Komentáře •

  • @AndreasSpiess
    @AndreasSpiess Před 2 lety +9

    Excellent video! I could not have done it better! Thank you!

    • @na5y
      @na5y Před 2 lety +1

      Thank you Andreas. Kind words indeed!

  • @johnwest7993
    @johnwest7993 Před rokem

    Thank you. A clear and complete explanation and implementation. You do good work.
    Noise problems are almost always a headache to solve, but they seem to be where I learn the most.

    • @na5y
      @na5y Před rokem

      Thank you John. I have to get this done on a proper PCB. Breadboarding is convenient but generates all sorts of problems for RF

  • @jeroldponko7168
    @jeroldponko7168 Před 2 lety +1

    Hi Ian,
    Another fine video. I bought several of the ESP32-A1S modules and had some breakouts made for 2.54 mm pin headers. I'll give your code a try with my QSD based on the SDR-1000 schematic. Your receiver sounded good with the 22kHz sampling rate. With the limited voice range, I'm sure even 16kHz would be adequate. Someone concluded the noise from the ESP32 was due to not connecting all the ground pins to ground. I think this noise problem was mentioned in a video on a ESP32 Walkie-Talkie project.

    • @na5y
      @na5y Před 2 lety

      Thank you Jerry. If you have a close look I even have a wire soldered to the grounding pad in the middle of the ESP module. I would definitely like to get the number of taps increased - I will probably trying playing around to see if I can use the ESP-DSP library for the FIR instead of the one in the arduino audio tools. Thanks again for the comment!

  • @TheEmbeddedHobbyist
    @TheEmbeddedHobbyist Před 2 lety

    looks like a little board i could add to my wish list. Must get my finger out and build one of your radio's.
    great video

    • @na5y
      @na5y Před 2 lety

      Thank you TEH - they are a fun little module!

  • @theoryandapplication7197
    @theoryandapplication7197 Před měsícem

    thank you very much

  • @SixWildKids
    @SixWildKids Před rokem

    I love how quiet these sort of radios are.

    • @na5y
      @na5y Před rokem

      There's some audio bandpass in the Hilbert filter that might be responsible. Compared to an analog SSB receiver there's also a lot less components involved. Thank you for your comment!

  • @TheGmr140
    @TheGmr140 Před rokem

    nice project and great work!!

    • @na5y
      @na5y Před rokem

      Thank you!

  • @arduinoguru7233
    @arduinoguru7233 Před rokem

    Very well don man, thanks for sharing it.

    • @na5y
      @na5y Před rokem

      Thank you!

  • @phillipneal8194
    @phillipneal8194 Před 2 lety

    Excellent ! Thank you very much.

    • @na5y
      @na5y Před 2 lety

      Thank you Phillip!

  • @KennethScharf
    @KennethScharf Před rokem +1

    IIRC you don't have to issue the PLL reset UNLESS you have changed the multiplier frequency. So for small frequency changes, that should not be necessary.

    • @na5y
      @na5y Před rokem

      Thats correct Kenneth - I have that specific test in my Radio code which you'll be seeing shortly. Issuing the PLL reset causes a nasty click in the output

    • @na5y
      @na5y Před rokem +1

      Sorry - got this mixed up with a different video. Check out this code in Radio.ino
      if ( mult != lastMult )
      {
      si5351->set_phase(SI5351_CLK0, 0);
      si5351->set_phase(SI5351_CLK2, mult);
      si5351->pll_reset(SI5351_PLLA);
      si5351->update_status();
      lastMult = mult;
      }

  • @pjmccracken
    @pjmccracken Před 2 lety

    Good old Lou calling CQ... CQ DX... from Barcelona Spain.... What is your name... YOUR NAME.... lol... He sounded a bit rough a while back but appears to have gotten a second wind. Great video, really enjoyed this as have been playing around with something similar on the teensy recently.

    • @na5y
      @na5y Před 2 lety

      Thank you Peter for the kind comment.

  • @robyounce4636
    @robyounce4636 Před 2 měsíci

    In your code 'run thru' you keep referring to "TAPS". What are "TAPS"???

    • @na5y
      @na5y Před 2 měsíci

      Thank you for the question Rob. In digital signal processing a "tap" is a single co-efficient in a digital filter. The process of combining a digitized signal with a digital filter is called convolution. The more taps or coefficients the better the filter - but at the expense of more computations. Balancing number of taps with available compute power is often a challenge in DSP. The article below has more infomratiion:
      www.quantum-machines.co/blog/introduction-to-digital-filters-01-first-things-first/

  • @DXPedro
    @DXPedro Před 6 měsíci

    Portuguese Hams 🫶🏼