One Dangerous Jetbike! Harlequin Voidweavers are looking SCARY

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  • čas přidán 6. 08. 2024
  • Today we're doing a short unit review for harlequin voidweavers, and why they're looking strong in 9th...
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    0:00 Intro
    0:59 Datasheet
    4:08 Damage Output
    5:44 Buffs and Synergy
    9:15 In Game Thoughts
  • Hry

Komentáře • 166

  • @auspextactics
    @auspextactics  Před 2 lety +47

    Yes, you're all probably right that this isn't technically a Jetbike - it's a vehicle. I guess I'm a bit old school and used to Eldar Vypers being referred to as 'Jetbikes' (which are basically two-man crewed vehicles like this) :D

    • @majingazetto5147
      @majingazetto5147 Před 2 lety +7

      No, you are right. It’s a Jetbike. Always has been. At max it’s a Jettrike. 🏍

    • @roryokane5907
      @roryokane5907 Před 2 lety +1

      When did Vypers stop being “Vyper Jetbikes”? :O

  • @BronzeRivet
    @BronzeRivet Před 2 lety +34

    Between Tau and Aeldari, I feel like whatever GW was saying about wanting to reduce alpha strike has gone right out the window.

    • @davidgantenbein9362
      @davidgantenbein9362 Před 2 lety +6

      Well, after the Tau alpha strike, there is not a lot left on the other side of the table for their alpha strike … so mission accomplished?

    • @jamesdo3086
      @jamesdo3086 Před 2 lety +4

      The funny thing is at a high level Tau don’t actually alpha strike, they’re much more of a beta strike army.

    • @danhunt3327
      @danhunt3327 Před 2 lety +2

      If you're getting alpha struck by tau you're table doesn't have enough terrain or you're deploying badly

    • @twilightwyrm
      @twilightwyrm Před 2 lety

      @@danhunt3327 Is a phrase that absolutely would have been accurate...last edition.

    • @latayantheazran
      @latayantheazran Před 2 lety +1

      Last week i played vs the new tau, a farsight army with montka. They dont feel like an alpha strike army, they are fast but my well hidden wyches had it easy for staying out of LOS long enough for some to reach combat. They really had nothing good to shoot at turn 1, they got a squad of mandrakes and a venom, and then got swarmed by reavers and hellions. They did kill a lot of my guys turn 2 but that was cuz i overcommited my vehicles and fast attack to get at him.

  • @MarkDrisch
    @MarkDrisch Před 2 lety +9

    6 of these are a staple in every CWE list I've written since last week. Travelling Players is amazing!

  • @muppetminded7183
    @muppetminded7183 Před 2 lety +7

    I’ve been throwing three of these with the haywire cannons in my 2k lists for utility for a while now. Not always optimal but always welcome for objectives and keeping the heat off of Troupe and bikes. This is a small but massive glow up. I am very happy with this change. 2d3 shots is a very meaningful change from D6.

    • @javilo2797
      @javilo2797 Před 2 lety

      any good calculator to see how both compare?

  • @cronnie994
    @cronnie994 Před 2 lety +6

    I really like that you're using the plagueburst crawler profile in your damage values. i enjoy seeing just how destructive things will be to such a beefy platform.

  • @joelefrois2013
    @joelefrois2013 Před 2 lety +4

    You are the gold standard my man thank you for all the hard work I have learned so much

  • @stephenbarrett8861
    @stephenbarrett8861 Před 2 lety +9

    Replacing the 5 fusion Starweavers for anti-tank. Much need buff for a unit that was rarely used.

    • @lokalnyork
      @lokalnyork Před 2 lety +1

      GW forced people to buy their toys instead of 3D printed pistols.

    • @stephenbarrett8861
      @stephenbarrett8861 Před 2 lety +1

      @@lokalnyork you seem to have misunderstood the meaning of the word forced.

