BIG 40K News - Balance Dataslate in Two Weeks? OC0 Units Can't Do Actions, Points + Admech Update

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  • čas přidán 27. 06. 2024
  • A fairly big announcement from GW today - 40K's next season and balance update is coming soon and there's some BIG changes to units doing actions
    Article here - www.warhammer-community.com/2...
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    0:00 Intro
    0:39 New 40K Season
    4:00 Mission Deck Contents
    4:59 New Actions Update
    9:53 Deployments + Battle Line Mission Rules
    14:34 Primary and Secondary Missions
    16:28 Secret Missions
    19:04 Closing Thoughts + Outro
  • Hry

Komentáře • 490

  • @benmccoy1766
    @benmccoy1766 Před 21 dnem +203

    Finally! Now GW will actually have to balance the Tyranids! I hope our win rate craters so the people in charge can see how badly the whole army was crutching on gamey scoring tactics.

    • @niccolomiglio6996
      @niccolomiglio6996 Před 21 dnem +38

      I don't wanna be mean, especially cuz I see your optimism, but let's just say that I'm an admech player; it took them more than a year to actually think about doing something ....

    • @Anameisgiven
      @Anameisgiven Před 21 dnem +6

      If they need to sell some remaining stock you will get buffs for those boxes. So fingers crossed they find some nids somewhere in a warehouse to sell ;)

    • @warp5p1d3r6
      @warp5p1d3r6 Před 21 dnem +7

      laughs in admech

    • @toybot99
      @toybot99 Před 21 dnem +6

      Yeah I’m not hopeful. They’ll just do some random point changes with nothing rule or stat wise.

    • @Draekal
      @Draekal Před 21 dnem +12

      @@toybot99 Random point changes that requier you to buy another 300 points of units to make your army back up to where it was. Don't forget that little tidbit!

  • @RotnGrot
    @RotnGrot Před 21 dnem +249

    I guess they sold enough nurglings

    • @Tehstampede
      @Tehstampede Před 21 dnem +14

      lol. Lmao

    • @MountPrion
      @MountPrion Před 21 dnem +7

      They should drop them to 30 pts! Then they'll still be good for screening?

    • @wolfgangstallionmusic5639
      @wolfgangstallionmusic5639 Před 21 dnem +1

      I am so glad I didn’t buy any but now sad cause I was gonna buy one so I play the great unclean one…

    • @elijahbanks1947
      @elijahbanks1947 Před 21 dnem +5

      @@wolfgangstallionmusic5639 They're still good for protecting great unclean one, because of their aura. Plus, screening. I'll probably combine my two units of 3 into a big unit of 6 for turn 1 screening potential

    • @runeh3022
      @runeh3022 Před 21 dnem +1

      @@Tehstampede just glued together 3 boxes yesterday... *curses*

  • @theemperorofmankind7706
    @theemperorofmankind7706 Před 21 dnem +289

    Golden Banana players: Never thought I would be nerfed to death side by side with a space bug..
    Nids players: What about a friend?
    Golden Banana players: Aye...I could do that..

    • @SnowFoxWithAGasMask
      @SnowFoxWithAGasMask Před 21 dnem +11

      Agreed. We will perish together

    • @alessandrocastronovo9275
      @alessandrocastronovo9275 Před 21 dnem +9

      Based Gimli and Legolas Reference

    • @Eassle
      @Eassle Před 21 dnem +4

      We will refrain from eating fruits for the foreseeable future.

    • @dragma907
      @dragma907 Před 21 dnem +5

      Are custodes called bananas literally just because bananas are yellow? The imperial fists are the true bananas.

    • @WeDontTalkAboutJosh
      @WeDontTalkAboutJosh Před 21 dnem +5

      @@dragma907 they also have vaguely banana shaped helmets, so they have shape as well as almost colour.

  • @freybrand1617
    @freybrand1617 Před 21 dnem +85

    Kinghts players: "I can shoot! I. CAN. FIGHT!"

    • @matthewgriesbach5925
      @matthewgriesbach5925 Před 21 dnem +3

      Yeah, we happy.

    • @Alais_NorizaXIV
      @Alais_NorizaXIV Před 21 dnem +4

      just need our proper bondsman abilities back and im happy

    • @Gallagher068
      @Gallagher068 Před 20 dny +1

      @@Alais_NorizaXIV I expect they're gonna bring it back as a different detachment rule for us, So swap the 6+/5+ FNP for two-way bondsman. Makes me wonder what they'll do for the honored variant of the rule, perhaps when honored a knight can bondsman two armigers without enhancement or maybe the bondsman abilities are all improved somehow

  • @dalemallon2924
    @dalemallon2924 Před 21 dnem +153

    As a Tyranid player who doesn't spam biovores to win (am I the last one?), this can only be a good thing. If the faction plummets without the artificial crutch of spore mines, then hopefully the larger issue of our pillow fisted offense will be addressed.
    Let's go back to winning by tearing our enemies apart, not sneaking points while getting pummelled.

