You mean what WC promised it will have and we have no prove to it at all or 1 screenshot... From all the content creators you should know best how treacherous WC and Snail games can be.
It may be light but i hope they bring more weather into it like when it rains make it actually cloudy and you see thunder everywhere just more realistic stuff.
Ive played since the start of ark 8 years ago, when tames like the manta ray were being released and i must say that tek was really the worst addition to the game in my eyes and especially the transition to ark becoming a tek based game, its levels above any other structure, armour etc. i personally wish it was so scarce that only the top of the top could access it because that's what it used to be like
I miss the days where ARK was a primitive game. Cryopods, tek and OP dinosaurs were a game changer because it transitioned ARK drastically in key areas. ARK changed from intermediate tribe wars on the same server to become mostly cross server wars. It is now necessary to always have someone online 24/7 in the event of an attack from a tribe from another server. Prior to this you could simply scout the area around your base to make sure the enemy tribe weren't moving dinosaurs all the way from their base to yours. Today, in one moment no one can be standing outside of your base and the next a full fob can be planted down due to tek, quicker and better tames and not least CRYOPODS. The spatial narrative and immersive experience were also forever altered. I miss the environment being a challenge in itself. Nowadays you can scour an entire map in just mere minutes and kill anything with just a managamr. I remember just climbing a mountain to get metal to build a longneck were a big achievement itself and not least an amazing experience. I can go on about this for hours and hours. The point is ARK was amazing in its primitive days and it is not even the nostalgia talking. I remember loving that game everytime playing it.
Getting 100 metal shouldn't be s days worth of work and it most definitely shouldn't take over an hour. You think they made ark way easier but you have to realize you're an old player. Just imagine trying to get your friend to play ark with no knowledge of the game it'd take him a week to even get flak pants
@@kio9906lol anky and argy if your poor and metal runs were elite lol quetzal weight glitch trick for the iga that knew it was a perfect game tek ruined it
@@kio9906 Getting 100 metal wasnt a days worth of work at any point, but it was "work" it wasnt free. It felt good and rewarding, Game was 100x better 6 years ago. Every sense of immersion is ruined with tek and so is most of the skill expression. You just statcheck the enemy with superior gear, super boring.
@PPPngu getting 100 metal was an exaggeration (a little). But you only say this now as a player that's been playing got 6 years. A new player that had to start fresh changes are he's gonna be in a wood hut for days so yes getting 100 metal can take a day
Yeh but realistically who’s getting alphas killed day one… Roo & shotgun won’t be a thing & dinos will be 2 weak and ass to fight the Brood Monkey Or Dragon… gonna be at least 2/3 month before it’s done
@@bxnnable1018you must not have Been in or seen a big tribe play. There’s tribes with 30+ people who could probably bang out a boss fight within a solid week and have a full tek base and a location on LOCK just in a weeks time
@@wolfrus1809 can only get 10 in a boss fight and 20 tames lol, on official no one is getting alpha dragon run in the first 2month, brood maybe with Megas but again no Bp farm will be hard
horrible idea and one thats already been addressed. the game isnt about staying a fucking caveman, its about advancing. primitive plus is exactly that, only primitive and it adds a shitload of items and mechanics so youre literally wanting something thats already in the game.
Copied and pasted my comment from above but I totally agree... The Die hard / Try hard's will hate this take, but ARK was at its best in the early "primitive" stages. The minute they brought in advanced Tech, crypods and iron man suits, the game quickly became a ZERG only title and lost a huge amount of casuals. There was a time when 4 or 5 of us would jump on ARK randomly (due to work / family commitments) and live in the shadows, enjoying the odd ambush. Then the introduction of high-level dinos that could be transferred from server to server brought with it huge clans that would wipe whole servers whilst you slept. It felt like the Devs only ever listened to the Alpha groups, the nail in the coffin for us being the introduction of dinosaurs whose abilities could find hidden players / tames or bases. The radar on the Parasaurs allowing clans with wyverns to hunt out small hidden groups that posed no threat, more through boredom, was a killer. This continued with the bloodstalkers and so on. Was such a shame as ARK for that small 12 month window, was one of the greatest games I ever played. I always felt like a limit on transferring dinos. or even banning that aspect, only allowing players to jump, should have been the answer. Dinosaurs' abilities should have been reigned in, as should the tech, but I appreciate that was always the plan due to the storyline. Listen, I'll get the "you just couldn't hack it" comments and that's fine, I couldn't, I had a job and family to care for. We don't all get to live in our parents attics until we're 40. But this game should and could have gone down as the greatest ever.
@@Mr_Pink_FTW you wont get those comments, not from me atleast, me and my friend spent a few hours getting the bare basics all way to scuba, new to ark, and then out of nowhere a lvl 400+ mana named onii-chan came and wiped us instantly. Obviously mutated to the best it can get, and its not fair to us newbies. This is why i turned to modded ark as atleast then i stand a chance.
Character speed limitation change is great for immmersion. I do hope they put a temporary hold on tek after release just so the community gets a chance to appreciate the environment. Hoping for weather effects. Rain & storms, also viewable in the distance/horizon. Thunder & lightning that has a chance to put skittish dinos into fight or flight mode. Improved dino behavior & animations. Predators raise their heads to pick up a scent if they detect prey. Imagine hiding close to a Rex, watching it try pick up your scent.. and then it looks in your direction.
I'm really hoping they keep the main menu music and the day/night cycle ambient theme transition the same for ASA or give us an option in settings to choose. I heard they have new music lined up for ASA but I think its perfect as it is! Be great if the devs could acknowledge this
@vacationtime3290 Obviously, they have other hopes, but rather than repeating what everyone else is saying, they're adding in one they haven't seen others talking about
yeah and dying to a pack of raptors because you cant outrun anything.. not really hopeful for ark ascended something tells me its going to flop. surprised hod sounds excited maybe smoking cope
Speed is a core mechanic in any game most games do it by what kind of weapon you have but by doing this it makes pvp much easier because with everyone moving at the same speed leading your shots and predicting where they will be at any moment will become way too easy
@@pancake3616 it’s almost like they want people to use dinos in a dino game instead of making their character like “The Flash” to foot pvp. Revolutionary.
