State of the Realm 375 - Dawntrail SPOILERCAST w/ Michael Higham
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- čas přidán 20. 08. 2024
- This week, enjoy our Dawntrail Spoilercast featuring first time guess: Michael Higham!
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New Michael did an amazing job! He is very eloquent and passionate about the game. Please have him back in the future. One of the best guests you've had.
I really enjoyed his comments on the story, and agree with much of what he said. He's very easy to listen to!
What a great guest! I lost my dad in 2018, I picked up ff14 a few months later, played through everything, ShB hit me hard, EW hit harder, and DT made me reevaluate if I really dealt with his loss. Yes the graha scene where he asked those questions really broke me down.
I overall did not like Dawntrail, but that one specific cutscene did give me similar feelings to ShB and EW. It really stuck out.
DT hit me a very hard during the last area because i lost my mum in 2019 and when erenville was staring at his mother in the first section and saying i thought i was ready for this i just completely broke down and then got worse as it went on
My condolences!
I definitely can understand your feelings towards it. It shows how great the writing is. I had such an emotional response to living memory even if I didn’t know these people for long. Shutting down every terminal… knowing what it means was rough… the dread… Erenville being closed off… killed me.
Sending you a big hug!
I find it funny that last dungeons for x.0 since shadowbringers are all fake places. Aumarot, Emet's replica, Dead Ends Meteion's recreation, Alexandria virtual version.
You could say the same thing about the lunar subterrane. Something that 14 does well is include duties in the story and use them to drive the narrative. I think that having flashback dungeons is pretty interesting and they should keep doing it.
@@Lesgo67 Its fine if they do it well, but why do we have to essentially repeat them for the 4th time in a row? Think of something new to not make it feel stale.
@Boethion literally all of the listed dungeons are very different from eachother, just because they are running on a theme doesn't make it stale.
@@Boethion I think it's gonna be a recurring thing if we start exploring more shards,like we could just get told about the history in cutscenes but I like the idea of seeing the story play out in a dungeon more
I feel like for the start of a new journey, having an expansion where the big bad is threatening, but shown to be no match compared to us, the scions, and our friends along the way is a pretty good look. Like "Oh no they have war ships". So did garlamald, how'd that work out for them?
It's sets the tone for us well going forward that we aren't being nerfed with the lower stakes.
Insane guest. He was really good.
It just dawned on me....baby Gujool Ja is Vivi and Otis Aka Steiner looked after him just like FF9....
dude this was an amazing SOTR hope to see him back as a guest, super real guy
I'm really sorry for your loss Mike, and I have a huge amount of respect for your willingness to talk about it. I lost my grandmother and grandad recently, and while not the same, I felt like the MSQ was asking questions directed at me, too. I wish you well :)
bakool ja ja was honestly my favotite character. every time he was on screen was pure joy.
Great discussion. I know not everyone has to like dawntrail and I don't think it's like crazy good, but it does have some very good moments and interesting topics that raise the quality of the expansion more than some people are giving credit
Koana's whole character can be summed up by a single line of his, and I love it.
"What worth is the throne if I lose my sister to win it!?"
I love this so much. It's basically his mission statement. Being dawnservant is important to him, but his family is even more important. Koana is the goat of Dawntrail.
To Sly - you're thinking of Sam Elliot, and I thought the exact same thing.
Happy - these are react viewers.
I feel attacked.
Similarly, Wuk Lamat is strong, but she’s smart enough to realize she isn’t smart enough to rule alone, nor foolish enough to try to solo the burden of her nation.
There was no jumprope minigame but there are some NPC children playing jump rope in the amusement park zone.
To those who find Zoral Ja's behavior after losing the succession contest perplexing. History is filled with madmen who go to war, over not getting to be king.
i think whats interesting and people forget, is that the source is the main world. no other shard can exist without the source, but the source is fine if other shards fall into disarray or disappear entirely (of course, rejoining wise, people suffer as a result but yknow). the fact that we are STILL dealing with shards, even after zodiark and hydaelyn's demise and the twelve are no longer needed and can pass on into the life stream, is an interesting aspect in and of itself. and, interestingly, the fact that azem KNEW somehow, to MAKE the device that they do... i believe that venat had told azem about what was going on/what was going to happen. then again, azem seems omniscient to the fact that we travel back into the past to help elibidus during pandaemonium, so azem's omniscience is in and of itself a whole thread regarding time travel! maybe we'll go back to another part of the ancient world somehow and meet them!