  • @huipps
    @huipps Před 2 lety

    Got the last one in my hobby shop today, happy I did. Thanks

  • @ep1kone
    @ep1kone Před 2 lety +8

    It’s great the harlies can use everything in each slot now finally. Their utility overall with good data sheets, superior move and laughing god mechanic is actually pretty much showing them as the stars of the codex for me. Fully plan on a detachment growing into an army in time. Though what everyone should be salty about is how many Eldar have with their codex now, compared to any other codex so far.

  • @nodachibull8342
    @nodachibull8342 Před 2 lety +1

    I'm glad it's useful again, I haven't seen one of those on the board for ages. Also, calm down guys, at least wait for an adequate amount of tournament results.

  • @IAmTheStig32
    @IAmTheStig32 Před 2 lety +5

    Very impressive unit across-the-board. I'd use Skyweavers if my plan was to spam haywire though, faster and cheaper way to get them into the enemy backline.

    • @adamshumate8858
      @adamshumate8858 Před 2 lety +1

      I agree, I’ll be bringing my haywire on my bikes and probably just use prismatic on any voids I end up bringing

    • @samhunter1205
      @samhunter1205 Před 2 lety +1

      Yeah, the prismatic cannon is what makes these so good, especially in the context of.a Harlequin army. Dealing with tough non-vehicle units has been a weakness for Harlequins, and that problem will be worse now that choreographer of war has been toned down. Voidweavers with prismatic cannon cover that weakness and look all-round very efficient. I am sure we will see some tournament lists that spam 9 of these, so a word of warning to anyone about to rush out and buy a load of them: if those lists do well, you can expect to see this thing get a points nerf in a future chapter approved or balance dataslate.

  • @nocturnal8171
    @nocturnal8171 Před 2 lety +24

    Oh, hey. Check that 4+ invuln. Must be nice to have vehicles with those.

    • @malekith13
      @malekith13 Před 2 lety +11

      Nothing new here for harlequins vehicules.

    • @viewtifuljoe4412
      @viewtifuljoe4412 Před 2 lety

      Truth

    • @dewseff8492
      @dewseff8492 Před 2 lety

      it makes sense cause its eldar lmao

    • @danhunt3327
      @danhunt3327 Před 2 lety +1

      On a T5, W6 profile...a lot of anti-tank weapons have reasonable chance at one shotting this is an invuln is failed, and will all be wounding on 3+ at least.

    • @nocturnal8171
      @nocturnal8171 Před 2 lety +2

      @@danhunt3327 And those same anti tank weapons have enough AP that my vehicles don't even get a save.

  • @peters6345
    @peters6345 Před 2 lety +5

    Game just keeps getting more fun 😆

  • @WarbossGazbag
    @WarbossGazbag Před 2 lety

    I love these guys!

  • @arrowtt3364
    @arrowtt3364 Před 2 lety +1

    Hmmm... Might actually run my Voidweavers now.

  • @erikvale3194
    @erikvale3194 Před 2 lety +1

    Personally I looked at these and thought 'Who needs Fire Prisms'.
    Fire Prism's are individually tougher and have linked fire, but it hits a lot harder.

  • @jomonkey2758
    @jomonkey2758 Před 2 lety +1

    I used to take 3 of these in my old harlequin army.

  • @javierlol278
    @javierlol278 Před 2 lety

    Guys, are 2 units of corsairs in raiders. And 6 of these viable using an ynnari list? How would i go about filling the necessary slots?

  • @szalailaszlovid
    @szalailaszlovid Před 2 lety

    It is good enough for 130 points? I ordered 3 for my drukhari list about 2 monts ago, it is not delivered. Should i cancel it? It is 130 like a ravager...

  • @adamshumate8858
    @adamshumate8858 Před 2 lety +14

    The fact people are crying about this while not realizing fusion pistols are now heavily limited in squads and all troupe weapons max out at strength 4…
    They’ve simply rebalanced the anti-tank in our army towards the actual heavy support unit and away from the troupes. Obviously voids need good shooting to fulfill their role, since they were literally useless in our old book.

