New Launch Base Zone Transition - Sonic Origins

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  • čas přidán 22. 06. 2022
  • man this game is bad
  • Hry

Komentáře • 756

  • @Nebulaegt
    @Nebulaegt Před rokem +277

    Guys if you look at eggman the explosion is perfectly timed and placed in a way that makes it look like eggman crashes into the death egg explodes and dies

    • @fightro9149
      @fightro9149 Před rokem +8

      What if this is real

    • @bababadibot-712
      @bababadibot-712 Před rokem +2

      Yea...

    • @NathanSF-qr2ds
      @NathanSF-qr2ds Před 10 měsíci

      Lol 😂

    • @BlurEnzoBird
      @BlurEnzoBird Před 9 měsíci +1

      This was used in Angry Birds Adventures, that when Pig Arms crashes the platform, then explodes Red and Stella (or Red alone and Stella alone) stay on panic, so king pig just escape to Death Pig, and the game just play the end sound then put the credits

    • @HunterYtLand
      @HunterYtLand Před 5 měsíci

      XDXD

  • @stelethzz_
    @stelethzz_ Před 2 lety +1894

    Fun Fact: The eggman sprite when its escaping is actually unused in Sonic 3's ROM!

    • @ozolot
      @ozolot Před 2 lety +130

      I was telling my brother this because I’m a sonic 3 nerd.

    • @sonicmaiden2871
      @sonicmaiden2871 Před 2 lety +62

      I didn't know this! Its cool that they finally used them!

    • @beatziegraham6928
      @beatziegraham6928 Před 2 lety +58

      They added that in but didn’t give Sonic 2 Hidden Palace Zone it’s original unused music.

    • @sonicmaiden2871
      @sonicmaiden2871 Před 2 lety +24

      @@beatziegraham6928 also I wish that they would've included the other cut Sonic 2 levels like the wood zone for example. Also it would've been cool if they finally would've made the cut Relic Ruins zone in Sonic CD as well.

    • @RylieCoombe
      @RylieCoombe Před 2 lety +29

      Because that was never the intended music for it. The mystic cave player 2 was always intended for hidden palace

  • @RoseSupreme
    @RoseSupreme Před 2 lety +1384

    I like the subtle detail of the Big Arms mech crashing onto the platform, which causes the platform's support to break off. Makes more sense than the supports just exploding for no reason.

    • @NotABabyDaddy
      @NotABabyDaddy Před 2 lety +91

      I thought something was different! Yeah that’s excellent!

    • @TheHedgehogest
      @TheHedgehogest  Před 2 lety +116

      good observation

    • @RakoonCD
      @RakoonCD Před 2 lety +59

      But then they show the ship above when the screen scrolls down lol.

    • @Eldoofus
      @Eldoofus Před 2 lety +10

      @@RakoonCD maybe it was a different part of the Death Egg?

    • @jadendafinger
      @jadendafinger Před 2 lety +25

      @@Eldoofus I think that may have been a visual glitch

  • @nan0smm646
    @nan0smm646 Před 2 lety +922

    Anyone noticed how the sound the Death Egg makes is the opening notes of the Sonic & Knuckles theme?

    • @TheHedgehogest
      @TheHedgehogest  Před 2 lety +111

      ye i did

    • @Ale-Y
      @Ale-Y Před 2 lety +20

      Yup

    • @robbiewalker2831
      @robbiewalker2831 Před 2 lety +72

      @@TheHedgehogest 0:38: Eggman phased through the pole and we got two Death Eggs... boy, I hope someone would patch that blunder.

    • @TwistyXR
      @TwistyXR Před 2 lety +10

      Yeah, that was a nice touch.

    • @DASH596
      @DASH596 Před 2 lety +22

      I think literally everyone noticed that

  • @hakeemkabiawuthegamer5853
    @hakeemkabiawuthegamer5853 Před 2 lety +386

    Fun Fact: Sonic 3 Complete used the same transition when going to mushroom hill

    • @MisterVercetti
      @MisterVercetti Před 2 lety +110

      Wouldn't be surprised if that's where they got the idea from.
      Having Robotnik fly off was a nice little touch, though. That old unused animation finally has a purpose.

    • @nan0smm646
      @nan0smm646 Před 2 lety +52

      I mean it's just the Sonic & Knuckles opening but I loved when Sonic 3 Complete did this and i am glad it's back here

    • @da-sonic
      @da-sonic Před 2 lety +7

      i dont think the death egg falls that fast or has the sound tho so its a little diffreint

    • @GuyRandom528
      @GuyRandom528 Před 2 lety

      And air

    • @shinuou1251
      @shinuou1251 Před 2 lety +7

      Yeah and the transition from Carnival Night to Flying Battery zone

  • @TheMasonGamer
    @TheMasonGamer Před 2 lety +810

    This is awesome. I had so little faith the Big Arms boss would be kept in, but they went above and beyond with this; even adding the unused Eggman sprites and the death egg cutscene from Sonic 3 Complete. Huge props to Headcannon for this
    (Yes the visual bug with the ship isn't great, hopefully that gets patched)

    • @robbiewalker2831
      @robbiewalker2831 Před 2 lety +18

      I was thinking the same thing about the patching.

