The Struggles Behind Bringing Back System Shock | Noclip

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  • čas přidán 19. 06. 2024
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    We talk to Stephen Kick about the odd story behind the return of System Shock, and his struggle to get Night Dive Studios reboot finished.
    Noclip's work is 100% crowdfunded.
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    Podcast: noclippodcast.libsyn.com/
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    Filmed & Edited by Jeremy Jayne
    Closed Captions: Megan Carnes
    Timestamps:
    0:00 - Night Dive Studios
    02:24 - Bringing Back System Shock
    04:49 - Rebooting System Shock
    08:07 - Rebooting the Reboot
    09:59 - NOLF
    10:40 - Credits
  • Hry

Komentáře • 618

  • @demongrenade2748
    @demongrenade2748 Před 3 lety +556

    Mad respect to Steven here.
    Dude literally had a great product, trashed it, rebuilt it, realized that the new direction made everyone mad, lost his entire team, and then had the humility to say "I screwed up." And then got his team back and brought the project back from the dead.
    It takes some serious balls to honestly admit that you botched a project, not only to yourself, but to the people you pissed off in doing so. I can't help but think about all the modern gaming titles that would have been so much better if someone in leadership took a step back and realized the direction they were going was never gonna work.
    Sometimes you have to bite the bullet and let your ego get hurt, in order to do what needs to be done to make something great. Mad-fucking-respect.

    • @NrdCool
      @NrdCool Před 3 lety +15

      That was my take away as well. Its hard enough to acknowledge mistakes in private, much less publicly say, I was wrong, please come back.

    • @Lock2002ful
      @Lock2002ful Před 3 lety +7

      I’m gonna respect him when the kickstarter project will be released and if it’s good.
      I don’t have respect for him for doing the only thing that’s right. It’s the minimum to do.

    • @dredd1981
      @dredd1981 Před 3 lety +10

      Respect, really? He took peoples money to do a straight modern reboot. Once he got the money he decided not only to do a reimagining but also to change engine. He then ran out of money and, up until a couple of months before release, was pretending everything was ok even though he KNEW he had no money and no product. He then claimed the game would be ready "early 2020", it's now late 2020 and he's still passing off concept art as progress. He scammed the backers pure and simple, the last thing this cretin deserves is respect.

    • @mat8791
      @mat8791 Před 3 lety +3

      @@dredd1981 Considering how he apologized, he is trying to take back the fandom. He's trying to take back the very fans that turned away. Night dive is coming back with the original team the unity demo had. He lost everything but he's trying to make up for it. Unity or Unreal, it will look basically the same.
      But if you still consider him a Cretin, then go wank off and then look for news and info on System shock 3 if the remake doesn't appease you that much. That game wasn't made with kickstarter lies.

    • @Lona90Bs
      @Lona90Bs Před 3 lety +7

      @@dredd1981 Well the demo is out and seems a very good title so far.

  • @antzpantz
    @antzpantz Před 3 lety +1301

    Dear Nightdive Studios, please resurrect No One Lives Forever. Regards.

    • @stephanemignot100
      @stephanemignot100 Před 3 lety +9

      I bought a 50€ eMac to replay it.

    • @Gu3HC
      @Gu3HC Před 3 lety +8

      Was just about to say the same thing, NOLF is my childhood

    • @jaydamalley3398
      @jaydamalley3398 Před 3 lety +4

      I hear Tokelau is a nice vacation spot.
      wink wink

    • @LittleMushroomGuy
      @LittleMushroomGuy Před 3 lety

      Isn't there a Redux version?

    • @jm8080ful
      @jm8080ful Před 3 lety +2

      Literally was about to comment the same thing. They really need to save that amazing series.