I definitely want the building pieces to be able to be changed between walls, doors, windows. Agreed it would be great to reduce the number of different piece types sitting in my inventory. The taller walls is also an advantage. S+ giving us more wall height for fewer pieces has been a big help on my server's resources, so bigger walls by default in ASA shoukd also help.
As far as building goes I’ve always thought you should be able to build in some kind of blueprint mode and then once you’ve finished, you’ll place a small workbench as a placeholder, then bring all the required raw materials and tools to the build site and slap it together based on the blueprint you just built. Also making it possible to copy and paste your personally built structures
@@iShockGamers I actually played official small tribes for several years and held several servers, in what way would this not work for pvp? It would actually be better specifically for pvp. Instead of carrying hundreds of walls ceilings floors doors gates turrets gens all that, just place your blueprint and add the materials, now the structure starts building while you don’t have to figure out what take you need or where you need to stand in order to place x, y, or z just right. I definitely could be wrong but I think you fail to understand what I’m trying to say and now are trying to be rude simply because you lack understanding. Almost comedic honestly
@jacobmyers5631 because everytime you got in a fight people would drop a Hilton hotel big enough to protect dinos and everything else. Ark would become fortnite. Imagine needing that explained... the map would be covered with little bunkers.. would be so cancer. Duh..
With most predators being nocturnal by nature. I’ve always felt like night time while playing ARK. Should have been harder. With most risk of being attacked by most of the dangerous Dino’s at night IDK. Just always felt that would have been cool.
Ark is a hard game. You maybe don't think it because you know the game but try getting a friend to play official servers I bet you it'll be awkward because he's gonna die alot and wanna quit
Im really looking forward to wild Baby dinos, how cool would it be to Tame AND Imprint at the same time? That might not be possible, but would be cool! :)
Thanks for the video! How about a Top 10 Map fixes you'd like to see for each map. One of my quirks is how Crystal Isles had so much stuff removed from it compared to when it was a modded map from iSpezz and his team that created it. Crystal Isles Dinos mod put the content back in, but WC took things out to force certain dinos to only be had on paid maps up until Fjordur was released. Valguero is another.
No speed is such a healthy change I don't think a lot of pve players understand why this will be so healthy. PVP will be so much more attractive to new players as they wont see wonky mach 2 players and feel frustrated at how arcady it feels and unpolished. Also it will make you feel human rather than a freak of nature. Might honestly be the best change on the list imo
I'm hoping we can have different config presets for pve and pvp. I know you're a big pvper, but most of the balance changes to "even the playing field" are just huge ankle weights in pve.
@HOD For some things.for sure. But for others it took some mods, like speedy flyers, for example, when they removed the flyer speed stat, which sometimes broke things.
Please remember bevor beeing too hyped, this are all thing that WC promised or that people hope/think ASA will have. But remembering our trackreckord with WC things can turn very differently. ASA will be EA an it could be month till some of these things get implemented if ever (remember that Snail games are broke and eventually will force WC to concentrate on sellable content like it was with Scorched earth instead on further development of the maps etc)
I'd like to see a major update to AI behavior honestly, the one we see is so terrible, things I would love to see changed like Dinos running away from danger BEFORE it happens not the second it starts happening, dino family/flok migrations, day/night cycle where they get up in the morning, go eat, hide at noon (for herbivores) and ACTUALLY SLEEP at night Also, minimap should only popup when you have the GPS
Wonder how hard they are going to make the boss fights, for a long time boss fights were REALLY REALLY hard so that kept tek in check for awhile. Also wonder if they are going to have boss arena's day 1. I still miss the old Brood mother spider farms for meat and chitin, dragging her from green obi to our special made pen with dire wolves on aggressive under. Think we were the only tribe on the server also at the time who could breed because they would limit how many dinos are on the map depending on how many people were online, so no one could find dinos to kill for meat, also no beaver dam's back than so we had the market cornered on paste. Great times.
@@viralsharkthis jsnt strange... Cryos are late dlc item which you earn on specific map like other items, Fish baskets etc so as far as you will start on the Island ofc IT shouldnt have cryopods, nets and so on
Regarding the Rynognathia. Wouldnt it be wild, if we got a feature that removed certain creatures from a map? Imagine checking off that microraptor box!
If you're renting a server through Nitrado for instance you can type creatures in and set their spawn rate to 0 and maximum population to 0, essentially making that species extinct. I get rid of microraptors, troodon, ichthyornis, kaprosuchus, purlovia, pretty much anything that can dismount and stun you or steal your stuff
Personally I always hated the tek update. It’s what turned me off of Ark and move onto games like Rust. I think they should make the guns more prominent and then remove tek entirely. It leaves the ability for people that are either playing solo or with few people or even new players to still be able to play against veteran players and have a chance to upgrade quickly.
My big requirement would be a smaller file size. With all dlc and some mods I had over 400gb and had to flat out give up the game after putting thousands of hours in. I really hope they work on compression big time.
I hope they revamp the level system. I've always thought there should just be a max level for any creature regardless of what level you tame it at -- finding a high level one just gets you a big head start but even a lvl1 dino should be able to eventually hit max level in my mind. Roaming the map hoping rng gives me a high level dino with good stats is not fun imo
The difference I'd like to see is PvP nerfs staying in PvP and not bleed over to PvE. My concern is hoping it'll be optimised for consoles as you know storage space is not ideal and if it could be a laggy mess.
Great video , I am optimistic as well as skeptical about ascended , if meshing is still possible then I have no hope, if they fixed the meshing than the only other major issue is the corrupt publisher Snailgames allowing their players to cheat and exploit to win and control servers again , here’s hoping 🤞
As a pve player I’m happy with every change except for cryopods. Cryopods allow for base building in smaller and nicer spots whereas now everyone is just going to mega base. This was a huge oversight for both lag and quality of life purposes.
