CS:GO vs CS2

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  • čas přidán 31. 05. 2024
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    0:00 Legs
    0:20 Molotov
    1:01 AK47
    2:10 HE Explosion
    2:19 Smoke
    2:59 Molotov + Smoke
    4:25 Flashbang
    4:40 Zeus
    4:54 Blood
    5:30 Death
    5:40 Bullet tracers
    5:58 Decals
    7:02 Mesh animation
    7:20 Sound
    7:56 Skybox
    8:15 Recoil
    8:45 Grenade preview
    9:18 C4 lighting
    9:45 C4 Explosion
    10:10 Ball
    10:28 Chicken
    10:43 Noclip
    🎵 Music:
    Ruiqi Zhao - Welcome to My New World
    EpidemicSound.com/
    🔍FAQ: hstop.media/faq
  • Hry

Komentáře • 2,4K

  • @HSTop
    @HSTop  Před 7 měsíci +10

    Watch the full comparison between CS2 and CS:GO!
    czcams.com/video/105SJxN6zYM/video.html

    • @nicbentulan
      @nicbentulan Před 4 měsíci +2

      So far dust ii was the only T sided (defuse) map while all the others were CT sided. after 2023Oct07, now people know dust2 was apparently just like all the other maps?

  • @ox3870
    @ox3870 Před rokem +3539

    After 12 years, now the CS2 finally looks like BF3 but without destructible buildings

    • @dravenmaster7859
      @dravenmaster7859 Před rokem +268

      2023 game looks like from 2011

    • @pawdaypay
      @pawdaypay Před rokem +63

      Hey I mean it's improvement😅

    • @v5k456jh3
      @v5k456jh3 Před rokem +245

      CS is all about hight fps and most importantly, short response times

    • @godcipherz696
      @godcipherz696 Před rokem +91

      The opposite is true for both games net codes. What good is the graphics if the game plays like garbage...

    • @dravenmaster7859
      @dravenmaster7859 Před rokem +21

      @@godcipherz696 What about RB6 Siege and Apex?

  • @KryzysX
    @KryzysX Před rokem +3931

    Fun Fact: The liquid in the Molotov is entirely an optical illusion. Valvə didn't incorporate physics or any actual liquid inside the bottle. Instead, they developed a highly sophisticated shader system for this particular bottle to achieve a shiny, realistic appearance. WOW!

    • @samzony
      @samzony Před rokem +123

      Yeah even GTA 5 and RDR2 did the actual thing if you look. Oh yeah they are Rockstar's games at last!

    • @pilubolaer5886
      @pilubolaer5886 Před rokem +487

      After all, isn't everything in games just an optical illusion? i mean its just some pixels in a screen

    • @KryzysX
      @KryzysX Před rokem +68

      @@pilubolaer5886 dude 😭💀😂😂

    • @KryzysX
      @KryzysX Před rokem +12

      @@samzony yee... Rockstar? Valve? big stuff

    • @Complete_Stranger7050
      @Complete_Stranger7050 Před rokem +40

      Looks awesome and not performance heavy

  • @marcosdanielamaral5015
    @marcosdanielamaral5015 Před rokem +43

    6:41 Valve did the exact same thing to Portal 2, 12 years ago, with the light panels. It's basically an image that moves according to the camera position, to look like it's a 3D object, and this optimizes the game a lot.

  • @joel5451
    @joel5451 Před rokem +91

    Saw everything as a great improvement! My onlyyyyy small itch is with the Bomb detonation in CS2, visually the explosion looks nice, but it doesn't feel as destructive as csgo where there's a ton of black smoke, the terrain and camera shakes. If they could add some more to it, or even have assets break or move with the explosion, it'd be amazing. But everything else was very stellar, a well needed improvement to visuals and added game features/mechanics!

    • @arjun_pramod
      @arjun_pramod Před rokem +9

      I agree 100%, came to the comments to find this

    • @benj8859
      @benj8859 Před rokem +6

      Same, it looks terrible in comparison

    • @DashenBoi
      @DashenBoi Před 2 měsíci

      Well in the game you die if you're near it so I don't see much reason to add those features

  • @fosty.
    @fosty. Před rokem +1841

    The bullets moving the smoke cloud was pretty impressive.