    • @devotedtodestruction
      @devotedtodestruction Před 21 dnem +7

      I just want a way to effectively break open tanks but I’m also okay with playing my Ynnari the remainder of 10th edition

    • @jamesgillam6478
      @jamesgillam6478 Před 21 dnem +3

      I also don’t play a Biovore and I’m happy with the change, but damnnnn we’re going to need some buffs or some serious points drops lol

    • @warp5p1d3r6
      @warp5p1d3r6 Před 21 dnem +2

      @@devotedtodestruction 3 tyrannofex's

    • @devotedtodestruction
      @devotedtodestruction Před 21 dnem

      @@warp5p1d3r6 you really trusting a weapon with 2D6 damage? Maybe if it was 4D3 there’s a conversation to be had but nah brother… let’s be real.

    • @warp5p1d3r6
      @warp5p1d3r6 Před 21 dnem +1

      @@devotedtodestruction you will average mu dude, trust me.

  • @SC1ENCEP1E
    @SC1ENCEP1E Před 21 dnem +80

    Personally attacked by the Chilling Rain removal 😂

    • @charleystewart8330
      @charleystewart8330 Před 21 dnem +16

      Without chilling rain, everyone needs the cards to play...

    • @Coclroach
      @Coclroach Před 21 dnem

      @@charleystewart8330you can find stuff online

    • @Swampert919
      @Swampert919 Před 21 dnem

      ⁠​⁠​⁠​⁠@@charleystewart8330do they? If you ain’t playing in a tournament you can just use chilling rain still, and even if you can’t you can just make your own cards or use an app/random number generator.

  • @jacobgale4792
    @jacobgale4792 Před 21 dnem +369

    Oh it's Tyranover for us nid players 💀

    • @Vibester0206
      @Vibester0206 Před 21 dnem +30

      Well i guess its back to spam termagaunts again

    • @aidonpor8211
      @aidonpor8211 Před 21 dnem +41

      As a Tyranids and Custodes player, I'm officially cooked

    • @auspextactics
      @auspextactics  Před 21 dnem +245

      I strongly suspect this will genuinely be good for Tyranids in the long run, it means GW will have to actually balance their damage dealers rather than leaving them to rely on scoring gimmicks to limp into 45% wins. Guess we'll see if they compensate them in the points updates though

    • @MrShukaku1991
      @MrShukaku1991 Před 21 dnem +98

      GW: "Spore Mines are now OC1"

    • @91elpiris
      @91elpiris Před 21 dnem +26

      @@auspextactics the problem is that with a printed codex they will most likely do so by horde-fying the army even more with lower points costs... more money for them

  • @WeOnlyEatSoup
    @WeOnlyEatSoup Před 21 dnem +58

    Admech Update! Thank the Omnissiah

    • @JC-qy6cx
      @JC-qy6cx Před 21 dnem

      Don't get high on the copium they've screwed us many times over

    • @stevencarmody1755
      @stevencarmody1755 Před 21 dnem +6

      id wait until we see what they did ive a suspicion they nerfed the good stuff to make the bad look better typical gw

  • @JUST_GAUNT_GET_ENOUGH
    @JUST_GAUNT_GET_ENOUGH Před 21 dnem +26

    Im calling it now. The buff for nids are the battle line boosting in the missions. Nothing more

    • @toybot99
      @toybot99 Před 21 dnem +1

      On the nose!

    • @timunderbakke8756
      @timunderbakke8756 Před 21 dnem +4

      Because “we need the data to know it’s going to be bad”. They can’t foresee anything and need us to show them

  • @leSmokySmoke
    @leSmokySmoke Před 21 dnem +25

    Yes!!! This is the best Update for tyranids!
    Finally we will suck so so hard that we will have a 40% winrate, and finally be buffed at the end of next year! 🙂🤝

  • @josephvanhaverbeke1448
    @josephvanhaverbeke1448 Před 21 dnem +15

    Nids now can get some rules other than overlapping battleshock in several phases. Or maybe make the average LD across all top armies not 6.

  • @xkriegor
    @xkriegor Před 21 dnem +37

    GW will just lower costs for Biovore and some other units that deploy spore mines and not touch the other Nid units. (Not) looking forward to Nids getting 35% win rate.

    • @skalgrimfellaxe5796
      @skalgrimfellaxe5796 Před 21 dnem +7

      Nids getting a super low win rate will reflect the actual efficiency of the faction without the unnatural prop up. I see this as a good thing because it will force them to lower points across the board. (Yes we need a reworked codex, which we will not get.)

    • @xkriegor
      @xkriegor Před 21 dnem +2

      @@skalgrimfellaxe5796 I mean sure we'll probably get another pts decrease down the line but I'm not looking forward to fielding a dogwater tier army for 3 whole months.

    • @banishedpest115
      @banishedpest115 Před 21 dnem +2

      ​@@xkriegorbut that's just it. W are a dogwate tier army already. Our gameplay doesn't really change here, we just don't score as well, so if you enjoy the game is it is currently you will afterwards.

