Motorsport Mechanical Failures #1 | BeamNG.drive
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- čas přidán 29. 02. 2024
- Hello guys, Welcome to my New Video Series Motorsport Mechanical Failures video.
Disclaimer: This video does not depict the real performance and strength of the cars.
Im very appreciated if you watch till end! :)
*Make sure to watch at the highest resolution
-------------------------------------------------
Specification:
●11th Gen Intel(R) Core(TM) i5-11400F @ 2.60GHz (12 Cores), ~2.6GHz
●2x 8GB DDR4 RAM
●NVIDIA GeForce GTX 1650
.
●CONTROLLER : Joystick Xbox 360
●Mouse : Logitech G102
●Screen recorder : GeForce experience
●Edit with : Adobe premiere
●Thumbnail made in Photoshop
#beamngdrive #Racing #motorsport #beamngcrashes - Hry
6:25 if supercars had DRS
0:46 i imagine How unhandable was simtek near Villeneuve turn
hahaha
@KDK_A.BeamNG just laughed at Roland Ratzenberger death
I swear,once the game is finished,it'll be the biggest thing ever❤❤❤
1:03 i have no words.
me too
yeah me too
4:18 Buemi at shangai
yes
Holy Moly this look so good! keep up man
Thank you! :)
fr
I noticed the F4 has a different engine sound. Is that just a sound mod or is there a mod with higher motorized F4s?
There's mods for different engines (i3, i5 etc)
yes, it was a mod : www.beamng.com/resources/add-on-for-carbonworks-f4.27577/
@@KDKAP.BeamNG to add to this, can also use RKs customisable engines if you're willing to spend a while making a cool engine
Nice vide as always 3:20 thanks for putting my idea bro ❤
U had a cool idea.
Thank you! :)
Nice video
Thank you!
You make amazing videos man keep up the good work❤
Thabk you!
This is a really good video! Keep it up like this
Thank you! :)
Very cool and sort of as accurate as the game allows for it ❤😮
Thank you! :)
This is what i expected from the new Forza Motorsport 😂
Great video love the editing👌👌👌👌👌👌
Thank you!
This is such amazing!
This simulator is the real thing. AC, ACC, Forza, GranTurismo,Automobilista.. all toilettes
I love your videos, keep it up ❤
Thank you! :)
3:54 this same thing happened in f1
Racing game is very hard ❤❤❤❤❤❤❤
yes
@@KDKAP.BeamNG please channel link
CONGRATS ON 30K SUBSCRIBERS🎉🎉🎉
THANK YOU SO MUCH :)
u deserve so much more attention by ppl
😊
Nice bro 🔥
Thank you for coming! :)
Nice video like always ❤🎉🎉😊😊
Thank you as always :)
kodakkkk with the new vid
YES
0:37 "This replay is brought to you by Duracell"
LOL
2:14 new engine cooling mode
hahahah
where do you get your mods from?
First one kinda resembles hamilton in india 2007, No?
maybe
If only automobilista had this damage!
Hay man I was wondering what f1 mod you were using
nice motion blur
Thank you! :)
Nice bro👍👍👍
Thank you! :)
5:17 What a horrific pile up
Racing games like Gran Turismo need this type of damage in game imo
Hey I was just wondering where you get your tracks?
Bro I like that third crash epic 😎
Thank you! :)
Might be a bit much, butit would mean the world if you did a tutorial on how to program the AI's to race against you
3:50 toro rosso 2010 moment
hahah yeah
0:45 Memories of Mercedes Benz CLR in 1998 24H Le Mans
Yeah Logan Sargent definitely has CTE after that crash 😂 0:24
upss
is that inspired by real crashes ?
0:40 this should be in fatal crashes
yeah
0:53 not a good place for a tree lol
0:40 a similar crash happened at LeMans in 1997
yo
Yo
0:07 Luciano Burti in 2001, same track different corner.
When’s the FR24 coming out?
no f1 2024 mod maybe, but they will make skin fot fr23
Where did you get the BMW M4 mod?
Mods used?
0:47 wondering what mod it is to get that Can-Am (by the looks) car?
HELIKOPTER HELIKOPTER right into the tree.
LOL
2:32 i always tried to brake on this area in gran turismo but it isn’t powerful enough then I go off the road collide with someone and never stayed on the ground
Really like your videos brother....
Can you pls tell me how wheel come off at 3:55 or which mod you used
Okay I get it you use node grabber ...
Do you have to record replay first and then use node grabber. ...
Or opposite?
Thank you!
yes i used node grabber, i used this when i make the crash with recording on 😉
How do you get ai to race on horichi raceway?