    • @The_whales
      @The_whales Před rokem +57

      People are not going to like this after having static smoke for 11 years

    • @fosty.
      @fosty. Před rokem +5

      @@The_whales Hasn't CS had static smoke for like 20 years?

    • @andyuk2010
      @andyuk2010 Před rokem +8

      It's always amazing to me as an old beta-1.5 player how smokes are used so competitively now - it's good to see. Back in my day they were so utterly useless and hopeless that they were never used; they were only ever bought to decoy a flash (post-Heaton/Element incident), by accident or as a joke. Breaking through choke points was far more difficult back then without the cover of smokes.

    • @Harpotos
      @Harpotos Před rokem +2

      the smoke moving with the t as he ran through looked sick

    • @sawwoo5362
      @sawwoo5362 Před rokem +5

      are u joking? smokes don't work like this

  • @Pluvillion
    @Pluvillion Před rokem +3782

    The more I play CS2 the more I keep thinking: “Man, I wish L4D2 was like this.” This will be revolutionary.

    • @3agle280
      @3agle280 Před rokem +264

      I can only just imagine how good the blood splatters and gibs would look on the zombies, given if it doesn't disrupt performance.

    • @bluespy377
      @bluespy377 Před rokem +28

      If only that would happen 😕

    • @Bos_Meong
      @Bos_Meong Před rokem +90

      L4D3AD??? (valvre count to three challenge IMPOSSIBLE)

    • @tecno_gamer4308
      @tecno_gamer4308 Před rokem +43

      Valve doesn't know how to count to three, so.

    • @Burger_addict
      @Burger_addict Před rokem +8

      ​@@3agle280 RE2 does that pretty well,so maybe

  • @floatingrabbit3556
    @floatingrabbit3556 Před rokem +41

    It's not so much a graphical masterpiece but a physicals and lighting rework that's impressive. I just hope it runs as well.

  • @Cdrsan
    @Cdrsan Před rokem +41

    4:15 as someone who has done unity shader dev stuff, this is pretty damn cool. I think the smoke is volumetric and not just a texture, but getting it to block out the sun is cool. I'm also curious if it adds to the shadow map to cast shadows. I'd imagine that would be quite a performance hit though, maybe not if someone smart made it lol. These effects with smoke are really "easy" with raytracing rendering but not so much with rasterization.

    • @makandalp
      @makandalp Před rokem +1

      As someone who never developed shader type stuff, i could instantly tell that this is volumetric. The same physics is applied in, for example, red dead 2. For the clouds.

  • @propergordon
    @propergordon Před rokem +3191

    its funny that even in cs2, the c4 explosion isnt any better than source's

    • @martinjugolin2087
      @martinjugolin2087 Před rokem +406

      Yeah, I expected them to destroy the place again. But maybe is subject to change?

    • @hunlepto2239
      @hunlepto2239 Před rokem +282

      I have a feeling it's just a placeholder considering how incredibly basic it looks. But even if it stayed, I wouldn't mind, it's something you rarely ever see or stay nearby for.

    • @obentoubako
      @obentoubako Před rokem +74

      @@hunlepto2239 this is my thoughts exactly. I feel like it could get an update, but even if it doesn't, it looks good enough for what it is considering its something thats rarely ever seen/appreciated in an actual match.

    • @counterstrike2isdead
      @counterstrike2isdead Před rokem +22

      Bro didn't know the word "BETA"

    • @TartarusPyro
      @TartarusPyro Před rokem +12

      @@counterstrike2isdead its not alpha its beta so

  • @lazyxeno9404
    @lazyxeno9404 Před rokem +1317

    For me cs2 it's happier to look at and could be a huge quality improvement for esport viewers.

    • @Vinicantstopcrying
      @Vinicantstopcrying Před rokem +97

      Not only happier to look, It's feels much better when playing. The games feels much smoother, Much accurate Hit Register, Visibility is Amazing and Shooting feels Crisp as F....