Yeah, I'm in the same boat as you mate. They should leave them in, in my opinion. All they do is make the game better. Or at least leave them in for PvE servers or something.. I don't understand why they're getting rid of them in the first place..?
@JLuke2oo7 cryo pods need some changes for big tribes that's where they were broken. A solo or a group less than 4 NEEDS cryopod. They need to add a wake up debuff like that reduces the damage of the Dino by like 80% for a minute after being un cryo
pocket gigas were dumb af, ark was better before cryos. after cryos, 99% of the maps became empty as everyone just built in broken cracks in the map. Ark was much better when you could fly around and see bases everywhere
Getting rid of Tek and the wasp wouldn't harm the game at all. In fact, it would make it more challenging, thus more satisfying and enjoyable. I can see Tek being a thing on Earth, but that's about it.
I like the idea of tracks being left behind. They could make Dino’s (mainly aggro ones) a little rarer and you could use the tracks to find their location. Also I think it’s good that you won’t be able to upgrade your character speed, but I do hope you’ll be able to increase tame speed that way you can rely more on your tames, of course there should be a cap though..
As a modded PvE player, who got the game day 1, most of these don't affect me at all. Only one I'm interested in is the building to see if we can have pieces that work. Wonder if the horrible terrain meshes will be fixed so we no longer get dinos spawning inside cliffs, dying because we stood on a cliff to find it wasn't real etc etc
The difference in Atlas and Arc can be instructive in the context of the view distance change. Apparently there are significant issues just with Ark itself on rendering because even a 70% increase doesn't come anywhere close to even half the distance in atlas. This implies that base complexity is just as high as it originally was.
Saying now you'll be forced to fight them as if you'd stand a chance when 4-6 troodons spawn at a time 🥴 even if you do manage to kill one what are you supposed to do??
There are mods out there that add in baby dinos and also nests that can hold eggs you can collect with herds that defend said nest. It will probably have something just like that in terms of the baby dinos and parents. Defeat the parents and just tame the baby probably through passive taming. The dinopithecus has juvenile ones that walk around with the parents already in original ARK without mods.
The breeding change is going to make thing's difficult. You already had to kock out multiple dinos to find the one that had good stats. Then you had to breed multiple times to try to get the right combination of stats.
From having played since day one early access to now ! It has been a long road and finally I will be able to play with my console friends , can’t wait for this !!
I have played Ark since 2016 and all the changes seem good. You're right about the Rhynio being OP. I'd love to see it in the game just not tameable like the Titanboa used to be. Also tek day one sounds awful. My favorite time in Ark was when we all couldn't even get to max level. No notes would be awesome
Since A2 has been announced as 3rd person only….I think I’m going to play ASA only in 3rd person to get used to the dynamics of it….hated it in ASE but guess this can give me some practice….
I hope they remove the bug to start with, at least let us enjoy the game a bit b4 they break it again. Otherwise each server is just going to be a rush to tame the bug and then you are unstoppable. TBH not sure how I feel about move speed nerf, I feel like the game is going to be much more (too much) pve now. Trying to hunt people and then having to deal with all the BS trying to kill you (lets face it, there are way too many dinos walking around) - but at the same time I guess more people will be able to land gunshots, but that is counted by more people going to have way higher hp as they move from move speed to hp. I kinda like how they nerfed move speed in SOTF (not the current gabro sotf, but the original one), so we can still level it up a bit but just not as much as before. I wonder how much oxy ill need now to swim as fast I used too :(
I agree if they capped the movement speed so players can't go to 200 or something crazy but still enough to make us faster because even traveling is painful when you're slow it takes SO long 🫠
If they do cap stats, they should only be capped for PvP. PvE players couldn’t care less about balance, we want to feel rewarded for leveling up. I’d rather see entirely new stats to spend points on, such as crafted item durability, crafting costs, universal buffs for Dino’s that you specifically ride
I think they should add Rhinios on day 1, but not have them tameable for at least a few months, if ever. I think there should be more strong, untameable creatures that will make the wildlife more threatening, even in late game. I also hope they put some kind of limit on notes running. Like puting a cooldown between getting them, or something.
If there will be baby paras with their parents on the coast, i imagine myself building a house, maybe like a medium starter house and finding a family of paras and killing the parents to tame the baby and grow it with imprint. It sounds so great, to be honest. I'm worried that snail might spoil everything again, if there is going to be drama after asa. I wonder if you can lead away the parents from the baby or will it automatically follow its parents?
The Die hard / Try hard's will hate this take, but ARK was at its best in the early "primitive" stages. The minute they brought in advanced Tech, crypods and iron man suits, the game quickly became a ZERG only title and lost a huge amount of casuals. There was a time when 4 or 5 of us would jump on ARK randomly (due to work / family commitments) and live in the shadows, enjoying the odd ambush. Then the introduction of high-level dinos that could be transferred from server to server brought with it huge clans that would wipe whole servers whilst you slept. It felt like the Devs only ever listened to the Alpha groups, the nail in the coffin for us being the introduction of dinosaurs whose abilities could find hidden players / tames or bases. The radar on the Parasaurs allowing clans with wyverns to hunt out small hidden groups that posed no threat, more through boredom, was a killer. This continued with the bloodstalkers and so on. Was such a shame as ARK for that small 12 month window, was one of the greatest games I ever played. I always felt like a limit on transferring dinos. or even banning that aspect, only allowing players to jump, should have been the answer. Dinosaurs' abilities should have been reigned in, as should the tech, but I appreciate that was always the plan due to the storyline. Listen, I'll get the "you just couldn't hack it" comments and that's fine, I couldn't, I had a job and family to care for. We don't all get to live in our parents attics until we're 40. But this game should and could have gone down as the greatest ever.
