Making My First 3D Game In Unity! (Couch Combat Devlog #1)

Sdílet
Vložit
  • čas přidán 5. 06. 2024
  • Thanks for watching the very first devlog in this new series! I will be continuing to work on it for the next few months, so stay tuned.
    The previous project, "Project Galactica", is basically done. I will make a video or two in which I polish up and release it for free on Itch.io. This is my new focus for the channel, and I'm excited to start work on it!
    Dang, this video ended up much longer than I thought it would be...
    #devlog #indiegame #gamedev
  • Zábava

Komentáře • 64

  • @legendeca5535
    @legendeca5535 Před 4 lety +20

    You can also add an arrow or indicator to show the player where they got shot from

  • @volutedberet
    @volutedberet Před 2 lety +6

    just gone back to check how the game started, and its pretty impressive how much progress you made

  • @ECorridor
    @ECorridor Před 4 lety +3

    I approve of your music choices.

  • @PixelConflict
    @PixelConflict Před 4 lety +5

    That's really interesting, great devlog! Subbed to look out for more!

  • @hex9318
    @hex9318 Před 4 lety +20

    I feel like this game would be alot easier in Unreal Engine, as things like input and splitscreen systems are handled for you.
    And for players being to hard to hit, you could maybe add some bullet magnetism, its a thing halo did. Basically have a small box around your player and if the bullet hits that box it does damage to the player (though slightly less than if you really hit them), its so that its easier to hit targets.
    Also to add the final touch to the look of gunplay I would recommend having shell casings come out of the pistol as you fire, and then fix your bullet model. As the model is both the bullet tip and the casing, which when you fire the casing is ejected and the tip of the whole bullet comes off and thats what is shot.
    I subbed and like the idea and video. But it seems like you took average pixel's
    background for your vid? czcams.com/video/ym_mNU6DWK8/video.html

    • @ButWhyLevin
      @ButWhyLevin  Před 4 lety +3

      Yeah I do need to get a form of aim assist into the game for controllers, I'll look at that bullet magmatism system, it seems pretty simple. As for the way the gunplay looks, im currently working on creating my own models and animations for the guns, and bullet casings are planned.
      As for the background, I was waiting for somebody to notice that lol. It's inspired by average pixel and enter the gungeons pause menu. I was actually subbed to him before the reload animations video (it was crazy seeing him blow up) and I love his editing style. I do need to change up that boarder to make a less of a direct rip off of his, but it's cool seeing someone regonize something like that.
      Just to clarify, I didn't take the actual image from his video, I made it in Aesprite, but modeled after his.

    • @hex9318
      @hex9318 Před 4 lety +1

      @@ButWhyLevin Sorry, didn't mean to accuse you of stealing or anything. Competition in similar fields is always good. I'm exited to see what you have planned for the next video!

  • @thisgamedev
    @thisgamedev Před 2 lety

    So much has changed in Couch Combat :)

  • @chaoticpyxel2129
    @chaoticpyxel2129 Před rokem

    That intro song slaps. Challenger by Creo.

  • @onlysams.
    @onlysams. Před 3 lety

    Glad I found you, great vids keep it up!

  • @DaSpineLessFish
    @DaSpineLessFish Před 3 lety

    lol he's shooting the entire cartridge like Portal

  • @actuallydaneel
    @actuallydaneel Před 4 lety +1

    i feel like your channel is gonna blow up really soon
    keep up the great work levin! C:

  • @Lord_Dango
    @Lord_Dango Před 4 lety +10

    Ah yes, cant wait to GAME END my friends

  • @zionen01
    @zionen01 Před 4 lety +2

    Nice start, it seems you've gotten a lot done already in a short amount of time. If you're learning C# while coding this, that's quite the feat. I've been doing C# for over a decade and doing a game is still a monumental task.

  • @Fallstudio
    @Fallstudio Před 3 lety

    Great idea for a game! Gl.

  • @AnirudhIsOnline
    @AnirudhIsOnline Před 4 lety +1

    cool video

  • @ultmatepotato
    @ultmatepotato Před 2 lety +1

    Take my sub magic man

  • @enki_05
    @enki_05 Před 4 lety

    Very nice

  • @willygrags4367
    @willygrags4367 Před 3 lety

    How your bullets look when they fire. I=D how real bullets look when they fire I=💥~~~~~~~~~~~~D. The shell stays behind. 😔

  • @gabrielpinto5873
    @gabrielpinto5873 Před 4 lety +2

    Wait, can you explain what you mean by “ changed the Player # to 2” at 5:45??