God, please no more ancients and time travel
I am beginning to suspect that Azem invented interdimensional travel. Why else would the cup have the Azem symbol on it? I feel like the story will eventually reveal that Azem lived up to the name The Traveler, by inventing all of the dimension-hopping techniques we are aware of in the story now.
Firstly, I just want to say that Michael was great and I hope to see him on the show again. I was really happy that you got a guest for the spoiler cast as it’s always beneficial to get other perspectives when you’re talking about something super long and massive like an RPG story.
That being said, one thing I wanted to offer a slight correction about is the fact that you kept saying that the reflection that Alexandria exists in is screwed i.e. could not be rejoined but that was never stated in the story. What WAS stated is that they SPECIFICALLY cut the area off from the aetherial flow via the barrier so that souls would instead be trapped so they could have their memories separated and the souls reused again. They likened it to the Void in that the effect was similar but it differs in that it could simply be turned off. I think this qualifies more as a shard being brought to the brink and seemingly being held there by Sphene’s actions which were orchestrated by Preservation which I imagine had at least one Ascian’s hands in it. In fact, I suspect we are going to learn about said Ascian in the patch content.
Thanks for a level-headed discussion of the story! I was satisfied by MSQ in DT, it’s not my favorite by far, but it was good. And I think the incredibly polarized takes are kind of missing the idea that the expansion can be in between those poles.
This is the problem when the majority of your playerbase started playing in Shadowbringers. They think that every expansion story needs to live up to that level and that anything worse than that is suddenly horrible.
If Dawntrail had followed up Stormblood instead, people would be endlessly praising it.
Exactly. And shb lore also hung on three previous expansions-worth of build up and even more for Endwalker. I think it’s a little crazy to expect DT to pack the same punch when it’s already been made clear that this is the start of a new arc. If things seem “underbaked”, it’s cuz you haven’t given it any time to actually fully cook. We’ll likely spend the rest of the patches uncovering more about Alexandria and stuff. It’s like calling Yotsuyu underdeveloped without playing the StB patch content.
Or perhaps people actually think it’s that bad and there is nothing wrong with that.
@@AvengingFossilx I would even disagree that the negative feedback comes just from comparing it to shadowbringers. In my opinion, SHB isn't even close to the best expac story wise, even if a lot of people claim it is.
A lot of the negative feedback comes from npcs spewing the "new bad, old good" contrarian nonsense that plagues any discussion related to MMORPGs (not just 14). Additionally, a lot of people unironically didn't understand what made SHB good, they didn't enjoy it for the themes or any sort of character development, but simply because the ascians were cool, Emet was sexy or the expansion felt dark and edgy. DT has plenty of compelling character development with discernible motivations, strong themes, extensive lore and raises interesting philosophical questions, but if you don't have the media literacy to pick up on any of it, then it won't do you any good. A lot of people unironically can't pay attention when they read, so they prefer a storyline like SHB that revolves to a large extend around killing big bad ugly monsters. Why care about learning about a land by retracing the path of its founder when you can just be beating up lightwardens?
The overwhelming majority of the people i met in game loved the story. But the redditors will always skew things negatively, either because they enjoy being recreationally angry, or fail to grasp that things can be good even if they fall outside of their extremely narrow field of interest.
A little reductive. But sure.
Happy's overall thoughts are the same as mine, pretty much. It was a solid, good time. Could've been better? Probably, but also could've been way worse and it wasn't. People need to remember this is essentially a new ARR. They are laying the next 10y worth of foundation, it's a new world, new characters, new interactions with the old known ones, etc.
It was never going to reach the highest peaks of ShB and EW but honestly it probably shouldn't have either. We're definitely building up to it and now that we had a solid start that's, IMO, definitely better than the low points we had previously in ARR and probably even SB which is a less favorite story arc; it will likely only go up from here.
Content-wise, Dawntrail has been promised as Stormblood v2: it literally has EVERYTHING that the game had so far, which can be both a good and a bad thing depending on execution, but if they stick with known patterns and keep the excellent fight design we're in for a good time in the .X patches for sure.
nah it's pretty terrible Stormblood beats this
As good as the second half is, it's still essentially ruined by Wuk Lamat being there
Agreed!
Micheal writes the best reviews everyone should read them
i dont think the sphene shard is ruined because the skybox after you turn everything off is clear
Something you all glossed over in this podcast are the implications about Golool Ja. We are told that he was found abandoned and was never given a second look by his father. Given that a mother was never mentioned ANYWHERE it seems likely that she died either in childbirth or when Golool Ja was still an infant and thus the memory of her was wiped from any who knew her…INCLUDING his father who then had even less of a connection to the child.