    • @basteala525
      @basteala525 Před 21 dnem

      Hey it could be worse. Space marines have been sub 45% WR all edition and keep getting nerfs to their rules AND points.
      Nids have been in a bad spot, but as my second army they've been the palette cleanser. Ugh. Now both of my armies are gonna be busting their balls to hit 40 :|

    • @Cruxxy21
      @Cruxxy21 Před 21 dnem

      Probably better to fall now and bounce back later rather than limp along where the army currently is.

  • @Halidar
    @Halidar Před 21 dnem +15

    RIP Tyranids, but as someone pointed out here maybe that would incentivise GW to fix the faction as a whole

  • @ClaratinFam
    @ClaratinFam Před 21 dnem +13

    RIP. Have a feeling we won't see any major buffs for 'Nids any time soon

  • @joegroves2517
    @joegroves2517 Před 21 dnem +6

    I have to wonder how many products will end up being called "Pariah Nexus" in the end. We've had two books already, now this, right? As a Necron player I'm still waiting for something fun in the story there.

  • @davidcanty7903
    @davidcanty7903 Před 21 dnem +11

    GOOD NEWS FOR BIG KNIGHTS!
    Chaos Knights "We have big knights?"

    • @The_Penguin_8964
      @The_Penguin_8964 Před 21 dnem +2

      Desecrator : "Ouch🥲"

    • @shooflies
      @shooflies Před 20 dny

      I just now started playing I can already tell just by reading a lot of these knights seem entirely dependant on the bondsman ability. I just think it's weird the bondsman ability is so rigid? Like if I have a crusader it seems weird to me that my all ranged knight wants more ranged. I know the warden is popular because there's rarely a situation being harder to kill is a bad thing, but the rest seem to be more focused on filling a thematic idea than being usable. I don't know if that's the right way to look at it though.

    • @znalniaskas
      @znalniaskas Před 14 dny

      @@The_Penguin_8964 There's also the Lancer who is ok, but yeah..

  • @TheSpectralFX
    @TheSpectralFX Před 20 dny +4

    The pariah Nexus deck hitting the deck with the largest tyranid nerf ever implemented is rather on point with the lore.
    Its tyranover.

  • @devineyre5545
    @devineyre5545 Před 21 dnem +5

    Admechs main game plan was to advance and do actions. The rework really needs to take this into account.

  • @The_Penguin_8964
    @The_Penguin_8964 Před 21 dnem +46

    I start to worry about the "rule changes" to Admech🤦🏻‍♂️ according to previous detechments, the so-call changes maybe "Hey Admech player, now you guys can have 1000 points of Knights in your army! Hooray!!"🤦🏻‍♂️

    • @gyro8332
      @gyro8332 Před 21 dnem +7

      honestly, that may be the best case scenerio

    • @The_Penguin_8964
      @The_Penguin_8964 Před 21 dnem

      ​@@gyro8332Without any serious changes that has been raised FOR YEARS?Nah, I don't think so🤦🏻‍♂️
      But hey, that's G-dumb, everything will happen🤦🏻‍♂️

    • @skilledwarman
      @skilledwarman Před 21 dnem

      ​@@The_Penguin_8964well you guys would finally have a way to get 1000 points on the board for less than like $800

    • @arbitrary_mike7833
      @arbitrary_mike7833 Před 21 dnem +1

      That would actually make me interested in admech?

    • @johnj.spurgin7037
      @johnj.spurgin7037 Před 21 dnem +4

      Questor Mechanicus sounds fine to me, but IDK if I like that more in Imp Knights than admech. Admech's problem is as much datasheets as it is rules. They have a bazillion skirmishers and limited actual punch and durability IIRC.

  • @LordOffal
    @LordOffal Před 21 dnem +50

    Canoptek Court Necrons hearing that OC 0 units can’t do actions, “Good thing our scarabs are OC1, right cryptek?”

    • @Patrick_Edwards
      @Patrick_Edwards Před 21 dnem +7

      Cryptek: "I gotchu homie"

    • @johnj.spurgin7037
      @johnj.spurgin7037 Před 21 dnem +1

      Remind me, Psycho's still REALLY cheap right? In lists without wraiths perhaps slapping that down with thralls?

    • @LinkiePup
      @LinkiePup Před 21 dnem

      Canoptek court doesn’t make Scarabs OC 1?
      No Cryptekh gives a OC buff???
      What are you on???

    • @LordOffal
      @LordOffal Před 21 dnem +11

      @@LinkiePup I knew I'd get called out on CC part but it's just you are more likely to have a cryptek near your scarabs.
      Read the unit description of the Scarab unit. They are buffed to OC 1 if by a cryptek

    • @alessandrocastronovo9275
      @alessandrocastronovo9275 Před 21 dnem +10

      @@LinkiePupif scarabs are within range of a cryptek model (6”) they get OC1

  • @nunyabusiness7018
    @nunyabusiness7018 Před 21 dnem +11

    A battleline buff is gonna be crazy for the green tide

  • @grud8495
    @grud8495 Před 21 dnem +49

    GW was unbelievably stupid by removing the "actions" rule from the core rules when designing 10th. It was so much easier and smoother to just have it all written in one base rule. And now we've had all these months in confusing overly ambiguous chaos over still "doing" actions but not calling it that. I swear, GW has the worst rules writers in the industry, just plain stupid.