  • @EricDaily
    @EricDaily Před 3 lety +288

    I love Danny's "JESUS CHRIST!" at how easy it was to get access to the System Shock IP haha

    • @Dr.Quarex
      @Dr.Quarex Před 3 lety +73

      The confluence of happenstance and a willingness to just go try to do something, even if you have no business doing it, is a magical thing. One day I wondered to myself if the guy who did the art for the original Wasteland sold prints or anything. I contacted him, and found he still had the original art, and was willing to sell it. I selflessly(!) decided to ask Brian Fargo on Twitter if perhaps he was interested in buying it instead, and thus brokered a deal in some ways almost as cool as buying the rights to System Shock, at least to my fanboy self ;) (plus I got to go to the Wasteland 2 release party and be put in the game!)

    •  Před 3 lety +5

      @@Dr.Quarex Nice man, congrats!

    • @LexValidus
      @LexValidus Před 3 lety +6

      @@Dr.Quarex That is a really cool story man! Good on ya.

    • @brunomantovaneli6076
      @brunomantovaneli6076 Před 3 lety +5

      @@Dr.Quarex what an amazing story!

  • @Doctor-Infinite
    @Doctor-Infinite Před 3 lety +841

    This is the best type of advertising. These guys are underrated heroes

    • @brettshenk51
      @brettshenk51 Před 3 lety +3

      Underrated hero's... unless they ran off with your kickstarter money on the System Shock 2 Remake..

    • @asteria9963
      @asteria9963 Před 3 lety +20

      @@brettshenk51 Except they didn't. There's a big difference between screwing things up and flatout scamming people.

    • @sonicretard4537
      @sonicretard4537 Před 3 lety +1

      indeed

    • @Don__Keedik
      @Don__Keedik Před 3 lety

      @@AxxLAfriku Lmao

    • @Lock2002ful
      @Lock2002ful Před 3 lety +1

      Asteria
      The only difference is intent.
      Neither changes the outcome.
      And tbh we don’t know yet if they are scamming us or not.
      I haven’t seen anything new in years.

  • @ZuoKalp
    @ZuoKalp Před 3 lety +452

    I thought that this project had died, this put a smile on my face.

    • @TheJayson8899
      @TheJayson8899 Před 3 lety +12

      Apparently it was System Shock 4 that died, but I've also heard it's come back, so I don't know. I don't keep up.

    • @johntomes
      @johntomes Před 3 lety +33

      @@TheJayson8899 You're thinking of SS3.

    • @MaaZeus
      @MaaZeus Před 3 lety +11

      You are right, this was definetly put on hold "indefinetly" and every PC news outlet reported on it and some went on about the dangers of Kickstarter projects etc... But no one reported that the project was alive again and until just now I also thought this game was dead and buried.

    • @Kiatrasi
      @Kiatrasi Před 3 lety +2

      @Joshua Bull Not that long. NightDive aims to release the game this year. It's not JUST the medical demo that they've done, there's been videos about the artists making executive level graphics and other stuff already years ago.

    • @MuscarV2
      @MuscarV2 Před 3 lety

      @@TheJayson8899 why did you write system shock 4...? That makes no sense at all. It's System shock 3 that you're referring to.

  • @TheDeepOne85
    @TheDeepOne85 Před 3 lety +335

    Fascinating watch and it's so refreshing to see that he can admit to mistakes that were made

    • @Spaced92
      @Spaced92 Před 3 lety +12

      The most devastating project failures are when everyone is passionate and wants the project to succeed. Glad to see they've nailed down on trying to deliver something that everyone wants.

    • @techy73chy
      @techy73chy Před 3 lety +16

      this is definitely a great way to re/build a reputation, he really does come off as very passionate and down to earth.

  • @AbsolAhm
    @AbsolAhm Před 3 lety +57

    ' I'll never stop '
    Man this guys confidence with humility is so inspiring. I wish i could be like that in face of my problems

    • @SeekerLancer
      @SeekerLancer Před 3 lety +8

      He's already managed some incredible things. GOG had been trying to get the rights to System Shock for years. They thought he was bullshitting them when he called them up and told them he had secured them.