As someone who plays solo or co-op, I'm not a fan of not being able to increase movement speed, especially on dinos. Server settings get boosted to compensate for only one or two people, and for me, I boost movement speeds on fliers and harvesters to compensate as well.
we should be able to save setting presets so we dont have to worry about going through and changing 50+ different modifiers every time you want to start over.
I think if they do keep the Rhyniognatha in on release I think it will be nerfed quite a bit or maybe have certain abilities locked until some tek is unlocked or something. I play PVE though so either way it won't bother me :) Also, the rhynio stats come from the dino you use to get pregnant so they're going to be fairly weak until people get strong lines bred and that's gonna take a while
I have mixed feelings about ASA. I strongly believe they are going to publish the island with a lot of bugs and must certainly unfinished, just because they have to publish the game before the end of the month. On the other side of the spectrum, my love for the game makes me want to buy ASA the first day :/ For ASA I would like to see more weather conditions, or event seasons. More deseases, and maybe characters getting tired and needing to rest (instead of just stam)
i entirely agree. i love ark, and i know with full certainty that i will be buying asa on day one because of my love for the game, but i can’t help but think it won’t be as the community desires it to be
As long as ARK is mod friendly like we have now, I don't care how they set up the standard non-modded gameplay. Let the private servers decide the rules they want on their servers. But, for the main servers, these features all sound good. It has to support mods or it's not true to the original. Mods are what have made ARK, ARMA and Skyrim have such a long life.
Today we discuss Ark Survival Ascended (Asa) and 10 of the biggest differences from Ark: Survival Evolved that we now know and have confirmation of
You mean what WC promised it will have and we have no prove to it at all or 1 screenshot... From all the content creators you should know best how treacherous WC and Snail games can be.
What about meshing and duping?
@@christianramos838 we dont know about if it will be fixed or not
It may be light but i hope they bring more weather into it like when it rains make it actually cloudy and you see thunder everywhere just more realistic
stuff.
Lightning not thunder, you hear thunder and see lightning but I agree
Hope they use Ultra Dynamic Sky in UE5, I been using it for a while and it's so easy to put in the game.
no bro i dont want clouds lmao i dont wanna see 5m infront of me
@LoveAntifa it's only lightning if it hits the ground bc you can still see the light thunder brings off
Ive played since the start of ark 8 years ago, when tames like the manta ray were being released and i must say that tek was really the worst addition to the game in my eyes and especially the transition to ark becoming a tek based game, its levels above any other structure, armour etc. i personally wish it was so scarce that only the top of the top could access it because that's what it used to be like
disagree, either give it to everyone or no one at all so then it’s fair at least
@@connorpogue7153yeah bc them little kids will just play 24/7
How does it feel that wild card said bye bye to 8 years of progress and making you pay more money just to restart on the same game?
@@ayyyebrodyhow does it feel being an idiot
Oh man i played since the start. When the quetzal came out on the island, it was like legit real 14-15 hours. I remember Rex take 5-6 hours.
I miss the days where ARK was a primitive game. Cryopods, tek and OP dinosaurs were a game changer because it transitioned ARK drastically in key areas. ARK changed from intermediate tribe wars on the same server to become mostly cross server wars. It is now necessary to always have someone online 24/7 in the event of an attack from a tribe from another server. Prior to this you could simply scout the area around your base to make sure the enemy tribe weren't moving dinosaurs all the way from their base to yours. Today, in one moment no one can be standing outside of your base and the next a full fob can be planted down due to tek, quicker and better tames and not least CRYOPODS. The spatial narrative and immersive experience were also forever altered. I miss the environment being a challenge in itself. Nowadays you can scour an entire map in just mere minutes and kill anything with just a managamr. I remember just climbing a mountain to get metal to build a longneck were a big achievement itself and not least an amazing experience. I can go on about this for hours and hours. The point is ARK was amazing in its primitive days and it is not even the nostalgia talking. I remember loving that game everytime playing it.
Getting 100 metal shouldn't be s days worth of work and it most definitely shouldn't take over an hour.
You think they made ark way easier but you have to realize you're an old player.
Just imagine trying to get your friend to play ark with no knowledge of the game it'd take him a week to even get flak pants
It was never even close it in fact was always the exact opposite
@@kio9906lol anky and argy if your poor and metal runs were elite lol quetzal weight glitch trick for the iga that knew it was a perfect game tek ruined it
@@kio9906 Getting 100 metal wasnt a days worth of work at any point, but it was "work" it wasnt free. It felt good and rewarding, Game was 100x better 6 years ago. Every sense of immersion is ruined with tek and so is most of the skill expression. You just statcheck the enemy with superior gear, super boring.
@PPPngu getting 100 metal was an exaggeration (a little). But you only say this now as a player that's been playing got 6 years.
A new player that had to start fresh changes are he's gonna be in a wood hut for days so yes getting 100 metal can take a day
Hate Tek wish it wasn’t a thing for at least 6 months.
Yeh but realistically who’s getting alphas killed day one… Roo & shotgun won’t be a thing & dinos will be 2 weak and ass to fight the Brood Monkey Or Dragon… gonna be at least 2/3 month before it’s done
@@bxnnable1018ye until you meet the 200 man mega tribes
@@bxnnable1018you must not have Been in or seen a big tribe play. There’s tribes with 30+ people who could probably bang out a boss fight within a solid week and have a full tek base and a location on LOCK just in a weeks time
@wolfrus1809 that's why you don't play on those servers.
@@wolfrus1809 can only get 10 in a boss fight and 20 tames lol, on official no one is getting alpha dragon run in the first 2month, brood maybe with Megas but again no Bp farm will be hard
Unpopular Opinion:
I think Ark should stay as primitive as it can be
No tek, No crazy dinos
More of a skill based combat game
What do you guys think??