    • @rileygoddard7181
      @rileygoddard7181 Před 21 dnem +1

      There's benefits and drawbacks if you ask me. I got really confused about "psychic actions" in the one game of 9th edition I played. But I did understand regular actions well enough.

    • @Dementia55372
      @Dementia55372 Před 21 dnem

      GW absolutely hates learning their lesson. The same thing happened with indirect.

    • @Giby86
      @Giby86 Před 21 dnem +3

      @@rileygoddard7181 What's the benefit in removing the term "action" but still requiring people to in effect DO actions and writing the same paragraph on every card instead of just once in the manual and app?

    • @rileygoddard7181
      @rileygoddard7181 Před 21 dnem +1

      @@Giby86 it's that there were different types of actions in 9th that really confused me.

  • @shwah8299
    @shwah8299 Před 21 dnem +6

    What happened to Nids being squishy but dangerous if they ever get too close? That was the whole point of the army wayyyyy back.
    Now they are squishy and hit like a slight breeze. The win by sneaking which is absolutely antithetical to their lore.

    • @tomsutton6451
      @tomsutton6451 Před 20 dny +2

      Yes 10th edition is soulless 40k in many ways. Dunno why I'm still playing.

  • @NornQueenKya
    @NornQueenKya Před 21 dnem +91

    Im a sucker for cards. I keep thinking I'm saving money by not buying the books so they started spamming cards and now I'm broke again. Also lol. 69 cards

  • @thomasarcher2108
    @thomasarcher2108 Před 21 dnem +7

    Knights being able to do actions is exciting

  • @8bitbonsai
    @8bitbonsai Před 21 dnem +2

    The rules change so fast now that buying a printed version of anything doesnt make sense at all

  • @stripeybag6977
    @stripeybag6977 Před 21 dnem +2

    Oh I thought for a second Dark Angels index ability/the ability for certain units to retain some OC after a Battle Shock would do something after that OC needed to do Objectives change.

  • @RadioactiveZerg
    @RadioactiveZerg Před 21 dnem +5

    chilling rain being gone is a downer, I don't particularly care for spinning the big wheel of annoying restrictions before the game starts lol

  • @EmperorNapoleon1815
    @EmperorNapoleon1815 Před 21 dnem +53

    Hopefully, this means Biovores can finally come down in points and the Tyranid monsters can get a damage buff in melee.
    I’ve been doing just fine with Nids, but they do have internal balance issues and could use some help.

    • @user-ir6gb9xh7r
      @user-ir6gb9xh7r Před 21 dnem +4

      if only nids had tankshock

    • @basteala525
      @basteala525 Před 21 dnem +7

      They're not going to update Nid stats. A lot of the early codices desperately need them but won't get it. -- Sincerely a Nid/SM player :(

    • @SnowFoxWithAGasMask
      @SnowFoxWithAGasMask Před 21 dnem

      Same, but my playgroup is very causal

    • @EmperorNapoleon1815
      @EmperorNapoleon1815 Před 20 dny

      @@SnowFoxWithAGasMask Most of my playgroup is, but a segment is more tourney-oriented than I am. Last local tourney I attended I went 3-0 for 2nd. They can definitely do well, but have a limited range of truly efficient options. Tfexes, Zoanthropes, Termagants, Hive Tyrants (in invasion fleet, especially). Maybe a dozen or so others.

    • @EmperorNapoleon1815
      @EmperorNapoleon1815 Před 20 dny +1

      @@user-ir6gb9xh7r Amen. It’s confined to Crusher Stampede, and even then not as good, and the detachment is borderline unplayable.

  • @TheLastDarkVanguard
    @TheLastDarkVanguard Před 21 dnem +5

    Watch, it'll be mostly more Points Drops for the Skittles and a change in Keywords for the Imperatives...

  • @RegensDominor
    @RegensDominor Před 21 dnem +14

    Honestly a good change. OC0 units doing actions was always weird for me.

    • @spacemanx9595
      @spacemanx9595 Před 21 dnem +2

      That's a bad change. Most actions required you to own the objective anyway. They are doing this to push infantry box sales

    • @shadowmancy9183
      @shadowmancy9183 Před 21 dnem

      @@spacemanx9595 Talking things like Investigate Signals.

    • @JimH.
      @JimH. Před 21 dnem +1

      @@spacemanx9595 No, they're doing it to eliminate the bogus "sure my mindeless and/or mischievous critters can totally do complicated things" mechanic that so many players were abusing.