    • @UltraSTH
      @UltraSTH Před 2 lety +28

      The Death Egg cutscene is actually a reference to Sonic & Knuckles’ title screen

    • @TheMasonGamer
      @TheMasonGamer Před 2 lety +49

      @@UltraSTH Yes, but so was the Sonic 3 Complete cutscene.

    • @yourehereforthatarentyou
      @yourehereforthatarentyou Před 2 lety +2

      what visual bug

    • @TheMasonGamer
      @TheMasonGamer Před 2 lety +44

      @@yourehereforthatarentyou The ship falls down along with the platform after it disconnects. Also Eggman’s flying away animation is in front of one of the polls and looks a bit awkward

  • @comicfan1324
    @comicfan1324 Před 2 lety +210

    0:38 The only issue I have with this entire cut scene is the weird perspective of the egg mobile. As it gets smaller it’s meant to be in the background but it’s still in front of the platform or standing on which makes it seem like eggman it’s just shrinking.

    • @milanyislara1859
      @milanyislara1859 Před 2 lety +7

      Huh? Bro the deatb egg is the size of the moon, and also. Robotnik fades in the backround.

    • @MatchaFoxx
      @MatchaFoxx Před 2 lety +55

      I think it’s a layering issue. There’s a few of them in origins. He’s most likely meant to go behind that bar. Might get patched.

    • @cameronmoore7675
      @cameronmoore7675 Před 2 lety +31

      @@milanyislara1859 At 0:40, Eggman's sprite is shrinking while being front of the support bar of the platform Sonic is standing on. It breaks the illusion of Eggman flying into the background toward the Death Egg.

    • @milanyislara1859
      @milanyislara1859 Před 2 lety +5

      @@cameronmoore7675 oh, now I see it.

    • @SgvSth
      @SgvSth Před 2 lety +8

      There is also the problem that the booster pad(?) is right above the falling platform at 0:50. I think it would make more sense for the platform to have fallen a decent distance away by that point.

  • @NotABabyDaddy
    @NotABabyDaddy Před 2 lety +825

    I actually like this transition. Lot of details that’s not in Sonic 3 Complete from what I see. I was complaining when the music got cut, but then I see they used a different track and we got a “Zone Complete Results” summary.
    I guess Origins did something right for a change

    • @charlie4christ536
      @charlie4christ536 Před 2 lety

      czcams.com/video/eatIzqwB2dA/video.html
      Christ died for your sins and rose on the third day, showing that anyone who trusts in him for salvation, will have everlasting life.
      (John 11:25-26) "Jesus said unto her, I am the resurrection, and the life: he that believeth in me, though he were dead, yet shall he live:And whosoever liveth and believeth in me shall never die. Believest thou this?"
      (John 3:16) For God so loved the world, that he gave his only begotten Son, that whosoever believeth in him should not perish, but have everlasting life.

    • @pupulauls
      @pupulauls Před 2 lety +34

      Yeah the zone complete used the music for when you complete sonic 3 standalone

    • @AguFungus
      @AguFungus Před 2 lety +44

      @@pupulauls The jingle is from Sonic & Knuckles, which was originally unused in the original version.

    • @mlgpapas1319
      @mlgpapas1319 Před 2 lety +6

      it's a mod for Sonic 3 A.I.R

    • @aerodynamo4874
      @aerodynamo4874 Před 2 lety +73

      Origins did a hell of a lot of things right. People are just glossing over the good with exaggerations of the bad. Obviously, the replacement beta remixes suck, but so much of Origins is miles better and makes up in so many ways.

  • @invalid_user_handle
    @invalid_user_handle Před 2 lety +135

    0:48
    I like how despite the Death-Egg is supposedly falling in the background, they didn't actually remove the tiles above the platform, so you still see it in the fade-out.

    • @Turmpett
      @Turmpett Před rokem +19

      I guess just imagine the explosion took a part of the Death Egg with it.

