That was probably the cleanest dodge I've ever seen

Sdílet
Vložit
  • čas přidán 22. 04. 2024
  • Hry

Komentáře • 46

  • @playstation.e7703
    @playstation.e7703 Před 10 dny +156

    This game sound design is underrated

    • @ipsonmin
      @ipsonmin Před 9 dny +4

      The first one was so lacking in that department, but goddamn did they step it up here

    • @GamingTank
      @GamingTank Před 8 dny +6

      What the hell are ya'll talking about? The first one's hit sounds had infinitely more impact than this game especially the finishers. Here the finishers just sound like wet floor mop sounds.

    • @YousefMohamedAbdulMoniem
      @YousefMohamedAbdulMoniem Před 6 dny

      ​@@GamingTankdamn you must be deaf as fuck

    • @Mrjohnny164
      @Mrjohnny164 Před 5 dny +6

      ​@@GamingTankyoure crazy man, some of the finishers in this game sound absolutely mental
      And everything else sounds so much better. The weapons for example so so good, Kravens jeeps machine guns sound amazing for example. And the sound when swinging around is so good.
      Even simple things like the sound of the web stretching when performing a slingshot
      I understand that you may prefer certain sounds in the original, but design and quality wise this one is so much better. Everything sounds so crisp

    • @user-dg6qc8oy1d
      @user-dg6qc8oy1d Před 5 dny

      Who says it's underrated??💀💀💀

  • @YaboiGreenApple
    @YaboiGreenApple Před 8 dny +69

    We need some dynamic environmental dodges for spider-man 3, this kind of shit makes fighting epic even after playing hundreds of hours

    • @user-sm9gd8lu7j
      @user-sm9gd8lu7j  Před 8 dny +12

      Agree, the second game pretty much didn't implement any innovations, rather they just used first game's mechanics with slight changes

    • @Owen-sx4jj
      @Owen-sx4jj Před dnem

      ​@@user-sm9gd8lu7j been saying this since day one. This game was lazily made. They barely touched combat and swinging. It's 2024 and I'm still forced to wall run when I so much as sniff a wall near me and then all my momentum is gone, no dual web swinging, wall crawling is barely fixed, the physics is shot.spiderman still moves before the web is connected to anything and spazes out if your swing trajectory is anything other than forward or you hold on to your web. Parkour is still slow and Spidey had the speed of an average man?. The combat gets repetitive because it's just press square and without any combos. By the time you've finished the game you've done everything the combat has to offer. The skill tree was 90 filler fluff like a lot of AAA games today there isnt much actual moves in there just increases in aoe or some other lazy effect . It's a shame because of these things were done were perfect in older Spidey games.

  • @Pure.LucidityYT
    @Pure.LucidityYT Před 10 dny +64

    nah the dodge onto the pole was way cleaner

    • @user-sm9gd8lu7j
      @user-sm9gd8lu7j  Před 10 dny +11

      I meant the pole

    • @Child_Gobbler
      @Child_Gobbler Před 9 dny +4

      @@user-sm9gd8lu7jwe thought you meant where you back dodged away from the giant monster at 0:22

    • @user-sm9gd8lu7j
      @user-sm9gd8lu7j  Před 9 dny +4

      @@Child_Gobbler the pole one was better i meant that one

    • @Child_Gobbler
      @Child_Gobbler Před 9 dny +2

      @@user-sm9gd8lu7jthe pole was better but I just thought you were talking about the other one

  • @chapouteur
    @chapouteur Před 5 dny +32

    playing without music is underrated. Listen to this jesus christ

  • @jordangadon429
    @jordangadon429 Před měsícem +46

    Spider senses were tingling

  • @Agus-pe9ww
    @Agus-pe9ww Před 8 dny +19

    Nah it looked like venom was coming out from peter with that last attack that was clean

  • @infiniteobjectives404
    @infiniteobjectives404 Před 5 dny +13

    Gameplay so clean had to rewatch 5 times

  • @TGGRRRARAHHH
    @TGGRRRARAHHH Před měsícem +9

    movie type shit "So what was that you were swingin about for?" moment

  • @QuietTrap
    @QuietTrap Před 3 dny +2

    Yo this guy might be the real spiderman.

  • @imspider-man1048
    @imspider-man1048 Před 3 dny +2

    The most Spider-Man like dodge

  • @HorseJoint
    @HorseJoint Před 2 dny

    This whole video was pretty Dope.

  • @YourMomMissesMe711
    @YourMomMissesMe711 Před 4 dny +2

    Footage from asm3

  • @zzirfamo24
    @zzirfamo24 Před dnem +1

    I think any enemy boss or no boss should be picked up and slammed by the tendrils. It kinda makes me mad it doesn’t happen with the big symbiote brutes or boss fights. It’s takes the immersion out and makes them look weak and there not, they literally held a venom with wings back lol. Insomniac need to fix this

    • @user-sm9gd8lu7j
      @user-sm9gd8lu7j  Před dnem

      I think it's for the sake of balance, if all abilities worked the same on brutes as on regular enemies it would make boss enemies too weak

    • @zzirfamo24
      @zzirfamo24 Před 19 hodinami

      @@user-sm9gd8lu7j no I don’t mean damage wise, they can keep the damage the same. I just want the tendrils to actually pick up the enemy we are fighting and slam them on the ground cuz that’s what that ability is for and the tendrils are strong enough to pick them up

  • @leonis2692
    @leonis2692 Před 9 dny +7

    lol no gravity physics

    • @user-sm9gd8lu7j
      @user-sm9gd8lu7j  Před 5 dny

      In a superhero game... right😅

    • @leonis2692
      @leonis2692 Před 5 dny +2

      @@user-sm9gd8lu7j spiderman cant fly genius 🤣

    • @QuietTrap
      @QuietTrap Před 3 dny

      ​@@leonis2692you might be slow

    • @Owen-sx4jj
      @Owen-sx4jj Před dnem +1

      Yh instead of making him float in the air for a dodge or just unnaturally move in the air, he has webs to pull himself to a different position. I swear the people who made this game just do the bare minimum

  • @CosmittoGaming
    @CosmittoGaming Před 19 dny +7

    what dodge

  • @AriGutman-bp5bl
    @AriGutman-bp5bl Před měsícem +1

    Hello😢

  • @Clyde975
    @Clyde975 Před dnem

    What was?

  • @RatGangisMYusername
    @RatGangisMYusername Před 4 dny +1

    which one?

  • @servetece
    @servetece Před 3 dny

    In my game, when range mode is activated, the screen becomes dark. How did you turn it off?

    • @user-sm9gd8lu7j
      @user-sm9gd8lu7j  Před 3 dny

      I think it's either becomes clear near the end or when you activate it while airbone

  • @sergeysh98
    @sergeysh98 Před měsícem +4

    what about Part?