    • @justindowning3845
      @justindowning3845 Před 2 lety

      @@TKP1986 They're +1 on a str 3 model. Why do you think they're +2?

    • @shekel8245
      @shekel8245 Před 2 lety +3

      People are crying about this? Honestly this community is crazy sometimes, basically it seems when a new army is released everyone who doesn't collect that army complains about every powerful unit as if it's unacceptable 😂 harlis and aeldari seem pretty damned balanced. Personally I want all armies to be really strong, I'm at a loss as to why people are whining about this unit

    • @Tulkash01
      @Tulkash01 Před 2 lety +3

      A lot of people like to call everything they don’t play OP on principle. And if something was nerfed it was obviously warranted and the nerf did too little for their taste… a few players of the “hot armies” of the moment like to take the opportunity for deflecting the attention from their own broken stuff

    • @samhunter1205
      @samhunter1205 Před 2 lety +1

      @@shekel8245 Look, I am a Harlequins player and even I would say these look very, very efficient for their cost. I think people call something OP when they compare it to a unit in their codex that isn't as good. Harlequins need all their units to be effective as they have so few to choose from (and literally no other source of str 8+ in the army), and context matters. In a pure Harlequins army, these may be a necessary way to compensate for other weaknesses. In a mixed list though, especially hiding behind Drukhari thicc city, these could be absolutely horrid.

  • @spopey1815
    @spopey1815 Před 2 lety +1

    Interesting

  • @brandonjeffries3638
    @brandonjeffries3638 Před 2 lety +1

    See all you have to do is wait for your armies codex to come out! Lol because this thing makes custodes seem not so bad.. just wait for all the reworks. Lol

  • @666Zazie666
    @666Zazie666 Před 2 lety

    Question: Does the "Light" Saedath of only beeing hit on 4+ stack with the -1 to hit of the Voidweaver. If yes that is completly insane.

    • @tomcrayford2360
      @tomcrayford2360 Před 2 lety

      It does and it doesn’t. If you would normally hit on 4+, you’ll hit on 5+. If you normally hit on 3+ or better, that’s moved to a 4+

    • @666Zazie666
      @666Zazie666 Před 2 lety

      @@tomcrayford2360 Thx alot mate!

  • @Meow110
    @Meow110 Před 2 lety

    Does that -1 to hit stack with the Alaitoc fieldcraft -1?

    • @paulgraddon2655
      @paulgraddon2655 Před 2 lety +1

      Main rules say no stacking modifiers beyond -1
      And it's harlies, not a craftworld.
      So no, you can't.

    • @wazharrison186
      @wazharrison186 Před 2 lety

      @@paulgraddon2655 You can stack 2 x -1's but it only has any effect it the enemy has a +1 to hit such as Tau marker Lights - after everything taken into account though you can only be Net +1 or -1

  • @Fauxmadd
    @Fauxmadd Před 2 lety +1

    "Jet bike" lol its a vehicle, heck its bigger than the Venom.

  • @alexisdetocqueville9964
    @alexisdetocqueville9964 Před 2 lety +5

    This is fucking bonkers for 90 points... GW definitely has their favorites and Aeldar are top of that list. Compare this to the 80 point Ridgerunner or the 90 point Goliath truck, also from a brand new codex, and you'll see what I mean.

  • @jackofn0trades29
    @jackofn0trades29 Před 2 lety +3

    Ok so I’m literally thinking of running a mixed bucket of Eldar. Ulthwe, Ynnari Drukhari, corsairs for spice, and some Persona 5 inspired Harlequins.

    • @magearamil8626
      @magearamil8626 Před 2 lety +1

      How you want to fit all that in detachments?
      1 Harlequins Patrols
      1 Ynnari mix soup detachment?
      1 Ulthwe detchament?
      You lose some rules this way I think, army wide buffs I mean

    • @jackofn0trades29
      @jackofn0trades29 Před 2 lety

      @@magearamil8626 yes

    • @thetaomegatheta
      @thetaomegatheta Před 2 lety

      Pretty sure you can't soup Ulthwe and Ynnari for GT, as Ynnari are now a , apparently.