    • @sergiotorresaragon7673
      @sergiotorresaragon7673 Před rokem

      Probably might be removed when _Sonic Origins Plus_ comes out

    • @josh6or7
      @josh6or7 Před 4 měsíci +1

      they patched it

  • @hugoflores1093
    @hugoflores1093 Před 2 lety +253

    Really sells the "we're only in the middle point"
    I've always liked that RPG like esence in the story, the whole we did stop the Death Egg from relaunching but Eggman stil won't quit
    And he indeed learned from that mistake by the endgame

  • @trash_lol
    @trash_lol Před 2 lety +207

    i’m SO GLAD i went completely unspoiled for this, this was an absolute treat for a sonic 3 nerd

    • @Simply_sokoly
      @Simply_sokoly Před 2 lety +8

      Same!

    • @MissUmbra
      @MissUmbra Před 2 lety +22

      SAME HERE AS WELL
      I LITERALLY DID NOT EXPECT TO SEE BIG ARM APPEAR EITHER

    • @trash_lol
      @trash_lol Před 2 lety +16

      i literally said out loud “scaling fleeing eggman sprite goes here”
      and then it did

    • @nickytembo4112
      @nickytembo4112 Před 2 lety +6

      If only the Prototype remixes have as much effort as the transitions

    • @agrastiOs
      @agrastiOs Před 2 lety +2

      @@nickytembo4112 The music replacements were SEGA's part to do. No wonder why it got fumbled.

  • @Gold_Yoshi
    @Gold_Yoshi Před 2 lety +76

    I love how my brain expected it to be the sonic 3 and knuckles title theme. But it didn’t start because this isn’t a title screen, it’s a cut scene. Which was hilarious for some reason.

  • @combatking0
    @combatking0 Před 2 lety +49

    I like the added detail of the boss crashing into the platform when defeated, but what happens afterwards is a mess.
    At 0:40, Eggman looks small enough to be be in the distance, but he's layered in front of the pole.
    Then at 0:48, we see the section of the Death Egg to which the platform was attached fall directly above the platform, even though the Death Egg is clearly in the distance...

    • @miwestraveler3986
      @miwestraveler3986 Před 2 lety +4

      And the Death Egg has a hole at the bottom, which is what the foreground chunk is.

    • @rz-macasa_cool
      @rz-macasa_cool Před 2 lety +1

      I Agree, But To Me it's Completely Confusing And Awkward

  • @AuditoreLink
    @AuditoreLink Před 2 lety +33

    Without the Jackson music and the complete, the beta music and and the in game transition this feels like this is how the game was planed to relase all along

  • @AguFungus
    @AguFungus Před 2 lety +179

    So the "Sonic & Knuckles Finished" jingle, which was originally unused in the original game, finally became used in this game. Gotta give credit for that, and also for returning Big Arm to Sonic 3 & Knuckles, and using the transition from Sonic 3 Complete.
    I still wish ValleyBell's arrangements of the PC music were in this game, too. Maybe in possible future mods?

    • @Kitsuna_Gacha
      @Kitsuna_Gacha Před rokem

      Unused? Do you mean it was in Sonic the Hedgehog 3? Because I'm pretty sure in Sonic & Knuckles and Sonic 3 & Knuckles this song plays.
      That or I'm just an idiot and don't understand what you mean...

    • @Trimint123
      @Trimint123 Před rokem +2

      @@Kitsuna_Gacha It wasn't use in S3K.

    • @Kitsuna_Gacha
      @Kitsuna_Gacha Před rokem

      @@Trimint123 As far as I know (bear in mind I might just be stupid as I play 3 Complete a lot), the Sonic 3 game clear jingle doesn't play at the end of the locked-on game. It just doesn't make sense to me when they'd overwrite all the other S3 versions of the song to S&K (Title, Invincibility, 1-UP)
      I could be wrong but it just seems odd to leave that one song out to me...

    • @ihatestags
      @ihatestags Před rokem

      Why valleybell's renditions out of curiosity?
      I don't have anything against the guy but I find his renditions inferior to the original proto themes since his renditions were based off the garbage pc versions of the music instead of the superior versions in the proto.

  • @E10Kguy
    @E10Kguy Před 2 lety +20

    I like that the death egg falling is the first note in the S&K title screen

  • @Shaniverse
    @Shaniverse Před 2 lety +36

    Everyone's been bashing this game, but lets appreciate that they actually animated a new cut scene.

    • @quack0i991
      @quack0i991 Před 2 lety +10

      i mean... none of the parts of this transition are really new
      the fleeing eggman was in the original game but just wasn't used for some reason, and the death egg crashing into angel island was the sonic and knuckles title screen

    • @Shaniverse
      @Shaniverse Před 2 lety

      @@quack0i991 The death egg crash scene was in 3&K after you beat Launch Base

    • @chopper7867
      @chopper7867 Před 2 lety +4

      @@Shaniverse nope. That only happens if using sonic 3 complete

    • @Shaniverse
      @Shaniverse Před 2 lety

      @@chopper7867 Yeah, you're right. Been a while since I played it.