I was wondering about that too, if there was a mother she'd have to be one of the Mamool Ja trapped in or who were heading to Yyasulani on the train.
Personally I think maybe he refused to have his memories recreated and stored in the cloud, and that they had to clone him so he'd have an heir something similar to Sphene always being around. This way they could introduce Zoraal Ja, erase his story with a time skip, then redeem him and retcon the evil arc with a new name.
please bring this guy nack for more future eps, great guy to listen too
Realize I’m late to this just diminished msq. But wanted to point out that Krile is of the source because Milala are all from the source.
If people loved the themes of remembrance and what it means to live and love, they should play FF IX! It asks many of/most of these same questions.
see, I love those themes, which is why I loved Shadowbringers, which was a much better version of this same story.
Mike was such a good guest please bring him back
One of the best guests you guys have ever had. You could feel his passion of the game. Top guy, would love to see him on the show again.
Haven't listened in a while. Bring this guy back more often!! SE Daygo represent!! 🇵🇭
I feel so bad as a ff9 fan that my favorite game had even more references than i thought in this expac and i didnt realize it. I should have done another playthrough before dawntrail. This was a nice analysis.
Dawntrail seems to have made you the Kakashi to Wuk Lamat's Naruto. At least for the first half.
The only reason dead zone hit me in any way is that i lost my mom back in 2020 to a heart attack.
Honestly did not expect potential Warframe leaks outta this
"DT wants to be a visual novel" and "it tells more than it shows" are the 2 biggest problems with DT and imo why there is such a mixed reaction from the fanbase. If they took this golden opportunity to tell the story through more gameplay elements and make us actually feel like we're mentoring Wuk Lamat and assisting her through her trials instead of just watching, everything would've landed much better and felt more fresh. Other than that the story was mostly fine except for one part imo.
Heritage Found should've been the last map, and we should've went to living memory pretty much right after we found the gate to it, or maybe after going to Texas. This would've given us time to learn about it in a possibly much more fun way. Fete style/mini game fates, since this is suppose to essentially be man made heaven. Fun story bits in general to make us grow more attached to it, Sphene, and her people. Then after we leave, the audience sees that Zoraal Ja snuck in and then forms an alliance with Sphene. Then basically the same story happens afterwards but they cut out all the filler.
If they did this, the story would've felt like one big story instead of two completely different parts to the story. Not to mention going back to Living Memory to find monsters running amuck, citizens glitching due to energy reserves running low, and Erenville's mom there would've been a big shock. Also, killing it off after this would've hit much harder. However, even if the story remained exactly the same, and it simply didn't have the 2 main problems, it would've been a much better experience by far.
Honestly I wasn't a huge fan of Dawntrail's entire story but the last zone is one of my fave zones and I go back to it with the lights off on purpose, because it means so much The thought of pulling the plug will hit any human who has lost someone they wished they had more time with. G'raha Tia hit the mark when he said if he can just give one more day to someone.
I also want to add that living Memory after you turn the lights off there is a sun, a moon, stars, weather and rain. When you look down its full of Mist just like FF9. Some quests makes it seem them using electric aether in medical implications caused it to be pushed towards lighting aether aswell. But it looks like the calamity on their shard is over. There's no more lightning skies or anything.. truly makes me think their shard is fine and liveable now. Which also adds to the whole thing of the preservation system just kep their citizens locked away without even to look if the calamity was over.
The one part I got confused on towards the end of Dawntrail was; what exactly was the 12th floor of Solution 9? They made it sound like it also went to Living Memory, or at least the memories did.
The "bubble" that is on the Source only captured the first 11 floors of Everkeep, the 12th floor is above it and still in its original reflection. This is Living Memory, and for some reason it connects with the Source through the portal in the Skydeep Cenote.
as someone who grew up in southern california and loved going to Knott's Berry Farm, and later on going to places that LOOKED like places in Shaalonai, just being there was such a vibe, and as an american it feels... wierd to have my culture on display and feel so accurately portrayed. Unironically one of the highlights of msq for me was just driving around the zone on a motorcycle while listening to the day theme.
31:20 It's interesting you say Wuk Lamat is the one hiding emotion. I felt like she tried to be tough for others but it was so obvious, she wears her heart on her sleeve the entire time. I thought Koana was the one who didn't show any emotion until the later half of the game and it kinda bugged me. He even needed Thancred to tell him to chill out and relax.