This is a popular opinion that's why I'm hoping they somewhat delay Tek
horrible idea and one thats already been addressed.
the game isnt about staying a fucking caveman, its about advancing.
primitive plus is exactly that, only primitive and it adds a shitload of items and mechanics so youre literally wanting something thats already in the game.
best idea
Copied and pasted my comment from above but I totally agree...
The Die hard / Try hard's will hate this take, but ARK was at its best in the early "primitive" stages. The minute they brought in advanced Tech, crypods and iron man suits, the game quickly became a ZERG only title and lost a huge amount of casuals. There was a time when 4 or 5 of us would jump on ARK randomly (due to work / family commitments) and live in the shadows, enjoying the odd ambush.
Then the introduction of high-level dinos that could be transferred from server to server brought with it huge clans that would wipe whole servers whilst you slept. It felt like the Devs only ever listened to the Alpha groups, the nail in the coffin for us being the introduction of dinosaurs whose abilities could find hidden players / tames or bases. The radar on the Parasaurs allowing clans with wyverns to hunt out small hidden groups that posed no threat, more through boredom, was a killer. This continued with the bloodstalkers and so on. Was such a shame as ARK for that small 12 month window, was one of the greatest games I ever played.
I always felt like a limit on transferring dinos. or even banning that aspect, only allowing players to jump, should have been the answer. Dinosaurs' abilities should have been reigned in, as should the tech, but I appreciate that was always the plan due to the storyline.
Listen, I'll get the "you just couldn't hack it" comments and that's fine, I couldn't, I had a job and family to care for. We don't all get to live in our parents attics until we're 40. But this game should and could have gone down as the greatest ever.
@@Mr_Pink_FTW you wont get those comments, not from me atleast, me and my friend spent a few hours getting the bare basics all way to scuba, new to ark, and then out of nowhere a lvl 400+ mana named onii-chan came and wiped us instantly. Obviously mutated to the best it can get, and its not fair to us newbies. This is why i turned to modded ark as atleast then i stand a chance.
Character speed limitation change is great for immmersion. I do hope they put a temporary hold on tek after release just so the community gets a chance to appreciate the environment.
Hoping for weather effects. Rain & storms, also viewable in the distance/horizon. Thunder & lightning that has a chance to put skittish dinos into fight or flight mode.
Improved dino behavior & animations. Predators raise their heads to pick up a scent if they detect prey. Imagine hiding close to a Rex, watching it try pick up your scent.. and then it looks in your direction.
I'm really hoping they keep the main menu music and the day/night cycle ambient theme transition the same for ASA or give us an option in settings to choose. I heard they have new music lined up for ASA but I think its perfect as it is! Be great if the devs could acknowledge this
If that is the only thing you are hoping for….well…..ya ok👍🏻
@vacationtime3290 Obviously, they have other hopes, but rather than repeating what everyone else is saying, they're adding in one they haven't seen others talking about
@@dylanstafford3414 oh I wasn’t down playing their “hopes” ….didn’t mean for it to come off as such if it did👍🏻
@@zxDILLIGAFxz No worries, my bad for assuming!
There too broke and in debt to fund new music it’s definitely gonna be the same
Out of all these changes the no movement speed its the best for me! Its going to make the game sooo scary and fun
and make it worth using movement tames lol
yeah and dying to a pack of raptors because you cant outrun anything.. not really hopeful for ark ascended something tells me its going to flop. surprised hod sounds excited maybe smoking cope
@@almightyj6508lmao skill issue. Clearly a speed bob.
Speed is a core mechanic in any game most games do it by what kind of weapon you have but by doing this it makes pvp much easier because with everyone moving at the same speed leading your shots and predicting where they will be at any moment will become way too easy
@@pancake3616 it’s almost like they want people to use dinos in a dino game instead of making their character like “The Flash” to foot pvp. Revolutionary.
I definitely want the building pieces to be able to be changed between walls, doors, windows. Agreed it would be great to reduce the number of different piece types sitting in my inventory.
The taller walls is also an advantage. S+ giving us more wall height for fewer pieces has been a big help on my server's resources, so bigger walls by default in ASA shoukd also help.
As far as building goes I’ve always thought you should be able to build in some kind of blueprint mode and then once you’ve finished, you’ll place a small workbench as a placeholder, then bring all the required raw materials and tools to the build site and slap it together based on the blueprint you just built. Also making it possible to copy and paste your personally built structures
Atlas did this with ships. So the code is there.
Youre obviously a pve player whos never considered how absurd and ridiculous this would be for pvp.
@@iShockGamers I actually played official small tribes for several years and held several servers, in what way would this not work for pvp? It would actually be better specifically for pvp. Instead of carrying hundreds of walls ceilings floors doors gates turrets gens all that, just place your blueprint and add the materials, now the structure starts building while you don’t have to figure out what take you need or where you need to stand in order to place x, y, or z just right. I definitely could be wrong but I think you fail to understand what I’m trying to say and now are trying to be rude simply because you lack understanding. Almost comedic honestly
@jacobmyers5631 because everytime you got in a fight people would drop a Hilton hotel big enough to protect dinos and everything else. Ark would become fortnite. Imagine needing that explained... the map would be covered with little bunkers.. would be so cancer. Duh..
@@iShockGamers forgive me if im missing something obvious, but if the cost is the same what’s to stop people from doing that now?
With most predators being nocturnal by nature. I’ve always felt like night time while playing ARK. Should have been harder. With most risk of being attacked by most of the dangerous Dino’s at night IDK. Just always felt that would have been cool.
Ark is a hard game. You maybe don't think it because you know the game but try getting a friend to play official servers I bet you it'll be awkward because he's gonna die alot and wanna quit
Can't see shit already at night. No need to have more hostile creatures at night. The troodon Is enough
@kinroga3180 right half the time you can't see shit at day either the sun is blinding
@@kinroga That was kind of my point. “ Harder at night”
Im really looking forward to wild Baby dinos, how cool would it be to Tame AND Imprint at the same time? That might not be possible, but would be cool! :)
Wild baby Rex’s? Wild baby Giga’s?
