Not sure if you know this but an easier way to eliminate AI results on google for ex is adding -AI- to your search! This works on PC relatively well, not sure if it works for mobile, but it works about 95% of the time on computer. Example for a search would be "Hand reference -AI-" Hopefully the results for the AI trash will die down in time, but for now we do have this option (even if it is tedious.)
Drawfee (more specifically, the Drawfee Extra channel) posts their "Draw Class" streams as videos some time after streaming, so people who aren't Patreon members can still have access (they just have to wait a bit longer), and they're very helpful! Also, for Krita users, the Krita website has a ton of resources - brushes, tutorials, even a link to its own community forums.
One thing about magic poser is that without premium you can only use one model in a scene and you only get the default male model. If you only draw men and don't draw interactions between characters then I guess the app is perfect for you.
@@MahouShoujoMadelineyou might have an older version. I have it on my phone and ipad air gen 1 and my phone only allows access to the default male. The ipad however cannot uodate to the latest version and thus lets me access the stuff that was paywalled off in the new versions.
I stopped using magic poser for this exact reason. They originally had a few male and female models for free, and even with the update that included the body diversity, for a while, they still had a few of the new models free too. Then, without any disclosure that I could find, they were all suddenly paywalled.
Honestly bless you for giving Fashion Dreamer a shout out, it’s a fantastic lil game (that’s pretty discounted and was closer to 50usd at launching) that’s perfect for switch owners who want to design their own outfits. I use it for male and female outfits. You mentioned Love Nikki as a great resource for fashions which it is, but mostly for female fashions as their male clothes are pretty limited. A game I found super useful as an art reference (specifically for male outfits and fashions) is the mobile game Disney Twisted Wonderland. Created by Yano Toboso (of Black Butler fame) her designs for the characters are just so good for male fashions that don’t conform to the stale white bread of most men’s fashion. Plus, each character uses a Live2D model so they move and have the option to view a character’s full body so you can see their full outfit.
Shining Nikki is the newer version of Love Nikki and it lets you access a variety of poses which you can change the angle and lighting of, I highly recommend it for art reference. Basic, easier-to-obtain clothing items are typically all you need for reference because the more complex outfits that require a lot of gameplay to get are more specific character designs.
Another background reference (at least for me) is Minecraft. Of course, using blocks for everything doesn’t account for much depth, but it can generally map stuff out and give really any angle you want to work with
Magic poser WAS a great resource for artists. WAS. I used it a lot in the past years especially for duo/group drawings. I wasn't anything special and far from perfect, but it was useful. Now that it's a subscription I don't have access to things that were free before. I'd rather get CSP and use their models.
This, for me, is the same for coolors, a lot of its features (such as the tags for searching through palettes, the colour theory rules, and 5+ colour palettes) were all free once upon a time...
The web version still has a lot of things for free. Still has a variety of free models and can have multiple characters in a scene. As well as other stuff.
As 'cringy' as they are, Gacha games made by Lunime are also really good for designing and creating references for character designs. With the installation of Gacha Life 2, players can customize the characters much more, to the point that you're not just limited to chibi characters anymore if you know what you're doing. It's obvious that the newer games are made for an older audience, being more for younger to mid teens, as you can use a color wheel and reposition almost everything. The complicated customization features are something I know I wouldn't have understood as a kid, from custom poses to moving a bow from the character's neck to be a detail in the outfit somewhere. I've seen some gorgeous designs from players using the second installment, which forced me to redownload the game for the first time in two years since I aged out of the Gacha demographic (rather late, as I was in my mid-teens). I will admit, the incestuous mini-movies and cringy compilations that appear when you search 'Gacha Life' on CZcams were not the content I enjoyed. Rather, I had a huge love, respect, and following for a long list of creators I found over the years who were actually good, hard-working, and deserving creators that I showed support to.
Honestly milanote will probably help me out in the future, I got a notebook I've been keeping for Oc lore/writing, and I go over it and change stuff alot. The note thing would probably make it easier. Thx for the advice Celestia
Milanote free only lets you have 100 notes, images OR links with max 10 file uploads. Keyword being or, so the free version isnt useful to me as i have too many OCs and ideas. To get unlimited it is 120 a year.