    • @lassemelson5668
      @lassemelson5668 Před 20 dny +1

      @@JimH. these things being abused since there were little alternatives

  • @DeathInTheSnow
    @DeathInTheSnow Před 21 dnem +14

    GW: "We're removing the Force Organisation chart! No more mandatory units, other than a leader!"
    Players: "Cool! No more troops - just load up on elites and tanks!"
    GW: "..."
    GW: "So anyway, -troops- Battleline units are gonna have special abilities so that there's no reason _not_ to take them..."

    • @aarondickey3752
      @aarondickey3752 Před 21 dnem +1

      I prefer it really it isn’t required but it helps a bit if you do

    • @stevencarmody1755
      @stevencarmody1755 Před 21 dnem +4

      Youre not forced to take battlelime they just get a minor buff if you do whats the issue? It's not like orks, marines and guard don't have a lot of battleline units

    • @RSBurgener
      @RSBurgener Před 21 dnem +1

      😂😂😂

    • @TheStreetad
      @TheStreetad Před 20 dny

      The point of 'battleline' or 'troops' is to actually win the battle/do the mission whilst all your flashy damage dealers bang away at each other in the background.
      I might go as far as specifying that ONLY Battleline units can score objectives/do actions.

  • @Kibbet21
    @Kibbet21 Před 21 dnem +3

    If chaos space marines get points nerfs I’m going to be so pissed as necrons and admech had no changes for half a year

  • @scottsbarbarossalogic3665

    It might be early to avoid overlapping with the AoS release

  • @neilbatterham8370
    @neilbatterham8370 Před 21 dnem +2

    The green tide list will love the battle line boosts. It's already a strong build as it is.

  • @blukitsune372
    @blukitsune372 Před 21 dnem +11

    The new Action limits just outright kills AdMech.
    Part of their game plan was go assualt and grab objectives with vanguard and have infiltrators snag objectives while in combat.
    So I hope AdMech get some big changes to offset this abit.

    • @davidjones4772
      @davidjones4772 Před 21 dnem +4

      its hits everyone. Most armies relied on assault to do actions.

    • @stu_gibson
      @stu_gibson Před 21 dnem +1

      I suspect it won't, since they also said that AdMechs rules have been rewritten. Im sure they took the new missions into consideration.

    • @stevencarmody1755
      @stevencarmody1755 Před 21 dnem +3

      @stu_gibson that's what we said every edition...my ass still hurts from this editions shafting

  • @ancientmariner9460
    @ancientmariner9460 Před 21 dnem +2

    Finall end to with OC0 shenanigans.
    Also looking forward to balance and FAQ

  • @renimusmaximus
    @renimusmaximus Před 21 dnem +3

    Quick question about the battle line change: would that mean that sticky objectives are semi nerfed if you cant score as high when a battle line unit is no longer present on the objective?

  • @christopherbremner7493
    @christopherbremner7493 Před 21 dnem +2

    Custodes are already down and now this season is all about battle line and Custodes only have guard as battle line. Think they need to make prosecutors battle line to help out with this alongside the points drops or buffs to detachment rules

    • @MeasureTroll
      @MeasureTroll Před 21 dnem

      They want you to use the detachment where they are battle line.

  • @deeperestmeme479
    @deeperestmeme479 Před 21 dnem +31

    If you hate some rules, and your buddies also hate those rules, just ignore the dumb rules

    • @banishedpest115
      @banishedpest115 Před 21 dnem +4

      Trouble is 10th is built to be played one way and one way only. It doesn't really work if you start going above or below recommended points, actually breaking rules gets sticky very quickly. It's just the worst casual edition.

    • @NeloBladeOfRanni
      @NeloBladeOfRanni Před 21 dnem +3

      ​@@banishedpest115precisely why 10th is a complete garbage edition

    • @Duppyman695
      @Duppyman695 Před 21 dnem +4

      Underground 40K instead of commercial 40k, I like it. Fun before Rules *NEVER* Rules before Fun!

    • @deeperestmeme479
      @deeperestmeme479 Před 21 dnem +2

      @@banishedpest115 points wise fair enough but I’m talking stupid rules. Like no actions even with assault. As long as you aren’t in a tournament and no one likes a specific rule then no reason to keep it if it runs your fun

    • @Pers0n97
      @Pers0n97 Před 21 dnem +1

      On paper it's a cute idea.
      In reality it will almost always end up with people trying to force your hand into changing the rules in a way that advantage them, so yeah, no, I'm good.
      Just play the rules as written.

  • @friendlyspacedragon7250
    @friendlyspacedragon7250 Před 21 dnem +2

    Tyranids are going to have an interesting time. Let's hope these aren't the only changes the hungry hungry hive mind gets this patch.

  • @basteala525
    @basteala525 Před 21 dnem +3

    I SHOULD be excited by this, but I'm just wondering what unnecessary nerfs my marines and nids will have next.

  • @elementalraccoon3942
    @elementalraccoon3942 Před 21 dnem +2

    I think those last two are really good if your opponent has imprisoned you for turn 2 and 3, and you have fought you way out and hit him hard but at the cost of prime pts, gives you the ability to pull back those lost points

  • @spoonsrattling
    @spoonsrattling Před 21 dnem

    I do love the mission deck system, here's hoping it's here to stay for good

  • @anthonyfield5531
    @anthonyfield5531 Před 21 dnem +1

    That was quick !