At many points she tries to conceal her struggles, because she believes that a leader must appear strong. This includes simple things such as pretending she doesn't suffer from sea sickness. She is insecure and compares herself to her brothers and has to put up a front of invincibility. It is only when she starts admitting her shortcomings that she can instead focus on what makes her strong, as well as learning to be earnest with others and build strong bonds.
He was a great guest - would love to see him in future episodes :)
Y'all should bring Michael back for all the story spoiler casts if you can. He killed it!
I thought that everyone that works at IGN are bunch of jerks but Mike Higham was damn awesome on this episode!
I'm quite surprised there was no mention of how the device on the Alexandrians head is probably how they will implement Beastmaster since it holds beast souls and they use them to take on elements of the beasts that they are using the souls of.
Maybe, but at the same time they know that a lot of fans have a preconceived notion of what Bst will be like (a pet class of some kind), and if they don't try and fulfill that fantasy they're going to end up pissing a lot of people off.
@@silvinity4939 yeah you are right, Though it isn't the first time how they designed a class has disappointed people example being Blu when it first came out and how they made it a limited class. I'll be interested to see if they do go the pet route but it feels mighty convenient that this device just so happens to use beast souls in the expac that brings out beast master.
Why have it be limited then? That seems like it could just be a regular melee DPS looking at the final boss of Vanguard.
@@TheSlowpokeIsAGamerI think because depending on what beast souls you use will be the determining factor of what role you will fit in. You may even be able to load multiple beast souls. This is just theorizing either way.
Here after Arcadian's release, don't think they'll have us absorbing beast souls anymore 😬
If I remember correctly, SE stated they want to focus on the strength of FF14, explicitly pointing out story and worldbuilding. Yet they completely remove the 'grit' of the world and it's people. Where's the nasty folks, duing nasty things, apart from the main story? Feels like something of value was lost there, at least to me.
One of my fav spoilercasts in a while, great show!
11:12 and now the scales will tip!
I really think they could go either way with EoV because for the longest time people considered the New World (Tural) to be a FFXI reference.
yo michael higham! clash of two worlds with Giant Bomb/Gamespot
😂 The song was definitely on some Disney ish, I had to tell myself that they've done enough of every other genre and that it's fitting to try to throw one more in the mix. In the end I got respect for Soken's versatility and Koji's range of songwriting.
Thought it was very good. I enjoyed it
Really good guest. Though I do miss when these spoilercasts had a dedicated lore person in them. A lot of minor details about the story get either glazed over or ignored when you don't have a person like Ethys. It was especially apparent in the Endwalker spoilercast when you had two people who were only casually invested in the story and had zero lore knowledge.
Is Ethys still around and doing FFXIV stuff again?
@@Pally-Main Nope. Last we saw of him he was doing NFT stuff unfortunately.
Oh damn, it's Mike! Shoutouts to Gamespot After Dark
How come no one has mentioned we kill bakool ja ja's brother in wanderers palace?
Well for one thing he's not his brother, he was just another blessed sibling.
@@Kuraerisu How many baby Mamool Ja died for his sake, and we casually invalidate all of them?
Maybe its just recency bias, but I thought DT was my favourite storywise followed very closely by ShB. I know it has holes and isnt perfect but I was having a blast the whole way through ESPECIALLY once we got back to Tural and shit hits the fan. Holy shit I was not prepared for that. The writers really know how to punch you right in the gut repeatedly once you think you're safe.
Also funny note, I did catch what you said last episode about NG+ but I was only midway throigu Shaaloani at thst point and was like oh god why would you use NG+ to make Tural look like a war zone? Thats so foul. But using that for living memory makes a lot more sense
Also I know a lot of people were speculating that Koana was going to be a twist villain and after spending 2 seconds with him I knew if they did end up making him evil I was never playing this game again. I love Koana, he's pairs so well with Wuk Lamat
Pretty much in line with my feelings on the story so far. It's a little messy and could have probably used another go round at the editors table to polish out some of the weaker bits but overall it was really enjoyable. It really feels like the sort of story that is better received if you just experience it without feeling a need to (over) analyze every bit of it or need to stop and discuss every story beat with a live chat (who may have already seen it and are poking and prodding you for Your Opinion). Not that analysis and introspection are a bad thing but they can easily get in the way of just experiencing a story as it's being told to you.