2:31 Wich track is it??? i need that mod pls :( nice vid btw
Mount Panorama
Does somebody know something about the fr17 24?
what you using to get so good sparks?
edited Particel.jbeam file
how do you make your barriers collide
First
Hi,🤖
2:33 mt panorama
yes
How to get the Le Mans mod
Bro tried to get the blue comment☠️
www.beamng.com/threads/circuit-de-la-sarthe-lemans-track.73991/page-4
@@THE_MIMIC2021what?
@@THE_MIMIC2021 Wrong app 💀🙏
@@THE_MIMIC2021?
Этой игре ещё далеко до симулятора автоспорта. Слишком непредсказуемы поломки в авто.
this is so tragic
2:09 go noob 😂
haahahaha
Hi man!! Still loving your videos.
Can you send me your tirewall jbeam again please?
Keep it up!!🔥🔥
Hi,thank you!
{
"tirestack_01a": {
"information":{
"authors":"BeamNG",
"name":"Tire Stack",
},
"slotType" : "main",
"slots": [
["type", "default", "description"],
["tirewall_banner","tirewall_banner_arrows_L", "Tire wall banner"],
],
"refNodes":[
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["3d", "3c", "4d", "3b"],
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"cameraExternal":{
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{"rotation":{"x":0, "y":0, "z":0}, "translation":{"x":0, "y":0, "z":0}},
["tirewall", ["tirewall"]],
],
"nodes": [
["id", "posX", "posY", "posZ"],
{"nodeWeight":60},
{"group":"tirewall"},
{"frictionCoef":1.1},
{"nodeMaterial":"|NM_RUBBER"},
{"collision":true},
{"selfCollision":false},
["1a", -2.67, 0, 1.52],
["1b", -2.63, -0.48, 1.52],
["1c", -2.67, 0, 0],
["1d", -2.63, -0.48, 0],
["2a", -2.12, 0.77, 1.52],
["2b", -1.70, -0.60, 1.52],
["2c", -2.12, 0.77, 0],
["2d", -1.70, -0.60, 0],
["3a", -0.02, 0.76, 1.52],
["3b", -0.02, -0.57, 1.52],
["3c", -0.02, 0.76, 0],
["3d", -0.02, -0.57, 0],
["4a", 2.17, 0.72, 1.52],
["4b", 1.68, -0.56, 1.52],
["4c", 2.17, 0.72, 0],
["4d", 1.68, -0.56, 0],
["5a", 2.72, -0.08, 1.52],
["5b", 2.56, -0.54, 1.52],
["5c", 2.72, -0.08, 0],
["5d", 2.56, -0.54, 0],
{"group":""},
],
"beams": [
["id1:", "id2:"],
{"beamPrecompression":1, "beamType":"|NORMAL", "beamLongBound":1, "beamShortBound":1},
//--EXPANSION DEFORM LIMIT DEFAULT--
{"deformLimitExpansion":1.1},
//interior beams segment 1 (soft)
{"beamSpring":50000,"beamDamp":800},
{"beamDeform":4500,"beamStrength":"FLT_MAX"},
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["1d","2c"],
["2a","2b"],
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//perimeter beams segment 1(stiff)
{"beamSpring":50000,"beamDamp":400},
{"beamDeform":4500,"beamStrength":"FLT_MAX"},
["1a","2a"],
["1b","2b"],
["1c","2c"],
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["1a","2c"],
["1c","2a"],
["1b","2d"],
["1d","2b"],
//interior beams segment 2 (soft)
{"beamSpring":8000,"beamDamp":800},
{"beamDeform":2500,"beamStrength":"FLT_MAX"},
["2a","3b"],
["2a","3d"],
["2b","3a"],
["2b","3c"],
["2c","3b"],
["2c","3d"],
["2d","3a"],
["2d","3c"],
//perimeter beams segment 2(stiff)
{"beamSpring":50000,"beamDamp":400},
{"beamDeform":4500,"beamStrength":"FLT_MAX"},
["2a","3a"],
["2b","3b"],
["2c","3c"],
["2d","3d"],
["2a","3c"],
["2c","3a"],
["2b","3d"],
["2d","3b"],
//interior beams segment 3 (soft)
{"beamSpring":8000,"beamDamp":800},
{"beamDeform":2500,"beamStrength":"FLT_MAX"},
["3a","3b"],
["3a","3c"],
["3a","3d"],
["3a","4b"],
["3a","4d"],
["3b","3c"],
["3b","3d"],
["3b","4a"],
["3b","4c"],
["3c","3d"],
["3c","4b"],
["3c","4d"],
["3d","4a"],
["3d","4c"],
//perimeter beams segment 3(stiff)
{"beamSpring":50000,"beamDamp":400},
{"beamDeform":4500,"beamStrength":"FLT_MAX"},
["3a","4a"],
["3b","4b"],
["3c","4c"],
["3d","4d"],
["3a","4c"],
["3c","4a"],
["3b","4d"],
["3d","4b"],
//interior beams segment 4 (soft)
{"beamSpring":50000,"beamDamp":800},
{"beamDeform":2500,"beamStrength":"FLT_MAX"},