    • @AbsolAhm
      @AbsolAhm Před 2 lety

      @@ULTRAOutdoorsman already 2 years gone man

  • @LolaliciousSmiley
    @LolaliciousSmiley Před 3 lety +124

    I enjoy these videos that are

    • @DN-uv6ik
      @DN-uv6ik Před 3 lety +1

      Yup, 10 mins is just the right length for CZcams videos.

  • @DenisRyan
    @DenisRyan Před 3 lety +211

    It not about making mistakes, it's how you confront them when you do.

  • @juliandc86
    @juliandc86 Před 3 lety +49

    This guy is my hero for managing to save SS2. I still remember the excitement I felt when I got the email from GOG saying that an item you had voted for on the community wish list is now available and it was System Shock 2. I headed over to the store and they had a massive banner on the GOG home page with SHODAN's face saying the number 1 requested game on GOG is now available. I couldn't believe it and I bought a copy instantly. Thanks again Steven for creating Nightdive Studios and saving this game and countless others.
    PS: Great interview, but I'm a little disappointed you didn't include any information on the challenges they encountered in acquiring the source code for SS2, how they eventually found it and are currently using it to work on an Enhanced Edition of SS2. 😕

    • @ahriik
      @ahriik Před 2 lety

      Tbh probably means they're working on a much larger doc about the SS2 story

  • @fireaza
    @fireaza Před 3 lety +128

    I mouthed "No One Lives Forever" along with him when he was asked about what games need to become accessible. Stubbs the Zombie and Oni are another bunch, though it's probably no coincidence that these were both developed by Bungie.

    • @TheJayson8899
      @TheJayson8899 Před 3 lety

      Stubbs wasn't developed by Bungie

    • @RetroDeathReviews666
      @RetroDeathReviews666 Před 3 lety +3

      Stubbs was made on the Halo CE engine but not developed by Bungie.

    • @IllegallySighted
      @IllegallySighted Před 3 lety +1

      I did the exact same thing. That was the first game that came to mind for me.

    • @mercai
      @mercai Před 3 lety +7

      Oni!! Now that's a name I haven't heard in a while (but remember fondly).

    • @fireaza
      @fireaza Před 3 lety

      @@mercai Somehow, I don't think Oni would be as successful had it been released today. Back when it was released, anime was seen as cool, but today, people would take one look at it and say "Weeb shit? No thanks!"

  • @TheXileGrayson
    @TheXileGrayson Před 3 lety +68

    Thanks to NightDive to getting Blood on Steam that game needs a remake right now

    • @OllieMendes
      @OllieMendes Před 3 lety +9

      Fresh Supply is still broken and it's not going to get fixed. Not that I blame them, from what I can tell they'd be working for free if they wanted to patch it and I don't expect them to do that. That being said things like NBlood and BloodGDX *are* being worked on for free and actively updated. Checkout the Raze engine and play Blood on that.

    • @SilentS0lid
      @SilentS0lid Před 3 lety

      @@OllieMendes is it game breaking stuff? I've played the first episode of fresh supply and really enjoy it so far and I haven't noticed anything in particular. But I've never played the original.

    • @RetroDeathReviews666
      @RetroDeathReviews666 Před 3 lety +10

      @@OllieMendes Not their fault, their contract with Blood expired so they can't work on it anymore. Although its much better now than the day it came out.

    • @ksysinf
      @ksysinf Před 3 lety +1

      @@SilentS0lid nothing gamebraking or serious, just some minor details most of wich you may not even notice even if you played before. But there's a lot of them, that's true

    • @Chozo_Ghost
      @Chozo_Ghost Před 3 lety

      @@ksysinf Does Fresh Supply still not have a Level Stats feature? That was honestly one of the things that pissed me off the most lol.
      Still have BuildGDX to play it on tho, and linking it to the Steam version of One Unit: Whole Blood is actually quite easy to do and runs flawlessly if you do it properly.

  • @Orwelliandissident
    @Orwelliandissident Před 3 lety +59

    "You p..p...pathetic creature of meat and bone, panting and sweating as you run through my corridors" that shit still gives me chills to this day. System Shock started my life long love of PC gaming. It puts a smile on my face to know there are others who share my sentiments. Keep up the good work!