  • @Leviathan9173
    @Leviathan9173 Před 21 dnem +2

    With battleshock preventing actions, sounds like a buff to battleshock heavy teams like chaos knights.

    • @lassemelson5668
      @lassemelson5668 Před 21 dnem +1

      guess u havent used bs before its a very very limited happening

    • @josephpolk9660
      @josephpolk9660 Před 19 dny

      Battleshock already prevented actions before, it's just it seldom comes up.

    • @Leviathan9173
      @Leviathan9173 Před 17 dny

      @@josephpolk9660 Oh, well it seems actions will be more important so still a buff but thank you for the clarification.

  • @lupercal1984
    @lupercal1984 Před 21 dnem +4

    Well, scarabs and nurglings must be running low in the shop

  • @Pooter1321
    @Pooter1321 Před 21 dnem

    Battline units can perform an action while shooting but shoot at half unit strength to account for performing said action? Or just shoot with -1 or -2 models? Or...shoot with a -1 to hit for the unit?

  • @Majere613
    @Majere613 Před 21 dnem

    And now the Sisters preview drops! Schedule a maintenance cycle for the servitors, they're running hot today.
    On topic, most of this sounds fairly positive. I'm all for units being made to actually get on with fighting things rather than running off in random directions, and several of these changes seem to push that idea. I just hope that Battleline units don't get hit with point taxes just as they were starting to look useful again.

  • @War_Hammered
    @War_Hammered Před 21 dnem +1

    Honestly can't wait to try out the new deck.
    And be nice for my nurglings to have a well earned rest lmao. My nurglings are shredded 💪🏻 they've been putting in so much work

  • @KamilDrakari
    @KamilDrakari Před 21 dnem +1

    I can't wait for future codices to have abilities that interact with actions while current codices don't get any similar options

  • @xhossxonex6441
    @xhossxonex6441 Před 21 dnem +4

    I really regret making my admech army mech/vehicle heavy instead of battleline heavy

    • @TheSpectralFX
      @TheSpectralFX Před 20 dny

      are you a millionaire? cuz you might need to be to field a battleline of admech, Tyranid swarms are cheaper... somehow.

    • @josephpolk9660
      @josephpolk9660 Před 19 dny

      @@TheSpectralFX No. Admech is expensive, but not because of their battleline (it's because of stuff like Doggos/Serberys, Birds/Pteraxii, and Chickens).
      Skitarii are 55 dollars for 80 points (10 models, 1.45PPD), you won't need more than 4 boxes of them 90% of the time, maybe if you want to run more rangers or vanguard you might get more, but they're also slapped in every ad mech value box so it doesn't matter as much. Plus if the Skitarii get buffed in the dataslate, they'll prolly go up in points (Vanguard were like 100pts at the start of 10th and Rangers were 125pts at the start of 10th)
      Termagants/Gargoyles are 45 dollars for 60/85 points (10 models, 1.33/1.88PPD) and Hormagaunts are 50 dollars for 65 points (10 models, 1.3PPD). From what I understand outside of gargoyles battleline units aren't used much currently competitively but if they buff the battleline units in some way, shape or form other than rules ways you're gonna need alot of boxes.

  • @xenosl2244
    @xenosl2244 Před 21 dnem +17

    Rip my Ripper Swarms and biovores ☠

  • @martinfrancis4606
    @martinfrancis4606 Před 21 dnem +3

    Did chaos space marine spawn just get good?

  • @ianroper9911
    @ianroper9911 Před 21 dnem

    I am excited for the changes, I also like that they're trying to get more battleline involved. This was an area that I felt needed some help, as players had no real incentive to bring a battline unit (With exception of imperial and choas knights) I have played against many who simply excluded them altogether in favour of a stronger monster and or tank

    • @piotrjeske4599
      @piotrjeske4599 Před 21 dnem

      People have no incentive to run battleline because they are bad for some armies. Why would you ever both find the points and have a plan to run a second unit of custodes guard?

  • @karlreith679
    @karlreith679 Před 21 dnem

    Whats does that mean for Death Company?

  • @SirLolcat
    @SirLolcat Před 21 dnem

    Still kind of helps the lancer and gallant since both of those still have ranged weapons.

  • @timunderbakke8756
    @timunderbakke8756 Před 21 dnem +1

    Really hoping they don’t mess with thousand sons points much. I just found a list I like and im curious to see how it does in the next mission pack

    • @OriginalRizzler
      @OriginalRizzler Před 20 dny

      They're buffling battleline and ksons are basically just a delivery vehicle for rubric marines, so I imagine they'll do decent.

  • @udesterswag
    @udesterswag Před 12 dny

    They did the Harriden dirty!!! How does a giant alien dragon not have the presence to CLAIM a measly objective!?

  • @asaucedude
    @asaucedude Před 21 dnem +1

    Reminder Prosecutors lost the Battleline keyword in the codex update.