My main way to get references is usually just by taking-out my camera and taking a picture of what I want to draw. I got a bit better at photography just by taking these liminal landscape backgrounds. I can even cheat and use my photos as the background of my drawings if I feel lazy enough. As for poses I just use myself. Though, if I need to draw a female then I'd use line of action to refresh myself with the anatomy. You'd be surprised how much you can do just by examining yourself I haven't done too many indoor environments, but I tend to just use Blender and model everything that way. Is it overkill? Absolutely! Though, it helps me learn how to 3D model at the same time. Finally, if I need to research a specific style, then I just take a bunch of screenshots of the show/art/animation/thing that has the style I'm looking for, and examine them to learn the style more thoroughly. These things may not be for everyone, but I personally I find it fun, rewarding, hassle free (no need to deal with licensing), I learn new skills, and it gets me out of the house more often. Wins all-around!
I might doing this but I have questions about blender. 1. Does it require a large memory space? 2. How hard and long does it take to learn? Complex like math but once you get a formal you got it? It takes a lot of repetition to memorize steps? Like being able to make a simple decent model as one would, like a vase of a clothing ( though I heard clothes are much harder ) 1. How do you take pictures? Is light being considered? Or it doesn’t matter as long as you got the object and composition right. 2. Did you watch tutorials on photography?
@@mischief5905 For Blender, I'm not the most experienced in it (still need to learn a lot of optimizations) but: 1. It doesn't use a lot of space. For an individual object the largest one I've made took around a handful of megabytes (sometimes a few hundred megabytes if it's especially big). Though, from my experience of testing Blender on random old machines. I recommend that you use Blender on a PC with a CPU and GPU (especially a GPU) that was made in the mid 2010s for it to be usable enough 2. I can't give a definitive answer on how easy it is to learn since I have a tendency to learn things a little too quickly (the worst problem, I know). Though, it depends on how you prefer modeling things in 3D. You can either start by molding your model like a pile of clay and simplify it with quads later on, or you can just model with quads from the start and see how little of them you really need to make your model, and sub-divide the detail in. I find the latter fun because it's almost like a puzzle game in a way, but that's just me. Basically, if your end-result is either all quads (4-sided polygons), or all tris (triangles) you should be good. Though, quads are better for adding modifiers. It's tricky, but if you're able to understand both the doughnut tutorial, and Decoded's topology videos, you should be pretty decent at doing static models. Can't say much for rigging though, as I didn't study that field enough. Although, Doodley and Joey Carlino have good videos about that. Also, yes, cloth physics are the worst thing to model! Tried making curtains once and it was a nightmare! As for photography, it's quite simple: if I see something I like, I take a picture of it. I prefer to tinker with the settings manually on my mirrorless camera, but I've also taken some pretty amazing photos on a dinky late 2000s 5Mp camera from a BlackBerry (that's 1/5th of my mirrorless camera's resolution!), so don't be afraid about not having the right equipment. Just have fun. When it comes to taking poses for references, it's even simpler: Do I see the light, the shadow, and all the details I need to draw it? Then that's a perfectly good reference photo in my books. It doesn't need to look good, it just needs to be detailed enough for you to draw with. Heck, back when I was first learning how to draw I used my laptop's 720p webcam to take reference pictures. It was a blurry mess, and I had to take close-up shots for the hands, but it was perfectly usable for reference material Lastly, just like my drawings, I didn't really look at any tutorials for photography. I just tinkered with my mom's camera a bunch (before I got hooked and bought my own) and learned almost all the settings. The only ones I had to look-up was how the aperture, and white-balance settings worked. The rest just felt intuitive enough after a while. Hope this answered all your questions!
@@mischief5905 Please CZcams, stop deleting my replies I guess to recover what my previous comment said: 1. No, Blender files are pretty small. What you will need is at the very least a PC made sometime in the mid 2010s, as anything older is going to struggle hard, and isn't as fun to play around with 2. No clue. Everyone's got their strengths and weaknesses. It all depends on how well you can understand something like the famous doughnut tutorial, and proper topology. It gets easier the more you do it, but it's still a complicated little puzzle to solve if you're focused on good topology. Also, don't get me started on rigging and cloth physics. Just stick to 3D props first, and move up from there. Photography: 1. For just standard photography: if it looks good, I take a picture. If it doesn't look good on the camera, play with the settings until it gets as close as possible. For reference images of poses: as long as I can see all the details, it's good. Lighting doesn't matter, composition doesn't matter. All you should be asking is "can I see what I need to see". For reference (heh), I used my laptop's crappy 720p webcam to take references early on, and that did the job just fine. 2. No...at least not much. All I did was set the camera to manual mode, and played with the buttons and dials until I had pretty much everything figured-out. Then I looked at tutorials for things I didn't quite understand (like aperture, and white-balance) Hope that answers your questions, and hopefully CZcams won't delete this reply again.