    • @hypnospaceoutlaw3376
      @hypnospaceoutlaw3376 Před 2 lety +7

      You mean a cutscenes that was already in a Fan-Made Port that contains 99.9% less Glitches?

  • @thewolfgabe3656
    @thewolfgabe3656 Před 2 lety +16

    I like how they incorporated the title screen from Sonic and Knuckles into the new transition cutscene

    • @Miikoverse
      @Miikoverse Před 2 lety +1

      I saw that too. The only thing missing is the sonic and knuckles sprite, the title name, and the character select and music

  • @skycladangel1674
    @skycladangel1674 Před 2 lety +16

    no joke, when Big Arms appeared. I cheered! and watching the cutscene which clearly was Sonic 3 Complete inspired was awesome. Without a doubt the best moment of Sonic Origins

  • @ghhn4505
    @ghhn4505 Před 2 lety +30

    I was really surprised to see Big Arms appear. It's so cool they combined the two boss fights, especially since I always play Sonic 3&K and have never really fought Big Arms before.

    • @ChunkSchuldinga
      @ChunkSchuldinga Před 2 lety

      Play the Knuckles route, you Neanderthal.

    • @bennel3588
      @bennel3588 Před rokem +3

      I could see why you would just play Sonic 3 plugged into Sonic & Knuckles, if you have both gamez at the same time or had Sonic & Knucklea before Sonic 3 or before beating Sonic 3, and you knew it completes Sonic 3, why play the incomplete version? You think it has everything. At least, plugging Sonic 3 into Sonic & Knuckles changed Launch Base Zone, and even removed the Big Arms. Sonic Origins did not stay to how the Launch Base Zone was like in just Sonic 3, but did keep the Big Arms.

  • @thebigguy270
    @thebigguy270 Před 2 lety +9

    This transition is the best thing to come out of this compilation

  • @technoeggnog
    @technoeggnog Před 2 lety +247

    The only reason as to why it might look weird is because the devs forgot to remove the extra sprites from the platform after Big Arms. But in my personal head canon, the platform detached from the death egg in an awkward way, causing part of the original egg to fall with the platform.
    Also wow my comment blew up. You can list some of your own head canons below too!

    • @cockshield
      @cockshield Před 2 lety +17

      I think the battle took place on a thruster/rocket rather than on the Death Egg itself.

    • @AstroTom
      @AstroTom Před 2 lety +19

      That makes sense because in the end of Death Egg Act 1, Eggman has clearly reconstructed this platform, but smaller, and it looked like he rushed it.

    • @beesree39
      @beesree39 Před 2 lety +1

      yeah that's the point

    • @ZillaSupreme
      @ZillaSupreme Před 2 lety +10

      I think that during the explosion, a chunk of the Death Egg underbelly is blown off right after the platform starts falling. I wonder why that platform is even there in the first place.

    • @TeamTrainWreck
      @TeamTrainWreck Před 2 lety +6

      ​@@ZillaSupreme Loading/unloading hangar.

  • @yoshihammerbro435
    @yoshihammerbro435 Před 2 lety +19

    OMG it would look cool but Eggman's Sprite doesnt go behind the platform beam so it makes it look weird like he is very tiny

  • @pokemonlover4208
    @pokemonlover4208 Před 2 lety +22

    I didn't expect the new changes from this to Mushroom Hill. Props to whoever thought of this idea!

    • @MoyanoJerald
      @MoyanoJerald Před 2 lety +1

      Props to Headcannon then

    • @rayredondo8160
      @rayredondo8160 Před 2 lety +9

      Props to Sonic 3 Complete, a somewhat old ROM hack that did exactly this

  • @Edsh4rd
    @Edsh4rd Před 2 lety +10

    Despite the bugginess this new transition brought such a stupid smile to my face

  • @murphmariotwopointoh7714
    @murphmariotwopointoh7714 Před 2 lety +7

    Personally I would've had Sonic and Tails look at the falling Death Egg like in the original, then have the end of act stuff happen once the Death Egg's a good ways down the screen. This is still pretty good though.

  • @rampage60003
    @rampage60003 Před 2 lety +12

    The big arms boss fight caught me out off guard I get used to not fighting him on the complete sonic 3 and knuckles glad to see him on the complete game

  • @FlyingDuckMan360
    @FlyingDuckMan360 Před 2 lety +16

    0:49 - I'm seeing double here... four Death Eggs!

    • @RoseSupreme
      @RoseSupreme Před 2 lety +1

      ...how is it even four.

    • @evdestroy5304
      @evdestroy5304 Před 2 lety +8

      @@RoseSupreme There's two Death Eggs and he's seeing double. Do 2x2.