Things of an Arkers Nitemares….Well I guess there’s no need to fear raptors anymore😂😂😂
Thanks for the video! How about a Top 10 Map fixes you'd like to see for each map. One of my quirks is how Crystal Isles had so much stuff removed from it compared to when it was a modded map from iSpezz and his team that created it. Crystal Isles Dinos mod put the content back in, but WC took things out to force certain dinos to only be had on paid maps up until Fjordur was released. Valguero is another.
Great suggestion that will be great to do before each release
@@HODYou’re inconsistent and a liar. I expected more from you honestly
No speed is such a healthy change I don't think a lot of pve players understand why this will be so healthy. PVP will be so much more attractive to new players as they wont see wonky mach 2 players and feel frustrated at how arcady it feels and unpolished. Also it will make you feel human rather than a freak of nature. Might honestly be the best change on the list imo
I like the wild babies although with no Cryopods, base render changes and so forth I hope the servers can handle it.
Honestly, all of the changes are fantastic. Especially the no movement speed one.
Putting all those points in health forsure
@@thomassmith3951 I will just max out melee, Stam, and weight, the only stats that really matter haha.
All of these changes seem great especially the no upgrade speed
So you get mauled by 2/3 of any aggressive Dino you come into contact with?
@@ribz-gd7ieI’d rather have that than see people run at the speed of light, besides, it will give the game some great fun.
@@shrekscousin1389you do realise that this means that it would be almost impossible to spawn at a hard or medium spot without getting killed
And imagine trying to get cement paste from beever dams 💀
@@Myth-_-op sounds like a first world issue
I like tek but the days without tek was the best Ark experience
AI changes and baby spawns are awesome. I love "The Hunted" mod which does the same thing. No more 'stuffing food into knockouts to tame'.
I'm hoping we can have different config presets for pve and pvp. I know you're a big pvper, but most of the balance changes to "even the playing field" are just huge ankle weights in pve.
Yeah i think for community servers you will be able to adjust all the settings to your hearts content so I wouldn't be too worried
@HOD For some things.for sure. But for others it took some mods, like speedy flyers, for example, when they removed the flyer speed stat, which sometimes broke things.
To sum up this video: "what do you think about this change? comment down below" repeated 15 times
The saddle being lvl 100 will fix the issue with the rhynio
gg, somebody killed H.O.D and is now using a monotone AI voice to make money off his channel 👀
I do agree. Something seems off about his talking compared to normal!
Hahah I like this but shh don't tell anyone 🙃
@@HODhow much they pay you?
scary
Please remember bevor beeing too hyped, this are all thing that WC promised or that people hope/think ASA will have. But remembering our trackreckord with WC things can turn very differently. ASA will be EA an it could be month till some of these things get implemented if ever (remember that Snail games are broke and eventually will force WC to concentrate on sellable content like it was with Scorched earth instead on further development of the maps etc)
I'd like to see a major update to AI behavior honestly, the one we see is so terrible, things I would love to see changed like Dinos running away from danger BEFORE it happens not the second it starts happening, dino family/flok migrations, day/night cycle where they get up in the morning, go eat, hide at noon (for herbivores) and ACTUALLY SLEEP at night
Also, minimap should only popup when you have the GPS
I hope I can still make my character look like a monster, but either way i'm hyped. I bet the early phases will be so much fun again
"Babies spawn in the wild" had a laugh on that one then you just had to add "And they're tameable" 🤣💀
Wonder how hard they are going to make the boss fights, for a long time boss fights were REALLY REALLY hard so that kept tek in check for awhile. Also wonder if they are going to have boss arena's day 1. I still miss the old Brood mother spider farms for meat and chitin, dragging her from green obi to our special made pen with dire wolves on aggressive under. Think we were the only tribe on the server also at the time who could breed because they would limit how many dinos are on the map depending on how many people were online, so no one could find dinos to kill for meat, also no beaver dam's back than so we had the market cornered on paste. Great times.
tek will be available day 1 they confirmed this already
no cryopods though which is...... strange
@@viralsharkthis jsnt strange... Cryos are late dlc item which you earn on specific map like other items, Fish baskets etc so as far as you will start on the Island ofc IT shouldnt have cryopods, nets and so on
Regarding the Rynognathia. Wouldnt it be wild, if we got a feature that removed certain creatures from a map? Imagine checking off that microraptor box!
And jellyfish and seagulls and eels ahhh paradise
Creatures can be removed from the map. Would be nice if it was as easy as checking a box but I doubt they'll do all that.
If you're renting a server through Nitrado for instance you can type creatures in and set their spawn rate to 0 and maximum population to 0, essentially making that species extinct. I get rid of microraptors, troodon, ichthyornis, kaprosuchus, purlovia, pretty much anything that can dismount and stun you or steal your stuff
Personally I always hated the tek update. It’s what turned me off of Ark and move onto games like Rust. I think they should make the guns more prominent and then remove tek entirely. It leaves the ability for people that are either playing solo or with few people or even new players to still be able to play against veteran players and have a chance to upgrade quickly.
My big requirement would be a smaller file size. With all dlc and some mods I had over 400gb and had to flat out give up the game after putting thousands of hours in. I really hope they work on compression big time.
I hope they revamp the level system. I've always thought there should just be a max level for any creature regardless of what level you tame it at -- finding a high level one just gets you a big head start but even a lvl1 dino should be able to eventually hit max level in my mind. Roaming the map hoping rng gives me a high level dino with good stats is not fun imo
Revampnlevel yes, the lvl 1 crap… no lmao
The difference I'd like to see is PvP nerfs staying in PvP and not bleed over to PvE. My concern is hoping it'll be optimised for consoles as you know storage space is not ideal and if it could be a laggy mess.