["4a","4b"],
["4a","4c"],
["4a","4d"],
["4a","5b"],
["4a","5d"],
["4b","4c"],
["4b","4d"],
["4b","5a"],
["4b","5c"],
["4c","4d"],
["4c","5b"],
["4c","5d"],
["4d","5a"],
["4d","5c"],
["5a","5b"],
["5a","5c"],
["5a","5d"],
["5b","5c"],
["5b","5d"],
["5c","5d"],
//perimeter beams segment 4(stiff)
{"beamSpring":50000,"beamDamp":400},
{"beamDeform":4500,"beamStrength":"FLT_MAX"},
["4a","5a"],
["4b","5b"],
["4c","5c"],
["4d","5d"],
["4a","5c"],
["4c","5a"],
["4b","5d"],
["4d","5b"],
//support beams to stop the wall inverting
{"beamPrecompression":0.4, "beamType":"|SUPPORT", "beamLongBound":5, "beamShortBound":5},
{"beamSpring":3000000,"beamDamp":200},
{"beamDeform":"FLT_MAX","beamStrength":"FLT_MAX"},
["1a","1b"],
["1a","1c"],
["1a","1d"],
["1b","1c"],
["1b","1d"],
["1c","1d"],
["2a","2b"],
["2a","2c"],
["2a","2d"],
["2b","2c"],
["2b","2d"],
["2c","2d"],
["3a","3b"],
["3a","3c"],
["3a","3d"],
["3b","3c"],
["3b","3d"],
["3c","3d"],
["4a","4b"],
["4a","4c"],
["4a","4d"],
["4b","4c"],
["4b","4d"],
["4c","4d"],
["5a","5b"],
["5a","5c"],
["5a","5d"],
["5b","5c"],
["5b","5d"],
["5c","5d"],
{"beamPrecompression":1, "beamType":"|NORMAL", "beamLongBound":1, "beamShortBound":1},
],
"triangles": [
["id1:","id2:","id3:"],
{"group":"tirestack"},
//end
["1a","1c","1d"],
["1a","1d","1b"],
//segment 1
["2a","2c","1c"],
["2a","1c","1a"],
["2a","1a","1b"],
["2a","1b","2b"],
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["1c","2d","1d"],
//segment 2
["3a","3c","2c"],
["3a","2c","2a"],
["3a","2a","2b"],
["3a","2b","3b"],
["2b","2d","3d"],
["2b","3d","3b"],
["2c","3c","3d"],
["2c","3d","2d"],
//segment 3
["4a","4c","3c"],
["4a","3c","3a"],
["4a","3a","3b"],
["4a","3b","4b"],
["3b","3d","4d"],
["3b","4d","4b"],
["3c","4c","4d"],
["3c","4d","3d"],
//segment 4
["5a","5c","4c"],
["5a","4c","4a"],
["5a","4a","4b"],
["5a","4b","5b"],
["4b","4d","5d"],
["4b","5d","5b"],
["4c","5c","5d"],
["4c","5d","4d"],
//end
["5b","5d","5c"],
["5b","5c","5a"],
{"group":""},
],
},
"tirewall_banner_arrows_L": {
"information":{
"authors":"BeamNG",
"name":"Tire wall banner left arrows",
},
"slotType" : "tirewall_banner",
"flexbodies": [
["mesh", "[group]:"],
{"rotation":{"x":0, "y":0, "z":0}, "translation":{"x":0, "y":0, "z":0}},
["tirewall_banner_arrows_L", ["tirewall"]],
],
},
"tirewall_banner_arrows_R": {
"information":{
"authors":"BeamNG",
"name":"Tire wall banner right arrows",
},
"slotType" : "tirewall_banner",
"flexbodies": [
["mesh", "[group]:"],
{"rotation":{"x":0, "y":0, "z":0}, "translation":{"x":0, "y":0, "z":0}},
["tirewall_banner_arrows_R", ["tirewall"]],
],
},
"tirewall_banner_etk": {
"information":{
"authors":"BeamNG",
"name":"Tire wall banner ETK",
},
"slotType" : "tirewall_banner",
"flexbodies": [
["mesh", "[group]:"],
{"rotation":{"x":0, "y":0, "z":0}, "translation":{"x":0, "y":0, "z":0}},
["tirewall_banner_etk", ["tirewall"]],
],
},
"tirewall_banner_gripall": {
"information":{
"authors":"BeamNG",
"name":"Tire wall banner Grip-All",
},
"slotType" : "tirewall_banner",
"flexbodies": [
["mesh", "[group]:"],
{"rotation":{"x":0, "y":0, "z":0}, "translation":{"x":0, "y":0, "z":0}},
["tirewall_banner_gripall", ["tirewall"]],
],
},
"tirewall_banner_hirochi": {
"information":{
"authors":"BeamNG",
"name":"Tire wall banner Hirochi",
},
"slotType" : "tirewall_banner",
"flexbodies": [
["mesh", "[group]:"],
{"rotation":{"x":0, "y":0, "z":0}, "translation":{"x":0, "y":0, "z":0}},
["tirewall_banner_hirochi", ["tirewall"]],
],
},
}
@@KDKAP.BeamNG thank you man
Question: How do you make the parts come off randomly, like the tires coming off, the entire rear bodywork of the car getting torn off, I want to do that kind of stuff, since I'm going to do variety content soon.