One element that doesn't really get brought up often in regards to Zarool Ja is his relationship with his siblings. Yes, he was told all his life that he was the Chosen One and the First Promise, and he wasn't able to live up to that. But he was also being told that alongside his own father adopting other children. Just imagine being told that You are the Special One while at the same time you are looking over at two other kids your father adopted by choice who maybe get more love and attention than you do. Sure he was just not quite right in the head to begin with but that sort of additional feeling of a lack of worth certainly didn't help.
Oh yeah I agree with experiencing the story without a live chat. I was watching Zepla and Preach stream the MSQ and their chats were insufferable. Just filled with people shitting on the story or hating on Wuk Lamat.
@@AvengingFossilxI had to stop watching Zepla and Preach, their streams felt so exhausting, giving critique non stop and trying to hyper analyze every little detail. They don't have to like it, but when the chat and the streamers are just calling everything cringe I don't wanna participate anymore
@@Kinslayu I think Preach’s level-by-level videos on Dawntrail are nice. He shares his thoughts as he’s playing and critiques in a respectful matter.
Zepla on the other hand is obnoxious. She just constantly shits on the story and thirsts over Erenville. It’s pretty clear that Endwalker ruined her lol. Sucks because her videos used to be very informative but now she’s just Female Asmongold but with way less charisma.
@@AvengingFossilx Preach's lastest youtube video was getting better, I can agree he's at least being respectful
I was ready for a full blown John Wich ark when Bakool Ja Ja stepped on me taco. That is a debt that can never be repaied.
czcams.com/video/ntC4spa-IfQ/video.html the time shit is resolved here too. when zoraal ja finished the bridge that allowed them to escape the bubble, it locked the time to the source permanently.
The second half is not good because it is extremely similar to the Ascian ark
It is true that there are recurring themes and similar scenarios but the seeds for Ascian involvement and influence were already planted a while ago, Lindblums lightning weapon would've been an Ascian plan to rejoin another shard for example. I think the endless were meant to mirror or mimic the Ancients and their eternal life and show us how and why it wouldn't be possible to try and be like them again, that their world is more like ours now and people have to be mortal and pass away. Similar themes in EW with the fate of all the species Meteion encountered also. Don't get me wrong I'm still getting some Star Wars sequel "we're just gonna repeat what we already did but different" vibes.
I've done all the side quests in sequence with MSQ, there is zero mention of Soreel Ja or Zoraal Ja's mother which begs the question of how the hell did he turn this way unlike his siblings
1:25:14 - Mr Happy put his whole fucking soul into that one mob. He cursed that thing like it killed his dog. Homie gonna go John Wick on Koopa Troopas in Mario from the PTSD.
I lost it at chat saying "I can fix her" I love FFXIV streamers' chat so much.
I never connected Emet to Sphene.... I did not particularly like her.... Well, not like her but I did not care too much for her because all my predictions in my thoughts came immediately true. Unlike emet who was mysterious and strange and one could not predict how he would react/what he would say, what he would do... she was a very straight forward easily predictable character. I wish she was a playable race though, (new hyur face??) I also want all the new hairstyles we saw (Koana, Sphene)
Also... I could not help but have this wild thought.... this thought occur to me during Endwalker a bit, but after DT it was jus something not able to escape my mind:
Shard travel, introduce others' culture, equality, accept everyone in one world............... it's as if they try to introduce people into "Data center world wide travel".
At first I thought "naaaah........ no I am linking this ridiculoud thing." But I could not help but think of it. I honestly am not interested in any other shards/worlds... unless a good story is build around it like shadowbringers was 3 expansions before....... at this point I become a little numb about the idea of traveling overworld because the worlds die anyway........ just like the dome.
woo just finished msq in time to watch the vod!!
Thought DT was good as well but i wish there was some edits/redrafts for some scenes.
-having us as group reach the golden city gates and then get pulled out/sent off to explore north while gulool jaja explained its importance to everyone else felt jaring but i can see what they wanted.
-i know it was explained as an honor thing but having us stand on the side lines while gulool jaja gets killed feels bad. We should have stepped in after they rez'd or they should have had us not there/showing up as he dies/busy with grunt bots.
-i'd need to redo the last zone to see if i missed something but having it slow down after sphene says shes going to do what she is feels bad. Wanting to know the people is all well and good but when a ticking time bomb is looming it feels like there should be more urgency. Getting to know people when it could cost other people their life/loved ones isn't great
-general repetitiveness / flat text, no subtextness of some scenes
Overall a good time and can't wait for patches but some things that pulled me out of the moment
I saw someone say this somewhere recently and I felt it pretty much sums up some of my feelings on the... cheesiness/cringy aspects of especially the first half of DT...
