Can Marbles Solve A Maze?

Sdílet
Vložit
  • čas přidán 10. 05. 2024
  • Hello everyone! Today we race some more MARBLES! I hope you enjoy!
    Also If you enjoy my channel check out these as well!
    Twitter - / dapperecho
    Discord - / discord (Under Construction)
    #Dapper #MarbleWorld #marblerace
    Marbles Marble Race Maze Marble Maze
  • Hry

Komentáře • 519

  • @joshuaschluter6802
    @joshuaschluter6802 Před 11 dny +158

    Once enough marbles were in a section, they started to behave more like a swirling liquid

  • @hisune_yt
    @hisune_yt Před 11 dny +170

    You should try filling the maze with one solid color marbles. After they pass the maze add a different contrasting color and see if the new colored marbles make it out of the maze and if they create a one single line from the start to the exit.

  • @bookfartful
    @bookfartful Před 11 dny +36

    as soon as the marbles cleared the first upward section it became a situation of not if the marbles could solve the maze but if your pc could handle the amount of marbles needed

    • @alansmithee419
      @alansmithee419 Před dnem +1

      And also if the collumn above the maze could hold enough marbles to increase the pressure enough.

  • @anteshell
    @anteshell Před 11 dny +27

    I'm genuinely surprised how good this game handled this much abuse on the physics engine. It must be a custom solution instead of using out-of-box physics engines available in game engines.
    The devs definitely knows what they're doing as even with this much intersecting physics bodies they still respect the bounding boxes of static objects so well without intersecting.
    Also, I still haven't seen my marble ever anywhere.

    • @satibel
      @satibel Před 11 dny +2

      I did a custom physics engine, you'd be surprised how well modern processors handle brute force physics, with just using an avx2 brute force solution I can run around 10k sphere to sphere collisions at 60fps.
      and if you use some sort of grouping instead of comparing to every ball regardless of distance, you can handle way more collisions because the number of checks is exponential in brute force. (basically going from ~10k checks per ball to ~50 checks.)

  • @thegrubbiest
    @thegrubbiest Před 11 dny +19

    I feel that if there was some agitation at the sharp turns or edges, it probably would have "flowed" more like a liquid and required less total marbles.

  • @AnnnaKathryn
    @AnnnaKathryn Před 11 dny +39

    having a time lapse from a camera that can see the whole maze would be very satisfying

  • @slomopanic
    @slomopanic Před 11 dny +14

    Whenever it seemed to have stopped, i feel like it just needed to build up pressure in the spaces it recently filled before able to push further into new areas

  • @zachrodan7543
    @zachrodan7543 Před 9 dny +5

    I think we can confirm by looking at this that...
    marbles are a liquid, but a liquid with an insane level of viscousity

  • @Kingbob670
    @Kingbob670 Před 11 dny +16

    I like the multi textured marbles they look more appealing

  • @cobusvanderlinde6871
    @cobusvanderlinde6871 Před 11 dny +4

    Something that could be really interesting is to see if the marbles can indicate the optimal route through the maze...
    Something like: First fill up the maze with blue marbles only, and make sure that it can flow (marbles fall out at the exit as long as there is pressure above.)
    Now recolour all marbles still in the hopper above the maze to red, and from this point on only add in red marbles to maintain pressure. Continue to run the simulation until no more blue marbles make it out of the exit and only red marbles still leave the maze.
    If what I envision is right, then the red marbles will very rarely find their way into the dead ends, and will mostly flow through to the exit, which means that you should eventually end up with the path through the maze in red, and the dead ends coloured in blue.
    Otherwise you could end up getting to see the maze slowly bleed red completely as the new red marbles push the old blue marbles out of the dead zones somehow (I expect this won't happen)
    You will likely want to test this on a smaller maze, and will want to have a way to remove marbles that exit the maze from the simulation, to spare your processor.

  • @edwardbickford8277
    @edwardbickford8277 Před 11 dny +10

    I'm going to go with a green marble on this one
    Edit: YES!!! I was right 😁

  • @tickytickytango5634
    @tickytickytango5634 Před 11 dny +10

    It's fascinating to see how they flow.

  • @tickytickytango5634
    @tickytickytango5634 Před 11 dny +17

    They're basically just a very viscous liquid

    • @kylezdancewicz7346
      @kylezdancewicz7346 Před dnem +1

      Almost, if it was an actual liquid it would be less susceptible to dead end because the air bubbles would form and block it.

    • @tickytickytango5634
      @tickytickytango5634 Před dnem +1

      @@kylezdancewicz7346 Well obviously the simulation doesn't account for air.