    • @4bafiafzil999
      @4bafiafzil999 Před rokem +28

      It's nicely visible but somehow unnatural unlike CSGO

    • @KryzysX
      @KryzysX Před rokem +4

      Well, I'm not happy because I will no longer be able to play the game anymore, and CSGO is going to be eradicated for good :(
      (Play CSGO Through Beta Environment isn't sure)

    • @KryzysX
      @KryzysX Před rokem +3

      @@hellomine2849 yup.. exactly, but still Illegal

    • @hellomine2849
      @hellomine2849 Před rokem +1

      @@KryzysX yeah..

  • @zachf3788
    @zachf3788 Před rokem +13

    It's going to be interesting to see how pro's use and adapt to new interactions with things like sound design and smoke physics

    • @sternenschauer
      @sternenschauer Před 11 měsíci +6

      They will complain and Valve will remove it, haha

  • @romanheyder9567
    @romanheyder9567 Před rokem +2

    Wow! The granates combinating and bullets-smoke combination give SO MUCH strategic game variations! Im so impressed!

  • @martinjugolin2087
    @martinjugolin2087 Před rokem +879

    I kinda dislike that the dead bodies and the burnt ground disappear soon after appearing in CS2. They should stay there permanently until the end of the round like destroyed doors and windows. It lets other players know there was a fight there not so long ago so they can assume an enemy is still nearby. Also makes the map look cooler.
    The C4 bomb should also blow up and destroy things around it like in CSS

    • @m.n.s.s2825
      @m.n.s.s2825 Před rokem +78

      The Burnt ground gives advantage to Darker Models and People can use It for their advantage....I am glad it's temporary

    • @4bafiafzil999
      @4bafiafzil999 Před rokem +58

      @@m.n.s.s2825 don't worry there's no black CT/T suit

    • @counterstrike2isdead
      @counterstrike2isdead Před rokem +22

      IT'S FINE IT'S CALLED OPTIMISATION

    • @m.n.s.s2825
      @m.n.s.s2825 Před rokem +25

      @@4bafiafzil999
      There is no black but there are Blue, Dark green which goes with Dark Background. You don't need to match colours to camouflage. All it takes to make you a bit delayed to see and it's gives you the edge

    • @abe-kun
      @abe-kun Před rokem +4

      Because there's no r_cleardecals command anymore which is used to clear things like that in CS:GO

  • @vinbin4343
    @vinbin4343 Před rokem +276

    The bending of the skin when there is a bullet hole is insane

    • @cor.tenebrarum
      @cor.tenebrarum Před rokem +8

      IDK, Max Payne 3 did it better.

    • @RandomPerson-hd6wr
      @RandomPerson-hd6wr Před rokem +27

      It looks a bit exaggerated, I think the shoes did it better

    • @gamerdude4465
      @gamerdude4465 Před rokem +31

      This game is not a technological advancement.

    • @Teebeutel
      @Teebeutel Před rokem +3

      @@cor.tenebrarum big brain comment

    • @YingHobbies
      @YingHobbies Před rokem +12

      @GãmérDûdë better than gayorant

  • @claude5520
    @claude5520 Před rokem +7

    5:25 trypophobia lol

  • @OnefinityAnimationsTSF101

    The way how smoke works in CS2 looks so interesting! Shooting and using grenades to fan away the smoke could change how we play CS.

  • @sczoot6285
    @sczoot6285 Před rokem +608

    Only thing you missed was the rag doll differences when you kill an enemy

    • @misterragger2389
      @misterragger2389 Před rokem +20

      I know it refers to the dead bodies, but why is it used rag doll for that? (sorry, not english native speaker trying to learn)

    • @m4dc4t
      @m4dc4t Před rokem +15

      They no longer stack, they reverted it. So it's the same as in CS GO

    • @ii0000
      @ii0000 Před rokem +36

      @@misterragger2389 because the corpse is just like ragdoll not a real corpse, it doesnt have a weight, a physic etc. just like a RAGDOLL

    • @misterragger2389
      @misterragger2389 Před rokem +8

      @@ii0000 ohh si it is just like in games. I thought it might've been of calling corpses in general. Thank you!