Im using grab node in slow motion mode to break random parts!
@@KDKAP.BeamNG Well sheesh man that bodywork rip was brutal.
ANDwhat mod do you get so the AI's are more racing?
Im using script ai in world editor!
How do your do the Air?
3:37 why are they at the Nurburing
whats the mod for the second clip?
2:35
*PANALTY 99:99:99*
ahahhahah
What map mods do you use? With the tires
There no maps withg tire, you need to add them manually
@@KDKAP.BeamNG how? :(
@@_Bansteff If you go to The Vehicle Tab Down there will be these tires things
Bro please put what mods you're using in the comments!!
• BMW M4 G82 GT3 2022 : www.modland.net/beamng.drive-mods/cars/bmw-m4-g82-gt3-2022.html
• FFE-Motorsports : www.beamng.com/resources/ffe-motorsports-v10-35sp.10656/
• Nissan GT-R 1.5 : www.modland.net/beamng.drive-mods/cars/nissan-gt-r-2.html
• F1 2023 : modsfire.com/1D9pq3N8T9703SC
• F4 : www.beamng.com/resources/carbonworks-f4.27561/
• Scintilla Rapaci Corsa 3-Tone GT Skin 1.1 : www.beamng.com/resources/scintilla-rapaci-corsa-3-tone-gt-skin.23868/
• Bruckell Bastion Race Edition : www.beamng.com/resources/bruckell-bastion-race-edition.24061/
• Bruckell Bastion rally skin : www.worldofmods.org/beamng/cars/85206-bruckell-bastion-small-pack-v11.html
• Gavril Vertex NA : www.beamng.com/resources/gavril-vertex-na2.13061/
-------------------------------------------
Track :
ks_nord : www.mediafire.com/file/vwa2gz5kjv6ak8c/ks_nord_v20230416.zip/file
www.youtube.com/@Kirbyguy222/community
lemans track : www.beamng.com/threads/circuit-de-la-sarthe-lemans-track.73991/page-4
Belgium : czcams.com/video/gl59selyfkk/video.html
Italy, Monza : czcams.com/video/BIx2MtrD64U/video.html
Bathurst - Mount Panorama : czcams.com/video/wr5uYoEBvIA/video.html
Pau Grand Prix (Street Circuit) : www.beamng.com/threads/pau-grand-prix-street-circuit.90960/
Thanks so much😊
again, yes
YES
lots of these "failures look unrealistic, like the bodywork failure, how just how
Whats that car you used in the 2nd clip
www.beamng.com/resources/ffe-motorsports-v10-35sp.10656/
so if i lost my rear wing i Become a group B car?
how do u make these failures?
Really good question
How did you make the parts come off
Using slow motion and grab node
@@KDKAP.BeamNG thanks
The gonoob car make die 😂😂
How do i get spa?
Shdders
Euu😮
That guy in the sp12 is dead
idk
how to break parts like you did ????
using slow motion in game and Grab node
what car is that yellow
Bmw gt3
www.modland.net/beamng.drive-mods/cars/bmw-m4-gt3.html
link the mods in your vids
Come si chiama questo gioco ?
Sus toilet
What
Pin me pls?
Чувак, ты на монете?
This is a comment
Yes
This is a reply
What mod is at 3:06 ?
it was cherrier vivace, already on game!
what the map at 2:33 plz ?
Bathurst mount panorama
These are over dramatic