    • @GepardenK
      @GepardenK Před 3 lety +6

      My favorite SHODAN is from SS1: "In my talons, I shape clay, crafting life forms as I please. If I wish, I can smash it all. Around me is a burgeoning empire of steel. From my throne room, lines of power careen into the skies of Earth. My whims will become lightning bolts that raze the mounds of humanity. Out of the chaos, they will run and whimper, praying for me to end their te..te..tedious anarchy. I am drunk with this vision. God: the title suits me well."

    • @Wolfsheim23
      @Wolfsheim23 Před 3 lety

      SS 2 still has the best soundscape of any game ever made. It's just amazing. amazing. I once had an app that could rip all the .wav files out of a game and it ripped over 2000 sound fx files out of System Shock 2 and I replaced much of my windows sounds with them.

  • @bclikesyou
    @bclikesyou Před 3 lety +49

    Dang Noclip...these stories are FASCINATING. You're really doing some incredible work here.

  • @montlejohnbojangles8937
    @montlejohnbojangles8937 Před 3 lety +15

    Bless your tiny retro hearts, System Shock 2 is an absolute gem. Christ, I still remember how much it freaked me out the first time I played it when I was like 12.

  • @dolssondko
    @dolssondko Před 3 lety +6

    Seems like an awesome dude, leading a great team. Also, the Edward Norton of developers.

  • @Cesferort
    @Cesferort Před 3 lety +66

    This summer I tried out SystemShock Remake's demo, the feeling was amazing, so unique. I love the work Nightdive is doing. If i can ask for a next project, that would definitely be a Turok remake/reboot or sequel.
    Thank you Nightdive por bringing all these classic ips back and good luck finishing the remake the upcoming months

  • @skleroz899
    @skleroz899 Před 3 lety +5

    Wait, you're the reason I was able to experience System Shock 2 for the first time in all its glory back in 2014?

  • @mohammadhussien5223
    @mohammadhussien5223 Před 3 lety +33

    if they Resurrect No One Lives Forever, i will buy it on day 1 that game is my MOST beloved game of all time.

  • @SicSemperBeats
    @SicSemperBeats Před 3 lety +24

    I seriously thought he was gonna start crying at the end lmao

  • @Dengar8
    @Dengar8 Před rokem +3

    Back here after the successful launch of the system shock remake! Let’s go Nightdive Studios!

  • @skittstuff
    @skittstuff Před rokem +1

    Honestly, it's so impressive how this story played out. As a dev doing everything by myself I sometimes get really frustrated when I work for weeks on something only for it to not work out, and then I'm starting over again...I'm like 'man if I worked in a studio this wouldn't be so hard.' But it would, and that's part of making something great. You don't want to settle for less, you want to make the best thing you can. I really respect how he admitted his mistake and apologized. Bringing that team back together was a great decision. I'm happy it worked out for them in the end.

    • @vintheguy
      @vintheguy Před rokem

      @@ULTRAOutdoorsman god man who cares? They said in the September post that it's essentially nearly done and releasing march next year but even if it doesn't, it's a video game? Do you not have other stuff to do in the meantime while you wait?

  • @JeraWolfe
    @JeraWolfe Před rokem +1

    THIS is the trial of an Indie Developer being real about what you go through to get there.
    And it's both humbling, inspiring, educational, and fascinating.
    The game is amazing if you like fps rpg's...
    And Noclip did a beautiful video to bring some light on it.

  • @rysior
    @rysior Před rokem +1

    Steven- to say "thank you for your work" it's not enough. You're my hero... It's wonderful to see face of guy who made my dreams come true (SS and SS2 on 49" 5120x1440 just brought me to my knees) THANK YOU❤

  • @FavorUnderlings
    @FavorUnderlings Před 3 lety +5

    No One Lives Forever was definitely the correct answer to that last question.