Fully agree with keeping pvp nerfs only on pvp, I want the full experience not a watered down version of things
I'm glad you'll be researching all these changes so I don't have to.
yeah im fried from it haha hopefullyit releases so i can just play :D
@@HOD We all just want ASA to drop so we can get in there and start experiencing the changes. ASA hype
i hope the movement speed thing will be a server setting
Great video , I am optimistic as well as skeptical about ascended , if meshing is still possible then I have no hope, if they fixed the meshing than the only other major issue is the corrupt publisher Snailgames allowing their players to cheat and exploit to win and control servers again , here’s hoping 🤞
As a pve player I’m happy with every change except for cryopods. Cryopods allow for base building in smaller and nicer spots whereas now everyone is just going to mega base. This was a huge oversight for both lag and quality of life purposes.
Yeah, I'm in the same boat as you mate. They should leave them in, in my opinion. All they do is make the game better. Or at least leave them in for PvE servers or something.. I don't understand why they're getting rid of them in the first place..?
@JLuke2oo7 cryo pods need some changes for big tribes that's where they were broken. A solo or a group less than 4 NEEDS cryopod. They need to add a wake up debuff like that reduces the damage of the Dino by like 80% for a minute after being un cryo
Or at least certain dinos. Huge dinos, like brontos, Rexes and gigas, cryo pods available. Most others, not
@@tyler9_10 well this what people complained about the most. Pocket giga was really broken. Nobody cares if you had a Pocket 🦤
pocket gigas were dumb af, ark was better before cryos. after cryos, 99% of the maps became empty as everyone just built in broken cracks in the map. Ark was much better when you could fly around and see bases everywhere
Getting rid of Tek and the wasp wouldn't harm the game at all. In fact, it would make it more challenging, thus more satisfying and enjoyable. I can see Tek being a thing on Earth, but that's about it.
I like the idea of tracks being left behind. They could make Dino’s (mainly aggro ones) a little rarer and you could use the tracks to find their location.
Also I think it’s good that you won’t be able to upgrade your character speed, but I do hope you’ll be able to increase tame speed that way you can rely more on your tames, of course there should be a cap though..
Nice vid HOD! Thanks and can't wait for the new release and see how you dominate! ;)
Thanks can't wait to get back on the Ark grind it's been too long 💪
they should disable gamma so its hard to fight at night
I cant tell you how excited i am
I feel like servers/arks should have an option to disable tek completely, it would make the multiplayer experience better overall 👍
I would love that tbh because I hate tech it makes it feel like I'm not playing a primitive Dino game!
As a modded PvE player, who got the game day 1, most of these don't affect me at all. Only one I'm interested in is the building to see if we can have pieces that work. Wonder if the horrible terrain meshes will be fixed so we no longer get dinos spawning inside cliffs, dying because we stood on a cliff to find it wasn't real etc etc
I love Ark. I remember when it first dropped for the playstation. I was playing 6 hours a day and couldnt get enough.
Imagine coming across a baby, fighting its parents, then getting killed by troodons while walking it back to your base with no cryopods 😂
All they need is separate servers for people who want to play ark without the tec
If the ocean doesn't blind me, I don't want it
The difference in Atlas and Arc can be instructive in the context of the view distance change. Apparently there are significant issues just with Ark itself on rendering because even a 70% increase doesn't come anywhere close to even half the distance in atlas. This implies that base complexity is just as high as it originally was.
The weather, water and graphics/ physics all look incredible fr, I am actually pretty excited for this UE Ark shit.
“No speed”
All aggressive dinos have joined the chat…
Saying now you'll be forced to fight them as if you'd stand a chance when 4-6 troodons spawn at a time 🥴 even if you do manage to kill one what are you supposed to do??
There are mods out there that add in baby dinos and also nests that can hold eggs you can collect with herds that defend said nest. It will probably have something just like that in terms of the baby dinos and parents. Defeat the parents and just tame the baby probably through passive taming. The dinopithecus has juvenile ones that walk around with the parents already in original ARK without mods.
Thanks for making this!
The breeding change is going to make thing's difficult. You already had to kock out multiple dinos to find the one that had good stats. Then you had to breed multiple times to try to get the right combination of stats.
They should do a ark primitive version without dinos special features only attacks and roar. No cryopods and so on
From having played since day one early access to now ! It has been a long road and finally I will be able to play with my console friends , can’t wait for this !!
Great video. I can't wait!
I have played Ark since 2016 and all the changes seem good. You're right about the Rhynio being OP. I'd love to see it in the game just not tameable like the Titanboa used to be. Also tek day one sounds awful. My favorite time in Ark was when we all couldn't even get to max level. No notes would be awesome
Since A2 has been announced as 3rd person only….I think I’m going to play ASA only in 3rd person to get used to the dynamics of it….hated it in ASE but guess this can give me some practice….
Isn't A2 going to be a single player soul like game?
@ivancastro4571 they never said singleplayer story mode on god this fan base is dumb ah
@@ivancastro4571 no Ivan….A2 will be the same sandbox open world game that I get to exploit and make real cash from on eBay….😂😂😂
Top 1 difference: you lost more brain cells to the point you just bought the same game again because their sequel got held back
💪😎
100% agree with movement speed, makes the game more balanced. With the rest will see..
yup nothing is better than dying to literally anything on medium/hard biomes 💀
God I hope the game runs properly. Fingers crossed there’s no crashing and low fps/frame drops
I hope they remove the bug to start with, at least let us enjoy the game a bit b4 they break it again. Otherwise each server is just going to be a rush to tame the bug and then you are unstoppable.