    • @sczoot6285
      @sczoot6285 Před rokem +9

      @@m4dc4t it’s not the same, it’s an entirely different physics engine so they behave entirely differently even though functionally one could say it’s the same. Same thing as the weapons so still valid to cover in the same context. They appear much more realistic in CS2 and look significantly better, especially since it appears that we won’t have the same weird interactions where someone gets one tapped and flies 5 feet into the air anymore.

  • @user-rg1cg7xo5p
    @user-rg1cg7xo5p Před rokem +16

    6:43 the downside of parallax occlusion

  • @ConsumePaydayContent
    @ConsumePaydayContent Před 10 měsíci +3

    I love the quality and how you care for nearest details like 3D bullet holes etc. But I have a question: will there be story about the maps, missions and terrorist and counter-terrorist squads?

  • @Terpenesteve
    @Terpenesteve Před rokem +4

    its pretty beautiful all the changes they have made...even the small ones most people wouldn't notice that much they still puht detail in it withpout chaning the "game"
    as most developers would. Keeping it OG is the way to go with making updates to graphics and damage mods...amazing. As playing Counter Strike since 2002 on 1.6, and even playing the 1.5beta I can say its come a long long way, and its awesome to see how its evolved :) Always will be my # 1 in my books!!!
    The smoke effects for CS2 were quite pretty I do say so myself, the way the explosions cleared the smoke was awesome. As well as the bullets clearing a hole, was a great addition! The soccer ball made me laugh...I always try to get a match going In game and see how many people join in!
    Cant wait....Cheers my dudes and dude-ettes !

  • @AdrianCuyubambaDiaz
    @AdrianCuyubambaDiaz Před rokem +47

    "Follow recoil" is a game changer! especially for players who struggle to learn the patterns

    • @lenny7228
      @lenny7228 Před rokem +3

      No

    • @AdrianCuyubambaDiaz
      @AdrianCuyubambaDiaz Před rokem +7

      @@lenny7228 yes

    • @raystumpfy9431
      @raystumpfy9431 Před rokem +4

      @@lenny7228 i agree lenny, i think they put that in to benefit newer players, but hopefully it would be disabled in any competitive gamemodes, casual i don't really care about.

    • @n1ghtwhirl
      @n1ghtwhirl Před rokem +4

      @@raystumpfy9431 it wont be game changing, they are recoil controll workshops right now. You still need to move the mouse a certain way. If your aim sucks nothings gonna change.

  • @shallex5744
    @shallex5744 Před rokem +33

    9:37 look at that right leg
    speaking of legs, it would have been cool to show off the IK (inverse kinematics) on legs, where they realistically adjust to standing on sloped surfaces like ramps

    • @EneRec
      @EneRec Před rokem

      Just some minor details HAHAHAHA

  • @mihintai8166
    @mihintai8166 Před rokem +3

    That follow recoil feature will be the game changer

  • @jordanmntungwa3311
    @jordanmntungwa3311 Před rokem +2

    5:13 the zombies in and headcrabs in HL2 had this jiggle physics

  • @coreytrevorson606
    @coreytrevorson606 Před rokem +463

    Looks like CS2 will be a massive improvement. I really like how the crosshair follows the recoil; that's the best way to simulate controlling a full-auto firearm in a game.

    • @haniffaris8917
      @haniffaris8917 Před rokem +11

      It would make the weapons a lot easier to handle, especially when shooting far away.

    • @n1ghtwhirl
      @n1ghtwhirl Před rokem +1

      @@haniffaris8917 there are recoil workshops right now.

    • @haniffaris8917
      @haniffaris8917 Před rokem +1

      @@n1ghtwhirl Recoil workshop?

    • @n1ghtwhirl
      @n1ghtwhirl Před rokem +1

      @@haniffaris8917 yea to learn recoil

    • @haniffaris8917
      @haniffaris8917 Před rokem +9

      @@n1ghtwhirl Yeah, but it's not really comparable to actually be able to see where the bullets actually hit in competitive mode.