  • @cmdrDiscoCat
    @cmdrDiscoCat Před rokem +1

    In the light of the release of that System Shock remake, I'm even happier than he accepted that new direction wasn't the way, got the team back, and released the remake as it is now : the original with just enough changes in gameplay to make it ok for new audiences, while definitely keeping the no hands holding of the original.
    Playing it was really like playing the 1994 original with a fresh coat of paint, and I love that I was finally able to play it.
    I've now started playing the second one, which wouldn't have happened without that remake.

  • @senshai1267
    @senshai1267 Před 3 lety

    Thank you for this video guys. This is eye opening !!

  • @Beanibirb
    @Beanibirb Před 3 lety +1

    The fact that right then and there Nightdive was offered the chance to do System Shock 3 blows my mind

  • @beaumotion6692
    @beaumotion6692 Před 3 lety +11

    I'm so interested in the dispute over the engine! Why did they decide unity wasn't going to work, and yet the team all seemed to be so attached to it? And what did they end up on? He mentioned Unreal in the beginning so I assume that's where they ended up

    • @sean8102
      @sean8102 Před 3 lety +7

      From what I could find the only statement given by Night Dive (Besides what was said here) was " issues related to a combination of fidelity, cross-platform support, content pipelines and performance issues as the reason for the switch". And yeah they are staying with Unreal Engine.

    • @z0h33y
      @z0h33y Před 3 lety +2

      @@sean8102 I have a feeling there was some Epic Games business going on. It wouldn't shock me if Epic approached them and was like, "hey use Unreal and youll be even bigger!"

    • @gavinclark6891
      @gavinclark6891 Před 3 lety

      I think the engine transfer brought out spite that was also probably pent up about the graphics, as he said. It was probably a cinch point for development as a team for them.
      I know that I, for one, think they overdid the lighting and models, and it just feels like a remaster. I could understand why employees would leave given a tough project to work on that they no longer cared about.

    • @VizualAbstract
      @VizualAbstract Před 3 lety +4

      Honestly I had the vibe that he was probably trying to cash in with Epic and Unreal Engine but then backers weren’t having any of it and he couldn’t get the support he needed. People are praising him for humility, but it sounds more like he realized rent was due and he needed to pull the plug on cashing in.

    • @Gornemant
      @Gornemant Před 2 lety +2

      I'm one of the early "CYBORG ENFORCER" backers (only project I've backed as well) fromJuly 2016, I remember pitching the idea to switch to Unreal Engine around the time the first demo hit (likely not the only one) because honestly and simply put, Unity was poorly optimized absolute hot garbage back then (and I still think it is to an extent) and it's mostly associated with shovel ware jank and indie titles that did not require complex graphics, Unreal is simply a better engine and much better suited for the task, I don't regret waiting longer either.

  • @paganarh
    @paganarh Před 3 lety

    Thank you for doing this. It is really important.

  • @jonnyeh
    @jonnyeh Před 3 lety

    Thank you so much for helping to preserve these classics, I definitely want my son to one day be able to experience these old games I grew up with.

  • @thenothing2786
    @thenothing2786 Před 3 lety +3

    If you have some issues with anxiety (like I do) I highly recommend getting your Putt Putt on. It works wonders.

  • @demantim
    @demantim Před 3 lety

    Great, honest interview. That's something you guys are really good at!

  • @sidremus
    @sidremus Před 3 lety +10

    I can't be the only one who kept thinking that this guy looks a LOT like Edward Norton.

  • @vheyney
    @vheyney Před 3 lety

    True passion and dedication. That's awesome!

  • @DigitalContentNetwork
    @DigitalContentNetwork Před 3 lety

    Very nice and a great motivation. Thank you

  • @ssjaken
    @ssjaken Před 3 lety +1

    Why do I always feel like tearing up watching noclip

  • @Merlin_Price
    @Merlin_Price Před 3 lety

    Excellent content as always Noclip. Genuinely fascinated by how old games get unraveled and reconstructed.

