The average teammate in 2v2 feels like playing with a lobotomised guy who never played the game before or the smartest player known to man (also why didn’t you UC the giant to the archidons )
I don't agree that a player is bad/not smart just because they are using sickle. progression limits players into not even having access to better units, spells, or upgrades; unless, they want to grind EIGHT multiplayer wins just to unlock 1 maybe 2 cards. Cards like atreyos or spearos, jugs, giants+monstrosity, vault, ect.. are locked behind multiple unlocks. Its an ever going loop of players with less cards not being able to win, and leaving because losing isn't fun. 2v2 resonates this concept as 2v2 when I play is 3: bronze or/and silver players and 1 master or grandmaster. Who spent more time in the game? Who has access to more or better cards? Who thought making new players journey even harsher than it was? Nice vid though, I love your commentated 2v2 or 1v1 gameplay
Yeah bro progression kicks hard... I remmember first playing the game i had like 3 speartons and 4 archers and the guy had a giant and 6 jugger-knights..
@@s07StickEmpiresIt's what I encountered firsthand when I decided I would give SW3 another go. I wanted to play with cards but unfortunately I had the mandatory sicklewrath win objectives. The progression system singlehandedly made me just not even be enthused for playing Stick War 3 because of how poorly it's implemented.
I received an archer spammer using kytchu just today but that player never user controlled and used volley. Thankfully both sides had vault of prudence so archer spammer got angry and gave up
I just countered a archer spammer with a chaos deck,so i tell ya that im very bad as a bronze player but never used archer spam So,i bringed acid rain with rune of reanimation,giant jugg,eclipsormarrowkai,so,in a moment,he attacked the tower,he killed all my team but his archers were bad injuried so i used acid rain and every of their arches was turning into zombies,so then the Spirit deads go attack the tower while i do my team again,so i just waited and he resigned
Stick war 3 needs to nerf archer spam, every game 2v2 game I go into, has archer
You can't nerf archerspam without nerfing actually good strats that involve archers or any spell
just use acid rain dude it is enough to kill full health archer
@@just_nothing139 don't use acid rain, it's bad, also archerspam will almost always have a healing source and any sort of healing counters acid rain
welp i don't
@@just_nothing139 you should, poison sources in general can absolutely destroy order light units
The average teammate in 2v2 feels like playing with a lobotomised guy who never played the game before or the smartest player known to man (also why didn’t you UC the giant to the archidons )
thanks epicman
I don't agree that a player is bad/not smart just because they are using sickle. progression limits players into not even having access to better units, spells, or upgrades; unless, they want to grind EIGHT multiplayer wins just to unlock 1 maybe 2 cards. Cards like atreyos or spearos, jugs, giants+monstrosity, vault, ect.. are locked behind multiple unlocks. Its an ever going loop of players with less cards not being able to win, and leaving because losing isn't fun. 2v2 resonates this concept as 2v2 when I play is 3: bronze or/and silver players and 1 master or grandmaster. Who spent more time in the game? Who has access to more or better cards? Who thought making new players journey even harsher than it was?
Nice vid though, I love your commentated 2v2 or 1v1 gameplay
That's actually a really good point. Progression cripples everyone.
Yeah bro progression kicks hard...
I remmember first playing the game i had like 3 speartons and 4 archers and the guy had a giant and 6 jugger-knights..
@@s07StickEmpiresIt's what I encountered firsthand when I decided I would give SW3 another go. I wanted to play with cards but unfortunately I had the mandatory sicklewrath win objectives. The progression system singlehandedly made me just not even be enthused for playing Stick War 3 because of how poorly it's implemented.
Winning on your friend does not register, so it is very hard to do it and if not hard it is obnoxiously long
It's really True. As a s07 commenter id prefer that this is Relatable.
lv 11 insane with flaming arrow moment
artisticabalone clutched up 🗣🔥
Wow. I faced double archidon spam and I had dead spam and actually beat them
Only people that know the way of the archer
I received an archer spammer using kytchu just today but that player never user controlled and used volley.
Thankfully both sides had vault of prudence so archer spammer got angry and gave up
But even with all stacks against him the mighty so7 has won the day again
Words cannot describe how much I hate archet massers
Don't we all
Finally W vid 🔥🔥🔥
Why does the average teammate have 5 IQ
XDDDD
Ésto me recuerda a cuando jugaba el modo multijugador en las alphas y betas jajaja 😂
The music 💀
When is the stick war 3 music coming to the game? If you know
W
Why ypu used this chest (dont remember how its called)
as legendary anything another will be better
Nothing I hate more than people making nothing but archers 😡😡😡😡🤬🤬🤬🤬
S07 Hello.
Hello
I just countered a archer spammer with a chaos deck,so i tell ya that im very bad as a bronze player but never used archer spam
So,i bringed acid rain with rune of reanimation,giant jugg,eclipsormarrowkai,so,in a moment,he attacked the tower,he killed all my team but his archers were bad injuried so i used acid rain and every of their arches was turning into zombies,so then the Spirit deads go attack the tower while i do my team again,so i just waited and he resigned