  • @veryperson1
    @veryperson1 Před rokem +23

    i love how satisfying seeing the blood splatter after getting a kill in csgo was and now its even better im so excited

  • @greeniebb5191
    @greeniebb5191 Před rokem +1

    That's kinda cool to see that you can actually end up spreading the fire by being in the molotov and running out of it

  • @Penguinsfishing
    @Penguinsfishing Před rokem +1

    Parallax bullet holes and unique wound decals. I like this a lot

  • @Believe086
    @Believe086 Před rokem +41

    What Valve Thinks we want in cs2
    Mechanism,Gameplay
    What we want
    Oo water on Molotov
    and legs

    • @IAm-zo1bo
      @IAm-zo1bo Před rokem +6

      What mechanism or gameplay do you want?

    • @titovich2153
      @titovich2153 Před rokem +7

      Water💀💀

    • @user-is2mj2ig4v
      @user-is2mj2ig4v Před rokem +2

      @@titovich2153 be patient with him. He has autism

    • @Believe086
      @Believe086 Před rokem +2

      @@user-is2mj2ig4v Yep i definitely have 1 one of them

  • @Nebojisha
    @Nebojisha Před rokem +41

    Your videos are so awesome, you put so much effort into them. Long time sub here, please keep 'em coming!

  • @Andrew-on5zy
    @Andrew-on5zy Před rokem

    HS Top, the OG Channel. been watching since old L4d2 top 10 hunter plays when I was like 13, now watching CSGO vs CS2 and im 23. crazy

  • @wmv8996
    @wmv8996 Před rokem

    Being able to disapate smoke with bullets and grenades is really cool.

  • @JonasTisell
    @JonasTisell Před rokem +81

    Excited for the new physics engine. Its actually refreshing to see props and ragdolls move differently than I’ve gotten used to.

  • @RednieYT
    @RednieYT Před rokem +130

    we should get skins for molotovs (bottle skin to be exact), like real life counterparts, rare wine/tequila/whiskey bottles etc

  • @theflame45
    @theflame45 Před 11 měsíci

    the ending comparison was a nice touch lol

  • @jtisbucketingtheboat
    @jtisbucketingtheboat Před rokem +1

    Finally after all these years, the trees and mesh move in the wind for the first time in a valve game.

  • @roblox_talon_gaming1309
    @roblox_talon_gaming1309 Před rokem +68

    10:56 my favorite part of the whole video is this

  • @SeazonHDx
    @SeazonHDx Před rokem +16

    2:16 visual bugs on HE explosion?

  • @erikm9768
    @erikm9768 Před rokem +2

    8:49 Bullets leaving a trail is pretty big, that means that players exiting the tunnel from the left here can see the trails and attack the sniper on the right rather than getting ambushed

    • @blastmole299
      @blastmole299 Před 11 měsíci +1

      That means I can show to everyone how terrible I am as a sniper too

  • @drewl4890
    @drewl4890 Před 11 měsíci +1

    having a "follow recoil" option is game changing

  • @evilwalter1038
    @evilwalter1038 Před rokem +34

    Please valve, tf2 exist too.
    Just love us the way you love this game.

  • @InstanRamen
    @InstanRamen Před rokem +5

    0:51 I hope they give a bit animation when holding like moving their hand a bit the weapon or hand, i mean human always moving.

  • @slimshady6728
    @slimshady6728 Před rokem +42

    9 years for something that can be done in one update 😭😭

    • @ZtereoHYPE
      @ZtereoHYPE Před rokem +4

      You have no idea how hard iit is to inplement some of these features

    • @actuallyarnav
      @actuallyarnav Před rokem +1

      its not just one update, they used a completely different engine for this, source 2. the engine's development took so long, not cs2 itself.

    • @LineOfThy
      @LineOfThy Před 8 měsíci

      this is in a completely dif engine btw

  • @Gorbypass
    @Gorbypass Před rokem

    that smoke grenade with bullet holes is gonna be a game changer

  • @Loterrach
    @Loterrach Před rokem +16

    5:35 Looks like a death scene from 2012-2017 CS:GO. I think they tried to make CS2 kind of rhyme with other Counter-Strike games.