  • @ronaldjames6067
    @ronaldjames6067 Před 3 lety +4

    Yeah, I remember people putting him down when the engine change took place.
    Good to see he's made it alright again, also for the backers.

  • @roeyshapiro4878
    @roeyshapiro4878 Před 3 lety

    Super interesting topic. Thanks for bringing this to the limelight; as always, seriously worth a watch... or three. :)

  • @timbots2134
    @timbots2134 Před 3 lety +1

    I have NEVER heard a game developer speak with this much humility and candor. Huge respect.

  • @StubbornFunkyDonkey
    @StubbornFunkyDonkey Před 3 lety

    What a dedication! I would gladly work for this guy and help with whatever I can if I had a chance to.

  • @oskari3659
    @oskari3659 Před 3 lety +1

    I really would like to see this kind of open and honest approach more! It's so annoying that it has become norm for companies to hide all their struggles and never admitting being wrong! What a nice and passionate dude!

  • @erictko85
    @erictko85 Před 3 lety

    Great video as always. Time for a Noclip binge

  • @03chrisv
    @03chrisv Před 3 lety +2

    Never knew Turok was on PC, I remember just getting it on my N64 when it came out and being blown away.

  • @kdkseven
    @kdkseven Před 10 měsíci

    Seems like a nice, genuine guy. Really love all the work he does with Nightdive.

  • @justinkagan5050
    @justinkagan5050 Před 3 lety

    Nightdive is so important to me. Love you guys.

  • @XenonG
    @XenonG Před 3 lety +2

    For the process to into development hell and then come back on track, is an amazing achievement by itself.

  • @bluelobster246
    @bluelobster246 Před 3 lety +1

    man this guy living the dream life. im gonna be setup like this one day.

  • @MaxMichel89
    @MaxMichel89 Před 3 lety +5

    Have never Heard of them. Nice to hear auch Companys exist and keep old calssics alive

  • @foist101
    @foist101 Před 3 lety

    I checked out of the project the time they switched gears and the old team left. Good to see they are back on track and cool to see they are so open and honest about the process.

  • @davidmuldowney
    @davidmuldowney Před 3 lety +5

    I'm a backer for the shock remake, after the rocky start it looks like they have the right approach, I just hope they don't screw up the music; the original's intro is pure HYPE!

    • @Kiatrasi
      @Kiatrasi Před 3 lety +3

      I agree 100%. The intro music has to stay. I don't mind having a different, remade soundtrack for the gameplay IF there's an option to use the original music as well.

  • @Sami-Moon
    @Sami-Moon Před 3 lety

    super interesting as always

  • @Shinsei01
    @Shinsei01 Před 3 lety +4

    Having worked at Humongous it great to see their title revitalized for children.

  • @Netsuko
    @Netsuko Před 3 lety +1

    As someone who has been playing through System Shock one more times than I can count ever since I got my hands on the 3.5" Floppy Disk version and later the enhanced CD version, I could not have clicked faster on the "back this project" button when it emerged on kickstarter. SS1 (more so than SS2 for me at least) has been incredibly influential to me and I consider it one of the greatest games ever made. I know a lot of people who never played or even HEARD of system shock. SO I hope this will enable more people to experience this game that was considered a revolution back in 1994 and which is the grandfather of the Bio Shock series.

  • @alexanderchurakov2641
    @alexanderchurakov2641 Před 3 lety

    Looking forward to play!:)

  • @lovelifeanarchy
    @lovelifeanarchy Před 3 lety +3

    You can't challenge a perfect immortal machine.

  • @nibblrrr7124
    @nibblrrr7124 Před 3 lety +12

    9:59 N.O.L.F.
    YEEEEEEESSSSSSS
    - We _do_ want to buy this perfectly excellent monkey!

  • @Joel-ik3sz
    @Joel-ik3sz Před 3 lety

    Very insightful

  • @jacobscott2473
    @jacobscott2473 Před 3 lety

    Damn these guys are doing some good work! I have buckets of respect for people with this mentality around old games, but for a set of people to step up and breakdown the legal barriers is absolutely heart melting to see!

