel6532 Před 6 měsíci

    may as well review the Dragon Strike board game from 1993

  • @jakubmakalowski6428
    @jakubmakalowski6428 Před 6 měsíci

    You forgot to specify this is not related to the 93 board game dragon strike

  • @nangld
    @nangld Před 6 měsíci +1

    I'm surprised the concept never resurfaced during the ps1 era or later, given the lack of fantasy flying and space sims. Think flying a dragon through Realmspace frying Mind Flayer ships, like BG3 intro. There was like Magic Carpet, but it was completely underwhelming compared to say Ace Combat. PS3 had Lair, which included botched controls and supper bland setting.

  • @robbvanderberry
    @robbvanderberry Před 6 měsíci

    Alright fair is fair, ya played the Sabaton ya get the like

  • @sovietdominion
    @sovietdominion Před 6 měsíci

    Is this before or after warriors of the eternal sun? some sprites look directly taken from that game

  • @jam227
    @jam227 Před 6 měsíci

    really dumb and minor point but if you ever have to deal with flight controls that are inverted think of the d-pad as a stick on top of your plane (or dragon i guess) you're taking the top of the vehicle and pulling back not down

  • @viettrungtran4500
    @viettrungtran4500 Před 6 měsíci

    Dragon Stalingrad strike again!

  • @joejonsen3706
    @joejonsen3706 Před 6 měsíci +2

    What was the song you used while explaining the game at the beginning?

    • @WilliamSRD
      @WilliamSRD  Před 6 měsíci +1

      At what time code?

    • @matija191gmaj
      @matija191gmaj Před 6 měsíci

      ​@@WilliamSRD 01:55 -03:30 🙂

    • @Thief4412
      @Thief4412 Před 6 měsíci +1

      ​@@WilliamSRD0:04 which has the power metal song

    • @WilliamSRD
      @WilliamSRD  Před 6 měsíci +1

      @@matija191gmaj That'd be this one: czcams.com/video/vtQyQ1qxa94/video.html

    • @WilliamSRD
      @WilliamSRD  Před 6 měsíci +1

      @@Thief4412 That one was czcams.com/video/0xEz-52BDZA/video.html

  • @alexwatts1064
    @alexwatts1064 Před 6 měsíci

    SABATON!
    🤘

  • @melgranger6450
    @melgranger6450 Před 6 měsíci

    Hey the face boss before Takhisis do you know what that is supposed to be? For some reason I kept thinking the evil moon god but pretty sure i am wrong

  • @foxhollowgames
    @foxhollowgames Před 6 měsíci +1

    Wiiillliiiaaaammmmmmm!

  • @Fenrisson
    @Fenrisson Před 6 měsíci

    Something I never understood: why would dragons even need riders?

    • @clashofspears8131
      @clashofspears8131 Před 6 měsíci +1

      Ill give you our interpretation. The main value of riders is giving the Dragon a copilot that can see what is happening behind him/her, as well as keep tabs on what is happening in the combat overall. That is before whether they actually help with lance or spell. In our boardgame when the rider is dazed or critically wounded the Dragon can no longer dodge breath attacks from the back for example...

    • @Fenrisson
      @Fenrisson Před 6 měsíci

      @@clashofspears8131 That makes a lot of sense, actually. Thanks for replying, I'll sure think about this perspective!

  • @zanmaru139
    @zanmaru139 Před 6 měsíci

    Honestly that's kinda just how NES games be.

  • @lordofuzkulak8308
    @lordofuzkulak8308 Před 6 měsíci

    0:12 - it’s an NES game. There is no easy mode.

  • @attackofthecopyrightbots
    @attackofthecopyrightbots Před 6 měsíci

    not the genre i would think d&d would ever go so guess that is pretty weird

  • @littlecarnage1143
    @littlecarnage1143 Před 6 měsíci

    2:46 - I signed up for the mailing list weeks ago but got no TTS module. So this is not correct William, sorry.

    • @WilliamSRD
      @WilliamSRD  Před 6 měsíci +1

      Hi there! I spoke with the developer, and apparently you get access through this Discord: discord.gg/BFkeGrgQ
      They are even run tutorial missions if you want the devs to teach you!

  • @Erojagan
    @Erojagan Před 6 měsíci

    Here's the thing, I send that E-mail and got nothing from Dragonstrike.

    • @WilliamSRD
      @WilliamSRD  Před 6 měsíci +2

      I'll send a message to the sponsor and ask tonight!

    • @WilliamSRD
      @WilliamSRD  Před 6 měsíci +1

      Hi there! I spoke with the developer, and apparently you get access through this Discord: discord.gg/BFkeGrgQ
      They are even run tutorial missions if you want the devs to teach you!

  • @nakenmil
    @nakenmil Před 6 měsíci

    Commenting for the algorithm

  • @emmanuelmercado1162
    @emmanuelmercado1162 Před 6 měsíci

    Any plans for a video on Spacehulk Tactics?

    • @WilliamSRD
      @WilliamSRD  Před 6 měsíci +1

      Currently a fairly low priority, but I have such a love of the Space Hulk franchise that I'll get to it eventually!

  • @Sm00k
    @Sm00k Před 6 měsíci

    Trigger?

  • @trueKENTUCKY
    @trueKENTUCKY Před 6 měsíci +1

    please review new jrpgs your taste is good

    • @WilliamSRD
      @WilliamSRD  Před 6 měsíci +1

      Haha, best I can do is the Lodoss War games due to their connection to tabletop

  • @Empowerless
    @Empowerless Před 6 měsíci

    Great as always. I am wondering if you have a ko-fi or paypal page? I prefer making one-time donations to monthly donations.

  • @TheFreakDownStreet
    @TheFreakDownStreet Před 6 měsíci

    🎉

  • @darksaber2k
    @darksaber2k Před 6 měsíci

    #UnexpectedSabaton

  • @StarshadowMelody
    @StarshadowMelody Před 6 měsíci

    one of the shorter videos you've ever made and it's. 20 minutes.

  • @Simmons8519
    @Simmons8519 Před 6 měsíci

    I wanna upvote... but it's at 666!!!😢

  • @therealdoomsage
    @therealdoomsage Před 6 měsíci

    I believe the game was intended to appeal to the lower, reptilian brain. Hence all the mediocrity. Also because sky-lizards. huehuehuehue

  • @williamshort9128
    @williamshort9128 Před 6 měsíci

    What's the song at the beginning of the video??