Postshot Beta Release v0.3

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  • čas přidán 8. 09. 2024
  • Postshot v0.3 is now available🚀
    New Render Controls, Z Depth Compositing, New Selection Tool, Easy Floater Removal, Object Isolation.
    Read more: jawset.com/doc...
    Download now jawset.com

Komentáře • 19

  • @jag24x
    @jag24x Před 5 měsíci +4

    Thanks for the Z-Depth! You guys are amazing!

  • @dinoscheidt
    @dinoscheidt Před 5 měsíci +3

    I know this is closed source (which is great!) but as a software engineer, it would be interesting to hear a bit about the software engineering challenges to actually build this. Graphical systems aren’t trivial to architect and it appears you guys put quite a lot of work into it!

  • @justmovies682
    @justmovies682 Před 4 měsíci +2

    Adding feature request for team
    - ADD SMERF , their paper n video n memory optimisation is great.
    -let it use 100% of cpu gpus. Its not using fully n taking a lot of time on training.
    - multiple lens calibration to remove fisheye distortion
    - ability to remove floaters.
    -reinject missing details with new image n semi train only a portion of space. Would be hugh time saver.
    - add locally a way yo convert splats to 3d mesh, via stable diffusion or other ai tool to catch reflections or interactions on unreal
    Ai generation n cleanup

  • @dv3d
    @dv3d Před měsícem

    IIve testing this for a while (I work in photogrammetry for advertising and game industry) please!!! don't make it a subscription model when the final release comes out!

  • @Pixelsplasher
    @Pixelsplasher Před 5 měsíci

    Amazing! Looking forward to being able to merge an import into the scene. This is important so different sets of input can be separately processed.
    I'm also looking forward to camera vector paths with the camera having the ability to constantly look at keyframed invisible objects.

  • @akidotsv
    @akidotsv Před 5 měsíci +3

    Awesome!!!

  • @patriciocalvelo1839
    @patriciocalvelo1839 Před 5 měsíci +2

    Amazing guys!! Please work on a blender add on!

  • @demitrii235
    @demitrii235 Před 5 měsíci +4

    Great job! Have you ever thought of implementing export in blender?

    • @patriciocalvelo1839
      @patriciocalvelo1839 Před 5 měsíci +1

      You can import the GS on to blender using an addon, at the moment is quite slow in blender viewport as GS, but if the built their own I think it would be much more optimized!

    • @demitrii235
      @demitrii235 Před 5 měsíci

      Thank you!

  • @KamikazexD43
    @KamikazexD43 Před 4 měsíci +8

    pleaaaaaaaase make a blender addon!!!!

  • @RobertWildling
    @RobertWildling Před 3 měsíci

    When looking at the top bar ("File", "Edit", ...."Help"), the app looks as is it were a Mac app. But from what I know there is no Mac version, right? (Which is a pity, btw!) But I wonder: how did you make the video?

  • @nhentschelo
    @nhentschelo Před 5 měsíci

    Reeeally cool update! Keep it up!

  • @flamered_images
    @flamered_images Před 5 měsíci

    Superb Update!

  • @violentpixelation5486
    @violentpixelation5486 Před 5 měsíci

    Stunning

  • @sariloffler8634
    @sariloffler8634 Před 3 měsíci

    Hey Jascha, I really like Postshot just as I loved T4D. Is there any chance that you could implement the Meshing algorithm of the Gaussian Splats?

  • @bluestudios9590
    @bluestudios9590 Před 4 měsíci

    Would the after-effects plugin work on mac?

  • @romainthereal
    @romainthereal Před 5 měsíci

    Woow

  • @aaronjaggars321
    @aaronjaggars321 Před 3 měsíci +1

    Unreal engine 5 will render in less than a second quit blender ue5.4 animation database n upgraded metahuman