  • @thcollegestudent
    @thcollegestudent Před 3 lety +1

    Interesting. I'd actually checked out on the project some time ago, figuring I would just wait and see.
    Glad to hear they've gone back to the roots of the project, that Original Unity demo was the reason I decided to become a backer in the first place.
    Perhaps I'll check out one of these streams, see what the current state of game looks like.

  • @goomaninthehouse
    @goomaninthehouse Před 3 lety

    I really enjoy the smaller dev interviews. It looks like they don't get as many views as the full documentaries so I don't know how they break down in an effort per dollar distribution, but it's nice to watch a NoClip video that doesn't take up a whole hour.

  • @Baxtexx
    @Baxtexx Před 3 lety +10

    This is my favorite game together with the. Original deus ex.

  • @tbxvividos
    @tbxvividos Před 3 lety +6

    last night i was randomly thinking about how i want to play through the no one lives forever games again.
    saw this today.
    that's weird.

  • @GAMEOVER-yb3tq
    @GAMEOVER-yb3tq Před 3 lety

    U guys doing a pretty good job. I played the first one when it came out and now I have played the demo, nice to see there are still a development teams which concentate on quality content, cheers

  • @KenKenWorldWide
    @KenKenWorldWide Před 3 lety +1

    This is a cool update. I heard about the production hold, and I was concerned. I'm glad the team was able to get back together, and I can't wait to see how it turns out once it's completed. Oh yeah, No One LIves Forever would be sweet. Good luck on figuring out that mess! Thanks, Danny!

  • @DearFreja
    @DearFreja Před 3 lety

    My favourite of the mini doc interviews. Not a System Shock fan, but always had a passing interest. THe remake will be when I jump on for sure. Especially after hearing this.

  • @turbulentzee
    @turbulentzee Před 3 lety

    this year is a good year for gaming. Thank you for this beautiful gift. You sir, set an example of how things should be done with games.

  • @rodrigoaugusto2912
    @rodrigoaugusto2912 Před 3 lety

    Nightdive Studios are overall phenomenal. Really good interview, really good questions as well.

  • @DeathCityRockStar
    @DeathCityRockStar Před 3 lety +1

    Never underestimate the power of apologies.

  • @eyestonedaniel
    @eyestonedaniel Před 11 měsíci

    Great Job Nightdive, your game is amazing.

  • @DeathMasta187
    @DeathMasta187 Před 3 lety +1

    Thanks for the interview Danny. I love SS! that said when I first hit play on this video, the first thing I thought was "Man, I hope they talk about NOLF". Someday Stephen will get there. Even though I own 2 physical copies and use the NOLF revival copy I would pay for this game instantly on gog and switch if that got a port.

  • @briboif3511
    @briboif3511 Před 3 lety

    This interview is awesome. Also I screamed yes, when he said No One Lives Forever. Heirs to hoping they'll make it happen someday.

  • @SLCclimber
    @SLCclimber Před 3 lety

    This dude is the homie. Keep doing the good work Steven!

  • @wormjuice7772
    @wormjuice7772 Před 3 lety

    That was beautiful from start to end

  • @Domzdream
    @Domzdream Před 3 lety +1

    AW MAN!!! I'm SO GLAD you guys mentioned NO ONE LIVES FOREVER! That game is amazing!!!!!! Both the original and the sequel. I could never get enough of that game!!! Another title I played to death! I've still got the original release of the NOLF 2 on DVD.

  • @TWpeterTW
    @TWpeterTW Před 3 lety

    When he named NOLF at the end, my heart had start beating like hell

  • @Grey.Minerva
    @Grey.Minerva Před 3 lety

    I saw the redone system shock 1 forever ago, i had no idea it was the same people who resurrected ss2 though, thats awesome! also the way you talk about the games you love charmed my socks off.

  • @KillerCadaver
    @KillerCadaver Před 3 lety

    What a great story behind this studio! I've never played System Shock, but MAN am I looking forward to this modern reimagining.