"Remember when Ryne looked at the camera and explained the theme of Shadowbringers?"
Yeah... a lot of that. Plus just how incredibly contrived it felt how easily every problem and conflict in every zone was resolved by THE POWER OF FRIENDSHIP (or food).
Biloxi, MS stand up! Lol
Tried very hard to like Wuk Lamat, but every time she opened her mouth, out came a stream of nothing.
How much the world seemed to contort to cater to her level of childishness really blew me out at times.
Everything else was good-to-great, but by the end I hated the sight of her. And there was a Lot of her.
Re. the Miracle Son. Who was his kid's mom, by the way? They can barely breed with their cousin-species, so doubt they're compatible with other races. Maybe he made something, which is kinda... likely now I think about it.
The early on day-time music's a bit too upbeat. On endless repeat it's distracting, which isn't the usual goal for background music. Often turn it off because of that.
One thing I don't get, is why we seemingly recognized Krile's parents from the train station?
And why did they hand over their kid and head back. Why not stick around and raise your kid?
7:18 Mike Higham gets it here. It's not about "needing to take time to worldbuild", "we're not the main character" (you aren't in many Final Fantasy games anyway), "it's a slow low stakes adventure to reset" - because none of those are *new* for FFXIV. What is "new" is that the writing and execution of these concepts was uncharacteristically childish and flat, for a team that has given us much more interesting and engaging worldbuilding and companions in the past.
Agreed. The first and second halves are poorly written in many ways. Character motivations are ill-defined, shallow, and are left too much to speculation. Much of the story really needed to be explored more, our involvement is poorly justified outside of us just needing to be there to do all of the new content, and there is a ton of heavy-handed, overly repeated exposition that really makes it feel like the writers were talking down to the players.
I'm not sure how you can describe the writing as "childish and flat" when it does things better than previous expansions, including SHB. The entire eulmore arc with all the eulmorans going "oh i guess our way of living was bad, we will do everything differently now" overnight is far more simplistic and much less compelling than what happened in mamook, for instance.
@@Lesgo67 I'm talking about the first arc with Wuk Lamat's repetitive Naruto-isms about PEACE and HAPPINESS and DAWNSERVENT and PEACE and HAPPINESS and bromygod man we get it, seriously we get it, I didn't feel like I was playing a story written for adults about mentoring someone young, I felt like I was playing in a story written for 11 year olds
@@Pally-Main peace and happiness talk was proper cringe. I am done with Wuk Lamat, I apologise to Lyse!
I can't lie, I really didn't enjoy the Alexandria arc. I just felt like it was bad and I wasn't having fun, and if I'm meant to take this as our foot in the door for the next TEN YEARS of XIV's story? That kills all the hype and all the hope that I had
I thought it had a lot of potential, but it was unfocused and sloppy and ended in such a cliched manner
Everybody felt that way with ARR and Stormblood
Where are we going with this? What's the threat? I'm just putting it out there....the serpent in the Lifestream.
best guest
34:20 i just need 1 new extra allrounder scion. Only because so you can have a 3 team trusts for efficient exp gain.
Now you have ys,than and uri for one. The twins plus graha, and just the 2 trust newbies estien and krille…
I would have enjoyed the mentor part more if it wasn't us being told the same lesson over and over. Sphene teaches Wuk Lamat something. Krile and the Twins do, at one point. I don't see where we did.
I knew I wasnt the only one thinking it felt like the Disney expansion 😆 at least most of the first half
I HATED that happy ass music when Wuk Lamat and Koana became dawnservants, kinda cringed cause it was VERY disney.
According to FFXIV lore children take after the mother so Zoraal Ja is his Mother instead
guess he's a parthenogenic lizard
The last zone was beautiful but it felt extremely rushed to the point it's stupid, the WoL's plot armor was the size of a planet it was so big it could be its own reflection. The big bad was about to delete existence so it could save its world (not Emmet selch) and we decided to play around, and the big bad couldn't careless about what about the WoL was doing, not a single resistance, nothing and that felt rushed and empty and meaningless we can do whatever the hell we want and there will be no consequences of our actions, play with the bunny mom? Really? That last zone threw me off the story so hard it was not funny. Of course this is my opinion if you like what they did, good for you.