TBH not sure how I feel about move speed nerf, I feel like the game is going to be much more (too much) pve now. Trying to hunt people and then having to deal with all the BS trying to kill you (lets face it, there are way too many dinos walking around) - but at the same time I guess more people will be able to land gunshots, but that is counted by more people going to have way higher hp as they move from move speed to hp. I kinda like how they nerfed move speed in SOTF (not the current gabro sotf, but the original one), so we can still level it up a bit but just not as much as before. I wonder how much oxy ill need now to swim as fast I used too :(
I agree if they capped the movement speed so players can't go to 200 or something crazy but still enough to make us faster because even traveling is painful when you're slow it takes SO long 🫠
If they do cap stats, they should only be capped for PvP. PvE players couldn’t care less about balance, we want to feel rewarded for leveling up. I’d rather see entirely new stats to spend points on, such as crafted item durability, crafting costs, universal buffs for Dino’s that you specifically ride
I wonder if the painting/tatoo system will get any changes. Imagine being able to paint on walls and floors just like we can on players/dinos.
I think they should add Rhinios on day 1, but not have them tameable for at least a few months, if ever. I think there should be more strong, untameable creatures that will make the wildlife more threatening, even in late game. I also hope they put some kind of limit on notes running. Like puting a cooldown between getting them, or something.
If there will be baby paras with their parents on the coast, i imagine myself building a house, maybe like a medium starter house and finding a family of paras and killing the parents to tame the baby and grow it with imprint. It sounds so great, to be honest. I'm worried that snail might spoil everything again, if there is going to be drama after asa. I wonder if you can lead away the parents from the baby or will it automatically follow its parents?
They literally have 11 days to release ark survival ascendant or Nitrado gits exclusive server provider rights to ASA and ASE
tek addition is when i stopped regularly playing ark. i personally think it should stay somewhat primitive
I can proudly say. Out of all these years playing ark i never have meshe 💪
Vleven accidentally? You've never played pvp then hahahahaha 😂
The Die hard / Try hard's will hate this take, but ARK was at its best in the early "primitive" stages. The minute they brought in advanced Tech, crypods and iron man suits, the game quickly became a ZERG only title and lost a huge amount of casuals. There was a time when 4 or 5 of us would jump on ARK randomly (due to work / family commitments) and live in the shadows, enjoying the odd ambush.
Then the introduction of high-level dinos that could be transferred from server to server brought with it huge clans that would wipe whole servers whilst you slept. It felt like the Devs only ever listened to the Alpha groups, the nail in the coffin for us being the introduction of dinosaurs whose abilities could find hidden players / tames or bases. The radar on the Parasaurs allowing clans with wyverns to hunt out small hidden groups that posed no threat, more through boredom, was a killer. This continued with the bloodstalkers and so on. Was such a shame as ARK for that small 12 month window, was one of the greatest games I ever played.
I always felt like a limit on transferring dinos. or even banning that aspect, only allowing players to jump, should have been the answer. Dinosaurs' abilities should have been reigned in, as should the tech, but I appreciate that was always the plan due to the storyline.
Listen, I'll get the "you just couldn't hack it" comments and that's fine, I couldn't, I had a job and family to care for. We don't all get to live in our parents attics until we're 40. But this game should and could have gone down as the greatest ever.
Hair growth was removed also.
No way in fuck I'm paying 60 dollars for a reskin and a few bug fixes.
I’m glad we are getting this “remake or remaster” since we’re still waiting for ark 2 I don’t mind waiting a little while longer
No speed boost is fine. I hoped you and Kishko would be involved. Glad you are making videos as I enjoy your stuff man. God bless take care.
This just in, Ark Survival Ascended delayed until December 2029
As someone who plays solo or co-op, I'm not a fan of not being able to increase movement speed, especially on dinos. Server settings get boosted to compensate for only one or two people, and for me, I boost movement speeds on fliers and harvesters to compensate as well.
The no levels on movement speed hits hard💔
gg H.O.D, you are one of the very few creators I'll be watching to decide if I buy ASA
I can imagine seeing a megeladon fin cutting through that water to the Jaws theme tune. 😐
The game is just gonna function so much better with no movement speed buff
Shame tek is available from day 1, was hoping for primitive gameplay for a little bit just so we get the feel of the OG days again
we should be able to save setting presets so we dont have to worry about going through and changing 50+ different modifiers every time you want to start over.
Rynio wont be as op without the massively mutated lines we feed them for babies
That rhino bug will be very nice for pve players i will say. I like that more than cryos
The Fam and I are betting movement speed will be 130%
Honestly think this game would’ve been complete with NPC’s who have their own tribes, tames, and bases
Some of these changes are cool, but overall, not worth the cost
The water will be even more scary now 💀
I think if they do keep the Rhyniognatha in on release I think it will be nerfed quite a bit or maybe have certain abilities locked until some tek is unlocked or something. I play PVE though so either way it won't bother me :)
Also, the rhynio stats come from the dino you use to get pregnant so they're going to be fairly weak until people get strong lines bred and that's gonna take a while
Tek will be available day 1 though. Atleast the stuff thats unlocked on the island
The one thing i rlly rlly hope they add is official vr support. This would be the best thing ever.
Looking forward to this alot
Never understood the decision to make Tek unusable in boss fights. It made farming it useless until you fight the Overseer (assuming PVE).
Tek is the reason my pal and I play exclusively on single player. Ark 2015-2016 was the best ark has ever been. I am excited for asa sp though.
I have mixed feelings about ASA. I strongly believe they are going to publish the island with a lot of bugs and must certainly unfinished, just because they have to publish the game before the end of the month. On the other side of the spectrum, my love for the game makes me want to buy ASA the first day :/
For ASA I would like to see more weather conditions, or event seasons. More deseases, and maybe characters getting tired and needing to rest (instead of just stam)
i entirely agree. i love ark, and i know with full certainty that i will be buying asa on day one because of my love for the game, but i can’t help but think it won’t be as the community desires it to be
It’s going to be a while before anyone can get a decent rhino. No one will have the wide variety of items it likes to eat.
Yo HOD whats your opinion on a tree plat base for early ark ascended?
As long as ARK is mod friendly like we have now, I don't care how they set up the standard non-modded gameplay. Let the private servers decide the rules they want on their servers. But, for the main servers, these features all sound good. It has to support mods or it's not true to the original. Mods are what have made ARK, ARMA and Skyrim have such a long life.