I have been itching to do this video for a month or so. I hope it helps some of you make a choice on what PP filter to use. There will be more guides around this coming soon. Check out the latest Car Mod Releases Here - czcams.com/video/0OYGeD4LCcc/video.html
I am surprised that Pure candy is not the most FPS PP-filter. I'm struggling with performance issues and try to find the solution. Really appreciate for showing the FPS between PP-filters.
Ive discovered a method for the PP filters, because me and alot of others got problems with no sunrays showing up anymore, with other pp filters....You just need to put the PP filter into the pp filter folder, and ALSO with every pp filter comes pp filter scipt with it, put the script also in the pp filter scribt folder, then everything works just fine!!!
Thanks for al the work you put into these videos. I use the PureCandy filter but reduced the glare a bit. I did like the look of the Reality filter when you did the side by side comparison so will give that a go.
The only thing that keeps me from using like pure or the HSW weather script is mainly due to the different way the lights work. I've noticed with the sol weather script, in the sol config menu you can set the csp lights to be effected by the time of day Which makes it look so realistic. So during the daytime you can turn your headlights on but it wont really illuminate anything, then as it gets darker out your lights realistically work like real headlights would. However if I switch to a different weather script this feature goes away, and it changes back to the vanilla lighting where you can turn your headlights on in full daylight and you'll still see the road over illuminated way too brightly. I also have issues with the skybox, with the different weather scripts the night time skybox looks like a light overcast day sky. The best results I've gotten have been from just the sol weather script, the latest sol controller and then this pp filter called ONE.
When driving at night (some servers enforce Day/Night cycles), you don't see much with some PP filters while others give very powerful high beam lighting (NatuReal). Why that ?
Hi sir spats, ive just recently subbed, really enjoying your vids. I've installed sol, and tried to change the weather effects. When I select rain effects. I get the sound of rainfalling, lightning etc, but there is no actual rain effects, just the sounds. Any ideas.
Sir , I have an issue with some maps (such as Hong from Grid 2(I believe) and PK Irohazaka , once with SRP but that was heat related and not the actual topic) I use pure 0.155 (Patreon doesn't want me to pay again for the lastest so im fucked there), CSP 1.80 preview (the lastest preview from new year iirc) and like the last time I suggested you the video of ppfilters im Still using my favorite SKY pure Ok the issue: whenever its a tunnel or a the street lamps with fixed light sources in the two maps I mentioned , they seem to have inverted colors (full black and with rainbow colored outlines) , when Im driving myself its just an odd visual and it seems that the lights of the cars I drive "counter" this pitch black glitchy look in the tunnels, now when im on the replay taking pictures whenever im close to a set of lamps or the tunnel itself the game will apparently try to generate glares but instead generates big black pixelated spots like if the graphics card was dying and showing up artifacts (not to worry I have experimented stuff and tested , its not dying) , when getting close to a lamp its clear that the issue has to do with the map's light sources that can create glares. Now after such messy explaining, any ideas of what setting from either csp or sol or pure is messing up lamps and tunnels in these maps? (And yeah so far these two maps are the only ones causing these very gross, could be the maps themselves but considering othee people have it and they don't seem to suffer that same issue as I do)
hi do you know why youtube keep loading and not playing any video if u open it is there anything wong with my game or its the custome shader patch issue
I have been itching to do this video for a month or so. I hope it helps some of you make a choice on what PP filter to use. There will be more guides around this coming soon. Check out the latest Car Mod Releases Here - czcams.com/video/0OYGeD4LCcc/video.html
The fact that the 350 has a mini Bocchi made me download it instantly.
Thats Sir Spats for covering the Premier Updates!! More to come soon!! :D
Thanks Jacob. Its a great filter and one I am starting to use more and more. Lets get together and put a colab up. If people want to see :)
I am surprised that Pure candy is not the most FPS PP-filter. I'm struggling with performance issues and try to find the solution. Really appreciate for showing the FPS between PP-filters.
Ive discovered a method for the PP filters, because me and alot of others got problems with no sunrays showing up anymore, with other pp filters....You just need to put the PP filter into the pp filter folder, and ALSO with every pp filter comes pp filter scipt with it, put the script also in the pp filter scribt folder, then everything works just fine!!!
