Corona render tiles randomization

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  • čas přidán 8. 09. 2024
  • Quick Tip: Fix those repetitive textures that can ruin the realism of your designs with a little magic from Corona UVW Randomizer!
    Follow the steps in this short tutorial:
    • Create Corona UvwRandomizer.
    • Plug it after your texture map.
    • Check Mesh Element to drive the randomization as per each element in your object.
    • Change U & V offset From 0 To 1, for position variations.
    • Change W rotation From 0 to 360, for rotation variations.
    • Change U scale From 60 To 125, for scale variations.
    Hope you found this quick tip helpful.
    Subscribe to learn 3ds Max in simple tutorials: ‪@BoundlessBox‬
    #3dsmax #archviz #coronarender #tutorial

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