    • @bo88ieswillman86
      @bo88ieswillman86 Před rokem

      There is one death egg the platform and ceiling from Sonics end are the rocket used to launch the death egg

  • @purple5823
    @purple5823 Před 2 lety +7

    0:49 I like how when the camera moves up it shows a piece of what's supposed to be the death egg above the platform. I'm not sure if they just forgot to remove the sprite or if they forgot this was supposed to be the death egg.

  • @uzomaiwuagwu535
    @uzomaiwuagwu535 Před 2 lety +4

    I love that they used the same transition as Sonic 3 Complete. I also like that the Big Arms boss battle is restored for Sonic and/or Tails' playthrough.

  • @superrayman3
    @superrayman3 Před 2 lety +11

    I love it for the most part, first the positives.
    1. Restoring Big Arm and having it slam into the platform causing it to break gives a more detailed exposition as to what exactly happened compared to the original which never felt right.
    2. The unused fleeing Eggman is definitely cool to see in action like this although there is a layering bug but still.
    3. The S&K title screen animation is the connecting cutscene between LBZ-MHZ.
    Now for the negatives
    1. The graphic bug as the platform goes off-screen.
    2. I feel the S3 ending sequence is still incomplete. I feel Sonic should jump and have Tails catch him and descend as the platform goes off-screen to make things more thematic (think a cinematic version of a Tails assist and in a Sonic only game he can use a whistle animation and a sound effect to call Tail there actually is an unused Sonic whistling animation in either S3, S&K, or S3&K if I'm not mistaken).
    3. While the S&K title sequence is present there are 2 changes I feel Origins got wrong and Sonic 3 Complete got right. First the animation keeps scrolling down throughout.
    2. The sequence doesn't last as long as it should to give the player adequate time to digest and let the fact that they haven't won yet sink in, 3 Complete got everything right by having the screen stop scrolling at a certain point and letting the Death Egg sit on-screen for a few seconds to give the player everything I mentioned previously (I will say that the sound added to origins as the S&K title animation start was a nice touch and would keep it).
    If these 3 things are changed (and the layering bug with the fleeing Eggman is fixed) the whole sequence would be perfect.

    • @Skokapus
      @Skokapus Před 3 měsíci

      1 for negatives might be wrong because its implied that whole chunk of the death egg fell off

  • @PhirePhlame
    @PhirePhlame Před rokem +4

    Had it been me, I probably would have used the S3 Game Complete fanfare for this sequence, since that's the arc that was just finished

  • @earlyriser03
    @earlyriser03 Před 2 lety +7

    Absolutely LOVE this transition. This is the kind of passion the Mania team delivers, even in time crunches. A shame Sega just shits on their work constantly.

  • @Ness_and_Sonic
    @Ness_and_Sonic Před 2 lety +4

    Still needs a little more polish. That top portion of the battle ground you don't see until the end is supposed to be the Death Egg if I'm not mistaken, but you also see the Death Egg falling in the background, too.

  • @megamods8392
    @megamods8392 Před 2 lety +16

    soon they used that eggman beta sprite going backwards

  • @mann-nova9392
    @mann-nova9392 Před 2 lety +1

    I love that the falling noise for the Death Egg mimicks the wind up of the title screen.

  • @jimmybob5541
    @jimmybob5541 Před 2 lety +6

    Honestly other than the music and the shady business practices this compilation is amazing

  • @mattwo7
    @mattwo7 Před 2 lety +3

    When your arms are so big they break support beams.

  • @hamstreak5591
    @hamstreak5591 Před 2 lety +6

    What a conveniently shaped mountain!

  • @SisterRose
    @SisterRose Před 2 lety +22

    This is so janky though
    1) The weird silence
    2) Robotnik goes into the background while still on a layer above the platform supports, it looks really bad.
    3) When it pans up, the bottom of the death egg is still there!

    • @ZNemerald
      @ZNemerald Před 2 lety +7

      A tweet from stealth just came out saying the devs was rushed and mismanaged by Sega.

    • @firestar4407
      @firestar4407 Před 2 lety +1

      Is this scene really Sega's fault tho?

    • @SisterRose
      @SisterRose Před 2 lety +2

      @@firestar4407 Yes, because they rushed Headcanon and treated them like crap. Absolutely.

    • @chaotixhero
      @chaotixhero Před 2 lety

      @@SisterRose only the glitches were Sega's fault. This, however, was Stealth's fault.

    • @mredbadger
      @mredbadger Před 2 lety

      @@chaotixhero no it’s very obviously Sega’s fault. When you see inconsequential visual bugs like this, it’s almost always because the devs were spending their limited time and resources doing more important fixes

  • @Dekomata
    @Dekomata Před rokem +1

    the number of unused stuff in sonic 3 being reused here is amazing.