Pinterest is a central app that I use when I only need images for reference or topic. If I need the details, I can just reverse image search the image.
I love that you included video games in this list. I use dark souls 1-3 And Lost odyssey for exquisite and unique fantasy references for armor and weaponry and right now I do observation studies and practice sessions with Elden Ring, just posting up somewhere that has a beautiful vista or architecture, throw down my multiplayer Summon sign to help any players who are exploring and just drawing and listening to the wonderful OST’s between being summoned to help others out, it’s a lovely way to work on your art and enjoy a day.
ROBLOX!! I know it sounds super silly, but theres certain games where you can dress up your avatar (for example Catalog Avatar Creator) and even though its a Lego game, there are soo many detailed clothing items and user made accessories to use. I play the game not only just because its fun, but I love dressing up my character and I use her as a drawing reference pretty often. Other games you might be interested in would be Dress to Impress, which at its heart is a speed fashion game, but there is a freeplay mode and, although ive never played it, I assume it is just free infinite dress up. Unless you want to use your Catalog Avatar Creator outfits on other games, then everything is free! Just make sure to screenshot/save outfits to be able to come back to them. There are also so many detailed games with extensive effort put into the scenery around, and avatar shops exist and you can use those as outfit inspiration too!
@@magenstaffarts Omg I forgot about how good their maps are. and the skins too!! fortnite is one of the most inclusive and fashionable games ever made. just look at the item shop from time to time and you’ll find an amazing skin
About Pinterest. I will say, if you have saved pins before AI was really a thing, you can still use those for references. Just, don't use anything other than those
I will have to check out some of these resources! Thank you very much for this video, and I especially love that you included things that might not be considered art resources.
I've used the Black Desert Online character creator and poser as a reference a few times. It's a pretty in depth character creator, though it does have limits. You can customize the face and body as well as the expression and pose. It has a good hair editor which has more than just preset hair styles and colors. You can change how long the hair is, how wavy or straight, how it flows etc. It's an MMO so you have to be online and it's a character creator, so you can't pose more than the one character, but it's a pretty good way to make a custom model and pose without needing to learn Blender or search for a character that looks somewhat close to what you want.
Some I already use, but others went directly to my favorites. Both color palette resources are gonna help me a lot when painting miniatures. Big thanks.
It should be noted that most of those who teach under a group (like proko) have their own classes individually. So if there's a teacher you feel you can really learn from, best to head to their website. :)
A game that I think is good for making your own environmental references is Planet Zoo! Also good for buildings, if you have the patience to learn the building system and put things together piece-by-piece 😂
Note that the design doll free version doesn't let you save your reference files (or it lets you save but not load, can't remember which) so beware of that. Daz3D is a good resource for posing characters as well.
I used to use poser apps until eventually I got frustrated moving each individual joint and wanted to reach into my phone and pose them with my hands, so I bought pose figures off amazon
isnt sims 4 free tho? for those who cant download sims 4, i think sims 3 is free, those who cant download sims 3 can try a Roblox game (bloxburg, which is free) not going to be as realistic but it can still get the job done
I don't really care if the image I'm using as a study/reference is AI or not. I'd rather not have all these AI images gumming up my searches but if I find one of them aesthetically appealing the fact that it's AI is not going to stop me from using it to form a sketch or color palette etc
Thanks to Milanote for sponsoring this video! Sign up for free and start your next creative project: milanote.com/duchesscelestia0724
Not sure if you know this but an easier way to eliminate AI results on google for ex is adding -AI- to your search! This works on PC relatively well, not sure if it works for mobile, but it works about 95% of the time on computer. Example for a search would be "Hand reference -AI-" Hopefully the results for the AI trash will die down in time, but for now we do have this option (even if it is tedious.)