  •  Před rokem +11

    5:30 this sh!t is cursed

  • @Gooberesque
    @Gooberesque Před rokem +154

    Wow, the improvements in lighting, modeling, particle effects, and texturing are incredible! It's great to see that the CS:GO team is continuing to innovate and push the boundaries of what's possible in the game. I can't wait to try out CS:GO 2 and see all of these amazing improvements in action. Keep up the great work!

  • @vatmilsak
    @vatmilsak Před rokem +4

    0:12 Foot was also in l4d but for some reason l4d2 was also removed.

  • @WDElvisAlencar
    @WDElvisAlencar Před rokem +21

    Sensacional. Pensaram em todos os detalhes.
    Incrível ver essa evolução que tivemos desde da época do 1.6 onde eu vivia na Lan-house jogando fy_snow, poolday, de_inferno, assault, de_dust2 com a galera kkkkk'

  • @64fishbones85
    @64fishbones85 Před rokem +1

    IMO, the way the right foot bends when planting is the best part about CS2 (9:37)

  • @DeaFX
    @DeaFX Před 5 měsíci

    I absolutely love that they keep the 1.6 voice prompts still ❤👍

  • @capnmoby9295
    @capnmoby9295 Před rokem +21

    I hope overtime they beef up the weapon animations, it doesn't have to be super detailed like tarkov and mw2 but a nice glowup would be awesome while keeping it familiar

  • @xXYannuschXx
    @xXYannuschXx Před rokem +4

    The Follow Recoil option looks fun! I remember seeing this system in Blacklight Retribution and wondering why no other FPS employs it.

  • @MrRed9zz
    @MrRed9zz Před rokem

    that bullet hole is scary, can't believe gaming has gone a long way

  • @Michael12111983
    @Michael12111983 Před rokem

    0:50 When your cocktail turns into bud light 😄

  • @generalironside8610
    @generalironside8610 Před rokem +20

    8:38 I'm thinking that this follow recoil mechanic will really do something...

  • @dracko158
    @dracko158 Před rokem +6

    Y'know, the first L4D Game did the "seeing your feet" thing first, and that game was from *2008.*
    But hey, nice to see you are able to do it in the recent CS2.

    • @HSTop
      @HSTop  Před rokem

      Yes, but in the L4D2, the legs were removed, because they limited visibility i think

    • @dracko158
      @dracko158 Před rokem

      @@HSTop I'm pretty sure they added that back in the 2020 update.

  • @yomamagaming6736
    @yomamagaming6736 Před 8 měsíci

    I'm going to use this video as a template to follow. I'm making an FPS game and this is a great reference video.

  • @gamingcookie3837
    @gamingcookie3837 Před 11 měsíci

    Fun fact : For half-life Alex, there was a dude dedicated to making the water physics for bottles/cups, that code is probably reproduced/reused in cs2

  • @mcducklin
    @mcducklin Před rokem +3

    9:37 his right foot is dying

  • @marianofuentes8994
    @marianofuentes8994 Před rokem +7

    It would be nice if there was an animation when the c4 is deactivating, that you can see that he is holding the deactivator with one hand, and the other on the weapon.

  • @joe564338
    @joe564338 Před 11 měsíci

    the nade cam thing is hella awesome

  • @geckoram6286
    @geckoram6286 Před 18 dny

    That makes sense, that explains why my old computer crashed the minute I launched the game. It's a shame, it was fun playing csgo with old computers

  • @creepy_100
    @creepy_100 Před rokem +25

    So is 10:55 how we're gonna look like surfing in CS2?

  • @alpha-tomahawk532
    @alpha-tomahawk532 Před rokem +8

    2:55 i guess this is some balancing reason, but why return dissipated smoke back? I'd at least imagine it'd "come back" from the smoke grenade, the center of it, not just accumilate as if some dark force gathering from outside source... they need to change that, either completely gone, like how smoke clears fire, so would grenade "destroy" smoke grenade, or so that smoke actually comes out of the grenade after this, and not just coming back out of the oblivion.