  • @braedonmcphedran6668
    @braedonmcphedran6668 Před 21 dnem +1

    I hope nids get a big points cut honestly. Unlike with admech it's proper to be swarming the board with bugs. Feels weird that my unending swarm list has 5 less units then my buddies tau list

  • @purpleyurple
    @purpleyurple Před 21 dnem +3

    Bye bye nurgling allies in DG

  • @QuantemFear
    @QuantemFear Před 21 dnem

    My. Biggest worry is actually managing to get them.

  • @figothikos1
    @figothikos1 Před 21 dnem +2

    Whoever decided that there will be 69 cards total is a legend

  • @marcusthompson3431
    @marcusthompson3431 Před 20 dny

    The nid buff is that gargoyles go up only by five points this update.

  • @BloodBuffalo
    @BloodBuffalo Před 21 dnem

    Im pretty excited about this. Battleline being relevant is always more fun.

  • @richardpearce234
    @richardpearce234 Před 21 dnem

    My Cyclops Demolition Vehicles with teleport homers in the back are big sad.

  • @SenseiLlama
    @SenseiLlama Před 21 dnem +1

    Anyone else hoping they "fix" admech by cutting points in half?
    I want to be able to field my entire collection. And still be less than 2k.

  • @OtakuGenetics
    @OtakuGenetics Před 21 dnem

    So what does this mean for drukhari, if anything?

  • @mhodges
    @mhodges Před 20 dny

    The secret missions feel like they missed the mark again. If you are in a position to be able to score them, you could have scored primaries anyway... especially the "control 3 objectives" one. So the cap of 20 points on primary for taking a secret mission makes it a poor choice to ever take one. They need to make it less punishing to take, or no one will ever choose them.
    But at least the game isn't decided on a single dice roll, like gambits. There's actual gameplay decisions involved now.

  • @user-op6wo9hx1s
    @user-op6wo9hx1s Před 21 dnem

    10 man heavy intercessors with a biologis is gonna be a unit now

  • @wolfproductionswolfgamer5039

    Elder gonna be interesting

  • @sirbaronvoncountesq.526
    @sirbaronvoncountesq.526 Před 21 dnem

    I’m currently working on a full pure wolf army in space wolves, RIP the action takers and bulk of my army.

  • @matiasyannuzzi9655
    @matiasyannuzzi9655 Před 21 dnem

    I can hear Mordian Glory selling his Cyclops all the way from this side of the internet.

  • @ericsmith9212
    @ericsmith9212 Před 21 dnem

    I think having another deck is great! More ways to play equals more fun!

  • @dsx0165
    @dsx0165 Před 20 dny

    1 week pre-order or 2? Should be out 15th if one week.

  • @ANDELE3025
    @ANDELE3025 Před 21 dnem

    Points cost wont be enough nids side.
    Tyrants (including Swarmy) need to have outright Ctan level defense and close to their damage, warriors should be battleline and with prime should at least mathematically tie with equivalent amount of marine terminators instead of lose horrendously or merely lose mostly if they got a charge in a 1v1.

  • @joshuacartwright290
    @joshuacartwright290 Před 20 dny

    Bit niche but Champions of Russ detachment, get wolves +1 OC and suddenly they can do actions again?

  • @elijahbanks1947
    @elijahbanks1947 Před 21 dnem

    Chaos Daemons are getting a buff!!! I can see some armies building for those secret missions. Plus, battle shock has become better. That means people will try to battle shock us more often, which is good if we are in our shadows. Looking like nurgle units have become a little better. Add in some Khorne for those secret missions. A dash of Slaanesh since we cannot advance and do actions. I personally dislike Tzeentch, but I guess his flamers are the new nurglings.

  • @pixel_mode
    @pixel_mode Před 21 dnem +8

    "Balancing" means "nerfing tyranids until you can't use them" in GW language

  • @xonomaii
    @xonomaii Před 21 dnem

    thankfully i've not used any OC0 tyranids units in my lists - and having fun with without them

  • @THEHOLYCHAINSWORD
    @THEHOLYCHAINSWORD Před 21 dnem +1

    As a black templar player i see pariah nexus as a win

  • @runeh3022
    @runeh3022 Před 21 dnem

    As a CSM player I'm sort of dreading new points changes so soon (barely gotten to test the new codex yet). After all, we have a detachment that has dared get a 53% win-rate atm. :-P Nurgling not being able to do actions will probably screw us pretty hard overall, but at least it's going to be a relief not having to bother about that damned spore mine as much any longer.
    amusing that the Chaos Spawn became even more useless though tbh. :-P or maybe not... turning units into OC 0 might have a few new use-cases given the right situations.

  • @lyleugleman3773
    @lyleugleman3773 Před 21 dnem

    That's huge for Knights. So many games I'd like to be able to do an objective, but having your 350+ point model have to do nothing for a turn is too painful.

  • @willsuttie3683
    @willsuttie3683 Před 20 dny

    Oooh good, more rules to buy!!