  • @trevorpgamer1936
    @trevorpgamer1936 Před 2 lety +27

    This is so cool and love the transition and unused eggman sprite, only thing that always confused me was where sonic and tails and tails are standing at during the big arm fight, as the death egg is falling down but what is above them at 0:49 a peice of the death egg? A space station? I always thought they were under the death egg when getting on the platform during the rocket blast

    • @evdestroy5304
      @evdestroy5304 Před 2 lety +14

      That's also the Death Egg. They fucked up the transition so there are now two Death Eggs.

    • @GimmeTOKYO
      @GimmeTOKYO Před 2 lety +9

      I always thought it was part of the booster rockets used to lift the death egg

    • @redles2370
      @redles2370 Před 2 lety

      @@GimmeTOKYO Same

    • @topperbopper4671
      @topperbopper4671 Před 2 lety +3

      Flying battery

    • @Gage_Brumley
      @Gage_Brumley Před 2 lety +3

      This wouldn't be an issue if the cutscene didn't awkwardly pan up before fading to black

  • @superfandesonic1
    @superfandesonic1 Před 2 lety +10

    I played too much sonic 3 complete that I thought it was normal xD

  • @superofsrb2196
    @superofsrb2196 Před 2 lety +2

    they had to have made the death egg falling noise the first note of the title song to mess with us. its like those songs that never start.

  • @JpgSilent
    @JpgSilent Před 2 lety +2

    I'm actually impressed that they had both big arms and the death egg cutscene for this remaster

  • @Koop_Soup
    @Koop_Soup Před 2 lety +2

    it's literally the background animation from the sonic and knuckles title screen. Not complaining though, it's cool to see it without anything blocking it

  • @JonahBoing
    @JonahBoing Před 2 lety +8

    This made me lose my mind, the shock when I saw eggman rise instead of fall and get into the big arm (in the original 3&K you don’t fight big arm as sonic, only as knuckles). And then the sonic and knuckles intro as the transition made me lose it

  • @Themysterycreaxture
    @Themysterycreaxture Před 2 lety +1

    the death egg sound effect that opens for sonic and knuckles just fits right

  • @AstroTom
    @AstroTom Před 2 lety +4

    I was very happy they brought Big Arms back, this is how I wanted 3 and Knuckles to be!

  • @ZeiZei990
    @ZeiZei990 Před 2 lety +1

    Eggmans sprite clips with the pole sprite and bottom of death egg is still there when camera moves down.

  • @revolusionotaca
    @revolusionotaca Před 2 lety +3

    There seems to be a layering mistake, highlighted by the fact that Eggman moves further away than the support beam should allow him, making him look really tiny.

  • @Paulo-qs8mg
    @Paulo-qs8mg Před 2 lety +1

    BRO, this is awesome !!! Why this kind of detail cannot be seen in the other games...?

  • @iaminsideyourwalls2021
    @iaminsideyourwalls2021 Před 2 lety +2

    Till this day, I've never been able to figure out how the Death Egg is crashing in the background when Big Arms is defeated

  • @Joshua05005
    @Joshua05005 Před 2 lety

    Love how it ties in the title screen for sonic and knuckles

  • @cafequente8252
    @cafequente8252 Před 2 lety +2

    I'm sure someone commented this already, but I have to express my love about the fact this transitions into Sonic and Knuckles's intro

  • @silverXI22
    @silverXI22 Před 2 lety +1

    *I expected the s&k title theme to start playing because im soo used to seeing that on the genesis.*

  • @superwariobros9108
    @superwariobros9108 Před rokem +1

    Feels so weird hearing the beginning sound of the sonic and knuckles theme but it doesn't play lol

  • @MrOrthopedia
    @MrOrthopedia Před 2 lety +18

    I always thought the Death Egg was a flying pig.

    • @FlyingDuckMan360
      @FlyingDuckMan360 Před 2 lety +6

      @MrOrthopedia Have you ever played Rocket Knight Adventures? It's a Sega Genesis game with a space station that was partially inspired by the Death Egg; the Pig Star. The villains in that game were pigs.

    • @givemethesalt
      @givemethesalt Před 2 lety

      @@FlyingDuckMan360 oh thats pretty interesting

  • @mattypaul87
    @mattypaul87 Před rokem +1

    I admit I wasn't expecting to face Big Arms so I went in as Super Sonic with low rings. Nice they added the boss fight back.

  • @rithrius5384
    @rithrius5384 Před rokem

    Sonic and Tails headbanging to the Big Arms theme is something i didn't know i needed.

  • @Diathan
    @Diathan Před 2 lety +2

    While I've seen the Death Egg falling into the volcano in S3C, it's all still really cool!

