Colorpicker widget for Touchdesigner: Free download

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  • čas přidán 16. 08. 2020
  • Herewith a simple but powerful colorpicker widget for Touchdesigner which you can use in your own user interfaces. This widget is build based on the color picker from Serif Affinity Designer, but people working with programs like GIMP, Illustrator, Photoshop will be quite familiar with this kind of colorpicking. Have fun!
    Free download at: / colorpicker-for-40569041
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  • Krátké a kreslené filmy

Komentáře • 11

  • @astoc
    @astoc Před měsícem

    Thank you !!

  • @bbooddoogg
    @bbooddoogg Před 3 lety +1

    awesome!

  • @RusticRaver
    @RusticRaver Před 3 lety +1

    yes

  • @lautaroeldj
    @lautaroeldj Před rokem

    dope

  • @xn4pl
    @xn4pl Před 3 lety

    Would've been better if you made it into reusable .tox, instead of sharing .toe, because when i try to pack it into .tox for later use it just breaks and with the way you set it up it's just doesn't worth it to go inside and dig for what the problem is and how it's solved.

    • @FactorySettings
      @FactorySettings  Před 3 lety

      Thank you for your comment. Packing into a .tox works fine for me. I've provided the .toe file so I could include/show how to set up the reference inside an external CHOP and/or TOP. Just let me know what kind of error you get and I'll look at it immediately, thank you for your feedback, much appreciated.

    • @xn4pl
      @xn4pl Před 3 lety

      @@FactorySettings So, i try to collapse all 3 ops in .toe into the base comp (so i could just out the channels with color and rgb values and use them), and when i go inside the base the COLORPICKER comp has an error that says "1 network with errors inside", when i go inside it says the same in TRIANGLE comp, when i go inside it it says "2 network with errors inside" for the TRIANGLEPOSITION comp, inside it "base1" has 2 network errors and TRIANGLECONSTRAINT has 4, at that moment i just stopped, because it started to get annoing. But the thing i noticed when i started explaining a problem, that if you tweak COLORPICKER after collapsing, errors don't disappear but it starts working as intended nevertheless, so i guess this problem doesn't really need solving. Btw the absence of proper color picker in TD was really inconvenient, thanks a lot for solving that problem and sharing the solution for free, i hope derivative incorporates it into the main build in the future.

    • @xn4pl
      @xn4pl Před 3 lety +1

      @@FactorySettings figured out how to easily reuse it by adding a bunch of out TOPs and CHOPs from TRIANGLECOLOR to TRIANGLE to out of the COLORPICKER. Now i can just plug null TOP and CHOP directly to COLORPICKER without the need to reference links to a really remote location inside COLORPICKER. And there's no errors even when used in other projects.

    • @FactorySettings
      @FactorySettings  Před 3 lety

      @@xn4pl That's great news! Well, I've noticed the problem, I sometimes use a tableDAT to fill in the paths from CHOPS/TOPS I would like to reference to. But instead of the global op shortcut, it uses the full path. So when you collapse, the path gets broken. I've fixed it, thanks for mentioning and reaching out! It didn't make sense if you could place the picker in only one level of the project. So version 1.1 now ;): www.patreon.com/posts/40569041

    • @FactorySettings
      @FactorySettings  Před 3 lety

      On the other hand, the old situation also works, because the global op shortcut is still intact, so it shouldn't matter where you put the COLORPICKER container. The problem lies within the tableDAT that holds the reference path, that needs to update in order to give you the right path. You can fix this with a 'force cook' of the tableDAT, but then again, still annoying. I'm used to build entire apps/UI's where the network stays intact and you step right into perform mode. The whole TOX building paradigm demands a slightly different approach.