Can Marbles Solve A Maze?
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- čas přidán 10. 05. 2024
- Hello everyone! Today we race some more MARBLES! I hope you enjoy!
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Marbles Marble Race Maze Marble Maze - Hry
Once enough marbles were in a section, they started to behave more like a swirling liquid
That is essentially what they are - atoms/molecules of a liquid.
the phase transition was quite interesting
So you’re telling me I’m just watching a micro-maze?
IDC
Ya
You should try filling the maze with one solid color marbles. After they pass the maze add a different contrasting color and see if the new colored marbles make it out of the maze and if they create a one single line from the start to the exit.
I agree I would like to see that
@@cjslime8847ꇙꋬꂵꏂ
Nice idea. That would be interesting to see.
Kujhhhhbbj
@@Lim_Liamp ???
as soon as the marbles cleared the first upward section it became a situation of not if the marbles could solve the maze but if your pc could handle the amount of marbles needed
And also if the collumn above the maze could hold enough marbles to increase the pressure enough.
I'm genuinely surprised how good this game handled this much abuse on the physics engine. It must be a custom solution instead of using out-of-box physics engines available in game engines.
The devs definitely knows what they're doing as even with this much intersecting physics bodies they still respect the bounding boxes of static objects so well without intersecting.
Also, I still haven't seen my marble ever anywhere.
I did a custom physics engine, you'd be surprised how well modern processors handle brute force physics, with just using an avx2 brute force solution I can run around 10k sphere to sphere collisions at 60fps.
and if you use some sort of grouping instead of comparing to every ball regardless of distance, you can handle way more collisions because the number of checks is exponential in brute force. (basically going from ~10k checks per ball to ~50 checks.)
I feel that if there was some agitation at the sharp turns or edges, it probably would have "flowed" more like a liquid and required less total marbles.
having a time lapse from a camera that can see the whole maze would be very satisfying
Whenever it seemed to have stopped, i feel like it just needed to build up pressure in the spaces it recently filled before able to push further into new areas
I think we can confirm by looking at this that...
marbles are a liquid, but a liquid with an insane level of viscousity
I like the multi textured marbles they look more appealing
Something that could be really interesting is to see if the marbles can indicate the optimal route through the maze...
Something like: First fill up the maze with blue marbles only, and make sure that it can flow (marbles fall out at the exit as long as there is pressure above.)
Now recolour all marbles still in the hopper above the maze to red, and from this point on only add in red marbles to maintain pressure. Continue to run the simulation until no more blue marbles make it out of the exit and only red marbles still leave the maze.
If what I envision is right, then the red marbles will very rarely find their way into the dead ends, and will mostly flow through to the exit, which means that you should eventually end up with the path through the maze in red, and the dead ends coloured in blue.
Otherwise you could end up getting to see the maze slowly bleed red completely as the new red marbles push the old blue marbles out of the dead zones somehow (I expect this won't happen)
You will likely want to test this on a smaller maze, and will want to have a way to remove marbles that exit the maze from the simulation, to spare your processor.
I'm going to go with a green marble on this one
Edit: YES!!! I was right 😁
It's fascinating to see how they flow.
They're basically just a very viscous liquid
Almost, if it was an actual liquid it would be less susceptible to dead end because the air bubbles would form and block it.
@@kylezdancewicz7346 Well obviously the simulation doesn't account for air.
@@tickytickytango5634 I’m pretty sure this is just the fault of them being marbles so the air pockets always have gaps to flow out through
that looks like a very similar maze to when they put fluid in it to see if fluid can solve a maze.
Makes sense. If you have enough uniform solids, together they'll behave like a liquid. Sand is the most common example of this.
Yeah, unlike the liquid it ignores surface tension and pressure so it fills up what should stay as air pockets
Yeah Steve mould did that
@@TheRavenCoderexactly
That was cool how the marbles apply pressure on the ones further in the maze
I think I works relatively realistically at the beginning. Gravity pushes them all together, and then video game physics take over. They are inside each other, so the vibrate a lot, and that slowly moves to the area of less density because of what I suspect to be a ridiculously high amount of pressure. Im pretty sure that is how that works.
My favorite color is like neon green, so ima pick that. Out of the 2, the swirling plasma one is my favorite, so I’ll go with that
Edit: this looks so freaking fake but that was legitimately my favorite marble type so yes I legitimately chose it.
Chaos is what we embrace. Chaos keeps us sane.
This is the most interesting thing ive seen all day
Hi just found your channel and so far I'm loving it
I picked lava, it looks incredible and it’s incredible that only one went down at first , I thought it would have been a flood of marbles.
Probably is possible with less marbles of tension weight, seemed as if it took time for the kinetic tension of marbles to catch up once pressure was fully built on closed alley ways.
I honestly expected the marbles to not have enough pressure to make it through, but thankfully this ended up being a very satisfying video! I voted for red marbles but didn't win this time. Kind of surprised I hadn't subscribed yet though because I love your content. Keep up the good work!
Congrats on hitting 200K Subs Dapper. Long time watcher and subscriber from Start of (More or less) Zeepkist
This is incredibly interesting. Love it.