  • @WhyNot-sb9kk
    @WhyNot-sb9kk Před 2 lety +1

    Yes, they are VERY good. Do NOT go out and try to buy 9. 1st: you wont find them anywhere, 2nd: You KNOW they will get nerfed, 3rd: Don't contribute to the issues in 9th of the overreaction and spam of broken units.

  • @kennethrussell1320
    @kennethrussell1320 Před 2 lety

    Voidweavers is the next big NERF... I mean balanced datasheet points adjustment with an explanation that they forgot to charge points for the weapons.

  • @nicholassmith7984
    @nicholassmith7984 Před 2 lety

    I think it's a good example of why the current vehicle rules are ridiculous. It has two guns on top, facing in opposite directions, with the one gunner to operate both, but it can still fire both of these at the same target?
    Fire arcs need to make a comeback.

    • @nono7105
      @nono7105 Před 2 lety

      Eh, they should just put the prismatic/haywire cannon underneath and have twin shuriken cannons on top in the one turret. Problem solved.

    • @nicholassmith7984
      @nicholassmith7984 Před 2 lety

      @@nono7105 Yes, but they would need to actually do that. And then deal with the nonsense that is the Repulsor.

  • @Warhamer116
    @Warhamer116 Před 2 lety +20

    So basically a far tougher, faster, shootier Ravager (DE) for three fourths of the cost? Just what the game needed. Surprised it doesn't ignore invuls with the prismatic cannon.

    • @malekith13
      @malekith13 Před 2 lety +8

      So basically you can't read or listen ^^
      Toughter than a ravager really ? yes the voidweaver have better invul and -1 to be hit but only 6 wounds against 11 for the ravager.
      Faster, yeah but with 36" range weapon it doesn't change a thing really...
      Shootier... 2 2D3 damage is better than 3 D3+3 for you ? weird... pretty sure that 2 2D3 means on average 8 damages while 3 D3+3 is 15 damages but sure the voidweaver is shootier... -_- so don't worry the ravager is still incredible for it's cost ;)

    • @alexisdetocqueville9964
      @alexisdetocqueville9964 Před 2 lety +3

      @@malekith13 found the Harlequins player

    • @Warhamer116
      @Warhamer116 Před 2 lety +1

      @@malekith13 Half of VW's damage is in shuriken cannons which you conveniently forgot. 6 and 11 wounds don't have much difference when Ravager's degrading profile without a CP profile restoration is brutal, whereas VW doesn't degrade at all, so -1 to hit and 4++ is better than Ravager's flat 5++ when first real AT weapon that hits Ravager basically disables it for the game.
      16" movement and 6" auto-advance vs 12" is quite big, because it allows VW to lurch a lot more and really hit key units that are committed to objectives or stratagems, and has enough anti-all firepower to clear most strategic units like stealth suits that might try to go for objective-action.
      Let's face it, Ravager is a single-trick horse made of wet toilet paper, but VW is a swiss army knife mustang made of printer paper.

    • @danielfarrell3534
      @danielfarrell3534 Před 2 lety +1

      @Anthony Arnaud voidweaver: -1 to hit, can't reroll hit rolls and a 4++.
      Ravager: no -1 to hit without using lightning fast reflexes, can reroll to hit it, 5++.
      Just these stats alone make the Voidweaver harder to kill than the Ravager.