    • @kylezdancewicz7346
      @kylezdancewicz7346 Před dnem +1

      @@tickytickytango5634 I’m pretty sure this is just the fault of them being marbles so the air pockets always have gaps to flow out through

  • @noyou9379
    @noyou9379 Před 11 dny +8

    that looks like a very similar maze to when they put fluid in it to see if fluid can solve a maze.

    • @TheRavenCoder
      @TheRavenCoder Před 11 dny +5

      Makes sense. If you have enough uniform solids, together they'll behave like a liquid. Sand is the most common example of this.

    • @CadanL
      @CadanL Před 8 dny +1

      Yeah, unlike the liquid it ignores surface tension and pressure so it fills up what should stay as air pockets

    • @amusedapple4933
      @amusedapple4933 Před 7 dny

      Yeah Steve mould did that

    • @amusedapple4933
      @amusedapple4933 Před 7 dny

      @@TheRavenCoderexactly

  • @romerop.productions1520
    @romerop.productions1520 Před 4 dny +1

    That was cool how the marbles apply pressure on the ones further in the maze

  • @pularis1629
    @pularis1629 Před 9 dny +1

    I think I works relatively realistically at the beginning. Gravity pushes them all together, and then video game physics take over. They are inside each other, so the vibrate a lot, and that slowly moves to the area of less density because of what I suspect to be a ridiculously high amount of pressure. Im pretty sure that is how that works.
    My favorite color is like neon green, so ima pick that. Out of the 2, the swirling plasma one is my favorite, so I’ll go with that
    Edit: this looks so freaking fake but that was legitimately my favorite marble type so yes I legitimately chose it.

  • @mcqueen10.
    @mcqueen10. Před 9 hodinami

    Chaos is what we embrace. Chaos keeps us sane.

  • @PBCrunch15
    @PBCrunch15 Před 11 hodinami +1

    This is the most interesting thing ive seen all day

  • @FuryUnknown
    @FuryUnknown Před 11 dny +1

    Hi just found your channel and so far I'm loving it

  • @alexh.g.rayner3094
    @alexh.g.rayner3094 Před 10 hodinami

    I picked lava, it looks incredible and it’s incredible that only one went down at first , I thought it would have been a flood of marbles.

  • @CopeML
    @CopeML Před 11 dny

    Probably is possible with less marbles of tension weight, seemed as if it took time for the kinetic tension of marbles to catch up once pressure was fully built on closed alley ways.

  • @konch7567
    @konch7567 Před 15 hodinami

    I honestly expected the marbles to not have enough pressure to make it through, but thankfully this ended up being a very satisfying video! I voted for red marbles but didn't win this time. Kind of surprised I hadn't subscribed yet though because I love your content. Keep up the good work!

  • @FarmerEnvoyXtreme
    @FarmerEnvoyXtreme Před 11 dny +4

    Congrats on hitting 200K Subs Dapper. Long time watcher and subscriber from Start of (More or less) Zeepkist

  • @CharlotteBrown-gn7uv
    @CharlotteBrown-gn7uv Před 9 dny

    This is incredibly interesting. Love it.

  • @Joseph_Drew_III
    @Joseph_Drew_III Před 11 dny

    The weight of the marbles doesn’t matter. If you make them lighter, the marbles up top will provide less pressure.

  • @nobyle_
    @nobyle_ Před 10 dny

    this is wicked dude, absolutely amazing

  • @Finfie
    @Finfie Před 11 dny

    I think as long as the marbles have the same weight the result will always be the same. The light marbles only need to push light marbles up, but are light themselves and cant push as much. And with heavy marbles the reverse would be true.
    What might work is to first spawn light marbles and slowly make the new marbles heavier and heavier.

  • @edwardbickford8277
    @edwardbickford8277 Před 11 dny +1

    Nice work on this one Dapper.
    I think it would be cool to run this maze again using heavier and lighter marbles.

    • @Seriously_Unserious
      @Seriously_Unserious Před 7 dny

      I would expect it won't make any real difference. Lighter marbles would need less force to move them up. but would also produce less force, and heavier marbles would be same. more force produced, but more force needed to move them up. So I think those 2 factors would just cancel each other out.

  • @TheAgentGray
    @TheAgentGray Před 10 dny

    Weight likely doesn’t have a lot to do with it, at least not in real life but the physics system seems to have some fuzziness, it’s mostly the contact friction slowing things down, weight would increase pressure but also increase friction would be interesting to see how the physics engine handles it though

  • @satibel
    @satibel Před 11 dny

    you should try shaking the maze slightly, that should increase fluidity by a lot. that's how it is done in some grain transport. (though for big amounts, air is injected in between.)

  • @joewebb7197
    @joewebb7197 Před 10 dny

    I love your marble videos!

  • @SpaceCowboyfromNJ
    @SpaceCowboyfromNJ Před 11 dny

    I suspect weight wouldn't make a difference. Light marbles would be easier to push around but they'd also apply less pressure while heavier marbles would apply more pressure, but would be harder to push around. So I think it would all cancel out and you would get about the same time.