I was drawing on my sketchbook and had this playing in the background, and I looked over in confusion when I didn't hear a SQUARESPACE sponsor.
Drawfee (more specifically, the Drawfee Extra channel) posts their "Draw Class" streams as videos some time after streaming, so people who aren't Patreon members can still have access (they just have to wait a bit longer), and they're very helpful!
Also, for Krita users, the Krita website has a ton of resources - brushes, tutorials, even a link to its own community forums.
The Sims 4 is free! You don't have to pay a cent to use it as a reference, plus CC is also free!
Indeed! It’s been free since fall 2022!✨ 19:20
One thing about magic poser is that without premium you can only use one model in a scene and you only get the default male model. If you only draw men and don't draw interactions between characters then I guess the app is perfect for you.
It sucks that they paywalled it haven't used that app in a while but I remember being able to use a lot of default models and have multiple in a scene
I'm not restricted to only the default male model? I use the app, but I've never been restricted to just the default male model.
@@MahouShoujoMadelineyou might have an older version. I have it on my phone and ipad air gen 1 and my phone only allows access to the default male. The ipad however cannot uodate to the latest version and thus lets me access the stuff that was paywalled off in the new versions.
@@maggie3060 Oh.
I stopped using magic poser for this exact reason. They originally had a few male and female models for free, and even with the update that included the body diversity, for a while, they still had a few of the new models free too. Then, without any disclosure that I could find, they were all suddenly paywalled.
Celestia dropped peak we're so back
Holy moly Green pfp ❗❗
@@Sillyyuno what do you mean green? The pfp is in black and white.
@@aeviarth-the-dragoness the character from they're pfp is named Green
@@Sillyyuno okie :)
The thumnail is like 2018 youtube clickbait but anime style lol
Honestly bless you for giving Fashion Dreamer a shout out, it’s a fantastic lil game (that’s pretty discounted and was closer to 50usd at launching) that’s perfect for switch owners who want to design their own outfits. I use it for male and female outfits.
You mentioned Love Nikki as a great resource for fashions which it is, but mostly for female fashions as their male clothes are pretty limited. A game I found super useful as an art reference (specifically for male outfits and fashions) is the mobile game Disney Twisted Wonderland. Created by Yano Toboso (of Black Butler fame) her designs for the characters are just so good for male fashions that don’t conform to the stale white bread of most men’s fashion. Plus, each character uses a Live2D model so they move and have the option to view a character’s full body so you can see their full outfit.
Shining Nikki is the newer version of Love Nikki and it lets you access a variety of poses which you can change the angle and lighting of, I highly recommend it for art reference. Basic, easier-to-obtain clothing items are typically all you need for reference because the more complex outfits that require a lot of gameplay to get are more specific character designs.
WHY ISN8T ANYONE TALKING ABOUT HOW CELESTIA DREW CHUUYA AS A BSD FAN I’M SO HAPPYIAGSIWHSU
Another background reference (at least for me) is Minecraft. Of course, using blocks for everything doesn’t account for much depth, but it can generally map stuff out and give really any angle you want to work with
Magic poser WAS a great resource for artists. WAS. I used it a lot in the past years especially for duo/group drawings. I wasn't anything special and far from perfect, but it was useful. Now that it's a subscription I don't have access to things that were free before. I'd rather get CSP and use their models.
This, for me, is the same for coolors, a lot of its features (such as the tags for searching through palettes, the colour theory rules, and 5+ colour palettes) were all free once upon a time...
The web version still has a lot of things for free. Still has a variety of free models and can have multiple characters in a scene. As well as other stuff.
As 'cringy' as they are, Gacha games made by Lunime are also really good for designing and creating references for character designs. With the installation of Gacha Life 2, players can customize the characters much more, to the point that you're not just limited to chibi characters anymore if you know what you're doing. It's obvious that the newer games are made for an older audience, being more for younger to mid teens, as you can use a color wheel and reposition almost everything. The complicated customization features are something I know I wouldn't have understood as a kid, from custom poses to moving a bow from the character's neck to be a detail in the outfit somewhere. I've seen some gorgeous designs from players using the second installment, which forced me to redownload the game for the first time in two years since I aged out of the Gacha demographic (rather late, as I was in my mid-teens). I will admit, the incestuous mini-movies and cringy compilations that appear when you search 'Gacha Life' on CZcams were not the content I enjoyed. Rather, I had a huge love, respect, and following for a long list of creators I found over the years who were actually good, hard-working, and deserving creators that I showed support to.