  • @khanayudash2475
    @khanayudash2475 Před 21 dnem

    Titanic can shoot and score? Mayb3 big knights are playable again!

  • @ricku9487
    @ricku9487 Před 21 dnem

    I played my admech in a local beer league and went 4 wins to 1 loss. Never had to change my list as well. There are some gaps in the army for sure but they have some gems.

    • @The_Penguin_8964
      @The_Penguin_8964 Před 20 dny +1

      As a Legio Cybernetica user, I freaking hate GW destroy us🙄🤦🏻‍♂️

  • @efoxneo
    @efoxneo Před 20 dny

    The hive mind will adapt and overcome.

  • @prinzdragoon9754
    @prinzdragoon9754 Před 21 dnem +15

    Damn rip nids

  • @envirobloomtv7363
    @envirobloomtv7363 Před 21 dnem

    Gw probably pushing everything forward to make sales before the financial year

  • @captaincorundum9788
    @captaincorundum9788 Před 21 dnem

    Goodnight Custodes

  • @Freshtildeath
    @Freshtildeath Před 21 dnem

    I hope they give some point updates to SM. Would love to actually Use Roboute without a 350 point hit. The grand strategist loses games for you now just on that alone.

  • @AAw3s0m3
    @AAw3s0m3 Před 21 dnem

    As a 'Nid player, I actually rejoiced at this.
    I did just finish printing a biovore, but thankfully I can start using it for fun instead of autoinclude biomine bullshittery soon!

  • @jonpeacock5580
    @jonpeacock5580 Před 21 dnem

    I know everyone is focused on the nids with the Oc 0 change for actions (and I understand why) but I am curious if we think this will hit chaos knights seeing as they loved taking nurglings so much

    • @jeremiegartner464
      @jeremiegartner464 Před 21 dnem

      big mechs can do actions and shoot now. this will hurt the war dog spam i think. blue horrors are an option but cost more and have 10 models.

    • @jonpeacock5580
      @jonpeacock5580 Před 21 dnem

      @@jeremiegartner464 true but chaos knights typically only have like 1 big knight maybe 2 and they typically want to be in combat unlike their imperial counter parts

    • @Antarctican_
      @Antarctican_ Před 21 dnem

      @@jonpeacock5580 I'm currently building my first army which is Chaos Knights, so I too am wondering abut this.

    • @The_Penguin_8964
      @The_Penguin_8964 Před 21 dnem

      ​@@Antarctican_
      I personally suggest to use Tyrant+Desecrator, great fire support and well defends (Tyrant can block DS)👍🏻

  • @Nemo-wk9tu
    @Nemo-wk9tu Před 21 dnem

    Probably didn't want people to be distracted from the release of 4e aos.

  • @chepe009
    @chepe009 Před 21 dnem

    Hello! Im a New player and I have a question: what are considered actions? Is like move, shoot or charger an action? Does that mean that a battleshock unit basically is stuned for the rest of the turn? Or is something else?

    • @gabemariscal1290
      @gabemariscal1290 Před 20 dny +1

      I’m also new, but as I know it.. “actions” was a rule in 9E and secondary missions would task players to do actions on their turn with a Unit instead of shooting. In 10E “actions” wasn’t a specified rule so when secondary missions cards ask you to perform them they had all the specifications on the cards. The rule only being on the card made it not generic enough and corner cases were more prevalent. Overall more confusing. But an “action” was a specified obvjective on a secondary mission that would sacrifice your shooting for the unit performing the action. I believe thats all correct but I’m pretty new too but I hope it helps!

  • @VolcanoPheonix
    @VolcanoPheonix Před 21 dnem

    The secret missions do seem like they're for a player who's spent the game destroying the opposing army but not bothered to score primary. So a player could go from 0 to 40 primary vp in 2 turns potentially, which would otherwise outpace most primaries on their own which are limited to 15 a turn, I think?

    • @arbitrary_mike7833
      @arbitrary_mike7833 Před 21 dnem

      I’m not mad at that concept? Right now it’s viable to “win” the game by move blocking the enemy in their deployment zone for three rounds even if you end up with no units at the end of the game. I don’t think that’s a great or fun game design.

    • @therocon5343
      @therocon5343 Před 21 dnem

      This is good in my opinion, it should be viable to concentrate on destroying an opposing force in a wargame.

    • @VolcanoPheonix
      @VolcanoPheonix Před 19 dny

      @@therocon5343 Good point, particularly for a warhammer game. Just think these secret missions seem like something players will play towards from the start rather than a last ditch rubber band mechanic. (not a bad thing, just not how they're being sold)

  • @sbeaber
    @sbeaber Před 21 dnem

    Wonder of dark angel will get any tweaks. Probably not, huh?

  • @MrJohnstone15
    @MrJohnstone15 Před 21 dnem

    So, what if a group of fenresian wolves is lead by a Canis Wolfborn? He has OC 2. That gives the whole unit OC. Can this unit then do actions?

  • @MarcosGarcia-et1qu
    @MarcosGarcia-et1qu Před 21 dnem

    Time for dread talons to do work