    • @kennethrussell1320
      @kennethrussell1320 Před 2 lety +1

      This is how the game gets so unbalanced. You give armies the ability to reroll hits and wounds and the ability is reflected in the points cost of the unit... Then you make a unit that prevents rerolls. Then... Another codex to ignore the rule that prevents rerolls with a strat... Blah blah blah

  • @GreatChickenGod
    @GreatChickenGod Před 2 lety

    i like that it still hits on 3+ in combat for being a vehicle

  • @MarcinObuchowski
    @MarcinObuchowski Před 2 lety

    So basically a 1,5-2 upgrade on ATV for 5 points :D

    • @the_algorithm
      @the_algorithm Před 2 lety

      No it's more of a 3x-7 (4x+15)/ 16y-2b kind of thing

  • @RFischer
    @RFischer Před 2 lety +11

    Guys. We should all be on to GW by now. Yes, they make something ridiculously powerful and cheap. But within months (Usually after Tournament Players do a fair bit of Whining) the unit gets hammered in a nerf. We Custodes players are just waiting for the proverbial hammer to fall as I type. Don't buy any new units from your army until it's already passed the first FAQ at a minimum!

  • @RJALEXANDER777
    @RJALEXANDER777 Před 2 lety

    What do exploding 6's do? Not been involved with Warhammer too long, still a bit confused about that rule.

    • @spoonsrattling
      @spoonsrattling Před 2 lety +1

      Basically means every roll of a six counts as two hits instead of one

    • @auspextactics
      @auspextactics  Před 2 lety +1

      Sorry, shorthand for '6s to hit generate an extra hit on the target' :)
      Usually means around +25% more damage for units that hit on 3s like these guys.

    • @RJALEXANDER777
      @RJALEXANDER777 Před 2 lety

      @@auspextactics I see now. Thanks for explaining!

  • @permeus2nd
    @permeus2nd Před 2 lety

    So the BS of elder has always bugged me as in lore they hare better hand eye coronation than a human probably more in line with a space marine, their stronger than a human, more tough but they have the same stats as a guardsman, I always thought they should have been BS4 as even the common civilians of the Eldar are meant to be physical superior to the average trained human, and even if the eldar is feeling under the weather their tech would compensate (for balance just make them cost a point or two more)

  • @lorenzobaravelli6637
    @lorenzobaravelli6637 Před 2 lety

    I know almost nothing about the game, it is viable an army of only harlequins?

    • @the_algorithm
      @the_algorithm Před 2 lety +1

      You can run an army of only Harlequins
      They used to have their own independent codex, but in this new codex you can still run them as their own faction

    • @Tuliene-hf4zk
      @Tuliene-hf4zk Před 2 lety +1

      You can run an Harlequin army, it is pretty strong right now. But it's an army that runs on bypassing the rules. Need a lot of pratice to optimize them and good knowledge of the game. It's really fun and catch people off guard every game, even when the other player know them

    • @lorenzobaravelli6637
      @lorenzobaravelli6637 Před 2 lety

      @@the_algorithm thank you, I hope they will add new minis for harlequins

    • @lorenzobaravelli6637
      @lorenzobaravelli6637 Před 2 lety

      @@Tuliene-hf4zk thank you, it sounds really fun if I start I will probably choose them

  • @Internetbutthurt
    @Internetbutthurt Před 2 lety

    The -1 to hit and prevent re-rolls is PARTICULARLY egregious. This should be at least 150 points

  • @lamhuynh7201
    @lamhuynh7201 Před 2 lety +1

    the somali pirate dream

  • @kennethrussell1320
    @kennethrussell1320 Před 2 lety

    With the nerf to wyches and raiders DE are in dire need of AT fire support ATM. Sure, since GW just arbitrarily made your AT too costly all you have to do is buy some Voidweavers. For the low cost of 3 to 600 bucks your GW created problem is solved! Makes me wonder why people even buy a codex when it changes the next day?
    Edit: By the time you finish painting these the nerf bat will hit, and this one will hurt BAD! They added 20 points to a raider with just one... ONE St8 gun. What the HELL do you think they'll to with 2 prism Cannon shots and two shuriken cannons? I'm guessing 120 points. 10 points for the tank, 5 points for the Shurikens each and 10-15 for the heavy. You know... They just balanced it out and "forgot" to include cost of weapons. Sure.