    • @MrAdannor
      @MrAdannor Před 11 dny

      Lightweight marbles plus a pushbar forcing them down from the spawner section perhaps?

    • @SpaceCowboyfromNJ
      @SpaceCowboyfromNJ Před 11 dny

      @@MrAdannor Possibly, but I still don't think the weight of the marbles would play much into it (unless what I am thinking of the wrong thing as a pushbar)

  • @lionessleeyisrael9578
    @lionessleeyisrael9578 Před 11 dny +1

    Love your vidss

  • @Sturmtrooper1
    @Sturmtrooper1 Před 11 dny

    Very soothing and fun comentary

  • @chuckletractor
    @chuckletractor Před 5 dny

    My son watches your marble videos religiously, name a marble for him. Thanks!

  • @Battleforsupreme
    @Battleforsupreme Před 9 dny

    fire marble looks cool

  • @DaysofElijah317
    @DaysofElijah317 Před 9 dny

    The marble pathing is very satisfying

  • @thefunfamily9769
    @thefunfamily9769 Před 2 dny

    This was a banger

  • @darkout706
    @darkout706 Před 5 dny

    looks like the maze that was done with liquids, nice video

  • @TravisDesimone
    @TravisDesimone Před 11 dny +4

    Dapper is my favorite :)

  • @pinkluver7715
    @pinkluver7715 Před 11 dny

    Nice video showing "displacement physics".
    I'd love to see how weight/mass affects what happens.

  • @AlexanderMcGraw-zi3xy

    I love your videos!

  • @Jirodyne
    @Jirodyne Před 11 dny +7

    In this game? Seems yes. But if this was irl? Heck no, would never be physically possible. The game doesn't simulate actual physics, only a fake simulation of physics, so it's forcing the marbles 'Up' to make room for new marbles artifically. If this was reality with real marbles, it would become air tight in that center shaft eventually, and not only would you not get a Marble out, you could probably rotate, or even throw it, and the marbles probably wouldn't even budge without extreme force breaking the seal they would create.
    But it's fun to see if it can be done in a game.
    But to see what I mean visually, search on youtube: 'Family Guy - Money swimming pool Scene'.
    You'll see what I mean.

    • @aoay
      @aoay Před 11 dny +3

      Yeah, surely friction between marbles, and the friction between the marbles and the front and back walls, would cause all motion to come to a halt in very short order.

    • @ledocteur7701
      @ledocteur7701 Před 11 dny +2

      You can clearly see the marble getting squished into each other, that elasticity is one of the quirks of video game physics and probably what allowed friction to not become a problem.

  • @Scrubby0954
    @Scrubby0954 Před 10 dny

    Hey I love ur vids they are so good and I can tell you put effort in them

  • @newgamergaming9
    @newgamergaming9 Před 11 dny +1

    Mr marbles the king of marbles

  • @abidingknack7013
    @abidingknack7013 Před 11 dny

    Strangely satisfying

  • @TheWesman03
    @TheWesman03 Před 11 dny +1

    Marble races are fun

  • @gekfurian
    @gekfurian Před 10 dny

    Steve Mould taking notes

  • @ZsomboStudiosOfficial

    This was awsome to see!

  • @catkook543
    @catkook543 Před 10 dny

    i think it'd be interesting if each wave of marbles were all a mono color
    then each additional wave are all a different mono color
    that way you could see how your wave placement effects where you are more likely to end up
    so you could start with red
    change shades until you get orange
    then yellow
    then green
    then cyan
    then blue
    then purple

  • @mikewood8136
    @mikewood8136 Před 8 dny

    It would have been interesting to see at what point the flow stopped if no more marbles were added.

  • @Enzo_Excavator
    @Enzo_Excavator Před 7 dny

    What a cool idea.

  • @imaginarywolf8115
    @imaginarywolf8115 Před 7 dny

    Can’t wait to see what happens.

  • @philash824
    @philash824 Před 11 dny

    I feel like the positives to to using different weights of marbles would cancel out each other

  • @wesleywilliams2244
    @wesleywilliams2244 Před 8 dny +2

    LionMaster137/Wesley Williams

  • @mattvaughn6901
    @mattvaughn6901 Před 11 dny

    CONGRATS ON 200K

  • @arabellawoeshnick6782

    Please do a time lapse it would look so cool and satisfying

  • @voidking8587
    @voidking8587 Před 11 dny

    An idea for the next marble race is to add a section to the race that brings the random amount of marbles to the start/random section of the race

  • @GeorgeFranklin-vf6ed
    @GeorgeFranklin-vf6ed Před 11 dny +1

    Let’s go Lava!!!