Honestly milanote will probably help me out in the future, I got a notebook I've been keeping for Oc lore/writing, and I go over it and change stuff alot. The note thing would probably make it easier. Thx for the advice Celestia
Milanote free only lets you have 100 notes, images OR links with max 10 file uploads. Keyword being or, so the free version isnt useful to me as i have too many OCs and ideas. To get unlimited it is 120 a year.
i suggest looking into obsidian it does everything you need, is private, and free
HELL YEAH SHE POSTED!!!
As if you doubted she would!😾
2:15 NO SQUARE SPACE? Blink twice if you need help Celestial
Celestia got that thumbnail face fr lol
My main way to get references is usually just by taking-out my camera and taking a picture of what I want to draw. I got a bit better at photography just by taking these liminal landscape backgrounds. I can even cheat and use my photos as the background of my drawings if I feel lazy enough.
As for poses I just use myself. Though, if I need to draw a female then I'd use line of action to refresh myself with the anatomy. You'd be surprised how much you can do just by examining yourself
I haven't done too many indoor environments, but I tend to just use Blender and model everything that way. Is it overkill? Absolutely! Though, it helps me learn how to 3D model at the same time.
Finally, if I need to research a specific style, then I just take a bunch of screenshots of the show/art/animation/thing that has the style I'm looking for, and examine them to learn the style more thoroughly.
These things may not be for everyone, but I personally I find it fun, rewarding, hassle free (no need to deal with licensing), I learn new skills, and it gets me out of the house more often. Wins all-around!
I might doing this but I have questions about blender.
1. Does it require a large memory space?
2. How hard and long does it take to learn?
Complex like math but once you get a formal you got it?
It takes a lot of repetition to memorize steps?
Like being able to make a simple decent model as one would, like a vase of a clothing ( though I heard clothes are much harder )
1. How do you take pictures? Is light being considered? Or it doesn’t matter as long as you got the object and composition right.
2. Did you watch tutorials on photography?
@@mischief5905
For Blender, I'm not the most experienced in it (still need to learn a lot of optimizations) but:
1. It doesn't use a lot of space. For an individual object the largest one I've made took around a handful of megabytes (sometimes a few hundred megabytes if it's especially big). Though, from my experience of testing Blender on random old machines. I recommend that you use Blender on a PC with a CPU and GPU (especially a GPU) that was made in the mid 2010s for it to be usable enough
2. I can't give a definitive answer on how easy it is to learn since I have a tendency to learn things a little too quickly (the worst problem, I know). Though, it depends on how you prefer modeling things in 3D. You can either start by molding your model like a pile of clay and simplify it with quads later on, or you can just model with quads from the start and see how little of them you really need to make your model, and sub-divide the detail in. I find the latter fun because it's almost like a puzzle game in a way, but that's just me.
Basically, if your end-result is either all quads (4-sided polygons), or all tris (triangles) you should be good. Though, quads are better for adding modifiers. It's tricky, but if you're able to understand both the doughnut tutorial, and Decoded's topology videos, you should be pretty decent at doing static models. Can't say much for rigging though, as I didn't study that field enough. Although, Doodley and Joey Carlino have good videos about that.
Also, yes, cloth physics are the worst thing to model! Tried making curtains once and it was a nightmare!
As for photography, it's quite simple: if I see something I like, I take a picture of it. I prefer to tinker with the settings manually on my mirrorless camera, but I've also taken some pretty amazing photos on a dinky late 2000s 5Mp camera from a BlackBerry (that's 1/5th of my mirrorless camera's resolution!), so don't be afraid about not having the right equipment. Just have fun.