  • @africash0cks
    @africash0cks Před 2 lety

    Compared to the vyper jetbike model from over a decade ago... this design is sooo BASIC!... there's literaly a guy standing an a platform with a gun that looks like it only moves in one plane!

  • @iamalaser4185
    @iamalaser4185 Před 2 lety +6

    Love your vids, but this is not a jetbike :)

  • @wh6381
    @wh6381 Před 2 lety

    I don't have a problem with the base rules but the fact that you can take 9 of them in a standard battalion, combined with absurdly low points cost make these things just stupid. 9 of these with a 4++, -1 to hit, no re-rolls to hit allowed, can never be hit on 3+ or below combined with an average of 5 luck rerolls per phase, one has to think Matt Ward was involved somehow. Changes that need to happen. No squadrons, each one takes up heavy support slot. Points cost is perhaps the dumbest think I've ever seen.

  • @norlanderduwallis9074
    @norlanderduwallis9074 Před 2 lety

    Let me guess: ignores invulns?

  • @maugetar9340
    @maugetar9340 Před 2 lety +6

    It is impressive how many people(+upvotes) already whine here, despite they have never played against the new codex, yet.

    • @NosightTactics
      @NosightTactics Před 2 lety

      I have 3 games against the new harlis they are absolutely hard to kill with the trans hit and mirage launchers with no rerolls

    • @mvgiwaranolvffy
      @mvgiwaranolvffy Před 2 lety

      Expérience Can tell you what some profile will do. I fucking hate 4++ all around. I already hâte facing Harlequins without facing their New Book yet

    • @samhunter1205
      @samhunter1205 Před 2 lety

      @@mvgiwaranolvffy Harlequins player here: If you have issues Vs the army wide 4++ at the moment, then you are very probably not running enough anti-horde or high rate of fire weapons. Harlequins typically do well when the meta is teching too heavily against power armour and skimping on the volume shooting attacks.
      What I will say is that even though the game has more ways than ever to get around invuls, with ignore invul attacks for some factions and easy access to MW for just about everyone, a 4++ on a high value vehicle like this will be very obnoxious when combined with Luck of the Laughing God. Trying to take these down when the Harlequin player has 5-6 free re-rolls per turn will be highly frustrating. Let's not even talk about how annoying a solitaire with it's 3++ will be.

  • @1fmmtz
    @1fmmtz Před 2 lety +1

    It's not a bike, thanks for the video though

    • @kuhvacako
      @kuhvacako Před 2 lety

      If a Vyper is a jetbike then this is a jet bike

  • @pancakemogul
    @pancakemogul Před 2 lety +14

    I'm okay with this. They're like 25% of the Harlequin roster and haven't been worth taking for 7 years and two editions
    Update: Okay, they clearly overdid it a bit...

  • @ArchonJon
    @ArchonJon Před 2 lety +1

    Good. Quins are an elite army with little choice. They should be good

  • @speeddemonpainting7050

    Ah... The good old "churn and burn" rules in the massive shitshow that current day competitive 40k has become.

  • @opsimathics
    @opsimathics Před 2 lety +5

    Excellent, hard to hit, devastating as it should be. Now to read more salt from the astartes babies

    • @peters6345
      @peters6345 Před 2 lety +7

      I look forward to xeno-player babies salt in the future ;) just like when codex 2.0 dropped.. it goes both ways mate. It goes in circles, GW doesn't balance the game, but you're OK as it's your army on top this time 😆

    • @gi1dor
      @gi1dor Před 2 lety

      I see more CW and DE crying in comments than anyone else

  • @vineyarddaze
    @vineyarddaze Před 2 lety +1

    JetBike? What JetBike?
    It's a vehicle mate

  • @alexgarrett4673
    @alexgarrett4673 Před 2 lety

    Mmm, so much delicious salt in these comments.

  • @vineyarddaze
    @vineyarddaze Před 2 lety +4

    It's basically a more mobile and durable Las-Chicken, what a surprise the latest release from GW one-ups the last hot release. 40K is lame wallet stealing rubbish

    • @psyduck7899
      @psyduck7899 Před 2 lety +4

      Laschickens got hit too hard, though.