    • @ButWhyLevin
      @ButWhyLevin  Před 4 lety +1

      I created a script that handles player movement and input. There was a variable on the script called player number that just controlled which input system that was used. Player 1 is keyboard, 2 is controller

  • @willygrags4367
    @willygrags4367 Před 3 lety

    Screen cheat is actually really fun

    • @ButWhyLevin
      @ButWhyLevin  Před 3 lety

      Yeah, I've heard that, and it does look fun, I plan on picking it up eventually

  • @jaxightt
    @jaxightt Před 4 lety

    The Tic Tac Event has begun

  • @saifgames2468
    @saifgames2468 Před 4 lety

    Awesome :D

  • @allaeddinerakik4345
    @allaeddinerakik4345 Před 4 lety

    the first gun you used had fliped faces thats all

  • @HoisinDuckWrap
    @HoisinDuckWrap Před 2 lety

    Could you please do a tutorial on split screen? I want to make a split screen FPS to play with my dad for his birthday but I just cant get split screen to work!

  • @legendeca5535
    @legendeca5535 Před 4 lety

    btw love ur vids

  • @snugpig
    @snugpig Před 3 lety

    Very cool! Subbed!

  • @yustestudios
    @yustestudios Před 4 lety +2

    Hey it looks goood bro,when you started the project?? I've got a gamedev channel tho if you want to see it :) Thanks mann!

  • @Antonio12840
    @Antonio12840 Před 3 lety

    Can you make a tutorial on how you added multiple controller and player input?

  • @ThiccyDev
    @ThiccyDev Před 4 lety +2

    Bruh why dont you have more subscribers

  • @ishanstuff
    @ishanstuff Před 4 lety

    What is the name of the game at 0:37, it looks amazing? Did you make it? Btw awesome devlogs.

    • @ButWhyLevin
      @ButWhyLevin  Před 4 lety +1

      Stick Fight the game. I didn't make it, but it's a big inspiration for this game. It's really fun if you have a few Xbox controllers (and friends) to play it with!

  • @g5haco
    @g5haco Před 4 lety

    ah dani

  • @themanager10yearsago29
    @themanager10yearsago29 Před 3 lety +1

    u should use Unitys Particle System Dani use it

  • @brycenhasacat9582
    @brycenhasacat9582 Před 4 lety

    still waiting for mario vs yoshi part 2

  • @nakzicol1097
    @nakzicol1097 Před 3 lety

    Can somebody please send me a link of the video tutorial he used for shooting, thanks!

    • @ButWhyLevin
      @ButWhyLevin  Před 3 lety

      I honestly dont think that it was a video tutorial, just a post on the forums. But there are plenty of good tutorials for shooting out there, most are with raycasts, which I didn't want to use, but you still can find plenty of good tutorials out there for non raycast shooting

    • @nakzicol1097
      @nakzicol1097 Před 3 lety

      @@ButWhyLevin can u send me a link to a non raycast shooting tutorial cause I cant find any that shoot to the centre of the screen, if u cant that's fine :)

  • @popRC
    @popRC Před 3 lety

    :)

    • @popRC
      @popRC Před 3 lety

      I like the part were he shows a grave that was funny

  • @rigityryan2270
    @rigityryan2270 Před 3 lety

    Is he still using visual studio 2017?

  • @kanavgames6527
    @kanavgames6527 Před 4 lety

    could you please teach how to edit
    plz

  • @servety8472
    @servety8472 Před 4 lety

    You moved to unity for good?

    • @ButWhyLevin
      @ButWhyLevin  Před 4 lety

      While I like GMS2, it can't really make 3d games, which is what I'm working on rn. Idk if I'll come back to GameMaker in the future, but I might.

    • @servety8472
      @servety8472 Před 4 lety

      @@ButWhyLevin cool, I m thinking moving to unity from godot.

    • @ButWhyLevin
      @ButWhyLevin  Před 4 lety

      Yeah, though I think the importance of engines is overstressed, it doesn't matter what engine you're using, it's more about what you do with it. (Though I do think Unity is better than GMS2)

    • @servety8472
      @servety8472 Před 4 lety

      @@ButWhyLevin i do agree with you on that. But I'm trying to export my game to android with admob. For few days trying to solve problems. It just doesn't work. Unity seems straight forward with this type of stuff.

  • @shohatv3348
    @shohatv3348 Před 3 lety

    nice

  • @clementseadzi1163
    @clementseadzi1163 Před 3 lety +1

    Brand new project making a 3-D game three minutes later I’m making a 3-D game I’m making a 3-D game Dani copycats

  • @omerfarukbykl6097
    @omerfarukbykl6097 Před 4 lety

    do you have discord? server or your personal account

  • @thewaterleaf7929
    @thewaterleaf7929 Před 4 lety

    looks good! bland, but good...
    (for me all FPS games are generic)

  • @notimeforcreativenamesjust3034

    ONLINE SPLITSCREEN

    • @ButWhyLevin
      @ButWhyLevin  Před 4 lety

      Maybe... But I'm focused on getting the game to work and not trying to tackle online multiplayer, because that's probably incredibly difficult

    • @notimeforcreativenamesjust3034
      @notimeforcreativenamesjust3034 Před 4 lety

      @@ButWhyLevin Oh okay that's reasonable