    • @KhaosInductionCreator
      @KhaosInductionCreator Před rokem

      You could always have everyone save their nades for smoke clearance and render smokes useless completely, it’s reasonable why they did it

    • @alpha-tomahawk532
      @alpha-tomahawk532 Před rokem

      @@KhaosInductionCreator And everyone would have smoke for blocking view AND clearing molotovs without them coming back, which is basically twice as useful as a nade, but also doesn't make molotovs come back. That's stupid reasoning, "We have someting twice as useful? Then let's have this thing twice as useless", buffing something op and nerfing something barely used. Nothing reasonable about that.

    • @haywoodjblome4768
      @haywoodjblome4768 Před 10 měsíci

      ​@@alpha-tomahawk532Having bullets and grenades clear the smoke is a bigger nerf than having it clear molotovs is a buff.
      It's balanced, Valve know what they're doing

  • @mrowoofers101
    @mrowoofers101 Před rokem

    I'm not even a CS fan, but those smoke effects and interactions are fucking awesome. I can also see new tactics being used with this new system.

  • @monke6075
    @monke6075 Před rokem +3

    1:13 Advertisment jumpscare

  • @ii7ussieN
    @ii7ussieN Před rokem +6

    High quality content as always, keep it up ❤!!

  • @dancio142
    @dancio142 Před rokem +10

    Source 2 games will never escape the glory of the HL:A bottle shader

  • @tristanbryann8252
    @tristanbryann8252 Před rokem

    but you gotta love how "bomb has been planted" hasnt been changed. and i think its iconic

  • @heiltecn9ne
    @heiltecn9ne Před rokem

    Used to play cs1.5 and 1.6 back in the day amazes me it’s still going.

  • @vilomaxus2463
    @vilomaxus2463 Před rokem +31

    Фейковые углубления от пуль прямо из фиара 2005 года, вот это эволюция

    •  Před rokem +15

      Counter strike Source already had fake bullet hole effect. It’s downgrade in CSGO.

    • @lastzlo637
      @lastzlo637 Před rokem +4

      А минусы будут? Тут и кровь буквально динамичекая.

    • @vilomaxus2463
      @vilomaxus2463 Před rokem +1

      @@lastzlo637 Минусы в видео, когда он в угол стрелял, а эта малиновая жижа далека от крови

    • @DayiNaseri
      @DayiNaseri Před rokem +1

      Very good

    • @IndiKot
      @IndiKot Před rokem

      PayDay2
      Diesel engine

  • @GrimVanHalter
    @GrimVanHalter Před rokem +9

    One thing worries me, the smoke. Yes, yes I know that this depends on the situation and playstyle, but with this update, they have effectively killed the ninja defuse.

  • @bigboyanimation3799
    @bigboyanimation3799 Před rokem

    the explosions must be like battlefield games

  • @nemtudom5074
    @nemtudom5074 Před 8 měsíci

    The audio engine improvements in CS2 is amazing

  • @ZeRo-tn9td
    @ZeRo-tn9td Před rokem +22

    I swear, as much as Valve improves CS2.... HS also keeps on improving these type of quality content videos. Kudos!

    • @_MaZTeR_
      @_MaZTeR_ Před rokem

      Funny how most of this looks better than even in Siege

    • @clurtzy
      @clurtzy Před 3 měsíci

      @R_ Siege hasn't had such a massive graphics overhaul yet

  • @brah007
    @brah007 Před rokem +6

    the pros are complaining about the flash noise in cs2 and that's for a good reason, leave it like in csgo

  • @user-bl9my5xm8w
    @user-bl9my5xm8w Před rokem

    should be able to see each other flying like ghosts when we're dieded

  • @Zamfyel
    @Zamfyel Před 8 měsíci

    Last seconds: hippyty stabby stab

  • @Danklovic
    @Danklovic Před rokem +11

    the cs2 c4 explosion looks very boring, since its still in beta hope its fixe

    • @HSTop
      @HSTop  Před rokem +1

      +

    • @mattiag1846
      @mattiag1846 Před rokem

      I'm not surprise you think this, now I think me too I prefer they fix it

  • @stickmun5267
    @stickmun5267 Před rokem +3

    8:32 I've been wating this feature for ages

  • @das_broml
    @das_broml Před rokem

    Man, I love that thing that alcohol in Molotov and bottle transparency in CS2 exists

  • @s4shrish
    @s4shrish Před rokem

    It seems that whilst the Bullet decals are much improved, that's not actually new geometry.
    As seen from the corner shot, it's Parallax Mapping.
    A good example of parallax mapping are the interiors in Spiderman PS4, whilst they are not actually modelled, they appear so.

