Took some getting used to with no reticle, but anything to make the videos enjoyable to watch. I'm still not sure if no reticle is gonna be permanent as behind the scenes this was difficult.
@@GamedgamerGg Enjoyable to watch, but I am the kind of person who need to see the aim settings, before or after your performance. I am pretty sure there was at least a couple aim assist available in the settings when I played the game myself (in ultra hard, without the assists).
@@GamedgamerGg Currently at level 24 with a level 4 thunderbolt shredder. Im trying to find an apex tjaw heart for the final upgrade. Ive come from not being able to kill a single snapmaw to destroying tiderippers, tjaws, scorchers, frostclaws! Shock shredders are insanely powerful.
I find Very Hard is still too weak when weapons, skills, outfits are maxed out. The jump from very hard to ultra hard is significant, almost double effort to kill machines. I find ultra hard is the way to go for the NG+.
Go ultra hard as long as you have your legendary weapons. Generally I found the bosses on ultra hard to be way easier than their counter parts that exist in the world. Ultra hard game mode was meant for endgame loot.
@@charliekrauss5046 Tear damage is a damage type hidden behind impact damage, so weapons that do impact damage also do tear damage, the damage value isn't show when you look at weapon damage values for the bow but it's there, so the coils just multiplies that value by 200%. I'm not sure if tear damage depletes machine health or not but if you deal enough tear damage to a component on a machine, it will be removed or explode.
@@GamedgamerGg I mean I know that but I was just curious because tear doesn't give the weapon more dmg just an easier time tearing the part off imo hunter bows are the best for tear while sharpshot is just for dmg hunter bows have inate high tear and fire way faster than a sharpshot and are cheaper by a long shot than one too but that's just my two cents about it
@@charliekrauss5046 You are right, I just use it so I can reach the component tear threshold for explosive sacs in particular with almost 1 arrow from the sharpshot, very satisfying.
Shooting while sliding helps line up shots with weak points and shooting while jumping can help line up shots vertically, as Aloy is falling. Use the motion of Aloys movement combined with the control of R3 to control the crosshair faster and easier.
No HUD, no reticle, ultra hard, and no damage?! That was insane, amazing job
Took some getting used to with no reticle, but anything to make the videos enjoyable to watch. I'm still not sure if no reticle is gonna be permanent as behind the scenes this was difficult.
@@GamedgamerGg Enjoyable to watch, but I am the kind of person who need to see the aim settings, before or after your performance.
I am pretty sure there was at least a couple aim assist available in the settings when I played the game myself (in ultra hard, without the assists).
@@E5.0liit doesn't appear in settings on UH because it can't be changed. Therefore showing the settings is proof
Just want to say, I'm currently a huge nerd of these Horizon Zero series's mechs so this is a HUGE candy eye.
Thank you for doing these crazy stuffs
Nice to be of service.
dang no aim point either. I finally see Aloy's face more during fight.
It was difficult behind the scenes with no reticle so I'm not sure if this change is permanent but I'll try and keep using no reticle.
Im doing my first playthrough on ultra hard. Currently level 22 and killed my first two specters in main questline. Im pushing through!
I don't think I'd want to attempt this.
@@GamedgamerGg Currently at level 24 with a level 4 thunderbolt shredder. Im trying to find an apex tjaw heart for the final upgrade. Ive come from not being able to kill a single snapmaw to destroying tiderippers, tjaws, scorchers, frostclaws! Shock shredders are insanely powerful.
This is the closest to how Aloy actually fights
I finished HFW with normal difficulty dying like ten times total. Do you recommend very difficult or ultra difficult for the next run?
I find Very Hard is still too weak when weapons, skills, outfits are maxed out. The jump from very hard to ultra hard is significant, almost double effort to kill machines. I find ultra hard is the way to go for the NG+.
Go ultra hard as long as you have your legendary weapons. Generally I found the bosses on ultra hard to be way easier than their counter parts that exist in the world. Ultra hard game mode was meant for endgame loot.
how did you do that?Ishe didn’t crouch coming out of a slide,t want to know how to make it
Could you fight two Apex Rollerbacks?
You got it.
What coils do you use on your Sharpshot bows?
1 draw speed, 1 reload speed, 1 critical hit chance and 2 100% tear damage sharpshot bow coils, all purple.
@@GamedgamerGg may I ask why 2 tear 100%s
@@charliekrauss5046 Tear damage is a damage type hidden behind impact damage, so weapons that do impact damage also do tear damage, the damage value isn't show when you look at weapon damage values for the bow but it's there, so the coils just multiplies that value by 200%. I'm not sure if tear damage depletes machine health or not but if you deal enough tear damage to a component on a machine, it will be removed or explode.
@@GamedgamerGg I mean I know that but I was just curious because tear doesn't give the weapon more dmg just an easier time tearing the part off imo hunter bows are the best for tear while sharpshot is just for dmg hunter bows have inate high tear and fire way faster than a sharpshot and are cheaper by a long shot than one too but that's just my two cents about it
@@charliekrauss5046 You are right, I just use it so I can reach the component tear threshold for explosive sacs in particular with almost 1 arrow from the sharpshot, very satisfying.
Минус геймпад 😂
How tf do you aim so precisely and so fast with a controller!!! 🤦🏻♂️
Shooting while sliding helps line up shots with weak points and shooting while jumping can help line up shots vertically, as Aloy is falling. Use the motion of Aloys movement combined with the control of R3 to control the crosshair faster and easier.
There was a sound of taking damage remove it and rest all good
The stomping attack just causes staggering which doesn't do damage.
Now I have a challenge for you fight this with the machine master armor while riding a mount
Got a few videos planned but I'll get around to it, no promises.
Пока мальчишки тут разбирают динозавров,я проходу саму игру на своём канале
用弓還玩這麼差的就唯獨你了
Man I want you to be my tutor 🥲(I’m terrible)
I was supposed to have the tutorial video out by now but be sure I'll have it out before the DLC arrives.