Absolutely loved DT overall with its themes of found family, strength in numbers, diversity and unconditional love. That first half was slow and really necessary to build up the new characters and regions and get you to feel kinda like Wuk Lamat, in learning the region. The second half was BONKERS and was so fast paced after the attack on Tuliyollal. Overall, it was a very strong story for MSQ and I was worried how they'd stack up from SHB and EW but DT really held its own
9:49 This is kind of my feelings too, I feel like this suffers the same way SB did from splitting the story over two distinct plots and so neither one really got the focus it deserves, we'll see what they do in the patch content though. I felt the same as Sly about the last zone at first, but then thought about how often I've really cared about going back to Ultima Thule, the Tempest, the Lochs, Azys La and honestly to me at least it feels like the last zone always ends up a little dead in the end. I'm just going to assume Bakool Ja Ja's military service is unpaid as his punishment at this point.
I don't think Dawntrail suffered from splitting the story like that. In fact, it's my second favorite expansion after Endwalker and I think the flow of the story makes complete sense.
Ultima Thule was the first one we had additional content in (gathering quests) so it'll be interesting to see if it continues with the new one.
i hate death cult plots
if im not mistaken 1 of the quests a npc talks about the dwarfs on the first so alexandra is a portal back to the first correct so y'shtola will use that to get back
One of them specifically mentions "lali-ho" being the greeting.
I think Happy is wrong about there being another failed rejoining. I'm pretty sure Alexandria is from the 12th. Where Living Memory is atm is unclear, presumably one of the four surviving shards where they were harvesting souls previously. The Milala time traveled the same way G'raha did when he used the Crystal Tower to go to the 1st. They went from the 5th Umbral Calamity on the Source to before the 2nd Calamity on the 12th
Who moved the gate?
The gate was on the south sea isles, how did it get to Tural?
Id have to double check but i think there are peoole playing tetra master in solution nine 1:34:59
Dawntrail was such a step up from Endwalker in terms of pacing.
Koana is quite literally the only person who got any character growth, wuk lamat started and ended exactly where she was. They tried to show character moments with her but forgot them littleral seconds later. And the biggest negative for wuk lamat is the cuscene in the final trial we are god slayers we dont need the cat we had to baby sit for 15 hours come amd help us beat a piece of code. She did not earn that moment, amd it sompletely ruind the final trial.
yh that final fight was ruined cause of her.
Slight disagreement with Mike. The moment you get the Wild West area, the pacing double downs into shittiness when you first do THE most boring quest series since lvl 10 and get back that dumb bangle, and then you get to the equivalent of the Trolley people. And then there is SOME action, before the game just tries its nest to copy the quasi-sadness of Amaurot. Which made it feel even more cheap and lazy to me.
That section did give me sidequest vibes like they needed to pad out the story a bit but there wasn't much to go on.
I think the negative feedback for the MSQ is warranted:
-Train 2 electric boogaloo
-Hanu/Pelu quests were boring AF compared to ShB split quest line
-Fetch, follow, and speak to 3ppl then speak to Wuk Lamat formula is boring. Yea it’s in other expansions and it’s not fun in any of them.
SE needs to remember that they’re making a game, chill out with the bloat of cutscenes and tedious fetch/follow quests. Please put more engaging solo duties (the Gulool Ja Ja fight was great for instance).
A games journalist who actually plays the games they review!? What a novel concept nowadays.
Also Lyse Lamat will get sidelined...... good
calling her that feels like an insult to Lyse.
@@Keira_Blackstone touché
I apologise to Lyse, cause Wuk Lamat is proper cringe!
Dawntrail story is the worst by far, not just the plot, but the dialogue and how it's written. It's plain bad writing. It reads like a fanfic
Zoraal Ja is just a terrible villain his vision at the beginning makes no sense. Who is he planning on conquering when Tural has the weakest and least technological army to date? And the only reason he even gets as far as he does is because they refuse to allow the WoL to intervene when we know we can solo him. He basically goes through the entire expansion with his plans unmolested when we’ve had plenty of opportunities to intervene.
They love their brother so they give him chances to redeem himself until the latter part where he went too far. He isn’t terrible by a long shot. All the context clues tell you he is weighed under the burden of legacy. Conquering opposes his father’s legacy which if successful would make him better. I understand people want a speech or echo flashback on his evil origins but theres enough to go on just by analyzing his actions
Hes planning on conquering the garleans and using their technology since they are extremely weak after the Civil War
When is magick Man Byrne coming on I want to know what he thinks of the new jobs and the new expansion I miss him being on your show
I didn't like this story because the villains were fucking garbage. We don't need a shard ending villain at this point just villains that make me feel like we're are actually in some type of danger.