  • @Majorwindy
    @Majorwindy Před rokem +8

    8:34 follow recoil will be a bit of a game changer for managing recoil

    • @victorgasparoni
      @victorgasparoni Před rokem +1

      maybe I'll try CS now that I can track my shots like other games

  • @aziztahir1024
    @aziztahir1024 Před rokem +2

    Very well explained comparison 🙌🏻

  • @user-uc5yf6oh5m
    @user-uc5yf6oh5m Před rokem +1

    esse jogo qnd lançar tenho crtz de que vai ser o novo substituto do cs:go pq sinceramente á bonito dms!

  • @momos_SDG
    @momos_SDG Před rokem

    But like, imagine a serious 50k prize game and the judge casually no clips in front of the winner with those moves

  • @TheFreshmakre
    @TheFreshmakre Před rokem +4

    It looks great but with the Zeus electric effect and the fireball from the HE grenade I’m worried this will lead to the game becoming super cartoony in the future. GO, Source and 1.6 had a very gritty feel to them that looks to be most likely on the way out.

  • @tv-pg7ib
    @tv-pg7ib Před rokem +4

    one thing they didn't know. when grenade explode, only particles exist. no flame

    • @poxbox6729
      @poxbox6729 Před rokem +2

      Grenades don't have flames? It's gunpowder yea but there's no oil in a grenade, maybe incendiary ones sure but the one in CS2 is a normal grenade.

  • @sweet_amir
    @sweet_amir Před 11 měsíci +2

    When the bomb explodes it should have a blast wave :D Maybe some shuttered windows and the sign in A should blow off or something 😄

  • @TarnaBarTM
    @TarnaBarTM Před rokem +1

    It took 20+ years to have the crosshair follow the recoil. Nice!

  • @cheberlo
    @cheberlo Před rokem +5

    0:33 that sounds like Minecraft ngl😂

  • @WilsonBatista1
    @WilsonBatista1 Před rokem +10

    I don't even play CS:GO or CS2 but it was fun to see the improvements!

    • @coops1992
      @coops1992 Před rokem +2

      CS2 isn't even out yet u can't play it

    • @WilsonBatista1
      @WilsonBatista1 Před rokem +1

      @@coops1992 as I said, I don't know anything about CS. So, yeah

  • @jeteamleider3714
    @jeteamleider3714 Před 11 měsíci

    10:05 When I saw the C4 exploding i laughed because I heard the phrase 'Terrorists win' like damn bro you just blew up milk carton

  • @trash0175
    @trash0175 Před rokem

    Gaben will never escape his “worth the wait” line EVER

    • @webkar
      @webkar Před rokem

      He actually said "worth the weight", as he needed to pack on a few pounds to release the game.

  • @Nirwanaa
    @Nirwanaa Před rokem +4

    Are you using an old update? The smokes looks weird just like on release of the limited test, I believe they look as intended now, without those random huge dark parts in the smoke.

  • @whg_brianferguson
    @whg_brianferguson Před rokem +22

    This is awesome!! I assume TF2 is getting the next big update right? Right??

    • @desko2041
      @desko2041 Před rokem +7

      Nope, we’re getting tf:3 with improved jarate and mad milk physics

    • @daniaditya4733
      @daniaditya4733 Před rokem +2

      im afraid valve can't count to 3

  • @TheLonelyMoon
    @TheLonelyMoon Před rokem +1

    seems like valve tried to add as much attention to details as they can while keeping the game budget friendly, got some really cool changes

  • @carbonunit69
    @carbonunit69 Před rokem +2

    Ladies and gentlemen, the game has leveled up.