  • @invisisolation
    @invisisolation Před 2 lety +23

    Why exactly is the lower part of the Death Egg still visible above the platform when the game transitions?

    • @conradbrooks1760
      @conradbrooks1760 Před 2 lety +5

      this was bothering me too, I had to scroll down a bit to see a comment pointing it out.

    • @PaxPredicate
      @PaxPredicate Před 2 lety +3

      No reason other than laziness/lack of attention to detail, I guess. Same explanation as for why the pole weirdly remains blocked by Eggman's sprite even as he moves into the background.

    • @invisisolation
      @invisisolation Před 2 lety +8

      @@PaxPredicate Regarding the pole... I think it's just that Eggman comes out of the wrong place, because in the Beta version he seems to come out the exact same distance from the left side as he does now, but the difference between then and now is the aspect ratio which causes that weird effect. They may have just moved the exact same code straight to this game without modifying it at all.

    • @TorutheRedFox
      @TorutheRedFox Před 2 lety +7

      @@invisisolation they literally can't do that, it's more likely that they either overlooked it, or it's one of the rough edges that Sega didn't let them fix

    • @miwestraveler3986
      @miwestraveler3986 Před 2 lety

      You can see a hole at the Death Egg's bottom.
      That's what it is.

  • @tyrus_kitt
    @tyrus_kitt Před 2 lety +17

    I bet that somebody will make a mod about this for Sonic 3 A.I.R

    • @MrMiniblock
      @MrMiniblock Před 2 lety +5

      it's on s3 air already

    • @Simply_sokoly
      @Simply_sokoly Před 2 lety +4

      Its been one of the default options for A.I.R for a long while

    • @tyrus_kitt
      @tyrus_kitt Před 2 lety +1

      @@Simply_sokoly I was talking about the eggman animation near the end

  • @LostSoulSilver
    @LostSoulSilver Před 2 lety +1

    Huh. Things usually explode when they fall down like that. Good for you Eggman

  • @megajaredx9679
    @megajaredx9679 Před rokem

    This makes the transition much smoother to connect Sonic 3 and Sonic and Knuckles

  • @jessicaindagarage3244
    @jessicaindagarage3244 Před 2 lety +2

    OH MY GOD SONIC 3 COMPLETE CHANGES ARE CANON

  • @Spealing
    @Spealing Před 2 lety +4

    i love how they handled this. It always felt a bit cheap that we didn't fight big arms as Sonic/Tails but Knuckles did. we got so many subtle changes to the game that were actually nice touches like Super/Hyper Sonic's sprite. when he looks up or is hanging from something he still has the spiked up quills.

  • @cheezyfriez12
    @cheezyfriez12 Před rokem

    Other than the way eggman's sprite is scaled going from the background to the foreground, I really like how the custom cutscene from sonic 3 complete made it into the game. Nice.

  • @0_zsR
    @0_zsR Před 2 lety +1

    After 29 years, finally, they added that unused cutscene

  • @RAFMnBgaming
    @RAFMnBgaming Před rokem +1

    Nice idea, but I'd definitely liked to have seen it with more time in the oven.

  • @KingNoob25
    @KingNoob25 Před rokem

    I like how when the death egg crashes into the mountain it’s the same scene from sonic and knuckles title screen

  • @2097xl
    @2097xl Před 19 dny

    The BGM sounds like its being filtered through a model 3 genesis, the sound effects on the other hand sound really good. How did sega think this was acceptable

  • @Justin-Hill-1987
    @Justin-Hill-1987 Před 2 lety +2

    The Death Egg looks like the AT&T globe with two eyes and a Teddy Roosevelt mustache...

  • @emptyspotlight
    @emptyspotlight Před rokem

    definitely getting the plus edition now

  • @Sharff514
    @Sharff514 Před 2 lety

    Taking notes from sonic 3 complete. Love that they used eggmans unused sprite from sonic 3. I also love how the sound of the death egg falling leads you to believe the s&k themes gonna play but nah. Thats so funny

  • @lowhp_comic
    @lowhp_comic Před 2 lety +1

    I wonder why Eggman decides to return to the currently-falling-from-the-sky Death Egg

  • @Silvermoon1k
    @Silvermoon1k Před 2 lety

    I had so much fear when I fought Big Arms cuz I remembered Super Sonic was hittable if grabbed. Thankfully they fixed it, and I have no fear anymore :)

  • @MullerFan28
    @MullerFan28 Před 2 lety +1

    this made origins price tag a bit more worth it

  • @hirotrum6810
    @hirotrum6810 Před 2 lety +1

    Hearing the death egg fall without it leading into the main theme sounds so wrong

  • @spikerthedragonbear
    @spikerthedragonbear Před rokem

    gotta love how the death egg duplicates at the end

  • @animesoundaffects5915
    @animesoundaffects5915 Před 2 lety +1

    0:38 Tails: Sonic why did we do a 360 when we could’ve simply turn le- Sonic: shut up tails your parents adopted you

  • @BladeBlur
    @BladeBlur Před 2 lety +1

    Nice nod to Sonic 3 Complete.