    • @NeloBladeOfRanni
      @NeloBladeOfRanni Před 2 lety +1

      Cope harder mechanics player

    • @Warhamer116
      @Warhamer116 Před 2 lety +2

      @@psyduck7899 Buff for release, nerf earlier release for next release

    • @AllThingsCubey
      @AllThingsCubey Před 2 lety

      5pts more for double the mobility (fly), a far stronger gun (+3S and +1AP in return for 1 lower average damage is a solid trade), and a 4+ invuln vs 6+, as well as being unable to be hit on better than a 4+. Can also add extra shots of chaff firepower, and has access to a dissipated profile for when you either kill all the tanks, or they didn't have any to begin with. Yeah, remind me again why Ironstriders needed to be double nerfed when they were planning to add this shit? These could be 150pts each and would still be must-take units.

    • @AllThingsCubey
      @AllThingsCubey Před 2 lety

      @@psyduck7899 Yep. Taking away "core" was brutal, and adding 10pts to each was completely unnecessary after that. They should have kept "core", just taken the points increase, and had their unit size capped at 3 (not 6) to stop them being spammed. Anyone who plays them now will tell you how miserable they are when you roll snake eyes to wound and cannot re-roll it, on a unit who's entire purpose is to fire two shots, once per turn. That's the only thing they do, they are supposed to be reliable at it, and access to re-roll 1s from core was a huge part of that.

  • @stelonous
    @stelonous Před 2 lety +1

    Anyone else think that Harlequins should have BS2/WS2? They are the most elite of the eldar. Their melee prowess is unrivaled.

    • @samhunter1205
      @samhunter1205 Před 2 lety

      BS2+ no. There is an argument for WS2+ (that would be interesting as a troupe upgrade, maybe an elite version of the troupe?), but a lot of their combat prowess is already reflected in their base 4 attacks. That is really quite a lot, I can't think of any other basic infantry in the game with that many.

    • @Tulkash01
      @Tulkash01 Před 2 lety

      @@samhunter1205 they are actually not core atm

    • @samhunter1205
      @samhunter1205 Před 2 lety

      @@Tulkash01I didn't say they were? That is obviously an editing error though, expect to see that in the next errata.

  • @jacob4life
    @jacob4life Před 2 lety +4

    Why the fuck would they give it 4++? Im fucking done with this game

    • @malekith13
      @malekith13 Před 2 lety +2

      They have that 4++ since their 8th codex...

    • @NeloBladeOfRanni
      @NeloBladeOfRanni Před 2 lety

      Keep inhaling that copium

    • @nymcom6435
      @nymcom6435 Před 2 lety

      so they can add a new ignore invuls in the next codex LOL

    • @adamshumate8858
      @adamshumate8858 Před 2 lety +3

      You mean the same save they have had for the past several years?

    • @arrowtt3364
      @arrowtt3364 Před 2 lety

      4++ isn't new for Harlequins. They've had it since last edition

  • @killzorrkillsall1953
    @killzorrkillsall1953 Před 2 lety +10

    Annoyingly overpowered like everything else....

    • @spoonsrattling
      @spoonsrattling Před 2 lety +5

      There it is. Wondered how long this comment would take to appear

    • @scottr5224
      @scottr5224 Před 2 lety +1

      Not as broken as Custodes or Tau.

    • @killzorrkillsall1953
      @killzorrkillsall1953 Před 2 lety +2

      @@scottr5224 Yeah but close

    • @malekith13
      @malekith13 Před 2 lety +3

      Just as a reminder... harlequins have lose the full reroll to wound with their troop master AND the full squads with fusion pistols ( only 2 per 5 mens now instead of how many you want ), of course they would get some better anti tanks on something else.

    • @NeloBladeOfRanni
      @NeloBladeOfRanni Před 2 lety

      Keep inhaling that copium