Thanks Nock - Such a useful tip!
I have been using the new pure natureal pp filter really enjoying it in fist person however i prefer some of the others mentioned for 3rd person
I got Reality PP filter and Reality Project neck FX. Its my favourite setup since 3 years of testing many od filters.
I will take a look at the Neck FX mod :)
Thanks for al the work you put into these videos. I use the PureCandy filter but reduced the glare a bit. I did like the look of the Reality filter when you did the side by side comparison so will give that a go.
Today I use exquisite filter.
Hope it's on the next comparison
My daily driver PPfilter is Improved Lighting for PURE.
a very good racing video. never play this but it looks very good
would anyone know why the 350 doesn't load for me when launching it? It shows up as a gtr r34, and then crashes my program
in between Premier and Reality!
The only thing that keeps me from using like pure or the HSW weather script is mainly due to the different way the lights work. I've noticed with the sol weather script, in the sol config menu you can set the csp lights to be effected by the time of day Which makes it look so realistic. So during the daytime you can turn your headlights on but it wont really illuminate anything, then as it gets darker out your lights realistically work like real headlights would. However if I switch to a different weather script this feature goes away, and it changes back to the vanilla lighting where you can turn your headlights on in full daylight and you'll still see the road over illuminated way too brightly. I also have issues with the skybox, with the different weather scripts the night time skybox looks like a light overcast day sky. The best results I've gotten have been from just the sol weather script, the latest sol controller and then this pp filter called ONE.
Thanks - I will take a look at that
which PP is best for VR?
i use Natural Filter (plus 4 Seasons Enhanced Nordschleife Color Grade For Natural Filter).
When driving at night (some servers enforce Day/Night cycles), you don't see much with some PP filters while others give very powerful high beam lighting (NatuReal). Why that ?
Hi sir spats, ive just recently subbed, really enjoying your vids. I've installed sol, and tried to change the weather effects. When I select rain effects. I get the sound of rainfalling, lightning etc, but there is no actual rain effects, just the sounds. Any ideas.
You are the man! Thanks for the tutorial
Sir , I have an issue with some maps (such as Hong from Grid 2(I believe) and PK Irohazaka , once with SRP but that was heat related and not the actual topic) I use pure 0.155 (Patreon doesn't want me to pay again for the lastest so im fucked there), CSP 1.80 preview (the lastest preview from new year iirc) and like the last time I suggested you the video of ppfilters im Still using my favorite SKY pure
Ok the issue: whenever its a tunnel or a the street lamps with fixed light sources in the two maps I mentioned , they seem to have inverted colors (full black and with rainbow colored outlines) , when Im driving myself its just an odd visual and it seems that the lights of the cars I drive "counter" this pitch black glitchy look in the tunnels, now when im on the replay taking pictures whenever im close to a set of lamps or the tunnel itself the game will apparently try to generate glares but instead generates big black pixelated spots like if the graphics card was dying and showing up artifacts (not to worry I have experimented stuff and tested , its not dying) , when getting close to a lamp its clear that the issue has to do with the map's light sources that can create glares.
Now after such messy explaining, any ideas of what setting from either csp or sol or pure is messing up lamps and tunnels in these maps? (And yeah so far these two maps are the only ones causing these very gross, could be the maps themselves but considering othee people have it and they don't seem to suffer that same issue as I do)
I can't find the app to change filters inside VR.
Is that a dowloaded app from somewhere?
thanks
you're missing on "improved lighting for pure ver 8.12"
Thanks, I know there are more to showcase and will add more to the next vid :)
Top Knotch Content Mate.
Mate, is it really that hard to write before the link which one is it?
many thanks guide bro
hi do you know why youtube keep loading and not playing any video if u open it is there anything wong with my game or its the custome shader patch issue
You mean in Android Auto?
@@SirSpatsGaming yes
Where do you find all your car mods?
There are so many places. I normally start at Google nd go down the rabit holes!
You have forget the best of all bro pure + ww filter in which it looking very realistic
So many more to feature over the next few videos
Always wear a PP filter
🤪
@@SirSpatsGaming On a serious note, your videos are awesome. Keep up the great work!