Hard disagree on nailing the Scions. I found their treatment appaling. Especially after seeing the post credit scene from the final story trailer before launch. Feels like false marketing.
it's genuinely shocking to me to hear people say the last zone really hit them. I absolutely loathed it and it's making me reconsider keeping my account active.
TBH this entire conversation feels like people trying to gaslight themselves into enjoying an incredibly weak imitation of Shadowbringers and Endwalker.
I agree 100%, I particularly was taken aback by mentions of "character development" when they largely stayed the same and did not really have their beliefs challenged.
Cool, you do you bro.
People like what I dislike. Must be gaslighting. Small brain mentality.
I enjoyed the zone aesthetic, but didn't care for what we were doing in the zone. Wasn't offensive, just kinda nothing. The boat-ride was nice.
It's very much a dead zone however, even in terms of gathering resources. There's like 1 standard plant, and a couple of collectable nodes.
@@reshypoo9447 2 of the folklore nodes are there as well, but your point is well-taken.
The second half was half baked and should have been its own expansion story. The first half was the worst shonen story ive ever experienced. Both halfs felt half baked and I feel sad of what could have been. 7/10.
I’ve loved this game since I started playing in ARR but pretending this xpac’s story was anything other than awful is just copium. There was a major tone shift after they brought everyone back from being deleted during the finale of EW. This game lacks stakes now. Nothing feels dangerous and it makes everything extremely boring. ARR made the Ascians scary cause they possessed Thancred and absolutely wiped out the scions. Heavensward established their villains when they absolutely merced our boy and then Nidhog took over estinien. Zenos is like the terminator and a constant threat. Emet was entertaining and it was fun to have him popping in and out and I felt like he could have snapped any one of us out of existence at any moment. It felt like we were only allowed to live by his whim. They need to make the WOL lose to something or be powerless to stop it in the next xpac.
Also, Wuk Lamat busting in to interrupt the final fight to beg for peace was just cringe.
'Copium', my dude, is when you're so unable to accept the fact that people liked something you didn't, that you decide, actually, those people are... pretending? to enjoy something?
Very sorry you didn't enjoy a piece of entertainment. But you might want to grow up enough to be able to process your own, personal disappointment while still being able to accept that people have their own relationship with this game that isn't *your relationship with this game*.
The things you like and why you like them aren't what every other person playing this game likes.
This is something a human being should learn before middle school. Is there a reason you didn't?
@@Disastra take a deep breath and calm down. Internet comments shouldn’t make you so angry.
Big monster = good story
Not as big monster = bad story
Pretending like this opinion has value is the real copium here.
@@crash5745 You wrote an essay about how upset you are that people liked an expansion pack that you didn't.
You don't get to take the high road here. You obviously wanted a conversation, I'm sorry it wasn't the one you wanted.
@@crash5745That's hilarious.You talk about how everyone's on copium.Someone calls you out so politely and you're saying they're the one who's angry.😂
CBU3 should be fucking ashamed. Truly a new low for XIV.
As stupid as this Sounds they really needed to Explain a little more not simple go Here Final Fantasy 9 you know it. Someone who really didn't play it. What
Im so glad that everything Emet was trying to do as well as the other ascians is almost achieved by Sphrene just discounting all of what just happened over the past 10 years and insulting the ancients intellegence. Cause we know Emets been to alexandria yet didnt know of the artifact.
Not to mention Sphrene has mind control devices yet Voral Ja just over the 30 years of wearing it wasnt made into a puppet or try to trick our characters into wearing them.
Babool jaja not even getting a punishment after releasing a primal.
Sphrene turning Eorzeans into endless even tho she states she wants to harvest them for aether.
Us not mentioning a alternate power source that could work to Sphrene aka dynamis which i guess we will never bring up again. Who if she figured out what Emet Selch was trying to achieve for countless milleniums i think shed be able to figure out how to use a alternate powersource.
This story was just bad. Oddly enough outside of hating how bad Wuk is as a character as all the comedy featuring her falls flat and shes far to stupid i was enjoying the story up to the release of the skyruin
FF11 is one of my least favorite MMOs of all time so I have no desire to relive that crap unless its jsut a stylized raid
I finished the story last night and that is the worst final trial I have ever seen. When it was over I just wrote in the chat instinctively "Thats it". I hope to God they never pull this kind of crap ever again where they give one singular character 80% of the dialogue.
The last zone and everything that came after was atrocious on my opinion.
I probably would have been happier if the main story just ended after we defeat Zoraal ja...