  • @lego_by_leo
    @lego_by_leo Před 11 dny

    I really like how they move, I hope to be in the next one.

  • @trainzderails2008
    @trainzderails2008 Před 11 dny +1

    Epik vid as usual Dapper!

  • @mohammadyousef2176
    @mohammadyousef2176 Před 11 dny +1

    I really like your videos😊

  • @NotARandomPersonWhoDoesYT

    You now have 200k subs and 500 vids, good luck!

  • @Zepheric
    @Zepheric Před 11 dny

    Marbles are always fun

  • @vathouisk
    @vathouisk Před 11 dny +1

    Dapper is the king of cheese

  • @juvialadybug8458
    @juvialadybug8458 Před 2 dny

    The marbles look cool

  • @TanishkYT
    @TanishkYT Před 11 dny

    Hey this video is educational and fun

  • @Cosmic_Tortoise
    @Cosmic_Tortoise Před 11 dny

    Amazing idea. :)

  • @PepperKatt
    @PepperKatt Před 11 dny

    the feed should be heavy, the maze should be zero gravity, and the exit should have gravity again

  • @Skaterxox
    @Skaterxox Před 10 dny

    This was intense

  • @CookiePeanutWitchery
    @CookiePeanutWitchery Před 6 dny

    Let’s get the party started

  • @Jeroen_a
    @Jeroen_a Před 11 dny

    Friction will probably stop marbles from flowing to the top

  • @EthanTheWerewolf
    @EthanTheWerewolf Před 11 dny +1

    I lost my marbles a while ago, I think I found them lmao

  • @kastlelexan
    @kastlelexan Před 8 dny

    Oh no!!! I was betting on lava.

  • @Skaterxox
    @Skaterxox Před 10 dny

    0:00 they were solving a maze
    And yeah that was all

  • @neutrinissimo5118
    @neutrinissimo5118 Před 11 dny

    Purple first - always purple.

  • @Woffies2
    @Woffies2 Před 10 dny

    Marble race nice

  • @EeteThang
    @EeteThang Před 5 dny

    I like this

  • @FRACTUREDFUNGI
    @FRACTUREDFUNGI Před 11 dny

    gg on 200k

  • @sophiasouza4122
    @sophiasouza4122 Před 11 dny

    I feel like this would have worked better at a higher time scale and a more consistent spawn rate for the marbles

  • @RipCity80
    @RipCity80 Před 11 dny

    The Red/Yellow ball for the win 😅

  • @WyldFox
    @WyldFox Před 9 dny

    I was hoping a green marble would make it though, and I guess I was right.

  • @XinZyler
    @XinZyler Před 6 dny

    So many solours... I have no idea which colour will reach first

  • @kellyvoigt7113
    @kellyvoigt7113 Před 6 dny

    12:34 is so cool

  • @TheZachary2wTan
    @TheZachary2wTan Před 10 dny

    Rooting for red to reach the bottom first.

  • @TTTEclub
    @TTTEclub Před dnem

    Hello i am a subcriber and this is a really neat wxperement

  • @AspieGamer13
    @AspieGamer13 Před 7 dny

    Simpler identical mazes to test lighter and heavier marbles?

  • @rachelpedigo5774
    @rachelpedigo5774 Před 17 hodinami

    I like your videos

  • @dawncrowley1244
    @dawncrowley1244 Před 11 dny

    this is odd, but cool :)

  • @Skaterxox
    @Skaterxox Před 10 dny

    I love the reds

  • @dylleema9555
    @dylleema9555 Před 5 dny

    The green marble will win no matter what!

  • @UP_4005
    @UP_4005 Před 10 dny

    I picked the void/neon black one just cuz I liked it

  • @GiantsGirlInFL
    @GiantsGirlInFL Před 5 dny

    I Wish Purple And Do 1250 Marbles A MAZE

  • @sirmagicearlobethefirst

    CPUs hate this one simple trick

  • @nessa6859
    @nessa6859 Před 11 dny

    DAPPPER! How could you not fill the entire maze completely! I wanted to see it completely filled so bad :(

    • @Iloveroblox2016
      @Iloveroblox2016 Před 9 dny

      Don't worry, Maybe u will be in the marbles that have names!

  • @montrelLyons-pe3uv
    @montrelLyons-pe3uv Před dnem

    I like your video 😊

  • @hondred
    @hondred Před dnem

    I liked and subscribed

  • @TimothyGrasby-so9bs
    @TimothyGrasby-so9bs Před 7 dny

    Very cool

  • @XinZyler
    @XinZyler Před 6 dny

    Yellow cus it's my no. 1 favorite colour

  • @the_oreo_whale
    @the_oreo_whale Před 2 dny

    This is kind of like can gravity solve a maze…