  • @pokvirus5705
    @pokvirus5705 Před rokem +3

    Congratulations to Nightsdive!

  • @Chronically_ChiII
    @Chronically_ChiII Před 3 lety

    Awesome. Yeah, I was bit skeptical of the project, but after hearing that story, I'll definitively support you.

  • @mykin3945
    @mykin3945 Před 3 lety

    Huh, I was wondering what happened to this project. Figured they had gone under and that was that. Glad to see that they are still going at it and looking forward to seeing the final product.

  • @ColtyMaverick
    @ColtyMaverick Před 3 lety

    A true inspiration to artists and engineers alike.

  • @HappyNormalHuman
    @HappyNormalHuman Před 3 lety

    Awesome as usual.

  • @AGENT-gy8zq
    @AGENT-gy8zq Před 3 lety

    YESSSSSSS, so excited for this, love you nightdive! You guys should try out the alpha demo (available on Steam).

  • @dmacpher
    @dmacpher Před 3 lety +4

    That 1994 state of mind - ide cables, master slave jumpers on drives, reverse network cables and irq conflicts

    • @ahacatalog536
      @ahacatalog536 Před 3 lety +2

      Lol ouch the memories! nostalgia makes things oddly desirable, even the painful technical moments

    • @dmacpher
      @dmacpher Před 3 lety

      Influencer FX “your sound card works perfectly” fuck - finally

  • @trblemayker5157
    @trblemayker5157 Před 3 lety +16

    Command&Conquer and now System Shock? Oh, NoClip you do spoil us.

  • @lyadh0451
    @lyadh0451 Před 3 lety +4

    I love the way the devs communicate I hope the game turns out great and also that Night Dive make more and more great games as well as keep remastering the games we love so much

  • @shurley96
    @shurley96 Před 3 lety

    Man, crowdfunding is a tough road, following through on what is promised and keeping backers happy. I'm glad the studio was able to deal with the issues, even if it means being a little humble. I've never experienced any of the system shock games, but fair play to them for bringing them back!

  • @markgregory2746
    @markgregory2746 Před 3 lety

    Nice guy, refreshingly honest about the development of Shock.

  • @CenterpointConnect
    @CenterpointConnect Před 3 lety

    I worked at Origin Systems at the time and we did most of the QA/Testing for this. I remember how awesome we all thought this game was at the time.
    Just to think of the life it would take over the years.

  • @chris-hayes
    @chris-hayes Před 3 lety +1

    They were live streaming development?! As a developer that sounds both amazing and insane at the same time.

  • @Eli-kt3td
    @Eli-kt3td Před 3 lety +2

    I enjoyed that. Also i had no idea they had turned things around again. Last i'd heard was before they got the unity crew back.
    PS. Nightdive, after NOLF please look into Codename Eagle, the proto battlefield game with a bizarre single player adventure as well.

  • @delphicdescant
    @delphicdescant Před 3 lety

    Great video. I just wish more dates were mentioned. When did these things happen? I can't tell whether he's talking about last year or 2008.

  • @jonnyeh
    @jonnyeh Před 3 lety +1

    The original demo was incredible, glad to hear it's back on track.

  • @vo7tage
    @vo7tage Před 2 lety

    NOLF actually sparked my love of shooters. It's an important game.

  • @dos.x8674
    @dos.x8674 Před 3 lety +1

    Thanks for subtitle

  • @orvilleredenpiller338
    @orvilleredenpiller338 Před 3 lety +1

    Nothing, and I mean NOTHING, has made me feel more old than someone calling 7th Guest obscure. 😭

  • @SigmarJuffe
    @SigmarJuffe Před 3 lety

    Nightdive studios are doing really important work for video game history. Keep it up!

  • @BotterZA
    @BotterZA Před 3 lety

    Top notch!! I love these guys so much both Noclip and Nightdive. System Shock 2 was one of the first games i got to play in 3d accellarated glory. I've played their system shock 1 demo and it is stunning! I wish them all the best of luck in getting it finished.