When it comes to taking poses for references, it's even simpler: Do I see the light, the shadow, and all the details I need to draw it? Then that's a perfectly good reference photo in my books. It doesn't need to look good, it just needs to be detailed enough for you to draw with. Heck, back when I was first learning how to draw I used my laptop's 720p webcam to take reference pictures. It was a blurry mess, and I had to take close-up shots for the hands, but it was perfectly usable for reference material
Lastly, just like my drawings, I didn't really look at any tutorials for photography. I just tinkered with my mom's camera a bunch (before I got hooked and bought my own) and learned almost all the settings. The only ones I had to look-up was how the aperture, and white-balance settings worked. The rest just felt intuitive enough after a while.
Hope this answered all your questions!
@@mischief5905
Please CZcams, stop deleting my replies
I guess to recover what my previous comment said:
1. No, Blender files are pretty small. What you will need is at the very least a PC made sometime in the mid 2010s, as anything older is going to struggle hard, and isn't as fun to play around with
2. No clue. Everyone's got their strengths and weaknesses. It all depends on how well you can understand something like the famous doughnut tutorial, and proper topology. It gets easier the more you do it, but it's still a complicated little puzzle to solve if you're focused on good topology. Also, don't get me started on rigging and cloth physics. Just stick to 3D props first, and move up from there.
Photography:
1. For just standard photography: if it looks good, I take a picture. If it doesn't look good on the camera, play with the settings until it gets as close as possible.
For reference images of poses: as long as I can see all the details, it's good. Lighting doesn't matter, composition doesn't matter. All you should be asking is "can I see what I need to see". For reference (heh), I used my laptop's crappy 720p webcam to take references early on, and that did the job just fine.
2. No...at least not much. All I did was set the camera to manual mode, and played with the buttons and dials until I had pretty much everything figured-out. Then I looked at tutorials for things I didn't quite understand (like aperture, and white-balance)
Hope that answers your questions, and hopefully CZcams won't delete this reply again.
I was slowly going back and forth looking at the video and then I was like "CHUUYA!"
I’ve been using Magic Poser for years… what a treat that app is!
Me, who has been using Pinterest for years as a reference: 👁️👄👁️
(thanks tho! I'm happy to listen to your recommendations)
5:16 I love this analogy so much
Pinterest is a central app that I use when I only need images for reference or topic.
If I need the details, I can just reverse image search the image.
Yeah, Pinterest is top.
Didn't know you were married my woman loves sims too and I've seen a few people use Minecraft for environmental reference even if a tad simple
I love that you included video games in this list. I use dark souls 1-3 And Lost odyssey for exquisite and unique fantasy references for armor and weaponry and right now I do observation studies and practice sessions with Elden Ring, just posting up somewhere that has a beautiful vista or architecture, throw down my multiplayer Summon sign to help any players who are exploring and just drawing and listening to the wonderful OST’s between being summoned to help others out, it’s a lovely way to work on your art and enjoy a day.
ROBLOX!! I know it sounds super silly, but theres certain games where you can dress up your avatar (for example Catalog Avatar Creator) and even though its a Lego game, there are soo many detailed clothing items and user made accessories to use. I play the game not only just because its fun, but I love dressing up my character and I use her as a drawing reference pretty often. Other games you might be interested in would be Dress to Impress, which at its heart is a speed fashion game, but there is a freeplay mode and, although ive never played it, I assume it is just free infinite dress up. Unless you want to use your Catalog Avatar Creator outfits on other games, then everything is free! Just make sure to screenshot/save outfits to be able to come back to them. There are also so many detailed games with extensive effort put into the scenery around, and avatar shops exist and you can use those as outfit inspiration too!
In a similar vein, Fortnite because "Fortography" (screenshots from the game) make such GREAT drawing references.
@@magenstaffarts Omg I forgot about how good their maps are. and the skins too!! fortnite is one of the most inclusive and fashionable games ever made. just look at the item shop from time to time and you’ll find an amazing skin
About Pinterest. I will say, if you have saved pins before AI was really a thing, you can still use those for references. Just, don't use anything other than those
I will have to check out some of these resources! Thank you very much for this video, and I especially love that you included things that might not be considered art resources.
"Thank you Duchess Celestia", we humbly say in unison
celestia divorced squarespace again 😭😭😭
No Square Space? 😢😢
Thank you for the video!!! ❤✨
I dont know why there's no "Free art tools, heck yeah!" website, but this video is some of the closest we got
Magic Poser is fun to use!