The weight of the marbles doesn’t matter. If you make them lighter, the marbles up top will provide less pressure.
this is wicked dude, absolutely amazing
I think as long as the marbles have the same weight the result will always be the same. The light marbles only need to push light marbles up, but are light themselves and cant push as much. And with heavy marbles the reverse would be true.
What might work is to first spawn light marbles and slowly make the new marbles heavier and heavier.
Nice work on this one Dapper.
I think it would be cool to run this maze again using heavier and lighter marbles.
I would expect it won't make any real difference. Lighter marbles would need less force to move them up. but would also produce less force, and heavier marbles would be same. more force produced, but more force needed to move them up. So I think those 2 factors would just cancel each other out.
Weight likely doesn’t have a lot to do with it, at least not in real life but the physics system seems to have some fuzziness, it’s mostly the contact friction slowing things down, weight would increase pressure but also increase friction would be interesting to see how the physics engine handles it though
you should try shaking the maze slightly, that should increase fluidity by a lot. that's how it is done in some grain transport. (though for big amounts, air is injected in between.)
I love your marble videos!
I suspect weight wouldn't make a difference. Light marbles would be easier to push around but they'd also apply less pressure while heavier marbles would apply more pressure, but would be harder to push around. So I think it would all cancel out and you would get about the same time.
Lightweight marbles plus a pushbar forcing them down from the spawner section perhaps?
@@MrAdannor Possibly, but I still don't think the weight of the marbles would play much into it (unless what I am thinking of the wrong thing as a pushbar)
Love your vidss
Very soothing and fun comentary
My son watches your marble videos religiously, name a marble for him. Thanks!
fire marble looks cool
The marble pathing is very satisfying
This was a banger
looks like the maze that was done with liquids, nice video
Dapper is my favorite :)
same (:
Nice video showing "displacement physics".
I'd love to see how weight/mass affects what happens.
I love your videos!
In this game? Seems yes. But if this was irl? Heck no, would never be physically possible. The game doesn't simulate actual physics, only a fake simulation of physics, so it's forcing the marbles 'Up' to make room for new marbles artifically. If this was reality with real marbles, it would become air tight in that center shaft eventually, and not only would you not get a Marble out, you could probably rotate, or even throw it, and the marbles probably wouldn't even budge without extreme force breaking the seal they would create.
But it's fun to see if it can be done in a game.
But to see what I mean visually, search on youtube: 'Family Guy - Money swimming pool Scene'.
You'll see what I mean.
Yeah, surely friction between marbles, and the friction between the marbles and the front and back walls, would cause all motion to come to a halt in very short order.
You can clearly see the marble getting squished into each other, that elasticity is one of the quirks of video game physics and probably what allowed friction to not become a problem.
Hey I love ur vids they are so good and I can tell you put effort in them
Mr marbles the king of marbles
Strangely satisfying
Marble races are fun
Steve Mould taking notes
This was awsome to see!
i think it'd be interesting if each wave of marbles were all a mono color
then each additional wave are all a different mono color
that way you could see how your wave placement effects where you are more likely to end up
so you could start with red
change shades until you get orange
then yellow
then green
then cyan
then blue
then purple
It would have been interesting to see at what point the flow stopped if no more marbles were added.
What a cool idea.
Can’t wait to see what happens.
I feel like the positives to to using different weights of marbles would cancel out each other
LionMaster137/Wesley Williams
CONGRATS ON 200K
Please do a time lapse it would look so cool and satisfying
An idea for the next marble race is to add a section to the race that brings the random amount of marbles to the start/random section of the race
Let’s go Lava!!!
I really like how they move, I hope to be in the next one.
Epik vid as usual Dapper!
I really like your videos😊
You now have 200k subs and 500 vids, good luck!
Marbles are always fun
Dapper is the king of cheese
CHEEEEEEEEEEEEZEEEEEEE
The marbles look cool
Hey this video is educational and fun
Amazing idea. :)
the feed should be heavy, the maze should be zero gravity, and the exit should have gravity again
This was intense
Let’s get the party started
Friction will probably stop marbles from flowing to the top
I lost my marbles a while ago, I think I found them lmao
Oh no!!! I was betting on lava.
0:00 they were solving a maze
And yeah that was all
Purple first - always purple.
Marble race nice
I like this
gg on 200k
I feel like this would have worked better at a higher time scale and a more consistent spawn rate for the marbles
The Red/Yellow ball for the win 😅
I was hoping a green marble would make it though, and I guess I was right.
So many solours... I have no idea which colour will reach first
12:34 is so cool
Rooting for red to reach the bottom first.
Hello i am a subcriber and this is a really neat wxperement
Simpler identical mazes to test lighter and heavier marbles?
I like your videos
this is odd, but cool :)
I love the reds
The green marble will win no matter what!
I picked the void/neon black one just cuz I liked it
I Wish Purple And Do 1250 Marbles A MAZE
CPUs hate this one simple trick
DAPPPER! How could you not fill the entire maze completely! I wanted to see it completely filled so bad :(
Don't worry, Maybe u will be in the marbles that have names!
I like your video 😊
I liked and subscribed
Very cool
Yellow cus it's my no. 1 favorite colour
This is kind of like can gravity solve a maze…