  • @william_.575
    @william_.575 Před 2 lety +11

    cant even play that, they overpriced it too much on brazil

    • @TheHedgehogest
      @TheHedgehogest  Před 2 lety +2

      alem por ser ruim

    • @KauanGamer8893
      @KauanGamer8893 Před 2 lety +3

      @@TheHedgehogest tu é BR???

    • @Viciousotk1
      @Viciousotk1 Před 2 lety

      Right now is better to just play the older ones... If amy is released i will buy it.

  • @cristianrivera8848
    @cristianrivera8848 Před rokem +1

    The music at 0:26 should've been the Sonic 3 ending fanfare music.

  • @kinger41
    @kinger41 Před rokem

    i was kinda expecting sonic to drop down like in the sonic & knuckles intro at the end there lol

  • @ian09dbz
    @ian09dbz Před 2 lety

    LMAO THE SONIC & KNUCKLES TITLE SCREEN NOISE

  • @Kelis98
    @Kelis98 Před 2 lety +3

    I like that it’s there but the only issue is that the poles don’t connect (though maybe they aren’t suppose to and it’s suppose to look like it’s falling) and I wish they had used more of the sonic and knuckles title theme, not sure why they didn’t.

    • @skydiamsteam6005
      @skydiamsteam6005 Před 2 lety +6

      Also other issue, Eggman appears in front of the poles when he should be behind them

  • @SparkyMK3
    @SparkyMK3 Před 2 lety +4

    So can someone explain why the Death Egg went pear shaped just because Eggman's Big Arms machine was defeated? If something that massive went careening out of the sky just because a small platform got knocked off of it/lit ablaze, Egghead must have really cut some corners putting it back together.

    • @thenickstrikebetter
      @thenickstrikebetter Před rokem +2

      Same reason why metal can be blown up by a hedgehog tapping it 8 times

  • @TJPagz
    @TJPagz Před 2 lety +1

    0:51 I really thought I was going to hear the Sonic and Knuckles theme…

  • @KingHoDoKaN
    @KingHoDoKaN Před 2 lety

    fun fact Eggman got rid of most of the goal posts to keep sonic from finding death egg in the special zone like Ivo Robotnik pre sonic 1
    just some lore

  • @hildamarston4077
    @hildamarston4077 Před 2 lety +1

    This is much more better than Sonic 3 Complete. Because it actually feels more cinematic!

  • @TyvenPayne-sv6gw
    @TyvenPayne-sv6gw Před 5 měsíci

    This is a Sonic 3 complete moment

  • @monstermeyhem4555
    @monstermeyhem4555 Před 2 lety +2

    This is also in the sonic 3 complete rom hack.

  • @magepumpkin
    @magepumpkin Před 2 lety +6

    dang that's actually really cool
    also they kept in big arms? nice

    • @MoyanoJerald
      @MoyanoJerald Před 2 lety

      Well the Big Arm theme wasn't composed by Michael Jackson so it's safe even for a Remix by Cash Cash for Sonic Generations Nintendo 3DS Edition

    • @magepumpkin
      @magepumpkin Před 2 lety +3

      @@MoyanoJerald no i meant the boss not the music

    • @Kaleidio
      @Kaleidio Před 2 lety +1

      @@magepumpkin absolutely nothing in terms of level content was removed. only added.

    • @magepumpkin
      @magepumpkin Před 2 lety +4

      @@Kaleidio in the original sonic 3 and knuckles they removed big arms for some reason

    • @MrBlitzardo21
      @MrBlitzardo21 Před 2 lety +1

      @@magepumpkin they didn't remove it, they just moved it only to knuckles's story for some reason

  • @chrismaxim6619
    @chrismaxim6619 Před 2 lety +1

    People want to rip so hard on the sonic 3 port just because of the music but overlook all these little quality of life improvements like this.

  • @somacruz10
    @somacruz10 Před 2 lety

    Nice, they made it from Sonic and Knuckles intro screen

  • @alexsssi1848
    @alexsssi1848 Před 2 lety +2

    They just commited a sonic 3 complete right here

  • @LauraLowe
    @LauraLowe Před 2 lety

    I guess that cliff sonic and knuckles used to stand on got eroded

  • @gamerman276
    @gamerman276 Před 2 lety

    That's pretty nice 👍

  • @kolkagaming1234
    @kolkagaming1234 Před 2 lety

    This is actually perfect