I've used the Black Desert Online character creator and poser as a reference a few times. It's a pretty in depth character creator, though it does have limits. You can customize the face and body as well as the expression and pose. It has a good hair editor which has more than just preset hair styles and colors. You can change how long the hair is, how wavy or straight, how it flows etc. It's an MMO so you have to be online and it's a character creator, so you can't pose more than the one character, but it's a pretty good way to make a custom model and pose without needing to learn Blender or search for a character that looks somewhat close to what you want.
Some I already use, but others went directly to my favorites. Both color palette resources are gonna help me a lot when painting miniatures. Big thanks.
I love the what you drew for this video! Your so skilled!
Thanks for the 2024 updated video
your timing is stellar!!! i recently decided to come back to art and this is just what i needed, thank you x
Did Duchess Celestia just say Jazza?! 😱
Saving this rn
You're a lifesaver omg.
You’re a real one for this paige 🤞
That color pallet generator one is gonna be a very useful for me. 🔥
The camera on your phone is also a great source for reference. See something you like, you can take a picture of it.
This was a great video you did amazing 😊
Awesome list!! Now I just need to know how to use color palettes....
Love Nikki was absolutely my favorite method of designing character outfits for years, maybe I should open it up again lol
Wake up babe! Celestia jsut dropped a new banger video 🗣🗣🗣
The Queen has Posted ❤
Thank you so muchhh I feel like a lot of these apps/websites are a lot more useful than only using pinterest
It should be noted that most of those who teach under a group (like proko) have their own classes individually. So if there's a teacher you feel you can really learn from, best to head to their website. :)
A game that I think is good for making your own environmental references is Planet Zoo! Also good for buildings, if you have the patience to learn the building system and put things together piece-by-piece 😂
Where's squarespace?
Note that the design doll free version doesn't let you save your reference files (or it lets you save but not load, can't remember which) so beware of that.
Daz3D is a good resource for posing characters as well.
Thank you very much for this video.
bookmarking this video. thank you
Thank you so much!!
43 seconds ago & no views omg im EARLY
You got me in animal crossing
Just checked out magic poser tysm ur a godsend. im gonna sub
I love ts4 cause its free now! And perfect for references
wow milanote looks so cool
as a fairly disorganized person, it also looks very overwhelming tho lol
This is a great video :)
Don't worry guys square space is at work today
I love you for this🙏
I use sims for reference too. It's so useful
Lol I live in Tokyo and I’m friends with the Tokyo Fashion people 22:03 I’m even in there lol. They’re super nice!
I used to use poser apps until eventually I got frustrated moving each individual joint and wanted to reach into my phone and pose them with my hands, so I bought pose figures off amazon
i made an entire new tab group for all these references
I legit has to pause when I heard how old the OG videos is....I thought it was like a year ago max-
thank you of was getting sick of pin interest for references.
Koikatsu Party could be the best anime character creator ever.
I heart ❤/crush on Duchess!!!
Shoutout to Macciato, a similar channel to naoti saiko
people don't say "10/10 would recommend" anymore?! (i say this as a younger person)
I’m early for once
I wouldnt call marc brunet "super expensive" i think cost should be relative to what you get and that class is like 2 years long. But great list
isnt sims 4 free tho?
for those who cant download sims 4, i think sims 3 is free, those who cant download sims 3 can try a Roblox game (bloxburg, which is free) not going to be as realistic but it can still get the job done
1:12 HIDDEN GEM.. PERHAPS EVEN A HIDDEN INDIE GEM?!?!?!?!?! JUST LIKE CELESTE!!!!
WAIT…W-WHERES SQUARE SPACE?😰
First
30 secs ago???
NO SQUARSPACE?!?! 😨😨
90% of my background references are from ts4 and i will never be ashamed to say it
Oh no, she had a divorce. Rip squarespace
I don't really care if the image I'm using as a study/reference is AI or not. I'd rather not have all these AI images gumming up my searches but if I find one of them aesthetically appealing the fact that it's AI is not going to stop me from using it to form a sketch or color palette etc
Magic Poser has become terrible, the newest versions only allow you to use the default male model if you don't pay for premium
Genshin impact teapot realm is really good for themed environments
help i used to practice water coloring by drawing genshin scenery 😭